[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 122

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 2107,531
Objectives[0]positionY = 3813,889
Objectives[0]positionZ = 30,91079
Objectives[0]Heading = 114,82
Objectives[0]model = player_two
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 13
Objectives[0]COMPONENT_TORSO_TEXTURE = 2
Objectives[0]COMPONENT_LEGS_DRAWABLE = 25
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 5
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 1976,051
Objectives[0]mission_Actors[0]positionY = 3820,24
Objectives[0]mission_Actors[0]positionZ = 33,45008
Objectives[0]mission_Actors[0]Heading = 115,6166
Objectives[0]mission_Actors[0]String_Name = s_m_m_marine_02
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = AdvancedRifle
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForFollowActorCount = 5
Objectives[0]mission_Actors[0]NeddedForObjectiveFollowActor[0] = 16
Objectives[0]mission_Actors[0]NeddedForObjectiveFollowActor[1] = 33
Objectives[0]mission_Actors[0]NeddedForObjectiveFollowActor[2] = 49
Objectives[0]mission_Actors[0]NeddedForObjectiveFollowActor[3] = 67
Objectives[0]mission_Actors[0]NeddedForObjectiveFollowActor[4] = 85
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 12
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 7
Objectives[0]mission_Actors[0]NeededForObjectiveHint[1] = 10
Objectives[0]mission_Actors[0]NeededForObjectiveHint[2] = 15
Objectives[0]mission_Actors[0]NeededForObjectiveHint[3] = 19
Objectives[0]mission_Actors[0]NeededForObjectiveHint[4] = 29
Objectives[0]mission_Actors[0]NeededForObjectiveHint[5] = 36
Objectives[0]mission_Actors[0]NeededForObjectiveHint[6] = 45
Objectives[0]mission_Actors[0]NeededForObjectiveHint[7] = 52
Objectives[0]mission_Actors[0]NeededForObjectiveHint[8] = 64
Objectives[0]mission_Actors[0]NeededForObjectiveHint[9] = 70
Objectives[0]mission_Actors[0]NeededForObjectiveHint[10] = 82
Objectives[0]mission_Actors[0]NeededForObjectiveHint[11] = 93
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 19
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 11
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 12
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 14
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 30
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 32
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 46
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[6] = 48
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[7] = 63
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[8] = 66
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[9] = 81
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[10] = 84
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[11] = 55
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[12] = 60
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[13] = 73
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[14] = 79
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[15] = 92
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[16] = 112
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[17] = 117
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[18] = 6
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActorCount = 15
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[0] = 9
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[1] = 17
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[2] = 22
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[3] = 34
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[4] = 38
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[5] = 44
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[6] = 50
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[7] = 54
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[8] = 62
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[9] = 68
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[10] = 72
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[11] = 86
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[12] = 80
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[13] = 86
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[14] = 96
Objectives[0]mission_Vehicles = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 7
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_WEAPON_STICKYBOMB
Objectives[0]mission_Pickup_Props[0]Value = 99999
Objectives[0]mission_Pickup_Props[0]positionX = -146,4415
Objectives[0]mission_Pickup_Props[0]positionY = 4279,105
Objectives[0]mission_Pickup_Props[0]positionZ = 40,46984
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = 160,0802
Objectives[0]mission_Pickup_Props[1]Model = PICKUP_WEAPON_STICKYBOMB
Objectives[0]mission_Pickup_Props[1]Value = 99999
Objectives[0]mission_Pickup_Props[1]positionX = -144,5037
Objectives[0]mission_Pickup_Props[1]positionY = 4265,737
Objectives[0]mission_Pickup_Props[1]positionZ = 39,60801
Objectives[0]mission_Pickup_Props[1]rotationX = 0
Objectives[0]mission_Pickup_Props[1]rotationY = 0
Objectives[0]mission_Pickup_Props[1]rotationZ = 98,89409
Objectives[0]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[0]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective[0] = 20
Objectives[0]mission_Pickup_Props[2]Model = PICKUP_WEAPON_SPECIALCARBINE
Objectives[0]mission_Pickup_Props[2]Value = 99999
Objectives[0]mission_Pickup_Props[2]positionX = -143,2178
Objectives[0]mission_Pickup_Props[2]positionY = 4266,827
Objectives[0]mission_Pickup_Props[2]positionZ = 39,46021
Objectives[0]mission_Pickup_Props[2]rotationX = 0
Objectives[0]mission_Pickup_Props[2]rotationY = 0
Objectives[0]mission_Pickup_Props[2]rotationZ = 98,89409
Objectives[0]mission_Pickup_Props[3]Model = PICKUP_WEAPON_GRENADELAUNCHER
Objectives[0]mission_Pickup_Props[3]Value = 99999
Objectives[0]mission_Pickup_Props[3]positionX = -148,0519
Objectives[0]mission_Pickup_Props[3]positionY = 4266,403
Objectives[0]mission_Pickup_Props[3]positionZ = 39,36661
Objectives[0]mission_Pickup_Props[3]rotationX = 0
Objectives[0]mission_Pickup_Props[3]rotationY = 0
Objectives[0]mission_Pickup_Props[3]rotationZ = 98,89409
Objectives[0]mission_Pickup_Props[4]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[4]Value = 99999
Objectives[0]mission_Pickup_Props[4]positionX = -143,5666
Objectives[0]mission_Pickup_Props[4]positionY = 4267,74
Objectives[0]mission_Pickup_Props[4]positionZ = 39,86623
Objectives[0]mission_Pickup_Props[4]rotationX = 0
Objectives[0]mission_Pickup_Props[4]rotationY = 0
Objectives[0]mission_Pickup_Props[4]rotationZ = 98,89409
Objectives[0]mission_Pickup_Props[5]Model = PICKUP_WEAPON_GRENADE
Objectives[0]mission_Pickup_Props[5]Value = 99999
Objectives[0]mission_Pickup_Props[5]positionX = -143,1525
Objectives[0]mission_Pickup_Props[5]positionY = 4266,169
Objectives[0]mission_Pickup_Props[5]positionZ = 39,53403
Objectives[0]mission_Pickup_Props[5]rotationX = 0
Objectives[0]mission_Pickup_Props[5]rotationY = 0
Objectives[0]mission_Pickup_Props[5]rotationZ = 98,89409
Objectives[0]mission_Pickup_Props[6]Model = PICKUP_WEAPON_STICKYBOMB
Objectives[0]mission_Pickup_Props[6]Value = 99999
Objectives[0]mission_Pickup_Props[6]positionX = 3495,774
Objectives[0]mission_Pickup_Props[6]positionY = 4625,58
Objectives[0]mission_Pickup_Props[6]positionZ = 37,87342
Objectives[0]mission_Pickup_Props[6]rotationX = 0
Objectives[0]mission_Pickup_Props[6]rotationY = 0
Objectives[0]mission_Pickup_Props[6]rotationZ = 98,89409
Objectives[0]ObjectiveMessages = 5
Objectives[0]ObjectiveMessages[0]positionX = 2092,414
Objectives[0]ObjectiveMessages[0]positionY = 3844,128
Objectives[0]ObjectiveMessages[0]positionZ = 30,95193
Objectives[0]ObjectiveMessages[0]Message = Oh fuck, it happened again.
Objectives[0]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Orange
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = 2095,368
Objectives[0]ObjectiveMessages[1]positionY = 3843,866
Objectives[0]ObjectiveMessages[1]positionZ = 30,9602
Objectives[0]ObjectiveMessages[1]Message = Lately it often happens, and afterwards I never remember anything.
Objectives[0]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[1]Sender = 
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Orange
Objectives[0]ObjectiveMessages[1]PlayFromStart = True
Objectives[0]ObjectiveMessages[1]Delay = False
Objectives[0]ObjectiveMessages[1]DelayTime = 0
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[2]positionX = 2098,813
Objectives[0]ObjectiveMessages[2]positionY = 3843,843
Objectives[0]ObjectiveMessages[2]positionZ = 30,76605
Objectives[0]ObjectiveMessages[2]Message = And when I wake up, my ass always hurts...
Objectives[0]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[2]Sender = 
Objectives[0]ObjectiveMessages[2]Subject = 
Objectives[0]ObjectiveMessages[2]MessageColor = Orange
Objectives[0]ObjectiveMessages[2]PlayFromStart = True
Objectives[0]ObjectiveMessages[2]Delay = False
Objectives[0]ObjectiveMessages[2]DelayTime = 0
Objectives[0]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[2]TypeSubtitle = False
Objectives[0]ObjectiveMessages[2]TypeTextMesage = True
Objectives[0]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[3]positionX = 2101,427
Objectives[0]ObjectiveMessages[3]positionY = 3843,689
Objectives[0]ObjectiveMessages[3]positionZ = 30,71606
Objectives[0]ObjectiveMessages[3]Message = I wonder why...
Objectives[0]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[3]Sender = 
Objectives[0]ObjectiveMessages[3]Subject = 
Objectives[0]ObjectiveMessages[3]MessageColor = Orange
Objectives[0]ObjectiveMessages[3]PlayFromStart = True
Objectives[0]ObjectiveMessages[3]Delay = False
Objectives[0]ObjectiveMessages[3]DelayTime = 0
Objectives[0]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[3]TypeSubtitle = False
Objectives[0]ObjectiveMessages[3]TypeTextMesage = True
Objectives[0]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[4]positionX = 2106,005
Objectives[0]ObjectiveMessages[4]positionY = 3843,423
Objectives[0]ObjectiveMessages[4]positionZ = 30,59992
Objectives[0]ObjectiveMessages[4]Message = Better to go home.
Objectives[0]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[4]Sender = 
Objectives[0]ObjectiveMessages[4]Subject = 
Objectives[0]ObjectiveMessages[4]MessageColor = Orange
Objectives[0]ObjectiveMessages[4]PlayFromStart = True
Objectives[0]ObjectiveMessages[4]Delay = False
Objectives[0]ObjectiveMessages[4]DelayTime = 0
Objectives[0]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[4]TypeSubtitle = False
Objectives[0]ObjectiveMessages[4]TypeTextMesage = True
Objectives[0]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 2109,623
Objectives[1]positionY = 3813,586
Objectives[1]positionZ = 30,55685
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 3
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = WORLD_HUMAN_STUPOR
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Cutscenes_Objective
Objectives[2]Text = 
Objectives[2]positionX = 2104,729
Objectives[2]positionY = 3810,349
Objectives[2]positionZ = 30,06205
Objectives[2]Cutscenes_Time = 10
Objectives[2]Cutscenes_Trans_Time = 3
Objectives[2]Cutscenes_FOV = 60
Objectives[2]Cutscenes_Shake = Hand
Objectives[2]Cutscenes_Amplitude = 0
Objectives[2]Cutscenes_FadeOut = False
Objectives[2]Cutscenes_FadeIn = False
Objectives[2]Cutscenes_End = False
Objectives[2]Cutscenes_Point_At_Position = False
Objectives[2]Cutscenes_Point_At_Player = True
Objectives[2]Cutscenes_Point_At_Actor = False
Objectives[2]Cutscenes_Point_At_Vehicle = False
Objectives[2]Cutscenes_Follow_Player = False
Objectives[2]Cutscenes_Follow_Actor = False
Objectives[2]Cutscenes_Follow_Vehicle = False
Objectives[2]Cutscenes_Follow_Distancee = 1
Objectives[2]Cutscenes_Follow_Hieght = 1
Objectives[2]Cutscenes_Follow_Angle = 45
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = 2106,787
Objectives[3]positionY = 3804,457
Objectives[3]positionZ = 30,39948
Objectives[3]Cutscenes_Time = 0
Objectives[3]Cutscenes_Trans_Time = 0
Objectives[3]Cutscenes_FOV = 30
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = True
Objectives[3]Cutscenes_Point_At_Position = False
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 10
Objectives[3]Cutscenes_Follow_Hieght = 1
Objectives[3]Cutscenes_Follow_Angle = 0
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Set_Player_Actor_Objective
Objectives[4]Text = 
Objectives[4]positionX = 2095,464
Objectives[4]positionY = 3805,838
Objectives[4]positionZ = 30,87899
Objectives[4]SetPlayerActor_Use_Player = True
Objectives[4]SetPlayerActor_Player_Controllable = True
Objectives[4]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[4]SetPlayerActor_Use_Actor = False
Objectives[4]SetPlayerActor_RelationshipGroup_Change = False
Objectives[4]SetPlayerActor_RelationshipGroup = Neutral
Objectives[4]SetPlayerActor_Invincible_Change = False
Objectives[4]SetPlayerActor_Invincible = False
Objectives[4]SetPlayerActor_NewTask = True
Objectives[4]Int_Task = 99
Objectives[4]Task_Repeat = False
Objectives[4]Task_Timeout = False
Objectives[4]Task_Guard_Range = 10
Objectives[4]Task_Stay_In_Range = True
Objectives[4]Task_Wander_Range = 10
Objectives[4]Task_Scenario = NONE
Objectives[4]Task_TalkingAnimation = mic_chatter
Objectives[4]Task_Time = 1
Objectives[4]TaskListCount = 1
Objectives[4]Task_List[0]Type = Pause
Objectives[4]Task_List[0]positionX = 2095,464
Objectives[4]Task_List[0]positionY = 3805,838
Objectives[4]Task_List[0]positionZ = 31,37899
Objectives[4]Task_List[0]time = 1
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Text = Go home
Objectives[5]Text2 = 
Objectives[5]Text3 = 
Objectives[5]Failed_Text = 
Objectives[5]Type = Checkpoint
Objectives[5]Checkpoint_Type = 45
Objectives[5]Reserved = 1
Objectives[5]ColorR = 255
Objectives[5]ColorG = 255
Objectives[5]ColorB = 0
Objectives[5]ColorA = 255
Objectives[5]IconColorR = 255
Objectives[5]IconColorG = 255
Objectives[5]IconColorB = 0
Objectives[5]IconColorA = 255
Objectives[5]positionX = 1972,604
Objectives[5]positionY = 3816,928
Objectives[5]positionZ = 32,42871
Objectives[5]Heading = 114,9997
Objectives[5]Diameter = 1
Objectives[5]minimum_hight = 1
Objectives[5]maximum_hight = 10
Objectives[5]TriggerDistance = 1
Objectives[5]PlaySound = False
Objectives[5]LoseWanted = False
Objectives[5]Stop_Vehicle = False
Objectives[5]DeliverVehicleOnly = False
Objectives[5]DeliverTrailor = False
Objectives[5]DeliverTowTruck = False
Objectives[5]DeliverVehicleCargobob = False
Objectives[5]DeliverPropCargobob = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Set_Player_Actor_Objective
Objectives[6]Text = 
Objectives[6]positionX = 1968,135
Objectives[6]positionY = 3815,923
Objectives[6]positionZ = 33,01148
Objectives[6]SetPlayerActor_Use_Player = False
Objectives[6]SetPlayerActor_Player_Controllable = True
Objectives[6]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[6]SetPlayerActor_Use_Actor = True
Objectives[6]SetPlayerActor_RelationshipGroup_Change = False
Objectives[6]SetPlayerActor_RelationshipGroup = Neutral
Objectives[6]SetPlayerActor_Invincible_Change = False
Objectives[6]SetPlayerActor_Invincible = False
Objectives[6]SetPlayerActor_NewTask = True
Objectives[6]Int_Task = 99
Objectives[6]Task_Repeat = False
Objectives[6]Task_Timeout = False
Objectives[6]Task_Guard_Range = 10
Objectives[6]Task_Stay_In_Range = True
Objectives[6]Task_Wander_Range = 10
Objectives[6]Task_Scenario = NONE
Objectives[6]Task_TalkingAnimation = mic_chatter
Objectives[6]Task_Time = 1
Objectives[6]TaskListCount = 6
Objectives[6]Task_List[0]Type = GestureAnimationTask
Objectives[6]Task_List[0]positionX = 1975,532
Objectives[6]Task_List[0]positionY = 3820,49
Objectives[6]Task_List[0]positionZ = 32,94987
Objectives[6]Task_List[0]time = 1000
Objectives[6]Task_List[0]animName = gesture_what_hard
Objectives[6]Task_List[1]Type = GestureAnimationTask
Objectives[6]Task_List[1]positionX = 1975,532
Objectives[6]Task_List[1]positionY = 3820,49
Objectives[6]Task_List[1]positionZ = 32,94987
Objectives[6]Task_List[1]time = 1000
Objectives[6]Task_List[1]animName = gesture_no_way
Objectives[6]Task_List[2]Type = GestureAnimationTask
Objectives[6]Task_List[2]positionX = 1975,532
Objectives[6]Task_List[2]positionY = 3820,49
Objectives[6]Task_List[2]positionZ = 32,94987
Objectives[6]Task_List[2]time = 1000
Objectives[6]Task_List[2]animName = gesture_you_hard
Objectives[6]Task_List[3]Type = GestureAnimationTask
Objectives[6]Task_List[3]positionX = 1975,532
Objectives[6]Task_List[3]positionY = 3820,49
Objectives[6]Task_List[3]positionZ = 32,94987
Objectives[6]Task_List[3]time = 1000
Objectives[6]Task_List[3]animName = gesture_nod_no_hard
Objectives[6]Task_List[4]Type = GestureAnimationTask
Objectives[6]Task_List[4]positionX = 1975,532
Objectives[6]Task_List[4]positionY = 3820,49
Objectives[6]Task_List[4]positionZ = 32,94987
Objectives[6]Task_List[4]time = 1000
Objectives[6]Task_List[4]animName = gesture_displeased
Objectives[6]Task_List[5]Type = GestureAnimationTask
Objectives[6]Task_List[5]positionX = 1975,532
Objectives[6]Task_List[5]positionY = 3820,49
Objectives[6]Task_List[5]positionZ = 32,94987
Objectives[6]Task_List[5]time = 1000
Objectives[6]Task_List[5]animName = gesture_head_no
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Hint_Objective
Objectives[7]Text = 
Objectives[7]positionX = 1976,175
Objectives[7]positionY = 3820,197
Objectives[7]positionZ = 32,45008
Objectives[7]Hint_Time = 16
Objectives[7]Hint_FOV = 40
Objectives[7]Hint_Use_Position = False
Objectives[7]Hint_Use_Player = False
Objectives[7]Hint_Use_Actor = True
Objectives[7]Hint_Use_Vehicle = False
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 5
Objectives[7]ObjectiveMessages[0]positionX = 2112,992
Objectives[7]ObjectiveMessages[0]positionY = 3849,325
Objectives[7]ObjectiveMessages[0]positionZ = 30,64503
Objectives[7]ObjectiveMessages[0]Message = Oh home, finally, luckily nobody I know should have seen me.
Objectives[7]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = Orange
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = False
Objectives[7]ObjectiveMessages[0]TypeTextMesage = True
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[1]positionX = 2115,528
Objectives[7]ObjectiveMessages[1]positionY = 3850,933
Objectives[7]ObjectiveMessages[1]positionZ = 30,60747
Objectives[7]ObjectiveMessages[1]Message = BOY, WHAT THE FUCK?
Objectives[7]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[7]ObjectiveMessages[1]Sender = 
Objectives[7]ObjectiveMessages[1]Subject = 
Objectives[7]ObjectiveMessages[1]MessageColor = Green
Objectives[7]ObjectiveMessages[1]PlayFromStart = True
Objectives[7]ObjectiveMessages[1]Delay = False
Objectives[7]ObjectiveMessages[1]DelayTime = 0
Objectives[7]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[1]TypeSubtitle = False
Objectives[7]ObjectiveMessages[1]TypeTextMesage = True
Objectives[7]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[2]positionX = 2118,6
Objectives[7]ObjectiveMessages[2]positionY = 3852,858
Objectives[7]ObjectiveMessages[2]positionZ = 30,61971
Objectives[7]ObjectiveMessages[2]Message = AAAAAAAAAAAAAAAAH! MY GENERAL!
Objectives[7]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[7]ObjectiveMessages[2]Sender = 
Objectives[7]ObjectiveMessages[2]Subject = 
Objectives[7]ObjectiveMessages[2]MessageColor = Orange
Objectives[7]ObjectiveMessages[2]PlayFromStart = True
Objectives[7]ObjectiveMessages[2]Delay = False
Objectives[7]ObjectiveMessages[2]DelayTime = 0
Objectives[7]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[2]TypeSubtitle = False
Objectives[7]ObjectiveMessages[2]TypeTextMesage = True
Objectives[7]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[3]positionX = 2121,652
Objectives[7]ObjectiveMessages[3]positionY = 3854,811
Objectives[7]ObjectiveMessages[3]positionZ = 30,66544
Objectives[7]ObjectiveMessages[3]Message = For the god's sake go dress decently, so, you make me sick.
Objectives[7]ObjectiveMessages[3]Contact = CHAR_BLOCKED
Objectives[7]ObjectiveMessages[3]Sender = 
Objectives[7]ObjectiveMessages[3]Subject = 
Objectives[7]ObjectiveMessages[3]MessageColor = Green
Objectives[7]ObjectiveMessages[3]PlayFromStart = True
Objectives[7]ObjectiveMessages[3]Delay = False
Objectives[7]ObjectiveMessages[3]DelayTime = 0
Objectives[7]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[3]TypeSubtitle = False
Objectives[7]ObjectiveMessages[3]TypeTextMesage = True
Objectives[7]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[4]positionX = 2124,72
Objectives[7]ObjectiveMessages[4]positionY = 3856,778
Objectives[7]ObjectiveMessages[4]positionZ = 30,67318
Objectives[7]ObjectiveMessages[4]Message = Yes, My General.
Objectives[7]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[7]ObjectiveMessages[4]Sender = 
Objectives[7]ObjectiveMessages[4]Subject = 
Objectives[7]ObjectiveMessages[4]MessageColor = Orange
Objectives[7]ObjectiveMessages[4]PlayFromStart = True
Objectives[7]ObjectiveMessages[4]Delay = False
Objectives[7]ObjectiveMessages[4]DelayTime = 0
Objectives[7]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[4]TypeSubtitle = False
Objectives[7]ObjectiveMessages[4]TypeTextMesage = True
Objectives[7]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[8]Text = Dress decently
Objectives[8]Text2 = 
Objectives[8]Text3 = 
Objectives[8]Failed_Text = 
Objectives[8]Type = Checkpoint
Objectives[8]Checkpoint_Type = 45
Objectives[8]Reserved = 1
Objectives[8]ColorR = 255
Objectives[8]ColorG = 255
Objectives[8]ColorB = 0
Objectives[8]ColorA = 255
Objectives[8]IconColorR = 255
Objectives[8]IconColorG = 255
Objectives[8]IconColorB = 0
Objectives[8]IconColorA = 255
Objectives[8]positionX = 1969,48
Objectives[8]positionY = 3815,236
Objectives[8]positionZ = 32,42871
Objectives[8]Heading = 119,9997
Objectives[8]Diameter = 1
Objectives[8]minimum_hight = 1
Objectives[8]maximum_hight = 10
Objectives[8]TriggerDistance = 1
Objectives[8]PlaySound = False
Objectives[8]LoseWanted = False
Objectives[8]Stop_Vehicle = False
Objectives[8]DeliverVehicleOnly = False
Objectives[8]DeliverTrailor = False
Objectives[8]DeliverTowTruck = False
Objectives[8]DeliverVehicleCargobob = False
Objectives[8]DeliverPropCargobob = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = GoTo_Actor
Objectives[9]Text = Go to My General
Objectives[9]positionX = 1974,347
Objectives[9]positionY = 3821,512
Objectives[9]positionZ = 32,85053
Objectives[9]GoTo_Actor_ChangToCompanion = False
Objectives[9]GoTo_Actor_Distance = 3
Objectives[9]GoTo_Actor_Remove_Blip = True
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 5
Objectives[9]ObjectiveMessages[0]positionX = 2133,512
Objectives[9]ObjectiveMessages[0]positionY = 3865,645
Objectives[9]ObjectiveMessages[0]positionZ = 30,82159
Objectives[9]ObjectiveMessages[0]Message = I can explain, it's just...
Objectives[9]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = Orange
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = False
Objectives[9]ObjectiveMessages[0]TypeTextMesage = True
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = 2135,368
Objectives[9]ObjectiveMessages[1]positionY = 3867,885
Objectives[9]ObjectiveMessages[1]positionZ = 30,81702
Objectives[9]ObjectiveMessages[1]Message = No please, don't tell me anything, I don't want to know.
Objectives[9]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = Green
Objectives[9]ObjectiveMessages[1]PlayFromStart = True
Objectives[9]ObjectiveMessages[1]Delay = False
Objectives[9]ObjectiveMessages[1]DelayTime = 0
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = False
Objectives[9]ObjectiveMessages[1]TypeTextMesage = True
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[2]positionX = 2137,392
Objectives[9]ObjectiveMessages[2]positionY = 3868,91
Objectives[9]ObjectiveMessages[2]positionZ = 30,7441
Objectives[9]ObjectiveMessages[2]Message = I just want to get this image out of my mind.
Objectives[9]ObjectiveMessages[2]Contact = CHAR_BLOCKED
Objectives[9]ObjectiveMessages[2]Sender = 
Objectives[9]ObjectiveMessages[2]Subject = 
Objectives[9]ObjectiveMessages[2]MessageColor = Green
Objectives[9]ObjectiveMessages[2]PlayFromStart = True
Objectives[9]ObjectiveMessages[2]Delay = False
Objectives[9]ObjectiveMessages[2]DelayTime = 0
Objectives[9]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[2]TypeSubtitle = False
Objectives[9]ObjectiveMessages[2]TypeTextMesage = True
Objectives[9]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[3]positionX = 2140,615
Objectives[9]ObjectiveMessages[3]positionY = 3871,698
Objectives[9]ObjectiveMessages[3]positionZ = 30,68708
Objectives[9]ObjectiveMessages[3]Message = Dress up, hurry up.
Objectives[9]ObjectiveMessages[3]Contact = CHAR_BLOCKED
Objectives[9]ObjectiveMessages[3]Sender = 
Objectives[9]ObjectiveMessages[3]Subject = 
Objectives[9]ObjectiveMessages[3]MessageColor = Green
Objectives[9]ObjectiveMessages[3]PlayFromStart = True
Objectives[9]ObjectiveMessages[3]Delay = False
Objectives[9]ObjectiveMessages[3]DelayTime = 0
Objectives[9]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[3]TypeSubtitle = False
Objectives[9]ObjectiveMessages[3]TypeTextMesage = True
Objectives[9]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[4]positionX = 2143,232
Objectives[9]ObjectiveMessages[4]positionY = 3873,353
Objectives[9]ObjectiveMessages[4]positionZ = 30,58833
Objectives[9]ObjectiveMessages[4]Message = Yes, My General.
Objectives[9]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[9]ObjectiveMessages[4]Sender = 
Objectives[9]ObjectiveMessages[4]Subject = 
Objectives[9]ObjectiveMessages[4]MessageColor = Orange
Objectives[9]ObjectiveMessages[4]PlayFromStart = True
Objectives[9]ObjectiveMessages[4]Delay = False
Objectives[9]ObjectiveMessages[4]DelayTime = 0
Objectives[9]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[4]TypeSubtitle = False
Objectives[9]ObjectiveMessages[4]TypeTextMesage = True
Objectives[9]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[10]Type = Hint_Objective
Objectives[10]Text = 
Objectives[10]positionX = 1974,118
Objectives[10]positionY = 3820,952
Objectives[10]positionZ = 32,85053
Objectives[10]Hint_Time = 16
Objectives[10]Hint_FOV = 40
Objectives[10]Hint_Use_Position = False
Objectives[10]Hint_Use_Player = False
Objectives[10]Hint_Use_Actor = True
Objectives[10]Hint_Use_Vehicle = False
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 2
Objectives[10]mission_Vehicles[0]positionX = 1957,347
Objectives[10]mission_Vehicles[0]positionY = 3811,831
Objectives[10]mission_Vehicles[0]positionZ = 32,24015
Objectives[10]mission_Vehicles[0]Heading = 236,877
Objectives[10]mission_Vehicles[0]Name = Thruster
Objectives[10]mission_Vehicles[0]Model = thruster
Objectives[10]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[10]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[10]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[10]mission_Vehicles[0]HasPearlescent = False
Objectives[10]mission_Vehicles[0]Livery = -1
Objectives[10]mission_Vehicles[0]DirtLevel = 0
Objectives[10]mission_Vehicles[0]LockedForPlayer = False
Objectives[10]mission_Vehicles[0]Locked = False
Objectives[10]mission_Vehicles[0]Alarm = False
Objectives[10]mission_Vehicles[0]HotWired = False
Objectives[10]mission_Vehicles[0]Invincible = False
Objectives[10]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[10]mission_Vehicles[0]Remove_After = 0
Objectives[10]mission_Vehicles[0]Survive_Number = 0
Objectives[10]mission_Vehicles[0]Failed_Text = 
Objectives[10]mission_Vehicles[0]NeededForObjectivesCount = 6
Objectives[10]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 13
Objectives[10]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[10]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 31
Objectives[10]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[10]mission_Vehicles[0]NeededForVehicleObjectiveNumber[2] = 47
Objectives[10]mission_Vehicles[0]NeededForVehicleIndex[2] = 0
Objectives[10]mission_Vehicles[0]NeededForVehicleObjectiveNumber[3] = 65
Objectives[10]mission_Vehicles[0]NeededForVehicleIndex[3] = 0
Objectives[10]mission_Vehicles[0]NeededForVehicleObjectiveNumber[4] = 83
Objectives[10]mission_Vehicles[0]NeededForVehicleIndex[4] = 0
Objectives[10]mission_Vehicles[0]NeededForVehicleObjectiveNumber[5] = 94
Objectives[10]mission_Vehicles[0]NeededForVehicleIndex[5] = 0
Objectives[10]mission_Vehicles[1]positionX = 1963,049
Objectives[10]mission_Vehicles[1]positionY = 3810,593
Objectives[10]mission_Vehicles[1]positionZ = 32,24009
Objectives[10]mission_Vehicles[1]Heading = 109,0168
Objectives[10]mission_Vehicles[1]Name = Thruster
Objectives[10]mission_Vehicles[1]Model = thruster
Objectives[10]mission_Vehicles[1]PrimaryColor = MetallicAnthraciteGray
Objectives[10]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[10]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[10]mission_Vehicles[1]HasPearlescent = False
Objectives[10]mission_Vehicles[1]Livery = -1
Objectives[10]mission_Vehicles[1]DirtLevel = 0
Objectives[10]mission_Vehicles[1]LockedForPlayer = False
Objectives[10]mission_Vehicles[1]Locked = False
Objectives[10]mission_Vehicles[1]Alarm = False
Objectives[10]mission_Vehicles[1]HotWired = False
Objectives[10]mission_Vehicles[1]Invincible = True
Objectives[10]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[10]mission_Vehicles[1]Remove_After = 0
Objectives[10]mission_Vehicles[1]Survive_Number = 0
Objectives[10]mission_Vehicles[1]Failed_Text = 
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorCount = 15
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 11
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 14
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[2] = 30
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[3] = 32
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[4] = 46
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[4] = 0
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[5] = 48
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[5] = 0
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[6] = 63
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[6] = 0
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[7] = 66
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[7] = 0
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[8] = 81
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[8] = 0
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[9] = 84
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[9] = 0
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[10] = 55
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[10] = 0
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[11] = 60
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[11] = 0
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[12] = 73
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[12] = 0
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[13] = 79
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[13] = 0
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[14] = 92
Objectives[10]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[14] = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 5
Objectives[10]ObjectiveMessages[0]positionX = 2152,313
Objectives[10]ObjectiveMessages[0]positionY = 3877,57
Objectives[10]ObjectiveMessages[0]positionZ = 30,4241
Objectives[10]ObjectiveMessages[0]Message = Ok, now it's better, let's pretend it never happened.
Objectives[10]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = Green
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = False
Objectives[10]ObjectiveMessages[0]TypeTextMesage = True
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[1]positionX = 2156,756
Objectives[10]ObjectiveMessages[1]positionY = 3879,847
Objectives[10]ObjectiveMessages[1]positionZ = 30,54287
Objectives[10]ObjectiveMessages[1]Message = Yes, My General.
Objectives[10]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[10]ObjectiveMessages[1]Sender = 
Objectives[10]ObjectiveMessages[1]Subject = 
Objectives[10]ObjectiveMessages[1]MessageColor = Orange
Objectives[10]ObjectiveMessages[1]PlayFromStart = True
Objectives[10]ObjectiveMessages[1]Delay = False
Objectives[10]ObjectiveMessages[1]DelayTime = 0
Objectives[10]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[1]TypeSubtitle = False
Objectives[10]ObjectiveMessages[1]TypeTextMesage = True
Objectives[10]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[2]positionX = 2159,5
Objectives[10]ObjectiveMessages[2]positionY = 3880,027
Objectives[10]ObjectiveMessages[2]positionZ = 30,55018
Objectives[10]ObjectiveMessages[2]Message = I need you today, boy, for one of my operations... let's say... discreet.
Objectives[10]ObjectiveMessages[2]Contact = CHAR_BLOCKED
Objectives[10]ObjectiveMessages[2]Sender = 
Objectives[10]ObjectiveMessages[2]Subject = 
Objectives[10]ObjectiveMessages[2]MessageColor = Green
Objectives[10]ObjectiveMessages[2]PlayFromStart = True
Objectives[10]ObjectiveMessages[2]Delay = False
Objectives[10]ObjectiveMessages[2]DelayTime = 0
Objectives[10]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[2]TypeSubtitle = False
Objectives[10]ObjectiveMessages[2]TypeTextMesage = True
Objectives[10]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[3]positionX = 2162,318
Objectives[10]ObjectiveMessages[3]positionY = 3880,725
Objectives[10]ObjectiveMessages[3]positionZ = 30,57388
Objectives[10]ObjectiveMessages[3]Message = At your order My General.
Objectives[10]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[10]ObjectiveMessages[3]Sender = 
Objectives[10]ObjectiveMessages[3]Subject = 
Objectives[10]ObjectiveMessages[3]MessageColor = Orange
Objectives[10]ObjectiveMessages[3]PlayFromStart = True
Objectives[10]ObjectiveMessages[3]Delay = False
Objectives[10]ObjectiveMessages[3]DelayTime = 0
Objectives[10]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[3]TypeSubtitle = False
Objectives[10]ObjectiveMessages[3]TypeTextMesage = True
Objectives[10]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[4]positionX = 2165,409
Objectives[10]ObjectiveMessages[4]positionY = 3881,696
Objectives[10]ObjectiveMessages[4]positionZ = 30,60896
Objectives[10]ObjectiveMessages[4]Message = Well, follow me.
Objectives[10]ObjectiveMessages[4]Contact = CHAR_BLOCKED
Objectives[10]ObjectiveMessages[4]Sender = 
Objectives[10]ObjectiveMessages[4]Subject = 
Objectives[10]ObjectiveMessages[4]MessageColor = Green
Objectives[10]ObjectiveMessages[4]PlayFromStart = True
Objectives[10]ObjectiveMessages[4]Delay = False
Objectives[10]ObjectiveMessages[4]DelayTime = 0
Objectives[10]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[4]TypeSubtitle = False
Objectives[10]ObjectiveMessages[4]TypeTextMesage = True
Objectives[10]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = 
Objectives[11]positionX = 1963,635
Objectives[11]positionY = 3805,345
Objectives[11]positionZ = 31,36759
Objectives[11]SetPlayerActor_Use_Player = False
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[11]SetPlayerActor_Use_Actor = True
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 99
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 1
Objectives[11]TaskListCount = 1
Objectives[11]Task_List[0]Type = EnterVehicle
Objectives[11]Task_List[0]PositionX = 1961,329
Objectives[11]Task_List[0]PositionY = 3812,116
Objectives[11]Task_List[0]PositionZ = 31,89679
Objectives[11]Task_List[0]Speed = 1
Objectives[11]Task_List[0]SeatIndex = -1
Objectives[11]Task_List[0]TaskIndex = 0
Objectives[11]Task_List[0]Warp = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Type = Set_Player_Actor_Objective
Objectives[12]Text = 
Objectives[12]positionX = 1973,132
Objectives[12]positionY = 3823,562
Objectives[12]positionZ = 31,40388
Objectives[12]SetPlayerActor_Use_Player = False
Objectives[12]SetPlayerActor_Player_Controllable = True
Objectives[12]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[12]SetPlayerActor_Use_Actor = True
Objectives[12]SetPlayerActor_RelationshipGroup_Change = False
Objectives[12]SetPlayerActor_RelationshipGroup = Neutral
Objectives[12]SetPlayerActor_Invincible_Change = False
Objectives[12]SetPlayerActor_Invincible = False
Objectives[12]SetPlayerActor_NewTask = True
Objectives[12]Int_Task = 99
Objectives[12]Task_Repeat = False
Objectives[12]Task_Timeout = True
Objectives[12]Task_Guard_Range = 10
Objectives[12]Task_Stay_In_Range = True
Objectives[12]Task_Wander_Range = 10
Objectives[12]Task_Scenario = NONE
Objectives[12]Task_TalkingAnimation = mic_chatter
Objectives[12]Task_Time = 1
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 1
Objectives[12]ObjectiveMessages[0]positionX = 2159,116
Objectives[12]ObjectiveMessages[0]positionY = 5049,573
Objectives[12]ObjectiveMessages[0]positionZ = 42,34474
Objectives[12]ObjectiveMessages[0]Message = I brought something you will surely like.
Objectives[12]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[12]ObjectiveMessages[0]Sender = 
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = Green
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = False
Objectives[12]ObjectiveMessages[0]TypeTextMesage = True
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[13]Text = Get the thrust
Objectives[13]FaildText = 
Objectives[13]Type = Enter_Vehicle
Objectives[13]positionX = 1959,497
Objectives[13]positionY = 3813,179
Objectives[13]positionZ = 31,3968
Objectives[13]EnterVehicle_AsPassenger = False
Objectives[13]EnterVehicle_CanExit = True
Objectives[13]EnterVehicle_SetIsWanted = False
Objectives[13]EnterVehicle_SeatIndex = 0
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 3
Objectives[13]ObjectiveMessages[0]positionX = 1951,947
Objectives[13]ObjectiveMessages[0]positionY = 3786,118
Objectives[13]ObjectiveMessages[0]positionZ = 31,29883
Objectives[13]ObjectiveMessages[0]Message = Come on boy, take that jet pack.
Objectives[13]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = Green
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = False
Objectives[13]ObjectiveMessages[0]TypeTextMesage = True
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = 1949,305
Objectives[13]ObjectiveMessages[1]positionY = 3784,406
Objectives[13]ObjectiveMessages[1]positionZ = 31,29872
Objectives[13]ObjectiveMessages[1]Message = Do you like it, don't you?
Objectives[13]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = Green
Objectives[13]ObjectiveMessages[1]PlayFromStart = True
Objectives[13]ObjectiveMessages[1]Delay = False
Objectives[13]ObjectiveMessages[1]DelayTime = 0
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = False
Objectives[13]ObjectiveMessages[1]TypeTextMesage = True
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[2]positionX = 1946,721
Objectives[13]ObjectiveMessages[2]positionY = 3783,081
Objectives[13]ObjectiveMessages[2]positionZ = 31,29325
Objectives[13]ObjectiveMessages[2]Message = Yes My General.
Objectives[13]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[13]ObjectiveMessages[2]Sender = 
Objectives[13]ObjectiveMessages[2]Subject = 
Objectives[13]ObjectiveMessages[2]MessageColor = Orange
Objectives[13]ObjectiveMessages[2]PlayFromStart = True
Objectives[13]ObjectiveMessages[2]Delay = False
Objectives[13]ObjectiveMessages[2]DelayTime = 0
Objectives[13]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[2]TypeSubtitle = False
Objectives[13]ObjectiveMessages[2]TypeTextMesage = True
Objectives[13]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = 1976,575
Objectives[14]positionY = 3825,951
Objectives[14]positionZ = 31,38581
Objectives[14]SetPlayerActor_Use_Player = False
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[14]SetPlayerActor_Use_Actor = True
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 99
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]TaskListCount = 6
Objectives[14]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[14]Task_List[0]positionX = 2501,94
Objectives[14]Task_List[0]positionY = 6197,512
Objectives[14]Task_List[0]positionZ = 201,1579
Objectives[14]Task_List[0]Block = True
Objectives[14]Task_List[1]Type = EnterVehicle
Objectives[14]Task_List[1]PositionX = 1962,296
Objectives[14]Task_List[1]PositionY = 3812,549
Objectives[14]Task_List[1]PositionZ = 31,89679
Objectives[14]Task_List[1]Speed = 1
Objectives[14]Task_List[1]SeatIndex = -1
Objectives[14]Task_List[1]TaskIndex = 1
Objectives[14]Task_List[1]Warp = False
Objectives[14]Task_List[2]Type = Pause
Objectives[14]Task_List[2]positionX = 1959,576
Objectives[14]Task_List[2]positionY = 3810,76
Objectives[14]Task_List[2]positionZ = 31,89672
Objectives[14]Task_List[2]time = 5
Objectives[14]Task_List[3]Type = VehicleHeliTask
Objectives[14]Task_List[3]positionX = -178,9286
Objectives[14]Task_List[3]positionY = 4293,917
Objectives[14]Task_List[3]positionZ = 200
Objectives[14]Task_List[3]speed = 70
Objectives[14]Task_List[3]Hight = 100
Objectives[14]Task_List[3]FollowPlayer = False
Objectives[14]Task_List[3]AttackPlayer = False
Objectives[14]Task_List[3]Land = False
Objectives[14]Task_List[4]Type = VehicleHeliTask
Objectives[14]Task_List[4]positionX = -182,2859
Objectives[14]Task_List[4]positionY = 4295,709
Objectives[14]Task_List[4]positionZ = 32,10876
Objectives[14]Task_List[4]speed = 60
Objectives[14]Task_List[4]Hight = 60
Objectives[14]Task_List[4]FollowPlayer = False
Objectives[14]Task_List[4]AttackPlayer = False
Objectives[14]Task_List[4]Land = True
Objectives[14]Task_List[5]Type = WalkTo
Objectives[14]Task_List[5]DestinationX = -176,5074
Objectives[14]Task_List[5]DestinationY = 4286,14
Objectives[14]Task_List[5]DestinationZ = 31,98203
Objectives[14]Task_List[5]Rotation = 160,0801
Objectives[14]Task_List[5]Speed = 1
Objectives[14]Task_List[5]GoStraitToCoord = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Hint_Objective
Objectives[15]Text = 
Objectives[15]positionX = 1970,997
Objectives[15]positionY = 3823,072
Objectives[15]positionZ = 31,36824
Objectives[15]Hint_Time = 10
Objectives[15]Hint_FOV = 40
Objectives[15]Hint_Use_Position = False
Objectives[15]Hint_Use_Player = False
Objectives[15]Hint_Use_Actor = True
Objectives[15]Hint_Use_Vehicle = False
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 2
Objectives[15]ObjectiveMessages[0]positionX = 1942,747
Objectives[15]ObjectiveMessages[0]positionY = 3781,075
Objectives[15]ObjectiveMessages[0]positionZ = 31,28927
Objectives[15]ObjectiveMessages[0]Message = I knew you'd like it.
Objectives[15]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = Green
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = False
Objectives[15]ObjectiveMessages[0]TypeTextMesage = True
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = 1940,195
Objectives[15]ObjectiveMessages[1]positionY = 3779,771
Objectives[15]ObjectiveMessages[1]positionZ = 31,29198
Objectives[15]ObjectiveMessages[1]Message = But now let's move, we have to move fast, follow me boy.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = Green
Objectives[15]ObjectiveMessages[1]PlayFromStart = True
Objectives[15]ObjectiveMessages[1]Delay = False
Objectives[15]ObjectiveMessages[1]DelayTime = 0
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = False
Objectives[15]ObjectiveMessages[1]TypeTextMesage = True
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[16]Type = Follow_Actor
Objectives[16]Text = Follow My General
Objectives[16]Failed_Text = You lose My General
Objectives[16]Follow_Actor_Trigger_Distance = 15
Objectives[16]positionX = -182,2859
Objectives[16]positionY = 4295,709
Objectives[16]positionZ = 31,60876
Objectives[16]Follow_Actor_Wait_For_Player = True
Objectives[16]Follow_Actor_Wait_For_Player_Drive_Speed = 40
Objectives[16]Follow_Actor_Min_Distance = 10
Objectives[16]Follow_Actor_Use_SpookOMeter = False
Objectives[16]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[16]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[16]Follow_Actor_Use_Max_Distance = True
Objectives[16]Follow_Actor_Max_Distance_Warning_Text = You're loosing My General
Objectives[16]Follow_Actor_Use_Max_Failed_Distance = True
Objectives[16]Follow_Actor_Max_Distance_Failed_Text = You lose My General
Objectives[16]Follow_Actor_Max_Distance = 500
Objectives[16]Follow_Actor_Max_Warning_Distance = 300
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Type = GoTo_Actor
Objectives[17]Text = Go to My General
Objectives[17]positionX = 1971,755
Objectives[17]positionY = 3823,858
Objectives[17]positionZ = 31,34767
Objectives[17]GoTo_Actor_ChangToCompanion = False
Objectives[17]GoTo_Actor_Distance = 3
Objectives[17]GoTo_Actor_Remove_Blip = False
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Hint_Objective
Objectives[18]Text = 
Objectives[18]positionX = -169,5836
Objectives[18]positionY = 4252,799
Objectives[18]positionZ = 43,07831
Objectives[18]Hint_Time = 5
Objectives[18]Hint_FOV = 20
Objectives[18]Hint_Use_Position = True
Objectives[18]Hint_Use_Player = False
Objectives[18]Hint_Use_Actor = False
Objectives[18]Hint_Use_Vehicle = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 2
Objectives[18]ObjectiveMessages[0]positionX = 1932,195
Objectives[18]ObjectiveMessages[0]positionY = 3775,545
Objectives[18]ObjectiveMessages[0]positionZ = 31,29781
Objectives[18]ObjectiveMessages[0]Message = Here we are boy, here you will do your first mission of the day.
Objectives[18]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[18]ObjectiveMessages[0]Sender = 
Objectives[18]ObjectiveMessages[0]Subject = 
Objectives[18]ObjectiveMessages[0]MessageColor = Green
Objectives[18]ObjectiveMessages[0]PlayFromStart = True
Objectives[18]ObjectiveMessages[0]Delay = False
Objectives[18]ObjectiveMessages[0]DelayTime = 0
Objectives[18]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[0]TypeSubtitle = False
Objectives[18]ObjectiveMessages[0]TypeTextMesage = True
Objectives[18]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[1]positionX = 1928,219
Objectives[18]ObjectiveMessages[1]positionY = 3773,453
Objectives[18]ObjectiveMessages[1]positionZ = 31,32476
Objectives[18]ObjectiveMessages[1]Message = Do you see that bridge?
Objectives[18]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[18]ObjectiveMessages[1]Sender = 
Objectives[18]ObjectiveMessages[1]Subject = 
Objectives[18]ObjectiveMessages[1]MessageColor = Green
Objectives[18]ObjectiveMessages[1]PlayFromStart = True
Objectives[18]ObjectiveMessages[1]Delay = False
Objectives[18]ObjectiveMessages[1]DelayTime = 0
Objectives[18]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[1]TypeSubtitle = False
Objectives[18]ObjectiveMessages[1]TypeTextMesage = True
Objectives[18]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[19]Type = Hint_Objective
Objectives[19]Text = 
Objectives[19]positionX = 1984,689
Objectives[19]positionY = 3812,576
Objectives[19]positionZ = 31,26578
Objectives[19]Hint_Time = 8
Objectives[19]Hint_FOV = 40
Objectives[19]Hint_Use_Position = False
Objectives[19]Hint_Use_Player = False
Objectives[19]Hint_Use_Actor = True
Objectives[19]Hint_Use_Vehicle = False
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 2
Objectives[19]ObjectiveMessages[0]positionX = 1924,471
Objectives[19]ObjectiveMessages[0]positionY = 3771,404
Objectives[19]ObjectiveMessages[0]positionZ = 31,32878
Objectives[19]ObjectiveMessages[0]Message = On that bridge a convoi of trucks will pass, those trucks must not croos the bridge, clear boy?
Objectives[19]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[19]ObjectiveMessages[0]Sender = 
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = Green
Objectives[19]ObjectiveMessages[0]PlayFromStart = True
Objectives[19]ObjectiveMessages[0]Delay = False
Objectives[19]ObjectiveMessages[0]DelayTime = 0
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = False
Objectives[19]ObjectiveMessages[0]TypeTextMesage = True
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[1]positionX = 1921,281
Objectives[19]ObjectiveMessages[1]positionY = 3769,417
Objectives[19]ObjectiveMessages[1]positionZ = 31,29694
Objectives[19]ObjectiveMessages[1]Message = Yes My General.
Objectives[19]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[19]ObjectiveMessages[1]Sender = 
Objectives[19]ObjectiveMessages[1]Subject = 
Objectives[19]ObjectiveMessages[1]MessageColor = Orange
Objectives[19]ObjectiveMessages[1]PlayFromStart = True
Objectives[19]ObjectiveMessages[1]Delay = False
Objectives[19]ObjectiveMessages[1]DelayTime = 0
Objectives[19]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[1]TypeSubtitle = False
Objectives[19]ObjectiveMessages[1]TypeTextMesage = True
Objectives[19]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[20]Text = Get the bombs
Objectives[20]CollectPickupsAddBlips = True
Objectives[20]FaildText = 
Objectives[20]Type = Collect_Pickup
Objectives[20]positionX = -210,3429
Objectives[20]positionY = 4237,792
Objectives[20]positionZ = 35,98456
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 4
Objectives[20]ObjectiveMessages[0]positionX = 1914,327
Objectives[20]ObjectiveMessages[0]positionY = 3765,327
Objectives[20]ObjectiveMessages[0]positionZ = 31,32999
Objectives[20]ObjectiveMessages[0]Message = Well, there should be bombs and weapons under the bridge.
Objectives[20]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[20]ObjectiveMessages[0]Sender = 
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = Green
Objectives[20]ObjectiveMessages[0]PlayFromStart = True
Objectives[20]ObjectiveMessages[0]Delay = False
Objectives[20]ObjectiveMessages[0]DelayTime = 0
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = False
Objectives[20]ObjectiveMessages[0]TypeTextMesage = True
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[1]positionX = 1911,766
Objectives[20]ObjectiveMessages[1]positionY = 3763,816
Objectives[20]ObjectiveMessages[1]positionZ = 31,36018
Objectives[20]ObjectiveMessages[1]Message = Take them and put the bombs on the bridge.
Objectives[20]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[20]ObjectiveMessages[1]Sender = 
Objectives[20]ObjectiveMessages[1]Subject = 
Objectives[20]ObjectiveMessages[1]MessageColor = Green
Objectives[20]ObjectiveMessages[1]PlayFromStart = True
Objectives[20]ObjectiveMessages[1]Delay = False
Objectives[20]ObjectiveMessages[1]DelayTime = 0
Objectives[20]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[1]TypeSubtitle = False
Objectives[20]ObjectiveMessages[1]TypeTextMesage = True
Objectives[20]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[2]positionX = 1907,45
Objectives[20]ObjectiveMessages[2]positionY = 3761,33
Objectives[20]ObjectiveMessages[2]positionZ = 31,37798
Objectives[20]ObjectiveMessages[2]Message = I'll wait for you here, then come back to me.
Objectives[20]ObjectiveMessages[2]Contact = CHAR_BLOCKED
Objectives[20]ObjectiveMessages[2]Sender = 
Objectives[20]ObjectiveMessages[2]Subject = 
Objectives[20]ObjectiveMessages[2]MessageColor = Green
Objectives[20]ObjectiveMessages[2]PlayFromStart = True
Objectives[20]ObjectiveMessages[2]Delay = False
Objectives[20]ObjectiveMessages[2]DelayTime = 0
Objectives[20]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[2]TypeSubtitle = False
Objectives[20]ObjectiveMessages[2]TypeTextMesage = True
Objectives[20]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[3]positionX = 1903,703
Objectives[20]ObjectiveMessages[3]positionY = 3759,151
Objectives[20]ObjectiveMessages[3]positionZ = 31,40847
Objectives[20]ObjectiveMessages[3]Message = Ok My General.
Objectives[20]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[20]ObjectiveMessages[3]Sender = 
Objectives[20]ObjectiveMessages[3]Subject = 
Objectives[20]ObjectiveMessages[3]MessageColor = Orange
Objectives[20]ObjectiveMessages[3]PlayFromStart = True
Objectives[20]ObjectiveMessages[3]Delay = False
Objectives[20]ObjectiveMessages[3]DelayTime = 0
Objectives[20]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[3]TypeSubtitle = False
Objectives[20]ObjectiveMessages[3]TypeTextMesage = True
Objectives[20]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[21]Text = Place the bombs on the bridge
Objectives[21]Text2 = 
Objectives[21]Text3 = 
Objectives[21]Failed_Text = 
Objectives[21]Type = Checkpoint
Objectives[21]Checkpoint_Type = 45
Objectives[21]Reserved = 1
Objectives[21]ColorR = 255
Objectives[21]ColorG = 255
Objectives[21]ColorB = 0
Objectives[21]ColorA = 255
Objectives[21]IconColorR = 255
Objectives[21]IconColorG = 255
Objectives[21]IconColorB = 0
Objectives[21]IconColorA = 255
Objectives[21]positionX = -160,3936
Objectives[21]positionY = 4255,508
Objectives[21]positionZ = 43,93258
Objectives[21]Heading = 98,89413
Objectives[21]Diameter = 1
Objectives[21]minimum_hight = 1
Objectives[21]maximum_hight = 10
Objectives[21]TriggerDistance = 1
Objectives[21]PlaySound = False
Objectives[21]LoseWanted = False
Objectives[21]Stop_Vehicle = False
Objectives[21]DeliverVehicleOnly = False
Objectives[21]DeliverTrailor = False
Objectives[21]DeliverTowTruck = False
Objectives[21]DeliverVehicleCargobob = False
Objectives[21]DeliverPropCargobob = False
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 2
Objectives[21]ObjectiveMessages[0]positionX = 1898,315
Objectives[21]ObjectiveMessages[0]positionY = 3756,022
Objectives[21]ObjectiveMessages[0]positionZ = 31,44164
Objectives[21]ObjectiveMessages[0]Message = These must be the bombs.
Objectives[21]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[21]ObjectiveMessages[0]Sender = 
Objectives[21]ObjectiveMessages[0]Subject = 
Objectives[21]ObjectiveMessages[0]MessageColor = Orange
Objectives[21]ObjectiveMessages[0]PlayFromStart = True
Objectives[21]ObjectiveMessages[0]Delay = False
Objectives[21]ObjectiveMessages[0]DelayTime = 0
Objectives[21]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[0]TypeSubtitle = False
Objectives[21]ObjectiveMessages[0]TypeTextMesage = True
Objectives[21]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[1]positionX = 1896,368
Objectives[21]ObjectiveMessages[1]positionY = 3754,881
Objectives[21]ObjectiveMessages[1]positionZ = 31,45654
Objectives[21]ObjectiveMessages[1]Message = Well, let's go to prepare the bridge for the passage of the trucks.
Objectives[21]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[21]ObjectiveMessages[1]Sender = 
Objectives[21]ObjectiveMessages[1]Subject = 
Objectives[21]ObjectiveMessages[1]MessageColor = Orange
Objectives[21]ObjectiveMessages[1]PlayFromStart = True
Objectives[21]ObjectiveMessages[1]Delay = False
Objectives[21]ObjectiveMessages[1]DelayTime = 0
Objectives[21]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[1]TypeSubtitle = False
Objectives[21]ObjectiveMessages[1]TypeTextMesage = True
Objectives[21]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[22]Type = GoTo_Actor
Objectives[22]Text = Place the bombs on the bridge and return to My General
Objectives[22]positionX = 1971,291
Objectives[22]positionY = 3825,151
Objectives[22]positionZ = 31,35552
Objectives[22]GoTo_Actor_ChangToCompanion = False
Objectives[22]GoTo_Actor_Distance = 3
Objectives[22]GoTo_Actor_Remove_Blip = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 3
Objectives[22]mission_Vehicles[0]positionX = -50,58051
Objectives[22]mission_Vehicles[0]positionY = 4412,395
Objectives[22]mission_Vehicles[0]positionZ = 56,73804
Objectives[22]mission_Vehicles[0]Heading = 132,0763
Objectives[22]mission_Vehicles[0]Name = Barracks
Objectives[22]mission_Vehicles[0]Model = barracks3
Objectives[22]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[22]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[22]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[22]mission_Vehicles[0]HasPearlescent = False
Objectives[22]mission_Vehicles[0]Livery = 0
Objectives[22]mission_Vehicles[0]DirtLevel = 15
Objectives[22]mission_Vehicles[0]LockedForPlayer = False
Objectives[22]mission_Vehicles[0]Locked = False
Objectives[22]mission_Vehicles[0]Alarm = False
Objectives[22]mission_Vehicles[0]HotWired = False
Objectives[22]mission_Vehicles[0]Invincible = False
Objectives[22]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[22]mission_Vehicles[0]Remove_After = 0
Objectives[22]mission_Vehicles[0]Survive_Number = 0
Objectives[22]mission_Vehicles[0]Failed_Text = 
Objectives[22]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[22]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 23
Objectives[22]mission_Vehicles[0]NeededForActorIndex[0] = 26
Objectives[22]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[22]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[22]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 27
Objectives[22]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[22]mission_Vehicles[1]positionX = -59,23595
Objectives[22]mission_Vehicles[1]positionY = 4397,752
Objectives[22]mission_Vehicles[1]positionZ = 55,47305
Objectives[22]mission_Vehicles[1]Heading = 152,4805
Objectives[22]mission_Vehicles[1]Name = Barracks
Objectives[22]mission_Vehicles[1]Model = barracks
Objectives[22]mission_Vehicles[1]PrimaryColor = MetallicBeachSand
Objectives[22]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[22]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[22]mission_Vehicles[1]HasPearlescent = False
Objectives[22]mission_Vehicles[1]Livery = 0
Objectives[22]mission_Vehicles[1]DirtLevel = 15
Objectives[22]mission_Vehicles[1]LockedForPlayer = False
Objectives[22]mission_Vehicles[1]Locked = False
Objectives[22]mission_Vehicles[1]Alarm = False
Objectives[22]mission_Vehicles[1]HotWired = False
Objectives[22]mission_Vehicles[1]Invincible = False
Objectives[22]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[22]mission_Vehicles[1]Remove_After = 0
Objectives[22]mission_Vehicles[1]Survive_Number = 0
Objectives[22]mission_Vehicles[1]Failed_Text = 
Objectives[22]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[22]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 23
Objectives[22]mission_Vehicles[1]NeededForActorIndex[0] = 27
Objectives[22]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[22]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[22]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 27
Objectives[22]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[22]mission_Vehicles[2]positionX = -62,42905
Objectives[22]mission_Vehicles[2]positionY = 4384,692
Objectives[22]mission_Vehicles[2]positionZ = 54,57627
Objectives[22]mission_Vehicles[2]Heading = 159,1164
Objectives[22]mission_Vehicles[2]Name = Barracks
Objectives[22]mission_Vehicles[2]Model = barracks
Objectives[22]mission_Vehicles[2]PrimaryColor = MetallicBeachSand
Objectives[22]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[22]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[22]mission_Vehicles[2]HasPearlescent = False
Objectives[22]mission_Vehicles[2]Livery = 0
Objectives[22]mission_Vehicles[2]DirtLevel = 15
Objectives[22]mission_Vehicles[2]LockedForPlayer = False
Objectives[22]mission_Vehicles[2]Locked = False
Objectives[22]mission_Vehicles[2]Alarm = False
Objectives[22]mission_Vehicles[2]HotWired = False
Objectives[22]mission_Vehicles[2]Invincible = False
Objectives[22]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[22]mission_Vehicles[2]Remove_After = 0
Objectives[22]mission_Vehicles[2]Survive_Number = 0
Objectives[22]mission_Vehicles[2]Failed_Text = 
Objectives[22]mission_Vehicles[2]NeededForActorsCount = 2
Objectives[22]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 22
Objectives[22]mission_Vehicles[2]NeededForActorIndex[0] = 26
Objectives[22]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[22]mission_Vehicles[2]NeededForActorObjectiveNumber[1] = 23
Objectives[22]mission_Vehicles[2]NeededForActorIndex[1] = 24
Objectives[22]mission_Vehicles[2]NeededForActorTaskIndex[1] = 0
Objectives[22]mission_Vehicles[2]NeededForObjectivesCount = 1
Objectives[22]mission_Vehicles[2]NeededForVehicleObjectiveNumber[0] = 27
Objectives[22]mission_Vehicles[2]NeededForVehicleIndex[0] = 2
Objectives[22]mission_Vehicles[2]NeededForObjectiveCutsceneCount = 1
Objectives[22]mission_Vehicles[2]NeededForObjectiveCutscene[0] = 25
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Text = 
Objectives[23]Type = Timeout_Objective
Objectives[23]positionX = 1985,303
Objectives[23]positionY = 3806,445
Objectives[23]positionZ = 31,24456
Objectives[23]Timeout_Min = 0
Objectives[23]Timeout_Sec = 5
Objectives[23]mission_ActorsCount = 28
Objectives[23]mission_Actors[0]SpawnInVehicle = True
Objectives[23]mission_Actors[0]SeatIndex = 1
Objectives[23]mission_Actors[0]Survive_Number = 0
Objectives[23]mission_Actors[0]Failed_Text = 
Objectives[23]mission_Actors[0]Remove_After = 0
Objectives[23]mission_Actors[0]positionX = -50,58051
Objectives[23]mission_Actors[0]positionY = 4412,395
Objectives[23]mission_Actors[0]positionZ = 56,73804
Objectives[23]mission_Actors[0]Heading = 132,0763
Objectives[23]mission_Actors[0]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[0]Relationship_Group = Enemy1
Objectives[23]mission_Actors[0]AddBlip = True
Objectives[23]mission_Actors[0]ShowCone = False
Objectives[23]mission_Actors[0]Invincible = False
Objectives[23]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[0]AlwaysFight = True
Objectives[23]mission_Actors[0]Seeing_Range = 5
Objectives[23]mission_Actors[0]Hearing_Range = 5
Objectives[23]mission_Actors[0]CombatMovement = Offensive
Objectives[23]mission_Actors[0]weapon = Pistol
Objectives[23]mission_Actors[0]Variation = Random
Objectives[23]mission_Actors[0]Task = 0
Objectives[23]mission_Actors[0]Task_Guard_Range = 5
Objectives[23]mission_Actors[0]Task_Stay_In_Range = True
Objectives[23]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[0]Task_Scenario = NONE
Objectives[23]mission_Actors[1]SpawnInVehicle = True
Objectives[23]mission_Actors[1]SeatIndex = 2
Objectives[23]mission_Actors[1]Survive_Number = 0
Objectives[23]mission_Actors[1]Failed_Text = 
Objectives[23]mission_Actors[1]Remove_After = 0
Objectives[23]mission_Actors[1]positionX = -50,58051
Objectives[23]mission_Actors[1]positionY = 4412,395
Objectives[23]mission_Actors[1]positionZ = 56,73804
Objectives[23]mission_Actors[1]Heading = 132,0763
Objectives[23]mission_Actors[1]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[1]Relationship_Group = Enemy1
Objectives[23]mission_Actors[1]AddBlip = True
Objectives[23]mission_Actors[1]ShowCone = False
Objectives[23]mission_Actors[1]Invincible = False
Objectives[23]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[1]AlwaysFight = True
Objectives[23]mission_Actors[1]Seeing_Range = 5
Objectives[23]mission_Actors[1]Hearing_Range = 5
Objectives[23]mission_Actors[1]CombatMovement = Offensive
Objectives[23]mission_Actors[1]weapon = Pistol
Objectives[23]mission_Actors[1]Variation = Random
Objectives[23]mission_Actors[1]Task = 0
Objectives[23]mission_Actors[1]Task_Guard_Range = 5
Objectives[23]mission_Actors[1]Task_Stay_In_Range = True
Objectives[23]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[1]Task_Scenario = NONE
Objectives[23]mission_Actors[2]SpawnInVehicle = True
Objectives[23]mission_Actors[2]SeatIndex = 3
Objectives[23]mission_Actors[2]Survive_Number = 0
Objectives[23]mission_Actors[2]Failed_Text = 
Objectives[23]mission_Actors[2]Remove_After = 0
Objectives[23]mission_Actors[2]positionX = -50,58051
Objectives[23]mission_Actors[2]positionY = 4412,395
Objectives[23]mission_Actors[2]positionZ = 56,73804
Objectives[23]mission_Actors[2]Heading = 132,0763
Objectives[23]mission_Actors[2]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[2]Relationship_Group = Enemy1
Objectives[23]mission_Actors[2]AddBlip = True
Objectives[23]mission_Actors[2]ShowCone = False
Objectives[23]mission_Actors[2]Invincible = False
Objectives[23]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[2]AlwaysFight = True
Objectives[23]mission_Actors[2]Seeing_Range = 5
Objectives[23]mission_Actors[2]Hearing_Range = 5
Objectives[23]mission_Actors[2]CombatMovement = Offensive
Objectives[23]mission_Actors[2]weapon = Pistol
Objectives[23]mission_Actors[2]Variation = Random
Objectives[23]mission_Actors[2]Task = 0
Objectives[23]mission_Actors[2]Task_Guard_Range = 5
Objectives[23]mission_Actors[2]Task_Stay_In_Range = True
Objectives[23]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[2]Task_Scenario = NONE
Objectives[23]mission_Actors[3]SpawnInVehicle = True
Objectives[23]mission_Actors[3]SeatIndex = 4
Objectives[23]mission_Actors[3]Survive_Number = 0
Objectives[23]mission_Actors[3]Failed_Text = 
Objectives[23]mission_Actors[3]Remove_After = 0
Objectives[23]mission_Actors[3]positionX = -50,58051
Objectives[23]mission_Actors[3]positionY = 4412,395
Objectives[23]mission_Actors[3]positionZ = 56,73804
Objectives[23]mission_Actors[3]Heading = 132,0763
Objectives[23]mission_Actors[3]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[3]Relationship_Group = Enemy1
Objectives[23]mission_Actors[3]AddBlip = True
Objectives[23]mission_Actors[3]ShowCone = False
Objectives[23]mission_Actors[3]Invincible = False
Objectives[23]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[3]AlwaysFight = True
Objectives[23]mission_Actors[3]Seeing_Range = 5
Objectives[23]mission_Actors[3]Hearing_Range = 5
Objectives[23]mission_Actors[3]CombatMovement = Offensive
Objectives[23]mission_Actors[3]weapon = Pistol
Objectives[23]mission_Actors[3]Variation = Random
Objectives[23]mission_Actors[3]Task = 0
Objectives[23]mission_Actors[3]Task_Guard_Range = 5
Objectives[23]mission_Actors[3]Task_Stay_In_Range = True
Objectives[23]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[3]Task_Scenario = NONE
Objectives[23]mission_Actors[4]SpawnInVehicle = True
Objectives[23]mission_Actors[4]SeatIndex = 5
Objectives[23]mission_Actors[4]Survive_Number = 0
Objectives[23]mission_Actors[4]Failed_Text = 
Objectives[23]mission_Actors[4]Remove_After = 0
Objectives[23]mission_Actors[4]positionX = -50,58051
Objectives[23]mission_Actors[4]positionY = 4412,395
Objectives[23]mission_Actors[4]positionZ = 56,73804
Objectives[23]mission_Actors[4]Heading = 132,0763
Objectives[23]mission_Actors[4]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[4]Relationship_Group = Enemy1
Objectives[23]mission_Actors[4]AddBlip = True
Objectives[23]mission_Actors[4]ShowCone = False
Objectives[23]mission_Actors[4]Invincible = False
Objectives[23]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[4]AlwaysFight = True
Objectives[23]mission_Actors[4]Seeing_Range = 5
Objectives[23]mission_Actors[4]Hearing_Range = 5
Objectives[23]mission_Actors[4]CombatMovement = Offensive
Objectives[23]mission_Actors[4]weapon = Pistol
Objectives[23]mission_Actors[4]Variation = Random
Objectives[23]mission_Actors[4]Task = 0
Objectives[23]mission_Actors[4]Task_Guard_Range = 5
Objectives[23]mission_Actors[4]Task_Stay_In_Range = True
Objectives[23]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[4]Task_Scenario = NONE
Objectives[23]mission_Actors[5]SpawnInVehicle = True
Objectives[23]mission_Actors[5]SeatIndex = 6
Objectives[23]mission_Actors[5]Survive_Number = 0
Objectives[23]mission_Actors[5]Failed_Text = 
Objectives[23]mission_Actors[5]Remove_After = 0
Objectives[23]mission_Actors[5]positionX = -50,58051
Objectives[23]mission_Actors[5]positionY = 4412,395
Objectives[23]mission_Actors[5]positionZ = 56,73804
Objectives[23]mission_Actors[5]Heading = 132,0763
Objectives[23]mission_Actors[5]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[5]Relationship_Group = Enemy1
Objectives[23]mission_Actors[5]AddBlip = True
Objectives[23]mission_Actors[5]ShowCone = False
Objectives[23]mission_Actors[5]Invincible = False
Objectives[23]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[5]AlwaysFight = True
Objectives[23]mission_Actors[5]Seeing_Range = 5
Objectives[23]mission_Actors[5]Hearing_Range = 5
Objectives[23]mission_Actors[5]CombatMovement = Offensive
Objectives[23]mission_Actors[5]weapon = Pistol
Objectives[23]mission_Actors[5]Variation = Random
Objectives[23]mission_Actors[5]Task = 0
Objectives[23]mission_Actors[5]Task_Guard_Range = 5
Objectives[23]mission_Actors[5]Task_Stay_In_Range = True
Objectives[23]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[5]Task_Scenario = NONE
Objectives[23]mission_Actors[6]SpawnInVehicle = True
Objectives[23]mission_Actors[6]SeatIndex = 7
Objectives[23]mission_Actors[6]Survive_Number = 0
Objectives[23]mission_Actors[6]Failed_Text = 
Objectives[23]mission_Actors[6]Remove_After = 0
Objectives[23]mission_Actors[6]positionX = -50,58051
Objectives[23]mission_Actors[6]positionY = 4412,395
Objectives[23]mission_Actors[6]positionZ = 56,73804
Objectives[23]mission_Actors[6]Heading = 132,0763
Objectives[23]mission_Actors[6]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[6]Relationship_Group = Enemy1
Objectives[23]mission_Actors[6]AddBlip = True
Objectives[23]mission_Actors[6]ShowCone = False
Objectives[23]mission_Actors[6]Invincible = False
Objectives[23]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[6]AlwaysFight = True
Objectives[23]mission_Actors[6]Seeing_Range = 5
Objectives[23]mission_Actors[6]Hearing_Range = 5
Objectives[23]mission_Actors[6]CombatMovement = Offensive
Objectives[23]mission_Actors[6]weapon = Pistol
Objectives[23]mission_Actors[6]Variation = Random
Objectives[23]mission_Actors[6]Task = 0
Objectives[23]mission_Actors[6]Task_Guard_Range = 5
Objectives[23]mission_Actors[6]Task_Stay_In_Range = True
Objectives[23]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[6]Task_Scenario = NONE
Objectives[23]mission_Actors[7]SpawnInVehicle = True
Objectives[23]mission_Actors[7]SeatIndex = 8
Objectives[23]mission_Actors[7]Survive_Number = 0
Objectives[23]mission_Actors[7]Failed_Text = 
Objectives[23]mission_Actors[7]Remove_After = 0
Objectives[23]mission_Actors[7]positionX = -50,58051
Objectives[23]mission_Actors[7]positionY = 4412,395
Objectives[23]mission_Actors[7]positionZ = 56,73804
Objectives[23]mission_Actors[7]Heading = 132,0763
Objectives[23]mission_Actors[7]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[7]Relationship_Group = Enemy1
Objectives[23]mission_Actors[7]AddBlip = True
Objectives[23]mission_Actors[7]ShowCone = False
Objectives[23]mission_Actors[7]Invincible = False
Objectives[23]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[7]AlwaysFight = True
Objectives[23]mission_Actors[7]Seeing_Range = 5
Objectives[23]mission_Actors[7]Hearing_Range = 5
Objectives[23]mission_Actors[7]CombatMovement = Offensive
Objectives[23]mission_Actors[7]weapon = Pistol
Objectives[23]mission_Actors[7]Variation = Random
Objectives[23]mission_Actors[7]Task = 0
Objectives[23]mission_Actors[7]Task_Guard_Range = 5
Objectives[23]mission_Actors[7]Task_Stay_In_Range = True
Objectives[23]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[7]Task_Scenario = NONE
Objectives[23]mission_Actors[8]SpawnInVehicle = True
Objectives[23]mission_Actors[8]SeatIndex = 8
Objectives[23]mission_Actors[8]Survive_Number = 0
Objectives[23]mission_Actors[8]Failed_Text = 
Objectives[23]mission_Actors[8]Remove_After = 0
Objectives[23]mission_Actors[8]positionX = -59,23595
Objectives[23]mission_Actors[8]positionY = 4397,752
Objectives[23]mission_Actors[8]positionZ = 55,47305
Objectives[23]mission_Actors[8]Heading = 152,4805
Objectives[23]mission_Actors[8]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[8]Relationship_Group = Enemy1
Objectives[23]mission_Actors[8]AddBlip = True
Objectives[23]mission_Actors[8]ShowCone = False
Objectives[23]mission_Actors[8]Invincible = False
Objectives[23]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[8]AlwaysFight = True
Objectives[23]mission_Actors[8]Seeing_Range = 5
Objectives[23]mission_Actors[8]Hearing_Range = 5
Objectives[23]mission_Actors[8]CombatMovement = Offensive
Objectives[23]mission_Actors[8]weapon = Pistol
Objectives[23]mission_Actors[8]Variation = Random
Objectives[23]mission_Actors[8]Task = 0
Objectives[23]mission_Actors[8]Task_Guard_Range = 5
Objectives[23]mission_Actors[8]Task_Stay_In_Range = True
Objectives[23]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[8]Task_Scenario = NONE
Objectives[23]mission_Actors[9]SpawnInVehicle = True
Objectives[23]mission_Actors[9]SeatIndex = 7
Objectives[23]mission_Actors[9]Survive_Number = 0
Objectives[23]mission_Actors[9]Failed_Text = 
Objectives[23]mission_Actors[9]Remove_After = 0
Objectives[23]mission_Actors[9]positionX = -59,23595
Objectives[23]mission_Actors[9]positionY = 4397,752
Objectives[23]mission_Actors[9]positionZ = 55,47305
Objectives[23]mission_Actors[9]Heading = 152,4805
Objectives[23]mission_Actors[9]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[9]Relationship_Group = Enemy1
Objectives[23]mission_Actors[9]AddBlip = True
Objectives[23]mission_Actors[9]ShowCone = False
Objectives[23]mission_Actors[9]Invincible = False
Objectives[23]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[9]AlwaysFight = True
Objectives[23]mission_Actors[9]Seeing_Range = 5
Objectives[23]mission_Actors[9]Hearing_Range = 5
Objectives[23]mission_Actors[9]CombatMovement = Offensive
Objectives[23]mission_Actors[9]weapon = Pistol
Objectives[23]mission_Actors[9]Variation = Random
Objectives[23]mission_Actors[9]Task = 0
Objectives[23]mission_Actors[9]Task_Guard_Range = 5
Objectives[23]mission_Actors[9]Task_Stay_In_Range = True
Objectives[23]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[9]Task_Scenario = NONE
Objectives[23]mission_Actors[10]SpawnInVehicle = True
Objectives[23]mission_Actors[10]SeatIndex = 6
Objectives[23]mission_Actors[10]Survive_Number = 0
Objectives[23]mission_Actors[10]Failed_Text = 
Objectives[23]mission_Actors[10]Remove_After = 0
Objectives[23]mission_Actors[10]positionX = -59,23595
Objectives[23]mission_Actors[10]positionY = 4397,752
Objectives[23]mission_Actors[10]positionZ = 55,47305
Objectives[23]mission_Actors[10]Heading = 152,4805
Objectives[23]mission_Actors[10]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[10]Relationship_Group = Enemy1
Objectives[23]mission_Actors[10]AddBlip = True
Objectives[23]mission_Actors[10]ShowCone = False
Objectives[23]mission_Actors[10]Invincible = False
Objectives[23]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[10]AlwaysFight = True
Objectives[23]mission_Actors[10]Seeing_Range = 5
Objectives[23]mission_Actors[10]Hearing_Range = 5
Objectives[23]mission_Actors[10]CombatMovement = Offensive
Objectives[23]mission_Actors[10]weapon = Pistol
Objectives[23]mission_Actors[10]Variation = Random
Objectives[23]mission_Actors[10]Task = 0
Objectives[23]mission_Actors[10]Task_Guard_Range = 5
Objectives[23]mission_Actors[10]Task_Stay_In_Range = True
Objectives[23]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[10]Task_Scenario = NONE
Objectives[23]mission_Actors[11]SpawnInVehicle = True
Objectives[23]mission_Actors[11]SeatIndex = 5
Objectives[23]mission_Actors[11]Survive_Number = 0
Objectives[23]mission_Actors[11]Failed_Text = 
Objectives[23]mission_Actors[11]Remove_After = 0
Objectives[23]mission_Actors[11]positionX = -59,23595
Objectives[23]mission_Actors[11]positionY = 4397,752
Objectives[23]mission_Actors[11]positionZ = 55,47305
Objectives[23]mission_Actors[11]Heading = 152,4805
Objectives[23]mission_Actors[11]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[11]Relationship_Group = Enemy1
Objectives[23]mission_Actors[11]AddBlip = True
Objectives[23]mission_Actors[11]ShowCone = False
Objectives[23]mission_Actors[11]Invincible = False
Objectives[23]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[11]AlwaysFight = True
Objectives[23]mission_Actors[11]Seeing_Range = 5
Objectives[23]mission_Actors[11]Hearing_Range = 5
Objectives[23]mission_Actors[11]CombatMovement = Offensive
Objectives[23]mission_Actors[11]weapon = Pistol
Objectives[23]mission_Actors[11]Variation = Random
Objectives[23]mission_Actors[11]Task = 0
Objectives[23]mission_Actors[11]Task_Guard_Range = 5
Objectives[23]mission_Actors[11]Task_Stay_In_Range = True
Objectives[23]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[11]Task_Scenario = NONE
Objectives[23]mission_Actors[12]SpawnInVehicle = True
Objectives[23]mission_Actors[12]SeatIndex = 4
Objectives[23]mission_Actors[12]Survive_Number = 0
Objectives[23]mission_Actors[12]Failed_Text = 
Objectives[23]mission_Actors[12]Remove_After = 0
Objectives[23]mission_Actors[12]positionX = -59,23595
Objectives[23]mission_Actors[12]positionY = 4397,752
Objectives[23]mission_Actors[12]positionZ = 55,47305
Objectives[23]mission_Actors[12]Heading = 152,4805
Objectives[23]mission_Actors[12]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[12]Relationship_Group = Enemy1
Objectives[23]mission_Actors[12]AddBlip = True
Objectives[23]mission_Actors[12]ShowCone = False
Objectives[23]mission_Actors[12]Invincible = False
Objectives[23]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[12]AlwaysFight = True
Objectives[23]mission_Actors[12]Seeing_Range = 5
Objectives[23]mission_Actors[12]Hearing_Range = 5
Objectives[23]mission_Actors[12]CombatMovement = Offensive
Objectives[23]mission_Actors[12]weapon = Pistol
Objectives[23]mission_Actors[12]Variation = Random
Objectives[23]mission_Actors[12]Task = 0
Objectives[23]mission_Actors[12]Task_Guard_Range = 5
Objectives[23]mission_Actors[12]Task_Stay_In_Range = True
Objectives[23]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[12]Task_Scenario = NONE
Objectives[23]mission_Actors[13]SpawnInVehicle = True
Objectives[23]mission_Actors[13]SeatIndex = 3
Objectives[23]mission_Actors[13]Survive_Number = 0
Objectives[23]mission_Actors[13]Failed_Text = 
Objectives[23]mission_Actors[13]Remove_After = 0
Objectives[23]mission_Actors[13]positionX = -59,23595
Objectives[23]mission_Actors[13]positionY = 4397,752
Objectives[23]mission_Actors[13]positionZ = 55,47305
Objectives[23]mission_Actors[13]Heading = 152,4805
Objectives[23]mission_Actors[13]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[13]Relationship_Group = Enemy1
Objectives[23]mission_Actors[13]AddBlip = True
Objectives[23]mission_Actors[13]ShowCone = False
Objectives[23]mission_Actors[13]Invincible = False
Objectives[23]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[13]AlwaysFight = True
Objectives[23]mission_Actors[13]Seeing_Range = 5
Objectives[23]mission_Actors[13]Hearing_Range = 5
Objectives[23]mission_Actors[13]CombatMovement = Offensive
Objectives[23]mission_Actors[13]weapon = Pistol
Objectives[23]mission_Actors[13]Variation = Random
Objectives[23]mission_Actors[13]Task = 0
Objectives[23]mission_Actors[13]Task_Guard_Range = 5
Objectives[23]mission_Actors[13]Task_Stay_In_Range = True
Objectives[23]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[13]Task_Scenario = NONE
Objectives[23]mission_Actors[14]SpawnInVehicle = True
Objectives[23]mission_Actors[14]SeatIndex = 2
Objectives[23]mission_Actors[14]Survive_Number = 0
Objectives[23]mission_Actors[14]Failed_Text = 
Objectives[23]mission_Actors[14]Remove_After = 0
Objectives[23]mission_Actors[14]positionX = -59,23595
Objectives[23]mission_Actors[14]positionY = 4397,752
Objectives[23]mission_Actors[14]positionZ = 55,47305
Objectives[23]mission_Actors[14]Heading = 152,4805
Objectives[23]mission_Actors[14]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[14]Relationship_Group = Enemy1
Objectives[23]mission_Actors[14]AddBlip = True
Objectives[23]mission_Actors[14]ShowCone = False
Objectives[23]mission_Actors[14]Invincible = False
Objectives[23]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[14]AlwaysFight = True
Objectives[23]mission_Actors[14]Seeing_Range = 5
Objectives[23]mission_Actors[14]Hearing_Range = 5
Objectives[23]mission_Actors[14]CombatMovement = Offensive
Objectives[23]mission_Actors[14]weapon = Pistol
Objectives[23]mission_Actors[14]Variation = Random
Objectives[23]mission_Actors[14]Task = 0
Objectives[23]mission_Actors[14]Task_Guard_Range = 5
Objectives[23]mission_Actors[14]Task_Stay_In_Range = True
Objectives[23]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[14]Task_Scenario = NONE
Objectives[23]mission_Actors[15]SpawnInVehicle = True
Objectives[23]mission_Actors[15]SeatIndex = 1
Objectives[23]mission_Actors[15]Survive_Number = 0
Objectives[23]mission_Actors[15]Failed_Text = 
Objectives[23]mission_Actors[15]Remove_After = 0
Objectives[23]mission_Actors[15]positionX = -59,23595
Objectives[23]mission_Actors[15]positionY = 4397,752
Objectives[23]mission_Actors[15]positionZ = 55,47305
Objectives[23]mission_Actors[15]Heading = 152,4805
Objectives[23]mission_Actors[15]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[15]Relationship_Group = Enemy1
Objectives[23]mission_Actors[15]AddBlip = True
Objectives[23]mission_Actors[15]ShowCone = False
Objectives[23]mission_Actors[15]Invincible = False
Objectives[23]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[15]AlwaysFight = True
Objectives[23]mission_Actors[15]Seeing_Range = 5
Objectives[23]mission_Actors[15]Hearing_Range = 5
Objectives[23]mission_Actors[15]CombatMovement = Offensive
Objectives[23]mission_Actors[15]weapon = Pistol
Objectives[23]mission_Actors[15]Variation = Random
Objectives[23]mission_Actors[15]Task = 0
Objectives[23]mission_Actors[15]Task_Guard_Range = 5
Objectives[23]mission_Actors[15]Task_Stay_In_Range = True
Objectives[23]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[15]Task_Scenario = NONE
Objectives[23]mission_Actors[16]SpawnInVehicle = True
Objectives[23]mission_Actors[16]SeatIndex = 1
Objectives[23]mission_Actors[16]Survive_Number = 0
Objectives[23]mission_Actors[16]Failed_Text = 
Objectives[23]mission_Actors[16]Remove_After = 0
Objectives[23]mission_Actors[16]positionX = -62,42905
Objectives[23]mission_Actors[16]positionY = 4384,692
Objectives[23]mission_Actors[16]positionZ = 54,57627
Objectives[23]mission_Actors[16]Heading = 159,1164
Objectives[23]mission_Actors[16]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[16]Relationship_Group = Enemy1
Objectives[23]mission_Actors[16]AddBlip = True
Objectives[23]mission_Actors[16]ShowCone = False
Objectives[23]mission_Actors[16]Invincible = False
Objectives[23]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[16]AlwaysFight = True
Objectives[23]mission_Actors[16]Seeing_Range = 5
Objectives[23]mission_Actors[16]Hearing_Range = 5
Objectives[23]mission_Actors[16]CombatMovement = Offensive
Objectives[23]mission_Actors[16]weapon = Pistol
Objectives[23]mission_Actors[16]Variation = Random
Objectives[23]mission_Actors[16]Task = 0
Objectives[23]mission_Actors[16]Task_Guard_Range = 5
Objectives[23]mission_Actors[16]Task_Stay_In_Range = True
Objectives[23]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[16]Task_Scenario = NONE
Objectives[23]mission_Actors[17]SpawnInVehicle = True
Objectives[23]mission_Actors[17]SeatIndex = 2
Objectives[23]mission_Actors[17]Survive_Number = 0
Objectives[23]mission_Actors[17]Failed_Text = 
Objectives[23]mission_Actors[17]Remove_After = 0
Objectives[23]mission_Actors[17]positionX = -62,42905
Objectives[23]mission_Actors[17]positionY = 4384,692
Objectives[23]mission_Actors[17]positionZ = 54,57627
Objectives[23]mission_Actors[17]Heading = 159,1164
Objectives[23]mission_Actors[17]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[17]Relationship_Group = Enemy1
Objectives[23]mission_Actors[17]AddBlip = True
Objectives[23]mission_Actors[17]ShowCone = False
Objectives[23]mission_Actors[17]Invincible = False
Objectives[23]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[17]AlwaysFight = True
Objectives[23]mission_Actors[17]Seeing_Range = 5
Objectives[23]mission_Actors[17]Hearing_Range = 5
Objectives[23]mission_Actors[17]CombatMovement = Offensive
Objectives[23]mission_Actors[17]weapon = Pistol
Objectives[23]mission_Actors[17]Variation = Random
Objectives[23]mission_Actors[17]Task = 0
Objectives[23]mission_Actors[17]Task_Guard_Range = 5
Objectives[23]mission_Actors[17]Task_Stay_In_Range = True
Objectives[23]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[17]Task_Scenario = NONE
Objectives[23]mission_Actors[18]SpawnInVehicle = True
Objectives[23]mission_Actors[18]SeatIndex = 3
Objectives[23]mission_Actors[18]Survive_Number = 0
Objectives[23]mission_Actors[18]Failed_Text = 
Objectives[23]mission_Actors[18]Remove_After = 0
Objectives[23]mission_Actors[18]positionX = -62,42905
Objectives[23]mission_Actors[18]positionY = 4384,692
Objectives[23]mission_Actors[18]positionZ = 54,57627
Objectives[23]mission_Actors[18]Heading = 159,1164
Objectives[23]mission_Actors[18]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[18]Relationship_Group = Enemy1
Objectives[23]mission_Actors[18]AddBlip = True
Objectives[23]mission_Actors[18]ShowCone = False
Objectives[23]mission_Actors[18]Invincible = False
Objectives[23]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[18]AlwaysFight = True
Objectives[23]mission_Actors[18]Seeing_Range = 5
Objectives[23]mission_Actors[18]Hearing_Range = 5
Objectives[23]mission_Actors[18]CombatMovement = Offensive
Objectives[23]mission_Actors[18]weapon = Pistol
Objectives[23]mission_Actors[18]Variation = Random
Objectives[23]mission_Actors[18]Task = 0
Objectives[23]mission_Actors[18]Task_Guard_Range = 5
Objectives[23]mission_Actors[18]Task_Stay_In_Range = True
Objectives[23]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[18]Task_Scenario = NONE
Objectives[23]mission_Actors[19]SpawnInVehicle = True
Objectives[23]mission_Actors[19]SeatIndex = 4
Objectives[23]mission_Actors[19]Survive_Number = 0
Objectives[23]mission_Actors[19]Failed_Text = 
Objectives[23]mission_Actors[19]Remove_After = 0
Objectives[23]mission_Actors[19]positionX = -62,42905
Objectives[23]mission_Actors[19]positionY = 4384,692
Objectives[23]mission_Actors[19]positionZ = 54,57627
Objectives[23]mission_Actors[19]Heading = 159,1164
Objectives[23]mission_Actors[19]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[19]Relationship_Group = Enemy1
Objectives[23]mission_Actors[19]AddBlip = True
Objectives[23]mission_Actors[19]ShowCone = False
Objectives[23]mission_Actors[19]Invincible = False
Objectives[23]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[19]AlwaysFight = True
Objectives[23]mission_Actors[19]Seeing_Range = 5
Objectives[23]mission_Actors[19]Hearing_Range = 5
Objectives[23]mission_Actors[19]CombatMovement = Offensive
Objectives[23]mission_Actors[19]weapon = Pistol
Objectives[23]mission_Actors[19]Variation = Random
Objectives[23]mission_Actors[19]Task = 0
Objectives[23]mission_Actors[19]Task_Guard_Range = 5
Objectives[23]mission_Actors[19]Task_Stay_In_Range = True
Objectives[23]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[19]Task_Scenario = NONE
Objectives[23]mission_Actors[20]SpawnInVehicle = True
Objectives[23]mission_Actors[20]SeatIndex = 5
Objectives[23]mission_Actors[20]Survive_Number = 0
Objectives[23]mission_Actors[20]Failed_Text = 
Objectives[23]mission_Actors[20]Remove_After = 0
Objectives[23]mission_Actors[20]positionX = -62,42905
Objectives[23]mission_Actors[20]positionY = 4384,692
Objectives[23]mission_Actors[20]positionZ = 54,57627
Objectives[23]mission_Actors[20]Heading = 159,1164
Objectives[23]mission_Actors[20]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[20]Relationship_Group = Enemy1
Objectives[23]mission_Actors[20]AddBlip = True
Objectives[23]mission_Actors[20]ShowCone = False
Objectives[23]mission_Actors[20]Invincible = False
Objectives[23]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[20]AlwaysFight = True
Objectives[23]mission_Actors[20]Seeing_Range = 5
Objectives[23]mission_Actors[20]Hearing_Range = 5
Objectives[23]mission_Actors[20]CombatMovement = Offensive
Objectives[23]mission_Actors[20]weapon = Pistol
Objectives[23]mission_Actors[20]Variation = Random
Objectives[23]mission_Actors[20]Task = 0
Objectives[23]mission_Actors[20]Task_Guard_Range = 5
Objectives[23]mission_Actors[20]Task_Stay_In_Range = True
Objectives[23]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[20]Task_Scenario = NONE
Objectives[23]mission_Actors[21]SpawnInVehicle = True
Objectives[23]mission_Actors[21]SeatIndex = 6
Objectives[23]mission_Actors[21]Survive_Number = 0
Objectives[23]mission_Actors[21]Failed_Text = 
Objectives[23]mission_Actors[21]Remove_After = 0
Objectives[23]mission_Actors[21]positionX = -62,42905
Objectives[23]mission_Actors[21]positionY = 4384,692
Objectives[23]mission_Actors[21]positionZ = 54,57627
Objectives[23]mission_Actors[21]Heading = 159,1164
Objectives[23]mission_Actors[21]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[21]Relationship_Group = Enemy1
Objectives[23]mission_Actors[21]AddBlip = True
Objectives[23]mission_Actors[21]ShowCone = False
Objectives[23]mission_Actors[21]Invincible = False
Objectives[23]mission_Actors[21]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[21]AlwaysFight = True
Objectives[23]mission_Actors[21]Seeing_Range = 5
Objectives[23]mission_Actors[21]Hearing_Range = 5
Objectives[23]mission_Actors[21]CombatMovement = Offensive
Objectives[23]mission_Actors[21]weapon = Pistol
Objectives[23]mission_Actors[21]Variation = Random
Objectives[23]mission_Actors[21]Task = 0
Objectives[23]mission_Actors[21]Task_Guard_Range = 5
Objectives[23]mission_Actors[21]Task_Stay_In_Range = True
Objectives[23]mission_Actors[21]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[21]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[21]Task_Scenario = NONE
Objectives[23]mission_Actors[22]SpawnInVehicle = True
Objectives[23]mission_Actors[22]SeatIndex = 7
Objectives[23]mission_Actors[22]Survive_Number = 0
Objectives[23]mission_Actors[22]Failed_Text = 
Objectives[23]mission_Actors[22]Remove_After = 0
Objectives[23]mission_Actors[22]positionX = -62,42905
Objectives[23]mission_Actors[22]positionY = 4384,692
Objectives[23]mission_Actors[22]positionZ = 54,57627
Objectives[23]mission_Actors[22]Heading = 159,1164
Objectives[23]mission_Actors[22]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[22]Relationship_Group = Enemy1
Objectives[23]mission_Actors[22]AddBlip = True
Objectives[23]mission_Actors[22]ShowCone = False
Objectives[23]mission_Actors[22]Invincible = False
Objectives[23]mission_Actors[22]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[22]AlwaysFight = True
Objectives[23]mission_Actors[22]Seeing_Range = 5
Objectives[23]mission_Actors[22]Hearing_Range = 5
Objectives[23]mission_Actors[22]CombatMovement = Offensive
Objectives[23]mission_Actors[22]weapon = Pistol
Objectives[23]mission_Actors[22]Variation = Random
Objectives[23]mission_Actors[22]Task = 0
Objectives[23]mission_Actors[22]Task_Guard_Range = 5
Objectives[23]mission_Actors[22]Task_Stay_In_Range = True
Objectives[23]mission_Actors[22]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[22]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[22]Task_Scenario = NONE
Objectives[23]mission_Actors[23]SpawnInVehicle = True
Objectives[23]mission_Actors[23]SeatIndex = 8
Objectives[23]mission_Actors[23]Survive_Number = 0
Objectives[23]mission_Actors[23]Failed_Text = 
Objectives[23]mission_Actors[23]Remove_After = 0
Objectives[23]mission_Actors[23]positionX = -62,42905
Objectives[23]mission_Actors[23]positionY = 4384,692
Objectives[23]mission_Actors[23]positionZ = 54,57627
Objectives[23]mission_Actors[23]Heading = 159,1164
Objectives[23]mission_Actors[23]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[23]Relationship_Group = Enemy1
Objectives[23]mission_Actors[23]AddBlip = True
Objectives[23]mission_Actors[23]ShowCone = False
Objectives[23]mission_Actors[23]Invincible = False
Objectives[23]mission_Actors[23]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[23]AlwaysFight = True
Objectives[23]mission_Actors[23]Seeing_Range = 5
Objectives[23]mission_Actors[23]Hearing_Range = 5
Objectives[23]mission_Actors[23]CombatMovement = Offensive
Objectives[23]mission_Actors[23]weapon = Pistol
Objectives[23]mission_Actors[23]Variation = Random
Objectives[23]mission_Actors[23]Task = 0
Objectives[23]mission_Actors[23]Task_Guard_Range = 5
Objectives[23]mission_Actors[23]Task_Stay_In_Range = True
Objectives[23]mission_Actors[23]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[23]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[23]Task_Scenario = NONE
Objectives[23]mission_Actors[24]SpawnInVehicle = True
Objectives[23]mission_Actors[24]SeatIndex = -1
Objectives[23]mission_Actors[24]Survive_Number = 0
Objectives[23]mission_Actors[24]Failed_Text = 
Objectives[23]mission_Actors[24]Remove_After = 0
Objectives[23]mission_Actors[24]positionX = -62,42905
Objectives[23]mission_Actors[24]positionY = 4384,692
Objectives[23]mission_Actors[24]positionZ = 54,57627
Objectives[23]mission_Actors[24]Heading = 159,1164
Objectives[23]mission_Actors[24]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[24]Relationship_Group = Enemy1
Objectives[23]mission_Actors[24]AddBlip = True
Objectives[23]mission_Actors[24]ShowCone = False
Objectives[23]mission_Actors[24]Invincible = False
Objectives[23]mission_Actors[24]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[24]AlwaysFight = True
Objectives[23]mission_Actors[24]Seeing_Range = 5
Objectives[23]mission_Actors[24]Hearing_Range = 5
Objectives[23]mission_Actors[24]CombatMovement = Offensive
Objectives[23]mission_Actors[24]weapon = Pistol
Objectives[23]mission_Actors[24]Variation = Random
Objectives[23]mission_Actors[24]Task = 99
Objectives[23]mission_Actors[24]Task_Guard_Range = 5
Objectives[23]mission_Actors[24]Task_Stay_In_Range = True
Objectives[23]mission_Actors[24]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[24]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[24]Task_Scenario = NONE
Objectives[23]mission_Actors[24]Task_List_Count = 9
Objectives[23]mission_Actors[24]Task_Repeat = False
Objectives[23]mission_Actors[24]Task_List[0]Type = EnterVehicle
Objectives[23]mission_Actors[24]Task_List[0]PositionX = -63,78912
Objectives[23]mission_Actors[24]Task_List[0]PositionY = 4384,152
Objectives[23]mission_Actors[24]Task_List[0]PositionZ = 54,42369
Objectives[23]mission_Actors[24]Task_List[0]Speed = 1
Objectives[23]mission_Actors[24]Task_List[0]SeatIndex = -1
Objectives[23]mission_Actors[24]Task_List[0]TaskIndex = 0
Objectives[23]mission_Actors[24]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[23]mission_Actors[24]Task_List[1]PositionX = -64,03276
Objectives[23]mission_Actors[24]Task_List[1]PositionY = 4385,039
Objectives[23]mission_Actors[24]Task_List[1]PositionZ = 54,45596
Objectives[23]mission_Actors[24]Task_List[1]Block = True
Objectives[23]mission_Actors[24]Task_List[2]Type = Drive
Objectives[23]mission_Actors[24]Task_List[2]PositionX = -217,3269
Objectives[23]mission_Actors[24]Task_List[2]PositionY = 4224,237
Objectives[23]mission_Actors[24]Task_List[2]PositionZ = 44,29606
Objectives[23]mission_Actors[24]Task_List[2]Speed = 15
Objectives[23]mission_Actors[24]Task_List[2]StopBeforeVehicles = False
Objectives[23]mission_Actors[24]Task_List[2]StopBeforeActors = False
Objectives[23]mission_Actors[24]Task_List[2]AvoidVehicles = True
Objectives[23]mission_Actors[24]Task_List[2]AvoidEmptyVehicles = True
Objectives[23]mission_Actors[24]Task_List[2]AvoidActors = True
Objectives[23]mission_Actors[24]Task_List[2]AvoidObjects = True
Objectives[23]mission_Actors[24]Task_List[2]StopAtLights = False
Objectives[23]mission_Actors[24]Task_List[2]UseBlinkers = True
Objectives[23]mission_Actors[24]Task_List[2]AllowGoingWrongWay = True
Objectives[23]mission_Actors[24]Task_List[2]Reverse = False
Objectives[23]mission_Actors[24]Task_List[2]TakeShortestPath = False
Objectives[23]mission_Actors[24]Task_List[2]IgnoreRoads = False
Objectives[23]mission_Actors[24]Task_List[2]IgnoreAllPathing = False
Objectives[23]mission_Actors[24]Task_List[2]AvoidHighWays = False
Objectives[23]mission_Actors[24]Task_List[3]Type = Drive
Objectives[23]mission_Actors[24]Task_List[3]PositionX = -786,4481
Objectives[23]mission_Actors[24]Task_List[3]PositionY = 4400,395
Objectives[23]mission_Actors[24]Task_List[3]PositionZ = 17,453
Objectives[23]mission_Actors[24]Task_List[3]Speed = 15
Objectives[23]mission_Actors[24]Task_List[3]StopBeforeVehicles = False
Objectives[23]mission_Actors[24]Task_List[3]StopBeforeActors = False
Objectives[23]mission_Actors[24]Task_List[3]AvoidVehicles = True
Objectives[23]mission_Actors[24]Task_List[3]AvoidEmptyVehicles = True
Objectives[23]mission_Actors[24]Task_List[3]AvoidActors = True
Objectives[23]mission_Actors[24]Task_List[3]AvoidObjects = True
Objectives[23]mission_Actors[24]Task_List[3]StopAtLights = False
Objectives[23]mission_Actors[24]Task_List[3]UseBlinkers = True
Objectives[23]mission_Actors[24]Task_List[3]AllowGoingWrongWay = True
Objectives[23]mission_Actors[24]Task_List[3]Reverse = False
Objectives[23]mission_Actors[24]Task_List[3]TakeShortestPath = False
Objectives[23]mission_Actors[24]Task_List[3]IgnoreRoads = False
Objectives[23]mission_Actors[24]Task_List[3]IgnoreAllPathing = False
Objectives[23]mission_Actors[24]Task_List[3]AvoidHighWays = False
Objectives[23]mission_Actors[24]Task_List[4]Type = Drive
Objectives[23]mission_Actors[24]Task_List[4]PositionX = -1402,419
Objectives[23]mission_Actors[24]Task_List[4]PositionY = 4305,107
Objectives[23]mission_Actors[24]Task_List[4]PositionZ = 3,996124
Objectives[23]mission_Actors[24]Task_List[4]Speed = 15
Objectives[23]mission_Actors[24]Task_List[4]StopBeforeVehicles = False
Objectives[23]mission_Actors[24]Task_List[4]StopBeforeActors = False
Objectives[23]mission_Actors[24]Task_List[4]AvoidVehicles = True
Objectives[23]mission_Actors[24]Task_List[4]AvoidEmptyVehicles = True
Objectives[23]mission_Actors[24]Task_List[4]AvoidActors = True
Objectives[23]mission_Actors[24]Task_List[4]AvoidObjects = True
Objectives[23]mission_Actors[24]Task_List[4]StopAtLights = False
Objectives[23]mission_Actors[24]Task_List[4]UseBlinkers = True
Objectives[23]mission_Actors[24]Task_List[4]AllowGoingWrongWay = True
Objectives[23]mission_Actors[24]Task_List[4]Reverse = False
Objectives[23]mission_Actors[24]Task_List[4]TakeShortestPath = False
Objectives[23]mission_Actors[24]Task_List[4]IgnoreRoads = False
Objectives[23]mission_Actors[24]Task_List[4]IgnoreAllPathing = False
Objectives[23]mission_Actors[24]Task_List[4]AvoidHighWays = False
Objectives[23]mission_Actors[24]Task_List[5]Type = Drive
Objectives[23]mission_Actors[24]Task_List[5]PositionX = -1836,76
Objectives[23]mission_Actors[24]Task_List[5]PositionY = 4495,844
Objectives[23]mission_Actors[24]Task_List[5]PositionZ = 21,19791
Objectives[23]mission_Actors[24]Task_List[5]Speed = 15
Objectives[23]mission_Actors[24]Task_List[5]StopBeforeVehicles = False
Objectives[23]mission_Actors[24]Task_List[5]StopBeforeActors = False
Objectives[23]mission_Actors[24]Task_List[5]AvoidVehicles = True
Objectives[23]mission_Actors[24]Task_List[5]AvoidEmptyVehicles = True
Objectives[23]mission_Actors[24]Task_List[5]AvoidActors = True
Objectives[23]mission_Actors[24]Task_List[5]AvoidObjects = True
Objectives[23]mission_Actors[24]Task_List[5]StopAtLights = False
Objectives[23]mission_Actors[24]Task_List[5]UseBlinkers = True
Objectives[23]mission_Actors[24]Task_List[5]AllowGoingWrongWay = True
Objectives[23]mission_Actors[24]Task_List[5]Reverse = False
Objectives[23]mission_Actors[24]Task_List[5]TakeShortestPath = False
Objectives[23]mission_Actors[24]Task_List[5]IgnoreRoads = False
Objectives[23]mission_Actors[24]Task_List[5]IgnoreAllPathing = False
Objectives[23]mission_Actors[24]Task_List[5]AvoidHighWays = False
Objectives[23]mission_Actors[24]Task_List[6]Type = Drive
Objectives[23]mission_Actors[24]Task_List[6]PositionX = -2202,031
Objectives[23]mission_Actors[24]Task_List[6]PositionY = 4480,438
Objectives[23]mission_Actors[24]Task_List[6]PositionZ = 34,87193
Objectives[23]mission_Actors[24]Task_List[6]Speed = 15
Objectives[23]mission_Actors[24]Task_List[6]StopBeforeVehicles = False
Objectives[23]mission_Actors[24]Task_List[6]StopBeforeActors = False
Objectives[23]mission_Actors[24]Task_List[6]AvoidVehicles = True
Objectives[23]mission_Actors[24]Task_List[6]AvoidEmptyVehicles = True
Objectives[23]mission_Actors[24]Task_List[6]AvoidActors = True
Objectives[23]mission_Actors[24]Task_List[6]AvoidObjects = True
Objectives[23]mission_Actors[24]Task_List[6]StopAtLights = False
Objectives[23]mission_Actors[24]Task_List[6]UseBlinkers = True
Objectives[23]mission_Actors[24]Task_List[6]AllowGoingWrongWay = True
Objectives[23]mission_Actors[24]Task_List[6]Reverse = False
Objectives[23]mission_Actors[24]Task_List[6]TakeShortestPath = False
Objectives[23]mission_Actors[24]Task_List[6]IgnoreRoads = False
Objectives[23]mission_Actors[24]Task_List[6]IgnoreAllPathing = False
Objectives[23]mission_Actors[24]Task_List[6]AvoidHighWays = False
Objectives[23]mission_Actors[24]Task_List[7]Type = Drive
Objectives[23]mission_Actors[24]Task_List[7]PositionX = -2321,743
Objectives[23]mission_Actors[24]Task_List[7]PositionY = 3397,357
Objectives[23]mission_Actors[24]Task_List[7]PositionZ = 30,19702
Objectives[23]mission_Actors[24]Task_List[7]Speed = 15
Objectives[23]mission_Actors[24]Task_List[7]StopBeforeVehicles = False
Objectives[23]mission_Actors[24]Task_List[7]StopBeforeActors = False
Objectives[23]mission_Actors[24]Task_List[7]AvoidVehicles = True
Objectives[23]mission_Actors[24]Task_List[7]AvoidEmptyVehicles = True
Objectives[23]mission_Actors[24]Task_List[7]AvoidActors = True
Objectives[23]mission_Actors[24]Task_List[7]AvoidObjects = True
Objectives[23]mission_Actors[24]Task_List[7]StopAtLights = False
Objectives[23]mission_Actors[24]Task_List[7]UseBlinkers = True
Objectives[23]mission_Actors[24]Task_List[7]AllowGoingWrongWay = True
Objectives[23]mission_Actors[24]Task_List[7]Reverse = False
Objectives[23]mission_Actors[24]Task_List[7]TakeShortestPath = False
Objectives[23]mission_Actors[24]Task_List[7]IgnoreRoads = False
Objectives[23]mission_Actors[24]Task_List[7]IgnoreAllPathing = False
Objectives[23]mission_Actors[24]Task_List[7]AvoidHighWays = False
Objectives[23]mission_Actors[24]Task_List[8]Type = Drive
Objectives[23]mission_Actors[24]Task_List[8]PositionX = -2331,158
Objectives[23]mission_Actors[24]Task_List[8]PositionY = 3268,291
Objectives[23]mission_Actors[24]Task_List[8]PositionZ = 32,32764
Objectives[23]mission_Actors[24]Task_List[8]Speed = 15
Objectives[23]mission_Actors[24]Task_List[8]StopBeforeVehicles = False
Objectives[23]mission_Actors[24]Task_List[8]StopBeforeActors = False
Objectives[23]mission_Actors[24]Task_List[8]AvoidVehicles = True
Objectives[23]mission_Actors[24]Task_List[8]AvoidEmptyVehicles = True
Objectives[23]mission_Actors[24]Task_List[8]AvoidActors = True
Objectives[23]mission_Actors[24]Task_List[8]AvoidObjects = True
Objectives[23]mission_Actors[24]Task_List[8]StopAtLights = False
Objectives[23]mission_Actors[24]Task_List[8]UseBlinkers = True
Objectives[23]mission_Actors[24]Task_List[8]AllowGoingWrongWay = True
Objectives[23]mission_Actors[24]Task_List[8]Reverse = False
Objectives[23]mission_Actors[24]Task_List[8]TakeShortestPath = False
Objectives[23]mission_Actors[24]Task_List[8]IgnoreRoads = False
Objectives[23]mission_Actors[24]Task_List[8]IgnoreAllPathing = False
Objectives[23]mission_Actors[24]Task_List[8]AvoidHighWays = False
Objectives[23]mission_Actors[25]SpawnInVehicle = True
Objectives[23]mission_Actors[25]SeatIndex = 0
Objectives[23]mission_Actors[25]Survive_Number = 0
Objectives[23]mission_Actors[25]Failed_Text = 
Objectives[23]mission_Actors[25]Remove_After = 0
Objectives[23]mission_Actors[25]positionX = -62,42905
Objectives[23]mission_Actors[25]positionY = 4384,692
Objectives[23]mission_Actors[25]positionZ = 54,57627
Objectives[23]mission_Actors[25]Heading = 159,1164
Objectives[23]mission_Actors[25]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[25]Relationship_Group = Enemy1
Objectives[23]mission_Actors[25]AddBlip = True
Objectives[23]mission_Actors[25]ShowCone = False
Objectives[23]mission_Actors[25]Invincible = False
Objectives[23]mission_Actors[25]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[25]AlwaysFight = True
Objectives[23]mission_Actors[25]Seeing_Range = 5
Objectives[23]mission_Actors[25]Hearing_Range = 5
Objectives[23]mission_Actors[25]CombatMovement = Offensive
Objectives[23]mission_Actors[25]weapon = Pistol
Objectives[23]mission_Actors[25]Variation = Random
Objectives[23]mission_Actors[25]Task = 0
Objectives[23]mission_Actors[25]Task_Guard_Range = 5
Objectives[23]mission_Actors[25]Task_Stay_In_Range = True
Objectives[23]mission_Actors[25]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[25]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[25]Task_Scenario = NONE
Objectives[23]mission_Actors[26]SpawnInVehicle = True
Objectives[23]mission_Actors[26]SeatIndex = -1
Objectives[23]mission_Actors[26]Survive_Number = 0
Objectives[23]mission_Actors[26]Failed_Text = 
Objectives[23]mission_Actors[26]Remove_After = 0
Objectives[23]mission_Actors[26]positionX = -50,58051
Objectives[23]mission_Actors[26]positionY = 4412,395
Objectives[23]mission_Actors[26]positionZ = 56,73804
Objectives[23]mission_Actors[26]Heading = 132,0763
Objectives[23]mission_Actors[26]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[26]Relationship_Group = Enemy1
Objectives[23]mission_Actors[26]AddBlip = True
Objectives[23]mission_Actors[26]ShowCone = False
Objectives[23]mission_Actors[26]Invincible = False
Objectives[23]mission_Actors[26]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[26]AlwaysFight = True
Objectives[23]mission_Actors[26]Seeing_Range = 5
Objectives[23]mission_Actors[26]Hearing_Range = 5
Objectives[23]mission_Actors[26]CombatMovement = Offensive
Objectives[23]mission_Actors[26]weapon = Pistol50
Objectives[23]mission_Actors[26]Variation = Random
Objectives[23]mission_Actors[26]Task = 99
Objectives[23]mission_Actors[26]Task_Guard_Range = 5
Objectives[23]mission_Actors[26]Task_Stay_In_Range = True
Objectives[23]mission_Actors[26]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[26]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[26]Task_Scenario = NONE
Objectives[23]mission_Actors[26]Task_List_Count = 9
Objectives[23]mission_Actors[26]Task_Repeat = False
Objectives[23]mission_Actors[26]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[23]mission_Actors[26]Task_List[0]PositionX = -51,198
Objectives[23]mission_Actors[26]Task_List[0]PositionY = 4410,258
Objectives[23]mission_Actors[26]Task_List[0]PositionZ = 56,48095
Objectives[23]mission_Actors[26]Task_List[0]Block = True
Objectives[23]mission_Actors[26]Task_List[1]Type = EnterVehicle
Objectives[23]mission_Actors[26]Task_List[1]PositionX = -51,198
Objectives[23]mission_Actors[26]Task_List[1]PositionY = 4410,258
Objectives[23]mission_Actors[26]Task_List[1]PositionZ = 56,48095
Objectives[23]mission_Actors[26]Task_List[1]Speed = 1
Objectives[23]mission_Actors[26]Task_List[1]SeatIndex = -1
Objectives[23]mission_Actors[26]Task_List[1]TaskIndex = 1
Objectives[23]mission_Actors[26]Task_List[2]Type = Drive
Objectives[23]mission_Actors[26]Task_List[2]PositionX = -136,0828
Objectives[23]mission_Actors[26]Task_List[2]PositionY = 4276,461
Objectives[23]mission_Actors[26]Task_List[2]PositionZ = 44,31974
Objectives[23]mission_Actors[26]Task_List[2]Speed = 20
Objectives[23]mission_Actors[26]Task_List[2]StopBeforeVehicles = True
Objectives[23]mission_Actors[26]Task_List[2]StopBeforeActors = True
Objectives[23]mission_Actors[26]Task_List[2]AvoidVehicles = True
Objectives[23]mission_Actors[26]Task_List[2]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[26]Task_List[2]AvoidActors = False
Objectives[23]mission_Actors[26]Task_List[2]AvoidObjects = True
Objectives[23]mission_Actors[26]Task_List[2]StopAtLights = False
Objectives[23]mission_Actors[26]Task_List[2]UseBlinkers = True
Objectives[23]mission_Actors[26]Task_List[2]AllowGoingWrongWay = False
Objectives[23]mission_Actors[26]Task_List[2]Reverse = False
Objectives[23]mission_Actors[26]Task_List[2]TakeShortestPath = False
Objectives[23]mission_Actors[26]Task_List[2]IgnoreRoads = False
Objectives[23]mission_Actors[26]Task_List[2]IgnoreAllPathing = False
Objectives[23]mission_Actors[26]Task_List[2]AvoidHighWays = False
Objectives[23]mission_Actors[26]Task_List[3]Type = Drive
Objectives[23]mission_Actors[26]Task_List[3]PositionX = -220,1474
Objectives[23]mission_Actors[26]Task_List[3]PositionY = 4222,555
Objectives[23]mission_Actors[26]Task_List[3]PositionZ = 44,26904
Objectives[23]mission_Actors[26]Task_List[3]Speed = 20
Objectives[23]mission_Actors[26]Task_List[3]StopBeforeVehicles = True
Objectives[23]mission_Actors[26]Task_List[3]StopBeforeActors = True
Objectives[23]mission_Actors[26]Task_List[3]AvoidVehicles = True
Objectives[23]mission_Actors[26]Task_List[3]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[26]Task_List[3]AvoidActors = False
Objectives[23]mission_Actors[26]Task_List[3]AvoidObjects = True
Objectives[23]mission_Actors[26]Task_List[3]StopAtLights = False
Objectives[23]mission_Actors[26]Task_List[3]UseBlinkers = True
Objectives[23]mission_Actors[26]Task_List[3]AllowGoingWrongWay = False
Objectives[23]mission_Actors[26]Task_List[3]Reverse = False
Objectives[23]mission_Actors[26]Task_List[3]TakeShortestPath = False
Objectives[23]mission_Actors[26]Task_List[3]IgnoreRoads = False
Objectives[23]mission_Actors[26]Task_List[3]IgnoreAllPathing = False
Objectives[23]mission_Actors[26]Task_List[3]AvoidHighWays = False
Objectives[23]mission_Actors[26]Task_List[4]Type = Drive
Objectives[23]mission_Actors[26]Task_List[4]PositionX = -850,392
Objectives[23]mission_Actors[26]Task_List[4]PositionY = 4404,873
Objectives[23]mission_Actors[26]Task_List[4]PositionZ = 20,45137
Objectives[23]mission_Actors[26]Task_List[4]Speed = 20
Objectives[23]mission_Actors[26]Task_List[4]StopBeforeVehicles = True
Objectives[23]mission_Actors[26]Task_List[4]StopBeforeActors = True
Objectives[23]mission_Actors[26]Task_List[4]AvoidVehicles = True
Objectives[23]mission_Actors[26]Task_List[4]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[26]Task_List[4]AvoidActors = False
Objectives[23]mission_Actors[26]Task_List[4]AvoidObjects = True
Objectives[23]mission_Actors[26]Task_List[4]StopAtLights = False
Objectives[23]mission_Actors[26]Task_List[4]UseBlinkers = True
Objectives[23]mission_Actors[26]Task_List[4]AllowGoingWrongWay = False
Objectives[23]mission_Actors[26]Task_List[4]Reverse = False
Objectives[23]mission_Actors[26]Task_List[4]TakeShortestPath = False
Objectives[23]mission_Actors[26]Task_List[4]IgnoreRoads = False
Objectives[23]mission_Actors[26]Task_List[4]IgnoreAllPathing = False
Objectives[23]mission_Actors[26]Task_List[4]AvoidHighWays = False
Objectives[23]mission_Actors[26]Task_List[5]Type = Drive
Objectives[23]mission_Actors[26]Task_List[5]PositionX = -1855,823
Objectives[23]mission_Actors[26]Task_List[5]PositionY = 4497,035
Objectives[23]mission_Actors[26]Task_List[5]PositionZ = 22,4229
Objectives[23]mission_Actors[26]Task_List[5]Speed = 20
Objectives[23]mission_Actors[26]Task_List[5]StopBeforeVehicles = True
Objectives[23]mission_Actors[26]Task_List[5]StopBeforeActors = True
Objectives[23]mission_Actors[26]Task_List[5]AvoidVehicles = True
Objectives[23]mission_Actors[26]Task_List[5]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[26]Task_List[5]AvoidActors = False
Objectives[23]mission_Actors[26]Task_List[5]AvoidObjects = True
Objectives[23]mission_Actors[26]Task_List[5]StopAtLights = False
Objectives[23]mission_Actors[26]Task_List[5]UseBlinkers = True
Objectives[23]mission_Actors[26]Task_List[5]AllowGoingWrongWay = False
Objectives[23]mission_Actors[26]Task_List[5]Reverse = False
Objectives[23]mission_Actors[26]Task_List[5]TakeShortestPath = False
Objectives[23]mission_Actors[26]Task_List[5]IgnoreRoads = False
Objectives[23]mission_Actors[26]Task_List[5]IgnoreAllPathing = False
Objectives[23]mission_Actors[26]Task_List[5]AvoidHighWays = False
Objectives[23]mission_Actors[26]Task_List[6]Type = Drive
Objectives[23]mission_Actors[26]Task_List[6]PositionX = -2315,29
Objectives[23]mission_Actors[26]Task_List[6]PositionY = 4163,436
Objectives[23]mission_Actors[26]Task_List[6]PositionZ = 38,12189
Objectives[23]mission_Actors[26]Task_List[6]Speed = 20
Objectives[23]mission_Actors[26]Task_List[6]StopBeforeVehicles = True
Objectives[23]mission_Actors[26]Task_List[6]StopBeforeActors = True
Objectives[23]mission_Actors[26]Task_List[6]AvoidVehicles = True
Objectives[23]mission_Actors[26]Task_List[6]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[26]Task_List[6]AvoidActors = False
Objectives[23]mission_Actors[26]Task_List[6]AvoidObjects = True
Objectives[23]mission_Actors[26]Task_List[6]StopAtLights = False
Objectives[23]mission_Actors[26]Task_List[6]UseBlinkers = True
Objectives[23]mission_Actors[26]Task_List[6]AllowGoingWrongWay = False
Objectives[23]mission_Actors[26]Task_List[6]Reverse = False
Objectives[23]mission_Actors[26]Task_List[6]TakeShortestPath = False
Objectives[23]mission_Actors[26]Task_List[6]IgnoreRoads = False
Objectives[23]mission_Actors[26]Task_List[6]IgnoreAllPathing = False
Objectives[23]mission_Actors[26]Task_List[6]AvoidHighWays = False
Objectives[23]mission_Actors[26]Task_List[7]Type = Drive
Objectives[23]mission_Actors[26]Task_List[7]PositionX = -2321,915
Objectives[23]mission_Actors[26]Task_List[7]PositionY = 3395,967
Objectives[23]mission_Actors[26]Task_List[7]PositionZ = 30,20792
Objectives[23]mission_Actors[26]Task_List[7]Speed = 20
Objectives[23]mission_Actors[26]Task_List[7]StopBeforeVehicles = True
Objectives[23]mission_Actors[26]Task_List[7]StopBeforeActors = True
Objectives[23]mission_Actors[26]Task_List[7]AvoidVehicles = True
Objectives[23]mission_Actors[26]Task_List[7]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[26]Task_List[7]AvoidActors = False
Objectives[23]mission_Actors[26]Task_List[7]AvoidObjects = True
Objectives[23]mission_Actors[26]Task_List[7]StopAtLights = False
Objectives[23]mission_Actors[26]Task_List[7]UseBlinkers = True
Objectives[23]mission_Actors[26]Task_List[7]AllowGoingWrongWay = False
Objectives[23]mission_Actors[26]Task_List[7]Reverse = False
Objectives[23]mission_Actors[26]Task_List[7]TakeShortestPath = False
Objectives[23]mission_Actors[26]Task_List[7]IgnoreRoads = False
Objectives[23]mission_Actors[26]Task_List[7]IgnoreAllPathing = False
Objectives[23]mission_Actors[26]Task_List[7]AvoidHighWays = False
Objectives[23]mission_Actors[26]Task_List[8]Type = Drive
Objectives[23]mission_Actors[26]Task_List[8]PositionX = -2337,023
Objectives[23]mission_Actors[26]Task_List[8]PositionY = 3253,666
Objectives[23]mission_Actors[26]Task_List[8]PositionZ = 32,32765
Objectives[23]mission_Actors[26]Task_List[8]Speed = 20
Objectives[23]mission_Actors[26]Task_List[8]StopBeforeVehicles = True
Objectives[23]mission_Actors[26]Task_List[8]StopBeforeActors = True
Objectives[23]mission_Actors[26]Task_List[8]AvoidVehicles = True
Objectives[23]mission_Actors[26]Task_List[8]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[26]Task_List[8]AvoidActors = False
Objectives[23]mission_Actors[26]Task_List[8]AvoidObjects = True
Objectives[23]mission_Actors[26]Task_List[8]StopAtLights = False
Objectives[23]mission_Actors[26]Task_List[8]UseBlinkers = True
Objectives[23]mission_Actors[26]Task_List[8]AllowGoingWrongWay = False
Objectives[23]mission_Actors[26]Task_List[8]Reverse = False
Objectives[23]mission_Actors[26]Task_List[8]TakeShortestPath = False
Objectives[23]mission_Actors[26]Task_List[8]IgnoreRoads = False
Objectives[23]mission_Actors[26]Task_List[8]IgnoreAllPathing = False
Objectives[23]mission_Actors[26]Task_List[8]AvoidHighWays = False
Objectives[23]mission_Actors[27]SpawnInVehicle = True
Objectives[23]mission_Actors[27]SeatIndex = -1
Objectives[23]mission_Actors[27]Survive_Number = 0
Objectives[23]mission_Actors[27]Failed_Text = 
Objectives[23]mission_Actors[27]Remove_After = 0
Objectives[23]mission_Actors[27]positionX = -59,23595
Objectives[23]mission_Actors[27]positionY = 4397,752
Objectives[23]mission_Actors[27]positionZ = 55,47305
Objectives[23]mission_Actors[27]Heading = 152,4805
Objectives[23]mission_Actors[27]String_Name = s_m_y_marine_01
Objectives[23]mission_Actors[27]Relationship_Group = Enemy1
Objectives[23]mission_Actors[27]AddBlip = True
Objectives[23]mission_Actors[27]ShowCone = False
Objectives[23]mission_Actors[27]Invincible = False
Objectives[23]mission_Actors[27]CanFightArmedPedsWhenNotArmed = True
Objectives[23]mission_Actors[27]AlwaysFight = True
Objectives[23]mission_Actors[27]Seeing_Range = 5
Objectives[23]mission_Actors[27]Hearing_Range = 5
Objectives[23]mission_Actors[27]CombatMovement = Offensive
Objectives[23]mission_Actors[27]weapon = Pistol50
Objectives[23]mission_Actors[27]Variation = Random
Objectives[23]mission_Actors[27]Task = 99
Objectives[23]mission_Actors[27]Task_Guard_Range = 5
Objectives[23]mission_Actors[27]Task_Stay_In_Range = True
Objectives[23]mission_Actors[27]Task_Enter_Vehicle_Seat_Position = -1
Objectives[23]mission_Actors[27]Task_Can_Exit_Vehicle = True
Objectives[23]mission_Actors[27]Task_Scenario = NONE
Objectives[23]mission_Actors[27]Task_List_Count = 9
Objectives[23]mission_Actors[27]Task_Repeat = False
Objectives[23]mission_Actors[27]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[23]mission_Actors[27]Task_List[0]PositionX = -60,30661
Objectives[23]mission_Actors[27]Task_List[0]PositionY = 4397,639
Objectives[23]mission_Actors[27]Task_List[0]PositionZ = 55,27993
Objectives[23]mission_Actors[27]Task_List[0]Block = True
Objectives[23]mission_Actors[27]Task_List[1]Type = EnterVehicle
Objectives[23]mission_Actors[27]Task_List[1]PositionX = -60,30661
Objectives[23]mission_Actors[27]Task_List[1]PositionY = 4397,639
Objectives[23]mission_Actors[27]Task_List[1]PositionZ = 55,27993
Objectives[23]mission_Actors[27]Task_List[1]Speed = 1
Objectives[23]mission_Actors[27]Task_List[1]SeatIndex = -1
Objectives[23]mission_Actors[27]Task_List[1]TaskIndex = 1
Objectives[23]mission_Actors[27]Task_List[2]Type = Drive
Objectives[23]mission_Actors[27]Task_List[2]PositionX = -136,7882
Objectives[23]mission_Actors[27]Task_List[2]PositionY = 4276,271
Objectives[23]mission_Actors[27]Task_List[2]PositionZ = 44,37912
Objectives[23]mission_Actors[27]Task_List[2]Speed = 20
Objectives[23]mission_Actors[27]Task_List[2]StopBeforeVehicles = True
Objectives[23]mission_Actors[27]Task_List[2]StopBeforeActors = True
Objectives[23]mission_Actors[27]Task_List[2]AvoidVehicles = True
Objectives[23]mission_Actors[27]Task_List[2]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[27]Task_List[2]AvoidActors = False
Objectives[23]mission_Actors[27]Task_List[2]AvoidObjects = True
Objectives[23]mission_Actors[27]Task_List[2]StopAtLights = False
Objectives[23]mission_Actors[27]Task_List[2]UseBlinkers = True
Objectives[23]mission_Actors[27]Task_List[2]AllowGoingWrongWay = False
Objectives[23]mission_Actors[27]Task_List[2]Reverse = False
Objectives[23]mission_Actors[27]Task_List[2]TakeShortestPath = False
Objectives[23]mission_Actors[27]Task_List[2]IgnoreRoads = False
Objectives[23]mission_Actors[27]Task_List[2]IgnoreAllPathing = False
Objectives[23]mission_Actors[27]Task_List[2]AvoidHighWays = False
Objectives[23]mission_Actors[27]Task_List[3]Type = Drive
Objectives[23]mission_Actors[27]Task_List[3]PositionX = -214,8496
Objectives[23]mission_Actors[27]Task_List[3]PositionY = 4223,247
Objectives[23]mission_Actors[27]Task_List[3]PositionZ = 44,25506
Objectives[23]mission_Actors[27]Task_List[3]Speed = 20
Objectives[23]mission_Actors[27]Task_List[3]StopBeforeVehicles = True
Objectives[23]mission_Actors[27]Task_List[3]StopBeforeActors = True
Objectives[23]mission_Actors[27]Task_List[3]AvoidVehicles = True
Objectives[23]mission_Actors[27]Task_List[3]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[27]Task_List[3]AvoidActors = False
Objectives[23]mission_Actors[27]Task_List[3]AvoidObjects = True
Objectives[23]mission_Actors[27]Task_List[3]StopAtLights = False
Objectives[23]mission_Actors[27]Task_List[3]UseBlinkers = True
Objectives[23]mission_Actors[27]Task_List[3]AllowGoingWrongWay = False
Objectives[23]mission_Actors[27]Task_List[3]Reverse = False
Objectives[23]mission_Actors[27]Task_List[3]TakeShortestPath = False
Objectives[23]mission_Actors[27]Task_List[3]IgnoreRoads = False
Objectives[23]mission_Actors[27]Task_List[3]IgnoreAllPathing = False
Objectives[23]mission_Actors[27]Task_List[3]AvoidHighWays = False
Objectives[23]mission_Actors[27]Task_List[4]Type = Drive
Objectives[23]mission_Actors[27]Task_List[4]PositionX = -959,6301
Objectives[23]mission_Actors[27]Task_List[4]PositionY = 4351,912
Objectives[23]mission_Actors[27]Task_List[4]PositionZ = 11,25949
Objectives[23]mission_Actors[27]Task_List[4]Speed = 20
Objectives[23]mission_Actors[27]Task_List[4]StopBeforeVehicles = True
Objectives[23]mission_Actors[27]Task_List[4]StopBeforeActors = True
Objectives[23]mission_Actors[27]Task_List[4]AvoidVehicles = True
Objectives[23]mission_Actors[27]Task_List[4]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[27]Task_List[4]AvoidActors = False
Objectives[23]mission_Actors[27]Task_List[4]AvoidObjects = True
Objectives[23]mission_Actors[27]Task_List[4]StopAtLights = False
Objectives[23]mission_Actors[27]Task_List[4]UseBlinkers = True
Objectives[23]mission_Actors[27]Task_List[4]AllowGoingWrongWay = False
Objectives[23]mission_Actors[27]Task_List[4]Reverse = False
Objectives[23]mission_Actors[27]Task_List[4]TakeShortestPath = False
Objectives[23]mission_Actors[27]Task_List[4]IgnoreRoads = False
Objectives[23]mission_Actors[27]Task_List[4]IgnoreAllPathing = False
Objectives[23]mission_Actors[27]Task_List[4]AvoidHighWays = False
Objectives[23]mission_Actors[27]Task_List[5]Type = Drive
Objectives[23]mission_Actors[27]Task_List[5]PositionX = -1843,036
Objectives[23]mission_Actors[27]Task_List[5]PositionY = 4500,479
Objectives[23]mission_Actors[27]Task_List[5]PositionZ = 21,60696
Objectives[23]mission_Actors[27]Task_List[5]Speed = 20
Objectives[23]mission_Actors[27]Task_List[5]StopBeforeVehicles = True
Objectives[23]mission_Actors[27]Task_List[5]StopBeforeActors = True
Objectives[23]mission_Actors[27]Task_List[5]AvoidVehicles = True
Objectives[23]mission_Actors[27]Task_List[5]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[27]Task_List[5]AvoidActors = False
Objectives[23]mission_Actors[27]Task_List[5]AvoidObjects = True
Objectives[23]mission_Actors[27]Task_List[5]StopAtLights = False
Objectives[23]mission_Actors[27]Task_List[5]UseBlinkers = True
Objectives[23]mission_Actors[27]Task_List[5]AllowGoingWrongWay = False
Objectives[23]mission_Actors[27]Task_List[5]Reverse = False
Objectives[23]mission_Actors[27]Task_List[5]TakeShortestPath = False
Objectives[23]mission_Actors[27]Task_List[5]IgnoreRoads = False
Objectives[23]mission_Actors[27]Task_List[5]IgnoreAllPathing = False
Objectives[23]mission_Actors[27]Task_List[5]AvoidHighWays = False
Objectives[23]mission_Actors[27]Task_List[6]Type = Drive
Objectives[23]mission_Actors[27]Task_List[6]PositionX = -2328,276
Objectives[23]mission_Actors[27]Task_List[6]PositionY = 4137,877
Objectives[23]mission_Actors[27]Task_List[6]PositionZ = 36,99246
Objectives[23]mission_Actors[27]Task_List[6]Speed = 20
Objectives[23]mission_Actors[27]Task_List[6]StopBeforeVehicles = True
Objectives[23]mission_Actors[27]Task_List[6]StopBeforeActors = True
Objectives[23]mission_Actors[27]Task_List[6]AvoidVehicles = True
Objectives[23]mission_Actors[27]Task_List[6]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[27]Task_List[6]AvoidActors = False
Objectives[23]mission_Actors[27]Task_List[6]AvoidObjects = True
Objectives[23]mission_Actors[27]Task_List[6]StopAtLights = False
Objectives[23]mission_Actors[27]Task_List[6]UseBlinkers = True
Objectives[23]mission_Actors[27]Task_List[6]AllowGoingWrongWay = False
Objectives[23]mission_Actors[27]Task_List[6]Reverse = False
Objectives[23]mission_Actors[27]Task_List[6]TakeShortestPath = False
Objectives[23]mission_Actors[27]Task_List[6]IgnoreRoads = False
Objectives[23]mission_Actors[27]Task_List[6]IgnoreAllPathing = False
Objectives[23]mission_Actors[27]Task_List[6]AvoidHighWays = False
Objectives[23]mission_Actors[27]Task_List[7]Type = Drive
Objectives[23]mission_Actors[27]Task_List[7]PositionX = -2319,792
Objectives[23]mission_Actors[27]Task_List[7]PositionY = 3393,186
Objectives[23]mission_Actors[27]Task_List[7]PositionZ = 30,27371
Objectives[23]mission_Actors[27]Task_List[7]Speed = 20
Objectives[23]mission_Actors[27]Task_List[7]StopBeforeVehicles = True
Objectives[23]mission_Actors[27]Task_List[7]StopBeforeActors = True
Objectives[23]mission_Actors[27]Task_List[7]AvoidVehicles = True
Objectives[23]mission_Actors[27]Task_List[7]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[27]Task_List[7]AvoidActors = False
Objectives[23]mission_Actors[27]Task_List[7]AvoidObjects = True
Objectives[23]mission_Actors[27]Task_List[7]StopAtLights = False
Objectives[23]mission_Actors[27]Task_List[7]UseBlinkers = True
Objectives[23]mission_Actors[27]Task_List[7]AllowGoingWrongWay = False
Objectives[23]mission_Actors[27]Task_List[7]Reverse = False
Objectives[23]mission_Actors[27]Task_List[7]TakeShortestPath = False
Objectives[23]mission_Actors[27]Task_List[7]IgnoreRoads = False
Objectives[23]mission_Actors[27]Task_List[7]IgnoreAllPathing = False
Objectives[23]mission_Actors[27]Task_List[7]AvoidHighWays = False
Objectives[23]mission_Actors[27]Task_List[8]Type = Drive
Objectives[23]mission_Actors[27]Task_List[8]PositionX = -2319,153
Objectives[23]mission_Actors[27]Task_List[8]PositionY = 3263,18
Objectives[23]mission_Actors[27]Task_List[8]PositionZ = 32,32765
Objectives[23]mission_Actors[27]Task_List[8]Speed = 20
Objectives[23]mission_Actors[27]Task_List[8]StopBeforeVehicles = True
Objectives[23]mission_Actors[27]Task_List[8]StopBeforeActors = True
Objectives[23]mission_Actors[27]Task_List[8]AvoidVehicles = True
Objectives[23]mission_Actors[27]Task_List[8]AvoidEmptyVehicles = False
Objectives[23]mission_Actors[27]Task_List[8]AvoidActors = False
Objectives[23]mission_Actors[27]Task_List[8]AvoidObjects = True
Objectives[23]mission_Actors[27]Task_List[8]StopAtLights = False
Objectives[23]mission_Actors[27]Task_List[8]UseBlinkers = True
Objectives[23]mission_Actors[27]Task_List[8]AllowGoingWrongWay = False
Objectives[23]mission_Actors[27]Task_List[8]Reverse = False
Objectives[23]mission_Actors[27]Task_List[8]TakeShortestPath = False
Objectives[23]mission_Actors[27]Task_List[8]IgnoreRoads = False
Objectives[23]mission_Actors[27]Task_List[8]IgnoreAllPathing = False
Objectives[23]mission_Actors[27]Task_List[8]AvoidHighWays = False
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 5
Objectives[23]ObjectiveMessages[0]positionX = 1888,788
Objectives[23]ObjectiveMessages[0]positionY = 3750,509
Objectives[23]ObjectiveMessages[0]positionZ = 31,58454
Objectives[23]ObjectiveMessages[0]Message = Shit, boy, how long did you take?
Objectives[23]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[23]ObjectiveMessages[0]Sender = 
Objectives[23]ObjectiveMessages[0]Subject = 
Objectives[23]ObjectiveMessages[0]MessageColor = Green
Objectives[23]ObjectiveMessages[0]PlayFromStart = True
Objectives[23]ObjectiveMessages[0]Delay = False
Objectives[23]ObjectiveMessages[0]DelayTime = 0
Objectives[23]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[0]TypeSubtitle = False
Objectives[23]ObjectiveMessages[0]TypeTextMesage = True
Objectives[23]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[1]positionX = 1883,967
Objectives[23]ObjectiveMessages[1]positionY = 3747,707
Objectives[23]ObjectiveMessages[1]positionZ = 31,68391
Objectives[23]ObjectiveMessages[1]Message = They will be here by now.
Objectives[23]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[23]ObjectiveMessages[1]Sender = 
Objectives[23]ObjectiveMessages[1]Subject = 
Objectives[23]ObjectiveMessages[1]MessageColor = Green
Objectives[23]ObjectiveMessages[1]PlayFromStart = True
Objectives[23]ObjectiveMessages[1]Delay = False
Objectives[23]ObjectiveMessages[1]DelayTime = 0
Objectives[23]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[1]TypeSubtitle = False
Objectives[23]ObjectiveMessages[1]TypeTextMesage = True
Objectives[23]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[2]positionX = 1881,586
Objectives[23]ObjectiveMessages[2]positionY = 3746,354
Objectives[23]ObjectiveMessages[2]positionZ = 31,71518
Objectives[23]ObjectiveMessages[2]Message = Excuse me My General, I wanted to make sure I put enough bombs.
Objectives[23]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[23]ObjectiveMessages[2]Sender = 
Objectives[23]ObjectiveMessages[2]Subject = 
Objectives[23]ObjectiveMessages[2]MessageColor = Orange
Objectives[23]ObjectiveMessages[2]PlayFromStart = True
Objectives[23]ObjectiveMessages[2]Delay = False
Objectives[23]ObjectiveMessages[2]DelayTime = 0
Objectives[23]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[2]TypeSubtitle = False
Objectives[23]ObjectiveMessages[2]TypeTextMesage = True
Objectives[23]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[3]positionX = 1879,362
Objectives[23]ObjectiveMessages[3]positionY = 3745,063
Objectives[23]ObjectiveMessages[3]positionZ = 31,74317
Objectives[23]ObjectiveMessages[3]Message = Ok, but they'll be here by now, get ready to blow them up.
Objectives[23]ObjectiveMessages[3]Contact = CHAR_BLOCKED
Objectives[23]ObjectiveMessages[3]Sender = 
Objectives[23]ObjectiveMessages[3]Subject = 
Objectives[23]ObjectiveMessages[3]MessageColor = Green
Objectives[23]ObjectiveMessages[3]PlayFromStart = True
Objectives[23]ObjectiveMessages[3]Delay = False
Objectives[23]ObjectiveMessages[3]DelayTime = 0
Objectives[23]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[3]TypeSubtitle = False
Objectives[23]ObjectiveMessages[3]TypeTextMesage = True
Objectives[23]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[4]positionX = 1876,676
Objectives[23]ObjectiveMessages[4]positionY = 3743,531
Objectives[23]ObjectiveMessages[4]positionZ = 31,81321
Objectives[23]ObjectiveMessages[4]Message = Yes My General.
Objectives[23]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[23]ObjectiveMessages[4]Sender = 
Objectives[23]ObjectiveMessages[4]Subject = 
Objectives[23]ObjectiveMessages[4]MessageColor = Orange
Objectives[23]ObjectiveMessages[4]PlayFromStart = True
Objectives[23]ObjectiveMessages[4]Delay = False
Objectives[23]ObjectiveMessages[4]DelayTime = 0
Objectives[23]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[4]TypeSubtitle = False
Objectives[23]ObjectiveMessages[4]TypeTextMesage = True
Objectives[23]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[24]Type = Cutscenes_Objective
Objectives[24]Text = 
Objectives[24]positionX = -136,6889
Objectives[24]positionY = 4273,768
Objectives[24]positionZ = 43,93258
Objectives[24]Cutscenes_Time = 0
Objectives[24]Cutscenes_Trans_Time = 3
Objectives[24]Cutscenes_FOV = 60
Objectives[24]Cutscenes_Shake = Hand
Objectives[24]Cutscenes_Amplitude = 0
Objectives[24]Cutscenes_FadeOut = False
Objectives[24]Cutscenes_FadeIn = False
Objectives[24]Cutscenes_End = False
Objectives[24]Cutscenes_Point_At_Position = True
Objectives[24]Cutscenes_Point_At_Player = False
Objectives[24]Cutscenes_Point_At_Actor = False
Objectives[24]Cutscenes_Point_At_Vehicle = False
Objectives[24]Cutscenes_Follow_Player = False
Objectives[24]Cutscenes_Follow_Actor = False
Objectives[24]Cutscenes_Follow_Vehicle = False
Objectives[24]Cutscenes_Follow_Distancee = 25
Objectives[24]Cutscenes_Follow_Hieght = 3
Objectives[24]Cutscenes_Follow_Angle = 240
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = Cutscenes_Objective
Objectives[25]Text = 
Objectives[25]positionX = -57,07645
Objectives[25]positionY = 4385,947
Objectives[25]positionZ = 54,06174
Objectives[25]Cutscenes_Time = 0
Objectives[25]Cutscenes_Trans_Time = 5
Objectives[25]Cutscenes_FOV = 60
Objectives[25]Cutscenes_Shake = Hand
Objectives[25]Cutscenes_Amplitude = 0
Objectives[25]Cutscenes_FadeOut = False
Objectives[25]Cutscenes_FadeIn = False
Objectives[25]Cutscenes_End = False
Objectives[25]Cutscenes_Point_At_Position = False
Objectives[25]Cutscenes_Point_At_Player = False
Objectives[25]Cutscenes_Point_At_Actor = False
Objectives[25]Cutscenes_Point_At_Vehicle = False
Objectives[25]Cutscenes_Follow_Player = False
Objectives[25]Cutscenes_Follow_Actor = False
Objectives[25]Cutscenes_Follow_Vehicle = True
Objectives[25]Cutscenes_Follow_Distancee = 20
Objectives[25]Cutscenes_Follow_Hieght = 3
Objectives[25]Cutscenes_Follow_Angle = 330
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Cutscenes_Objective
Objectives[26]Text = 
Objectives[26]positionX = -73,41898
Objectives[26]positionY = 4381,265
Objectives[26]positionZ = 57,0144
Objectives[26]Cutscenes_Time = 0
Objectives[26]Cutscenes_Trans_Time = 0
Objectives[26]Cutscenes_FOV = 30
Objectives[26]Cutscenes_Shake = Hand
Objectives[26]Cutscenes_Amplitude = 0
Objectives[26]Cutscenes_FadeOut = False
Objectives[26]Cutscenes_FadeIn = False
Objectives[26]Cutscenes_End = True
Objectives[26]Cutscenes_Point_At_Position = False
Objectives[26]Cutscenes_Point_At_Player = False
Objectives[26]Cutscenes_Point_At_Actor = False
Objectives[26]Cutscenes_Point_At_Vehicle = False
Objectives[26]Cutscenes_Follow_Player = False
Objectives[26]Cutscenes_Follow_Actor = False
Objectives[26]Cutscenes_Follow_Vehicle = False
Objectives[26]Cutscenes_Follow_Distancee = 10
Objectives[26]Cutscenes_Follow_Hieght = 1
Objectives[26]Cutscenes_Follow_Angle = 0
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Text = Destroy the trucks
Objectives[27]Type = Destroy_Vehicle
Objectives[27]positionX = -52,79514
Objectives[27]positionY = 4399,22
Objectives[27]positionZ = 55,21312
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Text = 
Objectives[28]Type = Timeout_Objective
Objectives[28]positionX = -163,589
Objectives[28]positionY = 4300,729
Objectives[28]positionZ = 34,0164
Objectives[28]Timeout_Min = 0
Objectives[28]Timeout_Sec = 5
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Hint_Objective
Objectives[29]Text = 
Objectives[29]positionX = 1975,488
Objectives[29]positionY = 3823,55
Objectives[29]positionZ = 31,4585
Objectives[29]Hint_Time = 16
Objectives[29]Hint_FOV = 40
Objectives[29]Hint_Use_Position = False
Objectives[29]Hint_Use_Player = False
Objectives[29]Hint_Use_Actor = True
Objectives[29]Hint_Use_Vehicle = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 5
Objectives[29]ObjectiveMessages[0]positionX = 1862,42
Objectives[29]ObjectiveMessages[0]positionY = 3735,268
Objectives[29]ObjectiveMessages[0]positionZ = 32,15182
Objectives[29]ObjectiveMessages[0]Message = Did they all explode?
Objectives[29]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[29]ObjectiveMessages[0]Sender = 
Objectives[29]ObjectiveMessages[0]Subject = 
Objectives[29]ObjectiveMessages[0]MessageColor = Green
Objectives[29]ObjectiveMessages[0]PlayFromStart = True
Objectives[29]ObjectiveMessages[0]Delay = False
Objectives[29]ObjectiveMessages[0]DelayTime = 0
Objectives[29]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[0]TypeSubtitle = False
Objectives[29]ObjectiveMessages[0]TypeTextMesage = True
Objectives[29]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[1]positionX = 1859,73
Objectives[29]ObjectiveMessages[1]positionY = 3733,744
Objectives[29]ObjectiveMessages[1]positionZ = 32,14415
Objectives[29]ObjectiveMessages[1]Message = Yes My General.
Objectives[29]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[29]ObjectiveMessages[1]Sender = 
Objectives[29]ObjectiveMessages[1]Subject = 
Objectives[29]ObjectiveMessages[1]MessageColor = Orange
Objectives[29]ObjectiveMessages[1]PlayFromStart = True
Objectives[29]ObjectiveMessages[1]Delay = False
Objectives[29]ObjectiveMessages[1]DelayTime = 0
Objectives[29]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[1]TypeSubtitle = False
Objectives[29]ObjectiveMessages[1]TypeTextMesage = True
Objectives[29]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[2]positionX = 1854,426
Objectives[29]ObjectiveMessages[2]positionY = 3730,679
Objectives[29]ObjectiveMessages[2]positionZ = 32,14998
Objectives[29]ObjectiveMessages[2]Message = Well, good job boy, but we haven't finished yet.
Objectives[29]ObjectiveMessages[2]Contact = CHAR_BLOCKED
Objectives[29]ObjectiveMessages[2]Sender = 
Objectives[29]ObjectiveMessages[2]Subject = 
Objectives[29]ObjectiveMessages[2]MessageColor = Green
Objectives[29]ObjectiveMessages[2]PlayFromStart = True
Objectives[29]ObjectiveMessages[2]Delay = False
Objectives[29]ObjectiveMessages[2]DelayTime = 0
Objectives[29]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[2]TypeSubtitle = False
Objectives[29]ObjectiveMessages[2]TypeTextMesage = True
Objectives[29]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[3]positionX = 1851,499
Objectives[29]ObjectiveMessages[3]positionY = 3729,014
Objectives[29]ObjectiveMessages[3]positionZ = 32,14267
Objectives[29]ObjectiveMessages[3]Message = Follow me, let's hurry up.
Objectives[29]ObjectiveMessages[3]Contact = CHAR_BLOCKED
Objectives[29]ObjectiveMessages[3]Sender = 
Objectives[29]ObjectiveMessages[3]Subject = 
Objectives[29]ObjectiveMessages[3]MessageColor = Green
Objectives[29]ObjectiveMessages[3]PlayFromStart = True
Objectives[29]ObjectiveMessages[3]Delay = False
Objectives[29]ObjectiveMessages[3]DelayTime = 0
Objectives[29]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[3]TypeSubtitle = False
Objectives[29]ObjectiveMessages[3]TypeTextMesage = True
Objectives[29]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[29]ObjectiveMessages[4]positionX = 1848,283
Objectives[29]ObjectiveMessages[4]positionY = 3727,168
Objectives[29]ObjectiveMessages[4]positionZ = 32,13868
Objectives[29]ObjectiveMessages[4]Message = Yes My General.
Objectives[29]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[29]ObjectiveMessages[4]Sender = 
Objectives[29]ObjectiveMessages[4]Subject = 
Objectives[29]ObjectiveMessages[4]MessageColor = Orange
Objectives[29]ObjectiveMessages[4]PlayFromStart = True
Objectives[29]ObjectiveMessages[4]Delay = False
Objectives[29]ObjectiveMessages[4]DelayTime = 0
Objectives[29]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[4]TypeSubtitle = False
Objectives[29]ObjectiveMessages[4]TypeTextMesage = True
Objectives[29]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[30]Type = Set_Player_Actor_Objective
Objectives[30]Text = 
Objectives[30]positionX = 1975,487
Objectives[30]positionY = 3823,55
Objectives[30]positionZ = 31,45851
Objectives[30]SetPlayerActor_Use_Player = False
Objectives[30]SetPlayerActor_Player_Controllable = True
Objectives[30]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[30]SetPlayerActor_Use_Actor = True
Objectives[30]SetPlayerActor_RelationshipGroup_Change = False
Objectives[30]SetPlayerActor_RelationshipGroup = Neutral
Objectives[30]SetPlayerActor_Invincible_Change = False
Objectives[30]SetPlayerActor_Invincible = False
Objectives[30]SetPlayerActor_NewTask = True
Objectives[30]Int_Task = 99
Objectives[30]Task_Repeat = False
Objectives[30]Task_Timeout = False
Objectives[30]Task_Guard_Range = 10
Objectives[30]Task_Stay_In_Range = True
Objectives[30]Task_Wander_Range = 10
Objectives[30]Task_Scenario = NONE
Objectives[30]Task_TalkingAnimation = mic_chatter
Objectives[30]Task_Time = 1
Objectives[30]TaskListCount = 1
Objectives[30]Task_List[0]Type = EnterVehicle
Objectives[30]Task_List[0]PositionX = 1962,41
Objectives[30]Task_List[0]PositionY = 3811,544
Objectives[30]Task_List[0]PositionZ = 31,89679
Objectives[30]Task_List[0]Speed = 1
Objectives[30]Task_List[0]SeatIndex = -1
Objectives[30]Task_List[0]TaskIndex = 0
Objectives[30]Task_List[0]Warp = False
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Text = Get the thrust
Objectives[31]FaildText = 
Objectives[31]Type = Enter_Vehicle
Objectives[31]positionX = 1959,437
Objectives[31]positionY = 3811,725
Objectives[31]positionZ = 31,39679
Objectives[31]EnterVehicle_AsPassenger = False
Objectives[31]EnterVehicle_CanExit = True
Objectives[31]EnterVehicle_SetIsWanted = False
Objectives[31]EnterVehicle_SeatIndex = 0
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Type = Set_Player_Actor_Objective
Objectives[32]Text = 
Objectives[32]positionX = 1978,916
Objectives[32]positionY = 3822,398
Objectives[32]positionZ = 31,48179
Objectives[32]SetPlayerActor_Use_Player = False
Objectives[32]SetPlayerActor_Player_Controllable = True
Objectives[32]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[32]SetPlayerActor_Use_Actor = True
Objectives[32]SetPlayerActor_RelationshipGroup_Change = False
Objectives[32]SetPlayerActor_RelationshipGroup = Neutral
Objectives[32]SetPlayerActor_Invincible_Change = False
Objectives[32]SetPlayerActor_Invincible = False
Objectives[32]SetPlayerActor_NewTask = True
Objectives[32]Int_Task = 99
Objectives[32]Task_Repeat = False
Objectives[32]Task_Timeout = False
Objectives[32]Task_Guard_Range = 10
Objectives[32]Task_Stay_In_Range = True
Objectives[32]Task_Wander_Range = 10
Objectives[32]Task_Scenario = NONE
Objectives[32]Task_TalkingAnimation = mic_chatter
Objectives[32]Task_Time = 1
Objectives[32]TaskListCount = 6
Objectives[32]Task_List[0]Type = EnterVehicle
Objectives[32]Task_List[0]PositionX = 1962,879
Objectives[32]Task_List[0]PositionY = 3811,587
Objectives[32]Task_List[0]PositionZ = 31,89679
Objectives[32]Task_List[0]Speed = 1
Objectives[32]Task_List[0]SeatIndex = -1
Objectives[32]Task_List[0]TaskIndex = 0
Objectives[32]Task_List[0]Warp = False
Objectives[32]Task_List[1]Type = VehicleHeliTask
Objectives[32]Task_List[1]positionX = -990,7623
Objectives[32]Task_List[1]positionY = 4849,325
Objectives[32]Task_List[1]positionZ = 400
Objectives[32]Task_List[1]speed = 70
Objectives[32]Task_List[1]Hight = 100
Objectives[32]Task_List[1]FollowPlayer = False
Objectives[32]Task_List[1]AttackPlayer = False
Objectives[32]Task_List[1]Land = False
Objectives[32]Task_List[2]Type = VehicleHeliTask
Objectives[32]Task_List[2]positionX = -1001,917
Objectives[32]Task_List[2]positionY = 4850,55
Objectives[32]Task_List[2]positionZ = 274,111
Objectives[32]Task_List[2]speed = 60
Objectives[32]Task_List[2]Hight = 100
Objectives[32]Task_List[2]FollowPlayer = False
Objectives[32]Task_List[2]AttackPlayer = False
Objectives[32]Task_List[2]Land = True
Objectives[32]Task_List[3]Type = WalkTo
Objectives[32]Task_List[3]DestinationX = -1005,675
Objectives[32]Task_List[3]DestinationY = 4841,603
Objectives[32]Task_List[3]DestinationZ = 274,5117
Objectives[32]Task_List[3]Rotation = 138,7432
Objectives[32]Task_List[3]Speed = 1
Objectives[32]Task_List[3]GoStraitToCoord = False
Objectives[32]Task_List[4]Type = WalkTo
Objectives[32]Task_List[4]DestinationX = -1006,351
Objectives[32]Task_List[4]DestinationY = 4845,861
Objectives[32]Task_List[4]DestinationZ = 274,5117
Objectives[32]Task_List[4]Rotation = 98,89413
Objectives[32]Task_List[4]Speed = 1
Objectives[32]Task_List[4]GoStraitToCoord = False
Objectives[32]Task_List[5]Type = WalkTo
Objectives[32]Task_List[5]DestinationX = -1005,3
Objectives[32]Task_List[5]DestinationY = 4841,343
Objectives[32]Task_List[5]DestinationZ = 274,5117
Objectives[32]Task_List[5]Rotation = 98,89413
Objectives[32]Task_List[5]Speed = 1
Objectives[32]Task_List[5]GoStraitToCoord = False
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Follow_Actor
Objectives[33]Text = Follow My General
Objectives[33]Failed_Text = You lose My general
Objectives[33]Follow_Actor_Trigger_Distance = 12,5
Objectives[33]positionX = -1001,866
Objectives[33]positionY = 4851,084
Objectives[33]positionZ = 273,611
Objectives[33]Follow_Actor_Wait_For_Player = True
Objectives[33]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[33]Follow_Actor_Min_Distance = 10
Objectives[33]Follow_Actor_Use_SpookOMeter = False
Objectives[33]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[33]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[33]Follow_Actor_Use_Max_Distance = True
Objectives[33]Follow_Actor_Max_Distance_Warning_Text = You're loosing My General
Objectives[33]Follow_Actor_Use_Max_Failed_Distance = True
Objectives[33]Follow_Actor_Max_Distance_Failed_Text = You lose My General
Objectives[33]Follow_Actor_Max_Distance = 400
Objectives[33]Follow_Actor_Max_Warning_Distance = 200
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 1
Objectives[33]ObjectiveMessages[0]positionX = 1838,748
Objectives[33]ObjectiveMessages[0]positionY = 3721,668
Objectives[33]ObjectiveMessages[0]positionZ = 32,11943
Objectives[33]ObjectiveMessages[0]Message = Come on boy, follow me.
Objectives[33]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[33]ObjectiveMessages[0]Sender = 
Objectives[33]ObjectiveMessages[0]Subject = 
Objectives[33]ObjectiveMessages[0]MessageColor = Green
Objectives[33]ObjectiveMessages[0]PlayFromStart = True
Objectives[33]ObjectiveMessages[0]Delay = False
Objectives[33]ObjectiveMessages[0]DelayTime = 0
Objectives[33]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[0]TypeSubtitle = False
Objectives[33]ObjectiveMessages[0]TypeTextMesage = True
Objectives[33]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[34]Type = GoTo_Actor
Objectives[34]Text = Go to My General
Objectives[34]positionX = 1970,867
Objectives[34]positionY = 3824,114
Objectives[34]positionZ = 31,36022
Objectives[34]GoTo_Actor_ChangToCompanion = False
Objectives[34]GoTo_Actor_Distance = 3
Objectives[34]GoTo_Actor_Remove_Blip = False
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Hint_Objective
Objectives[35]Text = 
Objectives[35]positionX = -1047,05
Objectives[35]positionY = 4754,142
Objectives[35]positionZ = 234,8129
Objectives[35]Hint_Time = 5
Objectives[35]Hint_FOV = 20
Objectives[35]Hint_Use_Position = True
Objectives[35]Hint_Use_Player = False
Objectives[35]Hint_Use_Actor = False
Objectives[35]Hint_Use_Vehicle = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 2
Objectives[35]ObjectiveMessages[0]positionX = 1834,421
Objectives[35]ObjectiveMessages[0]positionY = 3719,21
Objectives[35]ObjectiveMessages[0]positionZ = 32,28458
Objectives[35]ObjectiveMessages[0]Message = Ok boy, now that bridge, go and put the bombs.
Objectives[35]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[35]ObjectiveMessages[0]Sender = 
Objectives[35]ObjectiveMessages[0]Subject = 
Objectives[35]ObjectiveMessages[0]MessageColor = Green
Objectives[35]ObjectiveMessages[0]PlayFromStart = True
Objectives[35]ObjectiveMessages[0]Delay = False
Objectives[35]ObjectiveMessages[0]DelayTime = 0
Objectives[35]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[0]TypeSubtitle = False
Objectives[35]ObjectiveMessages[0]TypeTextMesage = True
Objectives[35]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[1]positionX = 1826,49
Objectives[35]ObjectiveMessages[1]positionY = 3714,694
Objectives[35]ObjectiveMessages[1]positionZ = 32,55451
Objectives[35]ObjectiveMessages[1]Message = Yes, My General.
Objectives[35]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[35]ObjectiveMessages[1]Sender = 
Objectives[35]ObjectiveMessages[1]Subject = 
Objectives[35]ObjectiveMessages[1]MessageColor = Orange
Objectives[35]ObjectiveMessages[1]PlayFromStart = True
Objectives[35]ObjectiveMessages[1]Delay = False
Objectives[35]ObjectiveMessages[1]DelayTime = 0
Objectives[35]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[1]TypeSubtitle = False
Objectives[35]ObjectiveMessages[1]TypeTextMesage = True
Objectives[35]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[36]Type = Hint_Objective
Objectives[36]Text = 
Objectives[36]positionX = 1973,074
Objectives[36]positionY = 3824,751
Objectives[36]positionZ = 31,36656
Objectives[36]Hint_Time = 5
Objectives[36]Hint_FOV = 40
Objectives[36]Hint_Use_Position = False
Objectives[36]Hint_Use_Player = False
Objectives[36]Hint_Use_Actor = True
Objectives[36]Hint_Use_Vehicle = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 2
Objectives[36]ObjectiveMessages[0]positionX = 1820,367
Objectives[36]ObjectiveMessages[0]positionY = 3711,179
Objectives[36]ObjectiveMessages[0]positionZ = 32,7354
Objectives[36]ObjectiveMessages[0]Message = Hurry up, and finish before they arrive, they don't have to see us.
Objectives[36]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[36]ObjectiveMessages[0]Sender = 
Objectives[36]ObjectiveMessages[0]Subject = 
Objectives[36]ObjectiveMessages[0]MessageColor = Green
Objectives[36]ObjectiveMessages[0]PlayFromStart = True
Objectives[36]ObjectiveMessages[0]Delay = False
Objectives[36]ObjectiveMessages[0]DelayTime = 0
Objectives[36]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[0]TypeSubtitle = False
Objectives[36]ObjectiveMessages[0]TypeTextMesage = True
Objectives[36]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[36]ObjectiveMessages[1]positionX = 1817,755
Objectives[36]ObjectiveMessages[1]positionY = 3709,708
Objectives[36]ObjectiveMessages[1]positionZ = 32,79185
Objectives[36]ObjectiveMessages[1]Message = Yes My General.
Objectives[36]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[36]ObjectiveMessages[1]Sender = 
Objectives[36]ObjectiveMessages[1]Subject = 
Objectives[36]ObjectiveMessages[1]MessageColor = Orange
Objectives[36]ObjectiveMessages[1]PlayFromStart = True
Objectives[36]ObjectiveMessages[1]Delay = False
Objectives[36]ObjectiveMessages[1]DelayTime = 0
Objectives[36]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[1]TypeSubtitle = False
Objectives[36]ObjectiveMessages[1]TypeTextMesage = True
Objectives[36]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[37]Text = Place the bombs on the bridge
Objectives[37]Text2 = 
Objectives[37]Text3 = 
Objectives[37]Failed_Text = 
Objectives[37]Type = Checkpoint
Objectives[37]Checkpoint_Type = 45
Objectives[37]Reserved = 1
Objectives[37]ColorR = 255
Objectives[37]ColorG = 255
Objectives[37]ColorB = 0
Objectives[37]ColorA = 255
Objectives[37]IconColorR = 255
Objectives[37]IconColorG = 255
Objectives[37]IconColorB = 0
Objectives[37]IconColorA = 255
Objectives[37]positionX = -1045,67
Objectives[37]positionY = 4751,938
Objectives[37]positionZ = 234,8129
Objectives[37]Heading = 0
Objectives[37]Diameter = 1
Objectives[37]minimum_hight = 1
Objectives[37]maximum_hight = 10
Objectives[37]TriggerDistance = 1
Objectives[37]PlaySound = False
Objectives[37]LoseWanted = False
Objectives[37]Stop_Vehicle = False
Objectives[37]DeliverVehicleOnly = False
Objectives[37]DeliverTrailor = False
Objectives[37]DeliverTowTruck = False
Objectives[37]DeliverVehicleCargobob = False
Objectives[37]DeliverPropCargobob = False
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Type = GoTo_Actor
Objectives[38]Text = Place the bombs on the bridge and come back to My General
Objectives[38]positionX = 1970,642
Objectives[38]positionY = 3823,833
Objectives[38]positionZ = 31,3668
Objectives[38]GoTo_Actor_ChangToCompanion = False
Objectives[38]GoTo_Actor_Distance = 3
Objectives[38]GoTo_Actor_Remove_Blip = False
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Text = 
Objectives[39]Type = Timeout_Objective
Objectives[39]positionX = -1044,95
Objectives[39]positionY = 4723,868
Objectives[39]positionZ = 221,7263
Objectives[39]Timeout_Min = 0
Objectives[39]Timeout_Sec = 5
Objectives[39]mission_ActorsCount = 15
Objectives[39]mission_Actors[0]SpawnInVehicle = True
Objectives[39]mission_Actors[0]SeatIndex = -1
Objectives[39]mission_Actors[0]Survive_Number = 0
Objectives[39]mission_Actors[0]Failed_Text = 
Objectives[39]mission_Actors[0]Remove_After = 0
Objectives[39]mission_Actors[0]positionX = -940,2856
Objectives[39]mission_Actors[0]positionY = 4738,842
Objectives[39]mission_Actors[0]positionZ = 281,391
Objectives[39]mission_Actors[0]Heading = 156,9279
Objectives[39]mission_Actors[0]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[0]Relationship_Group = Enemy1
Objectives[39]mission_Actors[0]AddBlip = True
Objectives[39]mission_Actors[0]ShowCone = False
Objectives[39]mission_Actors[0]Invincible = False
Objectives[39]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[0]AlwaysFight = True
Objectives[39]mission_Actors[0]Seeing_Range = 30
Objectives[39]mission_Actors[0]Hearing_Range = 30
Objectives[39]mission_Actors[0]CombatMovement = Offensive
Objectives[39]mission_Actors[0]weapon = Unarmed
Objectives[39]mission_Actors[0]Variation = Random
Objectives[39]mission_Actors[0]Task = 99
Objectives[39]mission_Actors[0]Task_Guard_Range = 5
Objectives[39]mission_Actors[0]Task_Stay_In_Range = True
Objectives[39]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[0]Task_Scenario = NONE
Objectives[39]mission_Actors[0]Task_List_Count = 10
Objectives[39]mission_Actors[0]Task_Repeat = False
Objectives[39]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[39]mission_Actors[0]Task_List[0]PositionX = -940,6227
Objectives[39]mission_Actors[0]Task_List[0]PositionY = 4734,639
Objectives[39]mission_Actors[0]Task_List[0]PositionZ = 280,3845
Objectives[39]mission_Actors[0]Task_List[0]Block = True
Objectives[39]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[39]mission_Actors[0]Task_List[1]PositionX = -939,4638
Objectives[39]mission_Actors[0]Task_List[1]PositionY = 4739,96
Objectives[39]mission_Actors[0]Task_List[1]PositionZ = 281,55
Objectives[39]mission_Actors[0]Task_List[1]Speed = 1
Objectives[39]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[39]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[39]mission_Actors[0]Task_List[2]Type = Drive
Objectives[39]mission_Actors[0]Task_List[2]PositionX = -1024,428
Objectives[39]mission_Actors[0]Task_List[2]PositionY = 4714,481
Objectives[39]mission_Actors[0]Task_List[2]PositionZ = 238,9599
Objectives[39]mission_Actors[0]Task_List[2]Speed = 5
Objectives[39]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[39]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[39]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[39]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[0]Task_List[2]AvoidActors = False
Objectives[39]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[39]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[39]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[39]mission_Actors[0]Task_List[2]AllowGoingWrongWay = False
Objectives[39]mission_Actors[0]Task_List[2]Reverse = False
Objectives[39]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[39]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[39]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[39]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[39]mission_Actors[0]Task_List[3]Type = Drive
Objectives[39]mission_Actors[0]Task_List[3]PositionX = -1059,833
Objectives[39]mission_Actors[0]Task_List[3]PositionY = 4781,713
Objectives[39]mission_Actors[0]Task_List[3]PositionZ = 234,7212
Objectives[39]mission_Actors[0]Task_List[3]Speed = 5
Objectives[39]mission_Actors[0]Task_List[3]StopBeforeVehicles = True
Objectives[39]mission_Actors[0]Task_List[3]StopBeforeActors = True
Objectives[39]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[39]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[0]Task_List[3]AvoidActors = False
Objectives[39]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[39]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[39]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[39]mission_Actors[0]Task_List[3]AllowGoingWrongWay = False
Objectives[39]mission_Actors[0]Task_List[3]Reverse = False
Objectives[39]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[39]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[39]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[39]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[39]mission_Actors[0]Task_List[4]Type = BlockNonTemporaryEvents
Objectives[39]mission_Actors[0]Task_List[4]PositionX = -941,6703
Objectives[39]mission_Actors[0]Task_List[4]PositionY = 4733,414
Objectives[39]mission_Actors[0]Task_List[4]PositionZ = 280,0217
Objectives[39]mission_Actors[0]Task_List[4]Block = False
Objectives[39]mission_Actors[0]Task_List[5]Type = Drive
Objectives[39]mission_Actors[0]Task_List[5]PositionX = -1367,523
Objectives[39]mission_Actors[0]Task_List[5]PositionY = 4803,475
Objectives[39]mission_Actors[0]Task_List[5]PositionZ = 129,1103
Objectives[39]mission_Actors[0]Task_List[5]Speed = 5
Objectives[39]mission_Actors[0]Task_List[5]StopBeforeVehicles = True
Objectives[39]mission_Actors[0]Task_List[5]StopBeforeActors = True
Objectives[39]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[39]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[0]Task_List[5]AvoidActors = False
Objectives[39]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[39]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[39]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[39]mission_Actors[0]Task_List[5]AllowGoingWrongWay = False
Objectives[39]mission_Actors[0]Task_List[5]Reverse = False
Objectives[39]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[39]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[39]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[39]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[39]mission_Actors[0]Task_List[6]Type = Drive
Objectives[39]mission_Actors[0]Task_List[6]PositionX = -1519,337
Objectives[39]mission_Actors[0]Task_List[6]PositionY = 4914,153
Objectives[39]mission_Actors[0]Task_List[6]PositionZ = 66,10696
Objectives[39]mission_Actors[0]Task_List[6]Speed = 5
Objectives[39]mission_Actors[0]Task_List[6]StopBeforeVehicles = True
Objectives[39]mission_Actors[0]Task_List[6]StopBeforeActors = True
Objectives[39]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[39]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[0]Task_List[6]AvoidActors = False
Objectives[39]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[39]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[39]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[39]mission_Actors[0]Task_List[6]AllowGoingWrongWay = False
Objectives[39]mission_Actors[0]Task_List[6]Reverse = False
Objectives[39]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[39]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[39]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[39]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[39]mission_Actors[0]Task_List[7]Type = Drive
Objectives[39]mission_Actors[0]Task_List[7]PositionX = -2272,554
Objectives[39]mission_Actors[0]Task_List[7]PositionY = 4233,248
Objectives[39]mission_Actors[0]Task_List[7]PositionZ = 42,62419
Objectives[39]mission_Actors[0]Task_List[7]Speed = 5
Objectives[39]mission_Actors[0]Task_List[7]StopBeforeVehicles = True
Objectives[39]mission_Actors[0]Task_List[7]StopBeforeActors = True
Objectives[39]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[39]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[0]Task_List[7]AvoidActors = False
Objectives[39]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[39]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[39]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[39]mission_Actors[0]Task_List[7]AllowGoingWrongWay = False
Objectives[39]mission_Actors[0]Task_List[7]Reverse = False
Objectives[39]mission_Actors[0]Task_List[7]TakeShortestPath = False
Objectives[39]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[39]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[39]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[39]mission_Actors[0]Task_List[8]Type = Drive
Objectives[39]mission_Actors[0]Task_List[8]PositionX = -2326,291
Objectives[39]mission_Actors[0]Task_List[8]PositionY = 3402,192
Objectives[39]mission_Actors[0]Task_List[8]PositionZ = 30,01425
Objectives[39]mission_Actors[0]Task_List[8]Speed = 5
Objectives[39]mission_Actors[0]Task_List[8]StopBeforeVehicles = True
Objectives[39]mission_Actors[0]Task_List[8]StopBeforeActors = True
Objectives[39]mission_Actors[0]Task_List[8]AvoidVehicles = True
Objectives[39]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[0]Task_List[8]AvoidActors = False
Objectives[39]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[39]mission_Actors[0]Task_List[8]StopAtLights = False
Objectives[39]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[39]mission_Actors[0]Task_List[8]AllowGoingWrongWay = False
Objectives[39]mission_Actors[0]Task_List[8]Reverse = False
Objectives[39]mission_Actors[0]Task_List[8]TakeShortestPath = False
Objectives[39]mission_Actors[0]Task_List[8]IgnoreRoads = False
Objectives[39]mission_Actors[0]Task_List[8]IgnoreAllPathing = False
Objectives[39]mission_Actors[0]Task_List[8]AvoidHighWays = False
Objectives[39]mission_Actors[0]Task_List[9]Type = Drive
Objectives[39]mission_Actors[0]Task_List[9]PositionX = -2089,004
Objectives[39]mission_Actors[0]Task_List[9]PositionY = 3181,365
Objectives[39]mission_Actors[0]Task_List[9]PositionZ = 32,31032
Objectives[39]mission_Actors[0]Task_List[9]Speed = 5
Objectives[39]mission_Actors[0]Task_List[9]StopBeforeVehicles = True
Objectives[39]mission_Actors[0]Task_List[9]StopBeforeActors = True
Objectives[39]mission_Actors[0]Task_List[9]AvoidVehicles = True
Objectives[39]mission_Actors[0]Task_List[9]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[0]Task_List[9]AvoidActors = False
Objectives[39]mission_Actors[0]Task_List[9]AvoidObjects = True
Objectives[39]mission_Actors[0]Task_List[9]StopAtLights = False
Objectives[39]mission_Actors[0]Task_List[9]UseBlinkers = True
Objectives[39]mission_Actors[0]Task_List[9]AllowGoingWrongWay = False
Objectives[39]mission_Actors[0]Task_List[9]Reverse = False
Objectives[39]mission_Actors[0]Task_List[9]TakeShortestPath = False
Objectives[39]mission_Actors[0]Task_List[9]IgnoreRoads = False
Objectives[39]mission_Actors[0]Task_List[9]IgnoreAllPathing = False
Objectives[39]mission_Actors[0]Task_List[9]AvoidHighWays = False
Objectives[39]mission_Actors[1]SpawnInVehicle = True
Objectives[39]mission_Actors[1]SeatIndex = -1
Objectives[39]mission_Actors[1]Survive_Number = 0
Objectives[39]mission_Actors[1]Failed_Text = 
Objectives[39]mission_Actors[1]Remove_After = 0
Objectives[39]mission_Actors[1]positionX = -927,1902
Objectives[39]mission_Actors[1]positionY = 4754,53
Objectives[39]mission_Actors[1]positionZ = 286,5113
Objectives[39]mission_Actors[1]Heading = 136,5404
Objectives[39]mission_Actors[1]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[1]Relationship_Group = Enemy1
Objectives[39]mission_Actors[1]AddBlip = True
Objectives[39]mission_Actors[1]ShowCone = False
Objectives[39]mission_Actors[1]Invincible = False
Objectives[39]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[1]AlwaysFight = True
Objectives[39]mission_Actors[1]Seeing_Range = 30
Objectives[39]mission_Actors[1]Hearing_Range = 30
Objectives[39]mission_Actors[1]CombatMovement = Offensive
Objectives[39]mission_Actors[1]weapon = Unarmed
Objectives[39]mission_Actors[1]Variation = Random
Objectives[39]mission_Actors[1]Task = 99
Objectives[39]mission_Actors[1]Task_Guard_Range = 5
Objectives[39]mission_Actors[1]Task_Stay_In_Range = True
Objectives[39]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[1]Task_Scenario = NONE
Objectives[39]mission_Actors[1]Task_List_Count = 10
Objectives[39]mission_Actors[1]Task_Repeat = False
Objectives[39]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[39]mission_Actors[1]Task_List[0]PositionX = -930,5804
Objectives[39]mission_Actors[1]Task_List[0]PositionY = 4753,721
Objectives[39]mission_Actors[1]Task_List[0]PositionZ = 285,5215
Objectives[39]mission_Actors[1]Task_List[0]Block = True
Objectives[39]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[39]mission_Actors[1]Task_List[1]PositionX = -927,5809
Objectives[39]mission_Actors[1]Task_List[1]PositionY = 4753,664
Objectives[39]mission_Actors[1]Task_List[1]PositionZ = 285,973
Objectives[39]mission_Actors[1]Task_List[1]Speed = 1
Objectives[39]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[39]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[39]mission_Actors[1]Task_List[2]Type = Drive
Objectives[39]mission_Actors[1]Task_List[2]PositionX = -1018,459
Objectives[39]mission_Actors[1]Task_List[2]PositionY = 4712,96
Objectives[39]mission_Actors[1]Task_List[2]PositionZ = 242,2213
Objectives[39]mission_Actors[1]Task_List[2]Speed = 5
Objectives[39]mission_Actors[1]Task_List[2]StopBeforeVehicles = True
Objectives[39]mission_Actors[1]Task_List[2]StopBeforeActors = True
Objectives[39]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[39]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[1]Task_List[2]AvoidActors = False
Objectives[39]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[39]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[39]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[39]mission_Actors[1]Task_List[2]AllowGoingWrongWay = False
Objectives[39]mission_Actors[1]Task_List[2]Reverse = False
Objectives[39]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[39]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[39]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[39]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[39]mission_Actors[1]Task_List[3]Type = Drive
Objectives[39]mission_Actors[1]Task_List[3]PositionX = -1064,459
Objectives[39]mission_Actors[1]Task_List[3]PositionY = 4786,541
Objectives[39]mission_Actors[1]Task_List[3]PositionZ = 233,6185
Objectives[39]mission_Actors[1]Task_List[3]Speed = 5
Objectives[39]mission_Actors[1]Task_List[3]StopBeforeVehicles = True
Objectives[39]mission_Actors[1]Task_List[3]StopBeforeActors = True
Objectives[39]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[39]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[1]Task_List[3]AvoidActors = False
Objectives[39]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[39]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[39]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[39]mission_Actors[1]Task_List[3]AllowGoingWrongWay = False
Objectives[39]mission_Actors[1]Task_List[3]Reverse = False
Objectives[39]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[39]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[39]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[39]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[39]mission_Actors[1]Task_List[4]Type = BlockNonTemporaryEvents
Objectives[39]mission_Actors[1]Task_List[4]PositionX = -927,1012
Objectives[39]mission_Actors[1]Task_List[4]PositionY = 4749,903
Objectives[39]mission_Actors[1]Task_List[4]PositionZ = 285,0374
Objectives[39]mission_Actors[1]Task_List[4]Block = False
Objectives[39]mission_Actors[1]Task_List[5]Type = Drive
Objectives[39]mission_Actors[1]Task_List[5]PositionX = -1373,088
Objectives[39]mission_Actors[1]Task_List[5]PositionY = 4797,181
Objectives[39]mission_Actors[1]Task_List[5]PositionZ = 128,0784
Objectives[39]mission_Actors[1]Task_List[5]Speed = 5
Objectives[39]mission_Actors[1]Task_List[5]StopBeforeVehicles = True
Objectives[39]mission_Actors[1]Task_List[5]StopBeforeActors = True
Objectives[39]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[39]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[1]Task_List[5]AvoidActors = False
Objectives[39]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[39]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[39]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[39]mission_Actors[1]Task_List[5]AllowGoingWrongWay = False
Objectives[39]mission_Actors[1]Task_List[5]Reverse = False
Objectives[39]mission_Actors[1]Task_List[5]TakeShortestPath = False
Objectives[39]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[39]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[39]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[39]mission_Actors[1]Task_List[6]Type = Drive
Objectives[39]mission_Actors[1]Task_List[6]PositionX = -1522,724
Objectives[39]mission_Actors[1]Task_List[6]PositionY = 4912,276
Objectives[39]mission_Actors[1]Task_List[6]PositionZ = 66,03271
Objectives[39]mission_Actors[1]Task_List[6]Speed = 5
Objectives[39]mission_Actors[1]Task_List[6]StopBeforeVehicles = True
Objectives[39]mission_Actors[1]Task_List[6]StopBeforeActors = True
Objectives[39]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[39]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[1]Task_List[6]AvoidActors = False
Objectives[39]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[39]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[39]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[39]mission_Actors[1]Task_List[6]AllowGoingWrongWay = False
Objectives[39]mission_Actors[1]Task_List[6]Reverse = False
Objectives[39]mission_Actors[1]Task_List[6]TakeShortestPath = False
Objectives[39]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[39]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[39]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[39]mission_Actors[1]Task_List[7]Type = Drive
Objectives[39]mission_Actors[1]Task_List[7]PositionX = -2275,054
Objectives[39]mission_Actors[1]Task_List[7]PositionY = 4233,964
Objectives[39]mission_Actors[1]Task_List[7]PositionZ = 42,58966
Objectives[39]mission_Actors[1]Task_List[7]Speed = 5
Objectives[39]mission_Actors[1]Task_List[7]StopBeforeVehicles = True
Objectives[39]mission_Actors[1]Task_List[7]StopBeforeActors = True
Objectives[39]mission_Actors[1]Task_List[7]AvoidVehicles = True
Objectives[39]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[1]Task_List[7]AvoidActors = False
Objectives[39]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[39]mission_Actors[1]Task_List[7]StopAtLights = False
Objectives[39]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[39]mission_Actors[1]Task_List[7]AllowGoingWrongWay = False
Objectives[39]mission_Actors[1]Task_List[7]Reverse = False
Objectives[39]mission_Actors[1]Task_List[7]TakeShortestPath = False
Objectives[39]mission_Actors[1]Task_List[7]IgnoreRoads = False
Objectives[39]mission_Actors[1]Task_List[7]IgnoreAllPathing = False
Objectives[39]mission_Actors[1]Task_List[7]AvoidHighWays = False
Objectives[39]mission_Actors[1]Task_List[8]Type = Drive
Objectives[39]mission_Actors[1]Task_List[8]PositionX = -2332,144
Objectives[39]mission_Actors[1]Task_List[8]PositionY = 3406,233
Objectives[39]mission_Actors[1]Task_List[8]PositionZ = 29,76057
Objectives[39]mission_Actors[1]Task_List[8]Speed = 5
Objectives[39]mission_Actors[1]Task_List[8]StopBeforeVehicles = True
Objectives[39]mission_Actors[1]Task_List[8]StopBeforeActors = True
Objectives[39]mission_Actors[1]Task_List[8]AvoidVehicles = True
Objectives[39]mission_Actors[1]Task_List[8]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[1]Task_List[8]AvoidActors = False
Objectives[39]mission_Actors[1]Task_List[8]AvoidObjects = True
Objectives[39]mission_Actors[1]Task_List[8]StopAtLights = False
Objectives[39]mission_Actors[1]Task_List[8]UseBlinkers = True
Objectives[39]mission_Actors[1]Task_List[8]AllowGoingWrongWay = False
Objectives[39]mission_Actors[1]Task_List[8]Reverse = False
Objectives[39]mission_Actors[1]Task_List[8]TakeShortestPath = False
Objectives[39]mission_Actors[1]Task_List[8]IgnoreRoads = False
Objectives[39]mission_Actors[1]Task_List[8]IgnoreAllPathing = False
Objectives[39]mission_Actors[1]Task_List[8]AvoidHighWays = False
Objectives[39]mission_Actors[1]Task_List[9]Type = Drive
Objectives[39]mission_Actors[1]Task_List[9]PositionX = -2086,54
Objectives[39]mission_Actors[1]Task_List[9]PositionY = 3187,298
Objectives[39]mission_Actors[1]Task_List[9]PositionZ = 32,31032
Objectives[39]mission_Actors[1]Task_List[9]Speed = 5
Objectives[39]mission_Actors[1]Task_List[9]StopBeforeVehicles = True
Objectives[39]mission_Actors[1]Task_List[9]StopBeforeActors = True
Objectives[39]mission_Actors[1]Task_List[9]AvoidVehicles = True
Objectives[39]mission_Actors[1]Task_List[9]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[1]Task_List[9]AvoidActors = False
Objectives[39]mission_Actors[1]Task_List[9]AvoidObjects = True
Objectives[39]mission_Actors[1]Task_List[9]StopAtLights = False
Objectives[39]mission_Actors[1]Task_List[9]UseBlinkers = True
Objectives[39]mission_Actors[1]Task_List[9]AllowGoingWrongWay = False
Objectives[39]mission_Actors[1]Task_List[9]Reverse = False
Objectives[39]mission_Actors[1]Task_List[9]TakeShortestPath = False
Objectives[39]mission_Actors[1]Task_List[9]IgnoreRoads = False
Objectives[39]mission_Actors[1]Task_List[9]IgnoreAllPathing = False
Objectives[39]mission_Actors[1]Task_List[9]AvoidHighWays = False
Objectives[39]mission_Actors[2]SpawnInVehicle = True
Objectives[39]mission_Actors[2]SeatIndex = -1
Objectives[39]mission_Actors[2]Survive_Number = 0
Objectives[39]mission_Actors[2]Failed_Text = 
Objectives[39]mission_Actors[2]Remove_After = 0
Objectives[39]mission_Actors[2]positionX = -914,8585
Objectives[39]mission_Actors[2]positionY = 4763,949
Objectives[39]mission_Actors[2]positionZ = 291,2716
Objectives[39]mission_Actors[2]Heading = 110,8153
Objectives[39]mission_Actors[2]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[2]Relationship_Group = Enemy1
Objectives[39]mission_Actors[2]AddBlip = True
Objectives[39]mission_Actors[2]ShowCone = False
Objectives[39]mission_Actors[2]Invincible = False
Objectives[39]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[2]AlwaysFight = True
Objectives[39]mission_Actors[2]Seeing_Range = 30
Objectives[39]mission_Actors[2]Hearing_Range = 30
Objectives[39]mission_Actors[2]CombatMovement = Offensive
Objectives[39]mission_Actors[2]weapon = Unarmed
Objectives[39]mission_Actors[2]Variation = Random
Objectives[39]mission_Actors[2]Task = 99
Objectives[39]mission_Actors[2]Task_Guard_Range = 5
Objectives[39]mission_Actors[2]Task_Stay_In_Range = True
Objectives[39]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[2]Task_Scenario = NONE
Objectives[39]mission_Actors[2]Task_List_Count = 10
Objectives[39]mission_Actors[2]Task_Repeat = False
Objectives[39]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[39]mission_Actors[2]Task_List[0]PositionX = -917,1181
Objectives[39]mission_Actors[2]Task_List[0]PositionY = 4763,625
Objectives[39]mission_Actors[2]Task_List[0]PositionZ = 290,5315
Objectives[39]mission_Actors[2]Task_List[0]Block = True
Objectives[39]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[39]mission_Actors[2]Task_List[1]PositionX = -917,1181
Objectives[39]mission_Actors[2]Task_List[1]PositionY = 4763,625
Objectives[39]mission_Actors[2]Task_List[1]PositionZ = 290,5315
Objectives[39]mission_Actors[2]Task_List[1]Speed = 1
Objectives[39]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[39]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[39]mission_Actors[2]Task_List[2]Type = Drive
Objectives[39]mission_Actors[2]Task_List[2]PositionX = -1022,015
Objectives[39]mission_Actors[2]Task_List[2]PositionY = 4712,677
Objectives[39]mission_Actors[2]Task_List[2]PositionZ = 240,1262
Objectives[39]mission_Actors[2]Task_List[2]Speed = 5
Objectives[39]mission_Actors[2]Task_List[2]StopBeforeVehicles = True
Objectives[39]mission_Actors[2]Task_List[2]StopBeforeActors = True
Objectives[39]mission_Actors[2]Task_List[2]AvoidVehicles = True
Objectives[39]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[2]Task_List[2]AvoidActors = False
Objectives[39]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[39]mission_Actors[2]Task_List[2]StopAtLights = False
Objectives[39]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[39]mission_Actors[2]Task_List[2]AllowGoingWrongWay = False
Objectives[39]mission_Actors[2]Task_List[2]Reverse = False
Objectives[39]mission_Actors[2]Task_List[2]TakeShortestPath = False
Objectives[39]mission_Actors[2]Task_List[2]IgnoreRoads = False
Objectives[39]mission_Actors[2]Task_List[2]IgnoreAllPathing = False
Objectives[39]mission_Actors[2]Task_List[2]AvoidHighWays = False
Objectives[39]mission_Actors[2]Task_List[3]Type = Drive
Objectives[39]mission_Actors[2]Task_List[3]PositionX = -1060,332
Objectives[39]mission_Actors[2]Task_List[3]PositionY = 4782,99
Objectives[39]mission_Actors[2]Task_List[3]PositionZ = 234,4975
Objectives[39]mission_Actors[2]Task_List[3]Speed = 5
Objectives[39]mission_Actors[2]Task_List[3]StopBeforeVehicles = True
Objectives[39]mission_Actors[2]Task_List[3]StopBeforeActors = True
Objectives[39]mission_Actors[2]Task_List[3]AvoidVehicles = True
Objectives[39]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[2]Task_List[3]AvoidActors = False
Objectives[39]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[39]mission_Actors[2]Task_List[3]StopAtLights = False
Objectives[39]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[39]mission_Actors[2]Task_List[3]AllowGoingWrongWay = False
Objectives[39]mission_Actors[2]Task_List[3]Reverse = False
Objectives[39]mission_Actors[2]Task_List[3]TakeShortestPath = False
Objectives[39]mission_Actors[2]Task_List[3]IgnoreRoads = False
Objectives[39]mission_Actors[2]Task_List[3]IgnoreAllPathing = False
Objectives[39]mission_Actors[2]Task_List[3]AvoidHighWays = False
Objectives[39]mission_Actors[2]Task_List[4]Type = BlockNonTemporaryEvents
Objectives[39]mission_Actors[2]Task_List[4]PositionX = -917,1677
Objectives[39]mission_Actors[2]Task_List[4]PositionY = 4761,146
Objectives[39]mission_Actors[2]Task_List[4]PositionZ = 289,9985
Objectives[39]mission_Actors[2]Task_List[4]Block = False
Objectives[39]mission_Actors[2]Task_List[5]Type = Drive
Objectives[39]mission_Actors[2]Task_List[5]PositionX = -1370,664
Objectives[39]mission_Actors[2]Task_List[5]PositionY = 4799,225
Objectives[39]mission_Actors[2]Task_List[5]PositionZ = 128,5782
Objectives[39]mission_Actors[2]Task_List[5]Speed = 5
Objectives[39]mission_Actors[2]Task_List[5]StopBeforeVehicles = True
Objectives[39]mission_Actors[2]Task_List[5]StopBeforeActors = True
Objectives[39]mission_Actors[2]Task_List[5]AvoidVehicles = True
Objectives[39]mission_Actors[2]Task_List[5]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[2]Task_List[5]AvoidActors = False
Objectives[39]mission_Actors[2]Task_List[5]AvoidObjects = True
Objectives[39]mission_Actors[2]Task_List[5]StopAtLights = False
Objectives[39]mission_Actors[2]Task_List[5]UseBlinkers = True
Objectives[39]mission_Actors[2]Task_List[5]AllowGoingWrongWay = False
Objectives[39]mission_Actors[2]Task_List[5]Reverse = False
Objectives[39]mission_Actors[2]Task_List[5]TakeShortestPath = False
Objectives[39]mission_Actors[2]Task_List[5]IgnoreRoads = False
Objectives[39]mission_Actors[2]Task_List[5]IgnoreAllPathing = False
Objectives[39]mission_Actors[2]Task_List[5]AvoidHighWays = False
Objectives[39]mission_Actors[2]Task_List[6]Type = Drive
Objectives[39]mission_Actors[2]Task_List[6]PositionX = -1518,785
Objectives[39]mission_Actors[2]Task_List[6]PositionY = 4919,356
Objectives[39]mission_Actors[2]Task_List[6]PositionZ = 66,14821
Objectives[39]mission_Actors[2]Task_List[6]Speed = 5
Objectives[39]mission_Actors[2]Task_List[6]StopBeforeVehicles = True
Objectives[39]mission_Actors[2]Task_List[6]StopBeforeActors = True
Objectives[39]mission_Actors[2]Task_List[6]AvoidVehicles = True
Objectives[39]mission_Actors[2]Task_List[6]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[2]Task_List[6]AvoidActors = False
Objectives[39]mission_Actors[2]Task_List[6]AvoidObjects = True
Objectives[39]mission_Actors[2]Task_List[6]StopAtLights = False
Objectives[39]mission_Actors[2]Task_List[6]UseBlinkers = True
Objectives[39]mission_Actors[2]Task_List[6]AllowGoingWrongWay = False
Objectives[39]mission_Actors[2]Task_List[6]Reverse = False
Objectives[39]mission_Actors[2]Task_List[6]TakeShortestPath = False
Objectives[39]mission_Actors[2]Task_List[6]IgnoreRoads = False
Objectives[39]mission_Actors[2]Task_List[6]IgnoreAllPathing = False
Objectives[39]mission_Actors[2]Task_List[6]AvoidHighWays = False
Objectives[39]mission_Actors[2]Task_List[7]Type = Drive
Objectives[39]mission_Actors[2]Task_List[7]PositionX = -2280,633
Objectives[39]mission_Actors[2]Task_List[7]PositionY = 4226,958
Objectives[39]mission_Actors[2]Task_List[7]PositionZ = 41,99659
Objectives[39]mission_Actors[2]Task_List[7]Speed = 5
Objectives[39]mission_Actors[2]Task_List[7]StopBeforeVehicles = True
Objectives[39]mission_Actors[2]Task_List[7]StopBeforeActors = True
Objectives[39]mission_Actors[2]Task_List[7]AvoidVehicles = True
Objectives[39]mission_Actors[2]Task_List[7]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[2]Task_List[7]AvoidActors = False
Objectives[39]mission_Actors[2]Task_List[7]AvoidObjects = True
Objectives[39]mission_Actors[2]Task_List[7]StopAtLights = False
Objectives[39]mission_Actors[2]Task_List[7]UseBlinkers = True
Objectives[39]mission_Actors[2]Task_List[7]AllowGoingWrongWay = False
Objectives[39]mission_Actors[2]Task_List[7]Reverse = False
Objectives[39]mission_Actors[2]Task_List[7]TakeShortestPath = False
Objectives[39]mission_Actors[2]Task_List[7]IgnoreRoads = False
Objectives[39]mission_Actors[2]Task_List[7]IgnoreAllPathing = False
Objectives[39]mission_Actors[2]Task_List[7]AvoidHighWays = False
Objectives[39]mission_Actors[2]Task_List[8]Type = Drive
Objectives[39]mission_Actors[2]Task_List[8]PositionX = -2322,823
Objectives[39]mission_Actors[2]Task_List[8]PositionY = 3396,305
Objectives[39]mission_Actors[2]Task_List[8]PositionZ = 30,17972
Objectives[39]mission_Actors[2]Task_List[8]Speed = 5
Objectives[39]mission_Actors[2]Task_List[8]StopBeforeVehicles = True
Objectives[39]mission_Actors[2]Task_List[8]StopBeforeActors = True
Objectives[39]mission_Actors[2]Task_List[8]AvoidVehicles = True
Objectives[39]mission_Actors[2]Task_List[8]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[2]Task_List[8]AvoidActors = False
Objectives[39]mission_Actors[2]Task_List[8]AvoidObjects = True
Objectives[39]mission_Actors[2]Task_List[8]StopAtLights = False
Objectives[39]mission_Actors[2]Task_List[8]UseBlinkers = True
Objectives[39]mission_Actors[2]Task_List[8]AllowGoingWrongWay = False
Objectives[39]mission_Actors[2]Task_List[8]Reverse = False
Objectives[39]mission_Actors[2]Task_List[8]TakeShortestPath = False
Objectives[39]mission_Actors[2]Task_List[8]IgnoreRoads = False
Objectives[39]mission_Actors[2]Task_List[8]IgnoreAllPathing = False
Objectives[39]mission_Actors[2]Task_List[8]AvoidHighWays = False
Objectives[39]mission_Actors[2]Task_List[9]Type = Drive
Objectives[39]mission_Actors[2]Task_List[9]PositionX = -2097,938
Objectives[39]mission_Actors[2]Task_List[9]PositionY = 3193,353
Objectives[39]mission_Actors[2]Task_List[9]PositionZ = 32,31032
Objectives[39]mission_Actors[2]Task_List[9]Speed = 5
Objectives[39]mission_Actors[2]Task_List[9]StopBeforeVehicles = True
Objectives[39]mission_Actors[2]Task_List[9]StopBeforeActors = True
Objectives[39]mission_Actors[2]Task_List[9]AvoidVehicles = True
Objectives[39]mission_Actors[2]Task_List[9]AvoidEmptyVehicles = False
Objectives[39]mission_Actors[2]Task_List[9]AvoidActors = False
Objectives[39]mission_Actors[2]Task_List[9]AvoidObjects = True
Objectives[39]mission_Actors[2]Task_List[9]StopAtLights = False
Objectives[39]mission_Actors[2]Task_List[9]UseBlinkers = True
Objectives[39]mission_Actors[2]Task_List[9]AllowGoingWrongWay = False
Objectives[39]mission_Actors[2]Task_List[9]Reverse = False
Objectives[39]mission_Actors[2]Task_List[9]TakeShortestPath = False
Objectives[39]mission_Actors[2]Task_List[9]IgnoreRoads = False
Objectives[39]mission_Actors[2]Task_List[9]IgnoreAllPathing = False
Objectives[39]mission_Actors[2]Task_List[9]AvoidHighWays = False
Objectives[39]mission_Actors[3]SpawnInVehicle = True
Objectives[39]mission_Actors[3]SeatIndex = -1
Objectives[39]mission_Actors[3]Survive_Number = 0
Objectives[39]mission_Actors[3]Failed_Text = 
Objectives[39]mission_Actors[3]Remove_After = 0
Objectives[39]mission_Actors[3]positionX = -938,4445
Objectives[39]mission_Actors[3]positionY = 4743,243
Objectives[39]mission_Actors[3]positionZ = 282,691
Objectives[39]mission_Actors[3]Heading = 155,4356
Objectives[39]mission_Actors[3]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[3]Relationship_Group = Enemy1
Objectives[39]mission_Actors[3]AddBlip = True
Objectives[39]mission_Actors[3]ShowCone = False
Objectives[39]mission_Actors[3]Invincible = False
Objectives[39]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[3]AlwaysFight = True
Objectives[39]mission_Actors[3]Seeing_Range = 30
Objectives[39]mission_Actors[3]Hearing_Range = 30
Objectives[39]mission_Actors[3]CombatMovement = Offensive
Objectives[39]mission_Actors[3]weapon = 0
Objectives[39]mission_Actors[3]Variation = Random
Objectives[39]mission_Actors[3]Task = 0
Objectives[39]mission_Actors[3]Task_Guard_Range = 5
Objectives[39]mission_Actors[3]Task_Stay_In_Range = True
Objectives[39]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[3]Task_Scenario = NONE
Objectives[39]mission_Actors[4]SpawnInVehicle = True
Objectives[39]mission_Actors[4]SeatIndex = -1
Objectives[39]mission_Actors[4]Survive_Number = 0
Objectives[39]mission_Actors[4]Failed_Text = 
Objectives[39]mission_Actors[4]Remove_After = 0
Objectives[39]mission_Actors[4]positionX = -924,3729
Objectives[39]mission_Actors[4]positionY = 4757,448
Objectives[39]mission_Actors[4]positionZ = 288,4615
Objectives[39]mission_Actors[4]Heading = 139,7214
Objectives[39]mission_Actors[4]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[4]Relationship_Group = Enemy1
Objectives[39]mission_Actors[4]AddBlip = True
Objectives[39]mission_Actors[4]ShowCone = False
Objectives[39]mission_Actors[4]Invincible = False
Objectives[39]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[4]AlwaysFight = True
Objectives[39]mission_Actors[4]Seeing_Range = 30
Objectives[39]mission_Actors[4]Hearing_Range = 30
Objectives[39]mission_Actors[4]CombatMovement = Offensive
Objectives[39]mission_Actors[4]weapon = 0
Objectives[39]mission_Actors[4]Variation = Random
Objectives[39]mission_Actors[4]Task = 0
Objectives[39]mission_Actors[4]Task_Guard_Range = 5
Objectives[39]mission_Actors[4]Task_Stay_In_Range = True
Objectives[39]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[4]Task_Scenario = NONE
Objectives[39]mission_Actors[5]SpawnInVehicle = True
Objectives[39]mission_Actors[5]SeatIndex = -1
Objectives[39]mission_Actors[5]Survive_Number = 0
Objectives[39]mission_Actors[5]Failed_Text = 
Objectives[39]mission_Actors[5]Remove_After = 0
Objectives[39]mission_Actors[5]positionX = -910,8661
Objectives[39]mission_Actors[5]positionY = 4765,741
Objectives[39]mission_Actors[5]positionZ = 292,9512
Objectives[39]mission_Actors[5]Heading = 115,3845
Objectives[39]mission_Actors[5]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[5]Relationship_Group = Enemy1
Objectives[39]mission_Actors[5]AddBlip = True
Objectives[39]mission_Actors[5]ShowCone = False
Objectives[39]mission_Actors[5]Invincible = False
Objectives[39]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[5]AlwaysFight = True
Objectives[39]mission_Actors[5]Seeing_Range = 30
Objectives[39]mission_Actors[5]Hearing_Range = 30
Objectives[39]mission_Actors[5]CombatMovement = Offensive
Objectives[39]mission_Actors[5]weapon = 0
Objectives[39]mission_Actors[5]Variation = Random
Objectives[39]mission_Actors[5]Task = 0
Objectives[39]mission_Actors[5]Task_Guard_Range = 5
Objectives[39]mission_Actors[5]Task_Stay_In_Range = True
Objectives[39]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[5]Task_Scenario = NONE
Objectives[39]mission_Actors[6]SpawnInVehicle = True
Objectives[39]mission_Actors[6]SeatIndex = 0
Objectives[39]mission_Actors[6]Survive_Number = 0
Objectives[39]mission_Actors[6]Failed_Text = 
Objectives[39]mission_Actors[6]Remove_After = 0
Objectives[39]mission_Actors[6]positionX = -940,2856
Objectives[39]mission_Actors[6]positionY = 4738,842
Objectives[39]mission_Actors[6]positionZ = 281,391
Objectives[39]mission_Actors[6]Heading = 156,9279
Objectives[39]mission_Actors[6]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[6]Relationship_Group = Enemy1
Objectives[39]mission_Actors[6]AddBlip = True
Objectives[39]mission_Actors[6]ShowCone = False
Objectives[39]mission_Actors[6]Invincible = False
Objectives[39]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[6]AlwaysFight = True
Objectives[39]mission_Actors[6]Seeing_Range = 30
Objectives[39]mission_Actors[6]Hearing_Range = 30
Objectives[39]mission_Actors[6]CombatMovement = Offensive
Objectives[39]mission_Actors[6]weapon = 0
Objectives[39]mission_Actors[6]Variation = Random
Objectives[39]mission_Actors[6]Task = 0
Objectives[39]mission_Actors[6]Task_Guard_Range = 5
Objectives[39]mission_Actors[6]Task_Stay_In_Range = True
Objectives[39]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[6]Task_Scenario = NONE
Objectives[39]mission_Actors[7]SpawnInVehicle = True
Objectives[39]mission_Actors[7]SeatIndex = 1
Objectives[39]mission_Actors[7]Survive_Number = 0
Objectives[39]mission_Actors[7]Failed_Text = 
Objectives[39]mission_Actors[7]Remove_After = 0
Objectives[39]mission_Actors[7]positionX = -940,2856
Objectives[39]mission_Actors[7]positionY = 4738,842
Objectives[39]mission_Actors[7]positionZ = 281,391
Objectives[39]mission_Actors[7]Heading = 156,9279
Objectives[39]mission_Actors[7]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[7]Relationship_Group = Enemy1
Objectives[39]mission_Actors[7]AddBlip = True
Objectives[39]mission_Actors[7]ShowCone = False
Objectives[39]mission_Actors[7]Invincible = False
Objectives[39]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[7]AlwaysFight = True
Objectives[39]mission_Actors[7]Seeing_Range = 30
Objectives[39]mission_Actors[7]Hearing_Range = 30
Objectives[39]mission_Actors[7]CombatMovement = Offensive
Objectives[39]mission_Actors[7]weapon = 0
Objectives[39]mission_Actors[7]Variation = Random
Objectives[39]mission_Actors[7]Task = 0
Objectives[39]mission_Actors[7]Task_Guard_Range = 5
Objectives[39]mission_Actors[7]Task_Stay_In_Range = True
Objectives[39]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[7]Task_Scenario = NONE
Objectives[39]mission_Actors[8]SpawnInVehicle = True
Objectives[39]mission_Actors[8]SeatIndex = 2
Objectives[39]mission_Actors[8]Survive_Number = 0
Objectives[39]mission_Actors[8]Failed_Text = 
Objectives[39]mission_Actors[8]Remove_After = 0
Objectives[39]mission_Actors[8]positionX = -940,2856
Objectives[39]mission_Actors[8]positionY = 4738,842
Objectives[39]mission_Actors[8]positionZ = 281,391
Objectives[39]mission_Actors[8]Heading = 156,9279
Objectives[39]mission_Actors[8]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[8]Relationship_Group = Enemy1
Objectives[39]mission_Actors[8]AddBlip = True
Objectives[39]mission_Actors[8]ShowCone = False
Objectives[39]mission_Actors[8]Invincible = False
Objectives[39]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[8]AlwaysFight = True
Objectives[39]mission_Actors[8]Seeing_Range = 30
Objectives[39]mission_Actors[8]Hearing_Range = 30
Objectives[39]mission_Actors[8]CombatMovement = Offensive
Objectives[39]mission_Actors[8]weapon = 0
Objectives[39]mission_Actors[8]Variation = Random
Objectives[39]mission_Actors[8]Task = 0
Objectives[39]mission_Actors[8]Task_Guard_Range = 5
Objectives[39]mission_Actors[8]Task_Stay_In_Range = True
Objectives[39]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[8]Task_Scenario = NONE
Objectives[39]mission_Actors[9]SpawnInVehicle = True
Objectives[39]mission_Actors[9]SeatIndex = 2
Objectives[39]mission_Actors[9]Survive_Number = 0
Objectives[39]mission_Actors[9]Failed_Text = 
Objectives[39]mission_Actors[9]Remove_After = 0
Objectives[39]mission_Actors[9]positionX = -927,1902
Objectives[39]mission_Actors[9]positionY = 4754,53
Objectives[39]mission_Actors[9]positionZ = 286,5113
Objectives[39]mission_Actors[9]Heading = 136,5404
Objectives[39]mission_Actors[9]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[9]Relationship_Group = Enemy1
Objectives[39]mission_Actors[9]AddBlip = True
Objectives[39]mission_Actors[9]ShowCone = False
Objectives[39]mission_Actors[9]Invincible = False
Objectives[39]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[9]AlwaysFight = True
Objectives[39]mission_Actors[9]Seeing_Range = 30
Objectives[39]mission_Actors[9]Hearing_Range = 30
Objectives[39]mission_Actors[9]CombatMovement = Offensive
Objectives[39]mission_Actors[9]weapon = 0
Objectives[39]mission_Actors[9]Variation = Random
Objectives[39]mission_Actors[9]Task = 0
Objectives[39]mission_Actors[9]Task_Guard_Range = 5
Objectives[39]mission_Actors[9]Task_Stay_In_Range = True
Objectives[39]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[9]Task_Scenario = NONE
Objectives[39]mission_Actors[10]SpawnInVehicle = True
Objectives[39]mission_Actors[10]SeatIndex = 1
Objectives[39]mission_Actors[10]Survive_Number = 0
Objectives[39]mission_Actors[10]Failed_Text = 
Objectives[39]mission_Actors[10]Remove_After = 0
Objectives[39]mission_Actors[10]positionX = -927,1902
Objectives[39]mission_Actors[10]positionY = 4754,53
Objectives[39]mission_Actors[10]positionZ = 286,5113
Objectives[39]mission_Actors[10]Heading = 136,5404
Objectives[39]mission_Actors[10]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[10]Relationship_Group = Enemy1
Objectives[39]mission_Actors[10]AddBlip = True
Objectives[39]mission_Actors[10]ShowCone = False
Objectives[39]mission_Actors[10]Invincible = False
Objectives[39]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[10]AlwaysFight = True
Objectives[39]mission_Actors[10]Seeing_Range = 30
Objectives[39]mission_Actors[10]Hearing_Range = 30
Objectives[39]mission_Actors[10]CombatMovement = Offensive
Objectives[39]mission_Actors[10]weapon = 0
Objectives[39]mission_Actors[10]Variation = Random
Objectives[39]mission_Actors[10]Task = 0
Objectives[39]mission_Actors[10]Task_Guard_Range = 5
Objectives[39]mission_Actors[10]Task_Stay_In_Range = True
Objectives[39]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[10]Task_Scenario = NONE
Objectives[39]mission_Actors[11]SpawnInVehicle = True
Objectives[39]mission_Actors[11]SeatIndex = 0
Objectives[39]mission_Actors[11]Survive_Number = 0
Objectives[39]mission_Actors[11]Failed_Text = 
Objectives[39]mission_Actors[11]Remove_After = 0
Objectives[39]mission_Actors[11]positionX = -927,1902
Objectives[39]mission_Actors[11]positionY = 4754,53
Objectives[39]mission_Actors[11]positionZ = 286,5113
Objectives[39]mission_Actors[11]Heading = 136,5404
Objectives[39]mission_Actors[11]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[11]Relationship_Group = Enemy1
Objectives[39]mission_Actors[11]AddBlip = True
Objectives[39]mission_Actors[11]ShowCone = False
Objectives[39]mission_Actors[11]Invincible = False
Objectives[39]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[11]AlwaysFight = True
Objectives[39]mission_Actors[11]Seeing_Range = 30
Objectives[39]mission_Actors[11]Hearing_Range = 30
Objectives[39]mission_Actors[11]CombatMovement = Offensive
Objectives[39]mission_Actors[11]weapon = 0
Objectives[39]mission_Actors[11]Variation = Random
Objectives[39]mission_Actors[11]Task = 0
Objectives[39]mission_Actors[11]Task_Guard_Range = 5
Objectives[39]mission_Actors[11]Task_Stay_In_Range = True
Objectives[39]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[11]Task_Scenario = NONE
Objectives[39]mission_Actors[12]SpawnInVehicle = True
Objectives[39]mission_Actors[12]SeatIndex = 0
Objectives[39]mission_Actors[12]Survive_Number = 0
Objectives[39]mission_Actors[12]Failed_Text = 
Objectives[39]mission_Actors[12]Remove_After = 0
Objectives[39]mission_Actors[12]positionX = -914,8585
Objectives[39]mission_Actors[12]positionY = 4763,949
Objectives[39]mission_Actors[12]positionZ = 291,2716
Objectives[39]mission_Actors[12]Heading = 110,8153
Objectives[39]mission_Actors[12]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[12]Relationship_Group = Enemy1
Objectives[39]mission_Actors[12]AddBlip = True
Objectives[39]mission_Actors[12]ShowCone = False
Objectives[39]mission_Actors[12]Invincible = False
Objectives[39]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[12]AlwaysFight = True
Objectives[39]mission_Actors[12]Seeing_Range = 30
Objectives[39]mission_Actors[12]Hearing_Range = 30
Objectives[39]mission_Actors[12]CombatMovement = Offensive
Objectives[39]mission_Actors[12]weapon = 0
Objectives[39]mission_Actors[12]Variation = Random
Objectives[39]mission_Actors[12]Task = 0
Objectives[39]mission_Actors[12]Task_Guard_Range = 5
Objectives[39]mission_Actors[12]Task_Stay_In_Range = True
Objectives[39]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[12]Task_Scenario = NONE
Objectives[39]mission_Actors[13]SpawnInVehicle = True
Objectives[39]mission_Actors[13]SeatIndex = 1
Objectives[39]mission_Actors[13]Survive_Number = 0
Objectives[39]mission_Actors[13]Failed_Text = 
Objectives[39]mission_Actors[13]Remove_After = 0
Objectives[39]mission_Actors[13]positionX = -914,8585
Objectives[39]mission_Actors[13]positionY = 4763,949
Objectives[39]mission_Actors[13]positionZ = 291,2716
Objectives[39]mission_Actors[13]Heading = 110,8153
Objectives[39]mission_Actors[13]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[13]Relationship_Group = Enemy1
Objectives[39]mission_Actors[13]AddBlip = True
Objectives[39]mission_Actors[13]ShowCone = False
Objectives[39]mission_Actors[13]Invincible = False
Objectives[39]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[13]AlwaysFight = True
Objectives[39]mission_Actors[13]Seeing_Range = 30
Objectives[39]mission_Actors[13]Hearing_Range = 30
Objectives[39]mission_Actors[13]CombatMovement = Offensive
Objectives[39]mission_Actors[13]weapon = 0
Objectives[39]mission_Actors[13]Variation = Random
Objectives[39]mission_Actors[13]Task = 0
Objectives[39]mission_Actors[13]Task_Guard_Range = 5
Objectives[39]mission_Actors[13]Task_Stay_In_Range = True
Objectives[39]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[13]Task_Scenario = NONE
Objectives[39]mission_Actors[14]SpawnInVehicle = True
Objectives[39]mission_Actors[14]SeatIndex = 2
Objectives[39]mission_Actors[14]Survive_Number = 0
Objectives[39]mission_Actors[14]Failed_Text = 
Objectives[39]mission_Actors[14]Remove_After = 0
Objectives[39]mission_Actors[14]positionX = -914,8585
Objectives[39]mission_Actors[14]positionY = 4763,949
Objectives[39]mission_Actors[14]positionZ = 291,2716
Objectives[39]mission_Actors[14]Heading = 110,8153
Objectives[39]mission_Actors[14]String_Name = s_m_y_marine_01
Objectives[39]mission_Actors[14]Relationship_Group = Enemy1
Objectives[39]mission_Actors[14]AddBlip = True
Objectives[39]mission_Actors[14]ShowCone = False
Objectives[39]mission_Actors[14]Invincible = False
Objectives[39]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[39]mission_Actors[14]AlwaysFight = True
Objectives[39]mission_Actors[14]Seeing_Range = 30
Objectives[39]mission_Actors[14]Hearing_Range = 30
Objectives[39]mission_Actors[14]CombatMovement = Offensive
Objectives[39]mission_Actors[14]weapon = 0
Objectives[39]mission_Actors[14]Variation = Random
Objectives[39]mission_Actors[14]Task = 0
Objectives[39]mission_Actors[14]Task_Guard_Range = 5
Objectives[39]mission_Actors[14]Task_Stay_In_Range = True
Objectives[39]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[39]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[39]mission_Actors[14]Task_Scenario = NONE
Objectives[39]mission_Vehicles = 6
Objectives[39]mission_Vehicles[0]positionX = -940,2856
Objectives[39]mission_Vehicles[0]positionY = 4738,842
Objectives[39]mission_Vehicles[0]positionZ = 281,391
Objectives[39]mission_Vehicles[0]Heading = 156,9279
Objectives[39]mission_Vehicles[0]Name = APC
Objectives[39]mission_Vehicles[0]Model = apc
Objectives[39]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[39]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[0]HasPearlescent = False
Objectives[39]mission_Vehicles[0]Livery = -1
Objectives[39]mission_Vehicles[0]DirtLevel = 15
Objectives[39]mission_Vehicles[0]LockedForPlayer = False
Objectives[39]mission_Vehicles[0]Locked = False
Objectives[39]mission_Vehicles[0]Alarm = False
Objectives[39]mission_Vehicles[0]HotWired = False
Objectives[39]mission_Vehicles[0]Invincible = False
Objectives[39]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[0]Remove_After = 0
Objectives[39]mission_Vehicles[0]Survive_Number = 0
Objectives[39]mission_Vehicles[0]Failed_Text = 
Objectives[39]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[39]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 39
Objectives[39]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[39]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[39]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[39]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 42
Objectives[39]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[39]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[39]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 40
Objectives[39]mission_Vehicles[1]positionX = -927,1902
Objectives[39]mission_Vehicles[1]positionY = 4754,53
Objectives[39]mission_Vehicles[1]positionZ = 286,5113
Objectives[39]mission_Vehicles[1]Heading = 136,5404
Objectives[39]mission_Vehicles[1]Name = APC
Objectives[39]mission_Vehicles[1]Model = apc
Objectives[39]mission_Vehicles[1]PrimaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[39]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[1]HasPearlescent = False
Objectives[39]mission_Vehicles[1]Livery = -1
Objectives[39]mission_Vehicles[1]DirtLevel = 15
Objectives[39]mission_Vehicles[1]LockedForPlayer = False
Objectives[39]mission_Vehicles[1]Locked = False
Objectives[39]mission_Vehicles[1]Alarm = False
Objectives[39]mission_Vehicles[1]HotWired = False
Objectives[39]mission_Vehicles[1]Invincible = False
Objectives[39]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[1]Remove_After = 0
Objectives[39]mission_Vehicles[1]Survive_Number = 0
Objectives[39]mission_Vehicles[1]Failed_Text = 
Objectives[39]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[39]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 39
Objectives[39]mission_Vehicles[1]NeededForActorIndex[0] = 1
Objectives[39]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[39]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[39]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 42
Objectives[39]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[39]mission_Vehicles[2]positionX = -914,8585
Objectives[39]mission_Vehicles[2]positionY = 4763,949
Objectives[39]mission_Vehicles[2]positionZ = 291,2716
Objectives[39]mission_Vehicles[2]Heading = 110,8153
Objectives[39]mission_Vehicles[2]Name = APC
Objectives[39]mission_Vehicles[2]Model = apc
Objectives[39]mission_Vehicles[2]PrimaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[39]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[2]HasPearlescent = False
Objectives[39]mission_Vehicles[2]Livery = -1
Objectives[39]mission_Vehicles[2]DirtLevel = 15
Objectives[39]mission_Vehicles[2]LockedForPlayer = False
Objectives[39]mission_Vehicles[2]Locked = False
Objectives[39]mission_Vehicles[2]Alarm = False
Objectives[39]mission_Vehicles[2]HotWired = False
Objectives[39]mission_Vehicles[2]Invincible = False
Objectives[39]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[2]Remove_After = 0
Objectives[39]mission_Vehicles[2]Survive_Number = 0
Objectives[39]mission_Vehicles[2]Failed_Text = 
Objectives[39]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[39]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 39
Objectives[39]mission_Vehicles[2]NeededForActorIndex[0] = 2
Objectives[39]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[39]mission_Vehicles[2]NeededForObjectivesCount = 1
Objectives[39]mission_Vehicles[2]NeededForVehicleObjectiveNumber[0] = 42
Objectives[39]mission_Vehicles[2]NeededForVehicleIndex[0] = 2
Objectives[39]mission_Vehicles[3]positionX = -910,8661
Objectives[39]mission_Vehicles[3]positionY = 4765,741
Objectives[39]mission_Vehicles[3]positionZ = 292,9512
Objectives[39]mission_Vehicles[3]Heading = 115,3845
Objectives[39]mission_Vehicles[3]Name = Rimorchio antiaereo
Objectives[39]mission_Vehicles[3]Model = trailersmall2
Objectives[39]mission_Vehicles[3]PrimaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[3]SecondaryColor = UtilBlack
Objectives[39]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[3]HasPearlescent = False
Objectives[39]mission_Vehicles[3]Livery = -1
Objectives[39]mission_Vehicles[3]DirtLevel = 15
Objectives[39]mission_Vehicles[3]LockedForPlayer = False
Objectives[39]mission_Vehicles[3]Locked = False
Objectives[39]mission_Vehicles[3]Alarm = False
Objectives[39]mission_Vehicles[3]HotWired = False
Objectives[39]mission_Vehicles[3]Invincible = False
Objectives[39]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[3]Remove_After = 0
Objectives[39]mission_Vehicles[3]Survive_Number = 0
Objectives[39]mission_Vehicles[3]Failed_Text = 
Objectives[39]mission_Vehicles[4]positionX = -924,3729
Objectives[39]mission_Vehicles[4]positionY = 4757,448
Objectives[39]mission_Vehicles[4]positionZ = 288,4615
Objectives[39]mission_Vehicles[4]Heading = 139,7214
Objectives[39]mission_Vehicles[4]Name = Rimorchio antiaereo
Objectives[39]mission_Vehicles[4]Model = trailersmall2
Objectives[39]mission_Vehicles[4]PrimaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[4]SecondaryColor = UtilBlack
Objectives[39]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[4]HasPearlescent = False
Objectives[39]mission_Vehicles[4]Livery = -1
Objectives[39]mission_Vehicles[4]DirtLevel = 15
Objectives[39]mission_Vehicles[4]LockedForPlayer = False
Objectives[39]mission_Vehicles[4]Locked = False
Objectives[39]mission_Vehicles[4]Alarm = False
Objectives[39]mission_Vehicles[4]HotWired = False
Objectives[39]mission_Vehicles[4]Invincible = False
Objectives[39]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[4]Remove_After = 0
Objectives[39]mission_Vehicles[4]Survive_Number = 0
Objectives[39]mission_Vehicles[4]Failed_Text = 
Objectives[39]mission_Vehicles[5]positionX = -938,4445
Objectives[39]mission_Vehicles[5]positionY = 4743,243
Objectives[39]mission_Vehicles[5]positionZ = 282,691
Objectives[39]mission_Vehicles[5]Heading = 155,4356
Objectives[39]mission_Vehicles[5]Name = Rimorchio antiaereo
Objectives[39]mission_Vehicles[5]Model = trailersmall2
Objectives[39]mission_Vehicles[5]PrimaryColor = MetallicBeachSand
Objectives[39]mission_Vehicles[5]SecondaryColor = UtilBlack
Objectives[39]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[39]mission_Vehicles[5]HasPearlescent = False
Objectives[39]mission_Vehicles[5]Livery = -1
Objectives[39]mission_Vehicles[5]DirtLevel = 15
Objectives[39]mission_Vehicles[5]LockedForPlayer = False
Objectives[39]mission_Vehicles[5]Locked = False
Objectives[39]mission_Vehicles[5]Alarm = False
Objectives[39]mission_Vehicles[5]HotWired = False
Objectives[39]mission_Vehicles[5]Invincible = False
Objectives[39]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[39]mission_Vehicles[5]Remove_After = 0
Objectives[39]mission_Vehicles[5]Survive_Number = 0
Objectives[39]mission_Vehicles[5]Failed_Text = 
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 4
Objectives[39]ObjectiveMessages[0]positionX = 1809,108
Objectives[39]ObjectiveMessages[0]positionY = 3704,329
Objectives[39]ObjectiveMessages[0]positionZ = 33,05521
Objectives[39]ObjectiveMessages[0]Message = Have you done?
Objectives[39]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[39]ObjectiveMessages[0]Sender = 
Objectives[39]ObjectiveMessages[0]Subject = 
Objectives[39]ObjectiveMessages[0]MessageColor = Green
Objectives[39]ObjectiveMessages[0]PlayFromStart = True
Objectives[39]ObjectiveMessages[0]Delay = False
Objectives[39]ObjectiveMessages[0]DelayTime = 0
Objectives[39]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[0]TypeSubtitle = False
Objectives[39]ObjectiveMessages[0]TypeTextMesage = True
Objectives[39]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[1]positionX = 1797,306
Objectives[39]ObjectiveMessages[1]positionY = 3697,209
Objectives[39]ObjectiveMessages[1]positionZ = 33,22723
Objectives[39]ObjectiveMessages[1]Message = Yes My General.
Objectives[39]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[39]ObjectiveMessages[1]Sender = 
Objectives[39]ObjectiveMessages[1]Subject = 
Objectives[39]ObjectiveMessages[1]MessageColor = Orange
Objectives[39]ObjectiveMessages[1]PlayFromStart = True
Objectives[39]ObjectiveMessages[1]Delay = False
Objectives[39]ObjectiveMessages[1]DelayTime = 0
Objectives[39]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[1]TypeSubtitle = False
Objectives[39]ObjectiveMessages[1]TypeTextMesage = True
Objectives[39]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[2]positionX = 1794,469
Objectives[39]ObjectiveMessages[2]positionY = 3695,072
Objectives[39]ObjectiveMessages[2]positionZ = 33,23105
Objectives[39]ObjectiveMessages[2]Message = Well, get ready, they will be coming.
Objectives[39]ObjectiveMessages[2]Contact = CHAR_BLOCKED
Objectives[39]ObjectiveMessages[2]Sender = 
Objectives[39]ObjectiveMessages[2]Subject = 
Objectives[39]ObjectiveMessages[2]MessageColor = Green
Objectives[39]ObjectiveMessages[2]PlayFromStart = True
Objectives[39]ObjectiveMessages[2]Delay = False
Objectives[39]ObjectiveMessages[2]DelayTime = 0
Objectives[39]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[2]TypeSubtitle = False
Objectives[39]ObjectiveMessages[2]TypeTextMesage = True
Objectives[39]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[3]positionX = 1789,923
Objectives[39]ObjectiveMessages[3]positionY = 3692,967
Objectives[39]ObjectiveMessages[3]positionZ = 33,22753
Objectives[39]ObjectiveMessages[3]Message = Yes, My General.
Objectives[39]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[39]ObjectiveMessages[3]Sender = 
Objectives[39]ObjectiveMessages[3]Subject = 
Objectives[39]ObjectiveMessages[3]MessageColor = Orange
Objectives[39]ObjectiveMessages[3]PlayFromStart = True
Objectives[39]ObjectiveMessages[3]Delay = False
Objectives[39]ObjectiveMessages[3]DelayTime = 0
Objectives[39]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[3]TypeSubtitle = False
Objectives[39]ObjectiveMessages[3]TypeTextMesage = True
Objectives[39]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[40]Type = Cutscenes_Objective
Objectives[40]Text = 
Objectives[40]positionX = -939,144
Objectives[40]positionY = 4735,214
Objectives[40]positionZ = 280,2284
Objectives[40]Cutscenes_Time = 5
Objectives[40]Cutscenes_Trans_Time = 3
Objectives[40]Cutscenes_FOV = 60
Objectives[40]Cutscenes_Shake = Hand
Objectives[40]Cutscenes_Amplitude = 0
Objectives[40]Cutscenes_FadeOut = False
Objectives[40]Cutscenes_FadeIn = False
Objectives[40]Cutscenes_End = False
Objectives[40]Cutscenes_Point_At_Position = False
Objectives[40]Cutscenes_Point_At_Player = False
Objectives[40]Cutscenes_Point_At_Actor = False
Objectives[40]Cutscenes_Point_At_Vehicle = False
Objectives[40]Cutscenes_Follow_Player = False
Objectives[40]Cutscenes_Follow_Actor = False
Objectives[40]Cutscenes_Follow_Vehicle = True
Objectives[40]Cutscenes_Follow_Distancee = 20
Objectives[40]Cutscenes_Follow_Hieght = 3
Objectives[40]Cutscenes_Follow_Angle = 25
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Cutscenes_Objective
Objectives[41]Text = 
Objectives[41]positionX = -929,5844
Objectives[41]positionY = 4709,413
Objectives[41]positionZ = 278,4688
Objectives[41]Cutscenes_Time = 0
Objectives[41]Cutscenes_Trans_Time = 0
Objectives[41]Cutscenes_FOV = 30
Objectives[41]Cutscenes_Shake = Hand
Objectives[41]Cutscenes_Amplitude = 0
Objectives[41]Cutscenes_FadeOut = False
Objectives[41]Cutscenes_FadeIn = False
Objectives[41]Cutscenes_End = True
Objectives[41]Cutscenes_Point_At_Position = False
Objectives[41]Cutscenes_Point_At_Player = False
Objectives[41]Cutscenes_Point_At_Actor = False
Objectives[41]Cutscenes_Point_At_Vehicle = False
Objectives[41]Cutscenes_Follow_Player = False
Objectives[41]Cutscenes_Follow_Actor = False
Objectives[41]Cutscenes_Follow_Vehicle = False
Objectives[41]Cutscenes_Follow_Distancee = 10
Objectives[41]Cutscenes_Follow_Hieght = 1
Objectives[41]Cutscenes_Follow_Angle = 0
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Text = Destroy the APCs
Objectives[42]Type = Destroy_Vehicle
Objectives[42]positionX = -932,4667
Objectives[42]positionY = 4738,116
Objectives[42]positionZ = 281,339
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Text = 
Objectives[43]Type = Timeout_Objective
Objectives[43]positionX = -1020,434
Objectives[43]positionY = 4804,373
Objectives[43]positionZ = 246,8677
Objectives[43]Timeout_Min = 0
Objectives[43]Timeout_Sec = 5
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = GoTo_Actor
Objectives[44]Text = Back to My General
Objectives[44]positionX = 1967,855
Objectives[44]positionY = 3820,367
Objectives[44]positionZ = 31,39692
Objectives[44]GoTo_Actor_ChangToCompanion = False
Objectives[44]GoTo_Actor_Distance = 3
Objectives[44]GoTo_Actor_Remove_Blip = False
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Hint_Objective
Objectives[45]Text = 
Objectives[45]positionX = 1979,574
Objectives[45]positionY = 3817,02
Objectives[45]positionZ = 31,41028
Objectives[45]Hint_Time = 16
Objectives[45]Hint_FOV = 40
Objectives[45]Hint_Use_Position = False
Objectives[45]Hint_Use_Player = False
Objectives[45]Hint_Use_Actor = True
Objectives[45]Hint_Use_Vehicle = False
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 5
Objectives[45]ObjectiveMessages[0]positionX = 1772,039
Objectives[45]ObjectiveMessages[0]positionY = 3683,188
Objectives[45]ObjectiveMessages[0]positionZ = 33,22504
Objectives[45]ObjectiveMessages[0]Message = Did they all explode?
Objectives[45]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[45]ObjectiveMessages[0]Sender = 
Objectives[45]ObjectiveMessages[0]Subject = 
Objectives[45]ObjectiveMessages[0]MessageColor = Green
Objectives[45]ObjectiveMessages[0]PlayFromStart = True
Objectives[45]ObjectiveMessages[0]Delay = False
Objectives[45]ObjectiveMessages[0]DelayTime = 0
Objectives[45]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[0]TypeSubtitle = False
Objectives[45]ObjectiveMessages[0]TypeTextMesage = True
Objectives[45]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[1]positionX = 1768,134
Objectives[45]ObjectiveMessages[1]positionY = 3681,027
Objectives[45]ObjectiveMessages[1]positionZ = 33,22434
Objectives[45]ObjectiveMessages[1]Message = Yes My General.
Objectives[45]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[45]ObjectiveMessages[1]Sender = 
Objectives[45]ObjectiveMessages[1]Subject = 
Objectives[45]ObjectiveMessages[1]MessageColor = Orange
Objectives[45]ObjectiveMessages[1]PlayFromStart = True
Objectives[45]ObjectiveMessages[1]Delay = False
Objectives[45]ObjectiveMessages[1]DelayTime = 0
Objectives[45]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[1]TypeSubtitle = False
Objectives[45]ObjectiveMessages[1]TypeTextMesage = True
Objectives[45]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[2]positionX = 1763,58
Objectives[45]ObjectiveMessages[2]positionY = 3678,078
Objectives[45]ObjectiveMessages[2]positionZ = 33,27152
Objectives[45]ObjectiveMessages[2]Message = Are you sure?
Objectives[45]ObjectiveMessages[2]Contact = CHAR_BLOCKED
Objectives[45]ObjectiveMessages[2]Sender = 
Objectives[45]ObjectiveMessages[2]Subject = 
Objectives[45]ObjectiveMessages[2]MessageColor = Green
Objectives[45]ObjectiveMessages[2]PlayFromStart = True
Objectives[45]ObjectiveMessages[2]Delay = False
Objectives[45]ObjectiveMessages[2]DelayTime = 0
Objectives[45]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[2]TypeSubtitle = False
Objectives[45]ObjectiveMessages[2]TypeTextMesage = True
Objectives[45]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[3]positionX = 1759,682
Objectives[45]ObjectiveMessages[3]positionY = 3675,284
Objectives[45]ObjectiveMessages[3]positionZ = 33,35647
Objectives[45]ObjectiveMessages[3]Message = Yes, My General.
Objectives[45]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[45]ObjectiveMessages[3]Sender = 
Objectives[45]ObjectiveMessages[3]Subject = 
Objectives[45]ObjectiveMessages[3]MessageColor = Orange
Objectives[45]ObjectiveMessages[3]PlayFromStart = True
Objectives[45]ObjectiveMessages[3]Delay = False
Objectives[45]ObjectiveMessages[3]DelayTime = 0
Objectives[45]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[3]TypeSubtitle = False
Objectives[45]ObjectiveMessages[3]TypeTextMesage = True
Objectives[45]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[4]positionX = 1756,26
Objectives[45]ObjectiveMessages[4]positionY = 3673,155
Objectives[45]ObjectiveMessages[4]positionZ = 33,44188
Objectives[45]ObjectiveMessages[4]Message = Well, so let's go, we haven't finished yet, follow me.
Objectives[45]ObjectiveMessages[4]Contact = CHAR_BLOCKED
Objectives[45]ObjectiveMessages[4]Sender = 
Objectives[45]ObjectiveMessages[4]Subject = 
Objectives[45]ObjectiveMessages[4]MessageColor = Green
Objectives[45]ObjectiveMessages[4]PlayFromStart = True
Objectives[45]ObjectiveMessages[4]Delay = False
Objectives[45]ObjectiveMessages[4]DelayTime = 0
Objectives[45]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[4]TypeSubtitle = False
Objectives[45]ObjectiveMessages[4]TypeTextMesage = True
Objectives[45]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[46]Type = Set_Player_Actor_Objective
Objectives[46]Text = 
Objectives[46]positionX = 1979,465
Objectives[46]positionY = 3816,382
Objectives[46]positionZ = 31,30062
Objectives[46]SetPlayerActor_Use_Player = False
Objectives[46]SetPlayerActor_Player_Controllable = True
Objectives[46]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[46]SetPlayerActor_Use_Actor = True
Objectives[46]SetPlayerActor_RelationshipGroup_Change = False
Objectives[46]SetPlayerActor_RelationshipGroup = Neutral
Objectives[46]SetPlayerActor_Invincible_Change = False
Objectives[46]SetPlayerActor_Invincible = False
Objectives[46]SetPlayerActor_NewTask = True
Objectives[46]Int_Task = 99
Objectives[46]Task_Repeat = False
Objectives[46]Task_Timeout = False
Objectives[46]Task_Guard_Range = 10
Objectives[46]Task_Stay_In_Range = True
Objectives[46]Task_Wander_Range = 10
Objectives[46]Task_Scenario = NONE
Objectives[46]Task_TalkingAnimation = mic_chatter
Objectives[46]Task_Time = 1
Objectives[46]TaskListCount = 1
Objectives[46]Task_List[0]Type = EnterVehicle
Objectives[46]Task_List[0]PositionX = 1962,355
Objectives[46]Task_List[0]PositionY = 3811,816
Objectives[46]Task_List[0]PositionZ = 31,89679
Objectives[46]Task_List[0]Speed = 1
Objectives[46]Task_List[0]SeatIndex = -1
Objectives[46]Task_List[0]TaskIndex = 0
Objectives[46]Task_List[0]Warp = False
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Text = Get the thrust
Objectives[47]FaildText = 
Objectives[47]Type = Enter_Vehicle
Objectives[47]positionX = 1959,58
Objectives[47]positionY = 3809,988
Objectives[47]positionZ = 31,39675
Objectives[47]EnterVehicle_AsPassenger = False
Objectives[47]EnterVehicle_CanExit = True
Objectives[47]EnterVehicle_SetIsWanted = False
Objectives[47]EnterVehicle_SeatIndex = 0
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Type = Set_Player_Actor_Objective
Objectives[48]Text = 
Objectives[48]positionX = 1957,951
Objectives[48]positionY = 3806,76
Objectives[48]positionZ = 31,39598
Objectives[48]SetPlayerActor_Use_Player = False
Objectives[48]SetPlayerActor_Player_Controllable = True
Objectives[48]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[48]SetPlayerActor_Use_Actor = True
Objectives[48]SetPlayerActor_RelationshipGroup_Change = False
Objectives[48]SetPlayerActor_RelationshipGroup = Neutral
Objectives[48]SetPlayerActor_Invincible_Change = False
Objectives[48]SetPlayerActor_Invincible = False
Objectives[48]SetPlayerActor_NewTask = True
Objectives[48]Int_Task = 99
Objectives[48]Task_Repeat = False
Objectives[48]Task_Timeout = False
Objectives[48]Task_Guard_Range = 10
Objectives[48]Task_Stay_In_Range = True
Objectives[48]Task_Wander_Range = 10
Objectives[48]Task_Scenario = NONE
Objectives[48]Task_TalkingAnimation = mic_chatter
Objectives[48]Task_Time = 1
Objectives[48]TaskListCount = 4
Objectives[48]Task_List[0]Type = EnterVehicle
Objectives[48]Task_List[0]PositionX = 1963,667
Objectives[48]Task_List[0]PositionY = 3811,517
Objectives[48]Task_List[0]PositionZ = 31,89679
Objectives[48]Task_List[0]Speed = 1
Objectives[48]Task_List[0]SeatIndex = -1
Objectives[48]Task_List[0]TaskIndex = 0
Objectives[48]Task_List[0]Warp = False
Objectives[48]Task_List[1]Type = VehicleHeliTask
Objectives[48]Task_List[1]positionX = -399,3638
Objectives[48]Task_List[1]positionY = 2939,926
Objectives[48]Task_List[1]positionZ = 200
Objectives[48]Task_List[1]speed = 70
Objectives[48]Task_List[1]Hight = 100
Objectives[48]Task_List[1]FollowPlayer = False
Objectives[48]Task_List[1]AttackPlayer = False
Objectives[48]Task_List[1]Land = False
Objectives[48]Task_List[2]Type = VehicleHeliTask
Objectives[48]Task_List[2]positionX = -398,767
Objectives[48]Task_List[2]positionY = 2940,802
Objectives[48]Task_List[2]positionZ = 17,22116
Objectives[48]Task_List[2]speed = 65
Objectives[48]Task_List[2]Hight = 75
Objectives[48]Task_List[2]FollowPlayer = False
Objectives[48]Task_List[2]AttackPlayer = False
Objectives[48]Task_List[2]Land = True
Objectives[48]Task_List[3]Type = WalkTo
Objectives[48]Task_List[3]DestinationX = -403,9271
Objectives[48]Task_List[3]DestinationY = 2949,749
Objectives[48]Task_List[3]DestinationZ = 14,75953
Objectives[48]Task_List[3]Rotation = 123,8941
Objectives[48]Task_List[3]Speed = 1
Objectives[48]Task_List[3]GoStraitToCoord = False
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = Follow_Actor
Objectives[49]Text = 
Objectives[49]Failed_Text = You lose My General
Objectives[49]Follow_Actor_Trigger_Distance = 17,5
Objectives[49]positionX = -393,7154
Objectives[49]positionY = 2941,12
Objectives[49]positionZ = 17,9036
Objectives[49]Follow_Actor_Wait_For_Player = True
Objectives[49]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[49]Follow_Actor_Min_Distance = 10
Objectives[49]Follow_Actor_Use_SpookOMeter = False
Objectives[49]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[49]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[49]Follow_Actor_Use_Max_Distance = True
Objectives[49]Follow_Actor_Max_Distance_Warning_Text = You're loosing My General
Objectives[49]Follow_Actor_Use_Max_Failed_Distance = True
Objectives[49]Follow_Actor_Max_Distance_Failed_Text = You lose My General
Objectives[49]Follow_Actor_Max_Distance = 400
Objectives[49]Follow_Actor_Max_Warning_Distance = 200
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 1
Objectives[49]mission_Vehicles[0]positionX = -351,2836
Objectives[49]mission_Vehicles[0]positionY = 2950,643
Objectives[49]mission_Vehicles[0]positionZ = 25,69676
Objectives[49]mission_Vehicles[0]Heading = 275,3668
Objectives[49]mission_Vehicles[0]Name = Arrotino
Objectives[49]mission_Vehicles[0]Model = scrap
Objectives[49]mission_Vehicles[0]PrimaryColor = MetallicBistonBrown
Objectives[49]mission_Vehicles[0]SecondaryColor = ModshopBlack1
Objectives[49]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[49]mission_Vehicles[0]HasPearlescent = False
Objectives[49]mission_Vehicles[0]Livery = 1
Objectives[49]mission_Vehicles[0]DirtLevel = 15
Objectives[49]mission_Vehicles[0]LockedForPlayer = False
Objectives[49]mission_Vehicles[0]Locked = False
Objectives[49]mission_Vehicles[0]Alarm = False
Objectives[49]mission_Vehicles[0]HotWired = False
Objectives[49]mission_Vehicles[0]Invincible = False
Objectives[49]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[49]mission_Vehicles[0]Remove_After = 0
Objectives[49]mission_Vehicles[0]Survive_Number = 0
Objectives[49]mission_Vehicles[0]Failed_Text = 
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 2
Objectives[49]ObjectiveMessages[0]positionX = 1744,297
Objectives[49]ObjectiveMessages[0]positionY = 3665,942
Objectives[49]ObjectiveMessages[0]positionZ = 33,69778
Objectives[49]ObjectiveMessages[0]Message = Ok, let's go boy, follow me.
Objectives[49]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[49]ObjectiveMessages[0]Sender = 
Objectives[49]ObjectiveMessages[0]Subject = 
Objectives[49]ObjectiveMessages[0]MessageColor = Green
Objectives[49]ObjectiveMessages[0]PlayFromStart = True
Objectives[49]ObjectiveMessages[0]Delay = False
Objectives[49]ObjectiveMessages[0]DelayTime = 0
Objectives[49]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[0]TypeSubtitle = False
Objectives[49]ObjectiveMessages[0]TypeTextMesage = True
Objectives[49]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[1]positionX = 1741,186
Objectives[49]ObjectiveMessages[1]positionY = 3664,11
Objectives[49]ObjectiveMessages[1]positionZ = 33,76844
Objectives[49]ObjectiveMessages[1]Message = Yes, My General.
Objectives[49]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[49]ObjectiveMessages[1]Sender = 
Objectives[49]ObjectiveMessages[1]Subject = 
Objectives[49]ObjectiveMessages[1]MessageColor = Orange
Objectives[49]ObjectiveMessages[1]PlayFromStart = True
Objectives[49]ObjectiveMessages[1]Delay = False
Objectives[49]ObjectiveMessages[1]DelayTime = 0
Objectives[49]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[1]TypeSubtitle = False
Objectives[49]ObjectiveMessages[1]TypeTextMesage = True
Objectives[49]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[50]Type = GoTo_Actor
Objectives[50]Text = Go to My General
Objectives[50]positionX = 1972,593
Objectives[50]positionY = 3825,117
Objectives[50]positionZ = 31,40831
Objectives[50]GoTo_Actor_ChangToCompanion = False
Objectives[50]GoTo_Actor_Distance = 3
Objectives[50]GoTo_Actor_Remove_Blip = False
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 1
Objectives[50]mission_Pickup_Props[0]Model = PICKUP_WEAPON_STICKYBOMB
Objectives[50]mission_Pickup_Props[0]Value = 99999
Objectives[50]mission_Pickup_Props[0]positionX = -391,2532
Objectives[50]mission_Pickup_Props[0]positionY = 2960,515
Objectives[50]mission_Pickup_Props[0]positionZ = 18,59753
Objectives[50]mission_Pickup_Props[0]rotationX = 0
Objectives[50]mission_Pickup_Props[0]rotationY = 0
Objectives[50]mission_Pickup_Props[0]rotationZ = 123,8941
Objectives[50]ObjectiveMessages = 0

Objectives[51]Type = Hint_Objective
Objectives[51]Text = 
Objectives[51]positionX = -408,979
Objectives[51]positionY = 2963,794
Objectives[51]positionZ = 24,01116
Objectives[51]Hint_Time = 5
Objectives[51]Hint_FOV = 20
Objectives[51]Hint_Use_Position = True
Objectives[51]Hint_Use_Player = False
Objectives[51]Hint_Use_Actor = False
Objectives[51]Hint_Use_Vehicle = False
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 2
Objectives[51]ObjectiveMessages[0]positionX = 1733,19
Objectives[51]ObjectiveMessages[0]positionY = 3659,248
Objectives[51]ObjectiveMessages[0]positionZ = 33,9507
Objectives[51]ObjectiveMessages[0]Message = Ok boy, now that bridge.
Objectives[51]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[51]ObjectiveMessages[0]Sender = 
Objectives[51]ObjectiveMessages[0]Subject = 
Objectives[51]ObjectiveMessages[0]MessageColor = Green
Objectives[51]ObjectiveMessages[0]PlayFromStart = True
Objectives[51]ObjectiveMessages[0]Delay = False
Objectives[51]ObjectiveMessages[0]DelayTime = 0
Objectives[51]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[0]TypeSubtitle = False
Objectives[51]ObjectiveMessages[0]TypeTextMesage = True
Objectives[51]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[51]ObjectiveMessages[1]positionX = 1724,758
Objectives[51]ObjectiveMessages[1]positionY = 3654,156
Objectives[51]ObjectiveMessages[1]positionZ = 34,0539
Objectives[51]ObjectiveMessages[1]Message = Ok My General.
Objectives[51]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[51]ObjectiveMessages[1]Sender = 
Objectives[51]ObjectiveMessages[1]Subject = 
Objectives[51]ObjectiveMessages[1]MessageColor = Orange
Objectives[51]ObjectiveMessages[1]PlayFromStart = True
Objectives[51]ObjectiveMessages[1]Delay = False
Objectives[51]ObjectiveMessages[1]DelayTime = 0
Objectives[51]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[51]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[51]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[51]ObjectiveMessages[1]TypeSubtitle = False
Objectives[51]ObjectiveMessages[1]TypeTextMesage = True
Objectives[51]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[51]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[52]Type = Hint_Objective
Objectives[52]Text = 
Objectives[52]positionX = 1968,943
Objectives[52]positionY = 3820,24
Objectives[52]positionZ = 31,39692
Objectives[52]Hint_Time = 10
Objectives[52]Hint_FOV = 40
Objectives[52]Hint_Use_Position = False
Objectives[52]Hint_Use_Player = False
Objectives[52]Hint_Use_Actor = True
Objectives[52]Hint_Use_Vehicle = False
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 4
Objectives[52]ObjectiveMessages[0]positionX = 1719,098
Objectives[52]ObjectiveMessages[0]positionY = 3651,223
Objectives[52]ObjectiveMessages[0]positionZ = 34,05177
Objectives[52]ObjectiveMessages[0]Message = I take the jetpack and walk away, I can't be involved.
Objectives[52]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[52]ObjectiveMessages[0]Sender = 
Objectives[52]ObjectiveMessages[0]Subject = 
Objectives[52]ObjectiveMessages[0]MessageColor = Green
Objectives[52]ObjectiveMessages[0]PlayFromStart = True
Objectives[52]ObjectiveMessages[0]Delay = False
Objectives[52]ObjectiveMessages[0]DelayTime = 0
Objectives[52]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[0]TypeSubtitle = False
Objectives[52]ObjectiveMessages[0]TypeTextMesage = True
Objectives[52]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[1]positionX = 1716,215
Objectives[52]ObjectiveMessages[1]positionY = 3649,578
Objectives[52]ObjectiveMessages[1]positionZ = 34,04423
Objectives[52]ObjectiveMessages[1]Message = If you need it there should be other bombs under the bridge.
Objectives[52]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[52]ObjectiveMessages[1]Sender = 
Objectives[52]ObjectiveMessages[1]Subject = 
Objectives[52]ObjectiveMessages[1]MessageColor = Green
Objectives[52]ObjectiveMessages[1]PlayFromStart = True
Objectives[52]ObjectiveMessages[1]Delay = False
Objectives[52]ObjectiveMessages[1]DelayTime = 0
Objectives[52]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[1]TypeSubtitle = False
Objectives[52]ObjectiveMessages[1]TypeTextMesage = True
Objectives[52]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[2]positionX = 1713,194
Objectives[52]ObjectiveMessages[2]positionY = 3647,893
Objectives[52]ObjectiveMessages[2]positionZ = 34,05309
Objectives[52]ObjectiveMessages[2]Message = Make sure they are on the bridge before blow it up, clear boy?
Objectives[52]ObjectiveMessages[2]Contact = CHAR_BLOCKED
Objectives[52]ObjectiveMessages[2]Sender = 
Objectives[52]ObjectiveMessages[2]Subject = 
Objectives[52]ObjectiveMessages[2]MessageColor = Green
Objectives[52]ObjectiveMessages[2]PlayFromStart = True
Objectives[52]ObjectiveMessages[2]Delay = False
Objectives[52]ObjectiveMessages[2]DelayTime = 0
Objectives[52]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[2]TypeSubtitle = False
Objectives[52]ObjectiveMessages[2]TypeTextMesage = True
Objectives[52]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[3]positionX = 1708,282
Objectives[52]ObjectiveMessages[3]positionY = 3645,12
Objectives[52]ObjectiveMessages[3]positionZ = 34,05124
Objectives[52]ObjectiveMessages[3]Message = Yes My General.
Objectives[52]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[52]ObjectiveMessages[3]Sender = 
Objectives[52]ObjectiveMessages[3]Subject = 
Objectives[52]ObjectiveMessages[3]MessageColor = Orange
Objectives[52]ObjectiveMessages[3]PlayFromStart = True
Objectives[52]ObjectiveMessages[3]Delay = False
Objectives[52]ObjectiveMessages[3]DelayTime = 0
Objectives[52]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[3]TypeSubtitle = False
Objectives[52]ObjectiveMessages[3]TypeTextMesage = True
Objectives[52]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[53]Text = Place the bombs on the bridge
Objectives[53]Text2 = 
Objectives[53]Text3 = 
Objectives[53]Failed_Text = 
Objectives[53]Type = Checkpoint
Objectives[53]Checkpoint_Type = 45
Objectives[53]Reserved = 1
Objectives[53]ColorR = 255
Objectives[53]ColorG = 255
Objectives[53]ColorB = 0
Objectives[53]ColorA = 255
Objectives[53]IconColorR = 255
Objectives[53]IconColorG = 255
Objectives[53]IconColorB = 0
Objectives[53]IconColorA = 255
Objectives[53]positionX = -402,7665
Objectives[53]positionY = 2962,068
Objectives[53]positionZ = 24,03448
Objectives[53]Heading = 123,8941
Objectives[53]Diameter = 1
Objectives[53]minimum_hight = 1
Objectives[53]maximum_hight = 10
Objectives[53]TriggerDistance = 1
Objectives[53]PlaySound = False
Objectives[53]LoseWanted = False
Objectives[53]Stop_Vehicle = False
Objectives[53]DeliverVehicleOnly = False
Objectives[53]DeliverTrailor = False
Objectives[53]DeliverTowTruck = False
Objectives[53]DeliverVehicleCargobob = False
Objectives[53]DeliverPropCargobob = False
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 1
Objectives[53]ObjectiveMessages[0]positionX = 1701,324
Objectives[53]ObjectiveMessages[0]positionY = 3641,182
Objectives[53]ObjectiveMessages[0]positionZ = 34,0423
Objectives[53]ObjectiveMessages[0]Message = Well, go.
Objectives[53]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[53]ObjectiveMessages[0]Sender = 
Objectives[53]ObjectiveMessages[0]Subject = 
Objectives[53]ObjectiveMessages[0]MessageColor = Green
Objectives[53]ObjectiveMessages[0]PlayFromStart = True
Objectives[53]ObjectiveMessages[0]Delay = False
Objectives[53]ObjectiveMessages[0]DelayTime = 0
Objectives[53]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[0]TypeSubtitle = False
Objectives[53]ObjectiveMessages[0]TypeTextMesage = True
Objectives[53]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[54]Type = GoTo_Actor
Objectives[54]Text = Place the bombs and come back to My General
Objectives[54]positionX = 1967,894
Objectives[54]positionY = 3818,549
Objectives[54]positionZ = 31,47423
Objectives[54]GoTo_Actor_ChangToCompanion = False
Objectives[54]GoTo_Actor_Distance = 3
Objectives[54]GoTo_Actor_Remove_Blip = False
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Type = Set_Player_Actor_Objective
Objectives[55]Text = 
Objectives[55]positionX = 1982,89
Objectives[55]positionY = 3829,266
Objectives[55]positionZ = 31,37489
Objectives[55]SetPlayerActor_Use_Player = False
Objectives[55]SetPlayerActor_Player_Controllable = True
Objectives[55]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[55]SetPlayerActor_Use_Actor = True
Objectives[55]SetPlayerActor_RelationshipGroup_Change = False
Objectives[55]SetPlayerActor_RelationshipGroup = Neutral
Objectives[55]SetPlayerActor_Invincible_Change = False
Objectives[55]SetPlayerActor_Invincible = False
Objectives[55]SetPlayerActor_NewTask = True
Objectives[55]Int_Task = 99
Objectives[55]Task_Repeat = False
Objectives[55]Task_Timeout = False
Objectives[55]Task_Guard_Range = 10
Objectives[55]Task_Stay_In_Range = True
Objectives[55]Task_Wander_Range = 10
Objectives[55]Task_Scenario = NONE
Objectives[55]Task_TalkingAnimation = mic_chatter
Objectives[55]Task_Time = 1
Objectives[55]TaskListCount = 2
Objectives[55]Task_List[0]Type = EnterVehicle
Objectives[55]Task_List[0]PositionX = 1962,13
Objectives[55]Task_List[0]PositionY = 3809,769
Objectives[55]Task_List[0]PositionZ = 31,89669
Objectives[55]Task_List[0]Speed = 1
Objectives[55]Task_List[0]SeatIndex = -1
Objectives[55]Task_List[0]TaskIndex = 0
Objectives[55]Task_List[0]Warp = False
Objectives[55]Task_List[1]Type = VehicleHeliTask
Objectives[55]Task_List[1]positionX = 1962,13
Objectives[55]Task_List[1]positionY = 3809,769
Objectives[55]Task_List[1]positionZ = 31,89669
Objectives[55]Task_List[1]speed = 20
Objectives[55]Task_List[1]Hight = 100
Objectives[55]Task_List[1]FollowPlayer = True
Objectives[55]Task_List[1]AttackPlayer = False
Objectives[55]Task_List[1]Land = False
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Text = 
Objectives[56]Type = Timeout_Objective
Objectives[56]positionX = -736,1592
Objectives[56]positionY = 2955,094
Objectives[56]positionZ = 24,60552
Objectives[56]Timeout_Min = 0
Objectives[56]Timeout_Sec = 5
Objectives[56]mission_ActorsCount = 20
Objectives[56]mission_Actors[0]SpawnInVehicle = True
Objectives[56]mission_Actors[0]SeatIndex = -1
Objectives[56]mission_Actors[0]Survive_Number = 0
Objectives[56]mission_Actors[0]Failed_Text = 
Objectives[56]mission_Actors[0]Remove_After = 0
Objectives[56]mission_Actors[0]positionX = -735,5425
Objectives[56]mission_Actors[0]positionY = 2955,165
Objectives[56]mission_Actors[0]positionZ = 25,32615
Objectives[56]mission_Actors[0]Heading = 323,9779
Objectives[56]mission_Actors[0]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[0]Relationship_Group = Enemy1
Objectives[56]mission_Actors[0]AddBlip = True
Objectives[56]mission_Actors[0]ShowCone = False
Objectives[56]mission_Actors[0]Invincible = False
Objectives[56]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[0]AlwaysFight = True
Objectives[56]mission_Actors[0]Seeing_Range = 30
Objectives[56]mission_Actors[0]Hearing_Range = 30
Objectives[56]mission_Actors[0]CombatMovement = Offensive
Objectives[56]mission_Actors[0]weapon = Pistol50
Objectives[56]mission_Actors[0]Variation = Random
Objectives[56]mission_Actors[0]Task = 99
Objectives[56]mission_Actors[0]Task_Guard_Range = 5
Objectives[56]mission_Actors[0]Task_Stay_In_Range = True
Objectives[56]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[0]Task_Scenario = NONE
Objectives[56]mission_Actors[0]Task_List_Count = 5
Objectives[56]mission_Actors[0]Task_Repeat = False
Objectives[56]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[56]mission_Actors[0]Task_List[0]PositionX = -732,9693
Objectives[56]mission_Actors[0]Task_List[0]PositionY = 2954,462
Objectives[56]mission_Actors[0]Task_List[0]PositionZ = 25,15181
Objectives[56]mission_Actors[0]Task_List[0]Block = True
Objectives[56]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[56]mission_Actors[0]Task_List[1]PositionX = -734,1518
Objectives[56]mission_Actors[0]Task_List[1]PositionY = 2955,125
Objectives[56]mission_Actors[0]Task_List[1]PositionZ = 25,04232
Objectives[56]mission_Actors[0]Task_List[1]Speed = 1
Objectives[56]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[56]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[56]mission_Actors[0]Task_List[2]Type = Drive
Objectives[56]mission_Actors[0]Task_List[2]PositionX = -351,5292
Objectives[56]mission_Actors[0]Task_List[2]PositionY = 2953,917
Objectives[56]mission_Actors[0]Task_List[2]PositionZ = 25,20895
Objectives[56]mission_Actors[0]Task_List[2]Speed = 10
Objectives[56]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[56]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[56]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[56]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = False
Objectives[56]mission_Actors[0]Task_List[2]AvoidActors = False
Objectives[56]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[56]mission_Actors[0]Task_List[2]StopAtLights = True
Objectives[56]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[56]mission_Actors[0]Task_List[2]AllowGoingWrongWay = False
Objectives[56]mission_Actors[0]Task_List[2]Reverse = False
Objectives[56]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[56]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[56]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[56]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[56]mission_Actors[0]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[56]mission_Actors[0]Task_List[3]PositionX = -351,5294
Objectives[56]mission_Actors[0]Task_List[3]PositionY = 2953,913
Objectives[56]mission_Actors[0]Task_List[3]PositionZ = 25,20914
Objectives[56]mission_Actors[0]Task_List[3]Block = False
Objectives[56]mission_Actors[0]Task_List[4]Type = Drive
Objectives[56]mission_Actors[0]Task_List[4]PositionX = 193,6161
Objectives[56]mission_Actors[0]Task_List[4]PositionY = 2791,82
Objectives[56]mission_Actors[0]Task_List[4]PositionZ = 45,15515
Objectives[56]mission_Actors[0]Task_List[4]Speed = 15
Objectives[56]mission_Actors[0]Task_List[4]StopBeforeVehicles = True
Objectives[56]mission_Actors[0]Task_List[4]StopBeforeActors = True
Objectives[56]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[56]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = False
Objectives[56]mission_Actors[0]Task_List[4]AvoidActors = False
Objectives[56]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[56]mission_Actors[0]Task_List[4]StopAtLights = True
Objectives[56]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[56]mission_Actors[0]Task_List[4]AllowGoingWrongWay = False
Objectives[56]mission_Actors[0]Task_List[4]Reverse = False
Objectives[56]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[56]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[56]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[56]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[56]mission_Actors[1]SpawnInVehicle = True
Objectives[56]mission_Actors[1]SeatIndex = -1
Objectives[56]mission_Actors[1]Survive_Number = 0
Objectives[56]mission_Actors[1]Failed_Text = 
Objectives[56]mission_Actors[1]Remove_After = 0
Objectives[56]mission_Actors[1]positionX = -741,3287
Objectives[56]mission_Actors[1]positionY = 2949,401
Objectives[56]mission_Actors[1]positionZ = 25,52766
Objectives[56]mission_Actors[1]Heading = 323,4739
Objectives[56]mission_Actors[1]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[1]Relationship_Group = Enemy1
Objectives[56]mission_Actors[1]AddBlip = True
Objectives[56]mission_Actors[1]ShowCone = False
Objectives[56]mission_Actors[1]Invincible = False
Objectives[56]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[1]AlwaysFight = True
Objectives[56]mission_Actors[1]Seeing_Range = 30
Objectives[56]mission_Actors[1]Hearing_Range = 30
Objectives[56]mission_Actors[1]CombatMovement = Offensive
Objectives[56]mission_Actors[1]weapon = Pistol50
Objectives[56]mission_Actors[1]Variation = Random
Objectives[56]mission_Actors[1]Task = 99
Objectives[56]mission_Actors[1]Task_Guard_Range = 5
Objectives[56]mission_Actors[1]Task_Stay_In_Range = True
Objectives[56]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[1]Task_Scenario = NONE
Objectives[56]mission_Actors[1]Task_List_Count = 5
Objectives[56]mission_Actors[1]Task_Repeat = False
Objectives[56]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[56]mission_Actors[1]Task_List[0]PositionX = -744,4628
Objectives[56]mission_Actors[1]Task_List[0]PositionY = 2947,626
Objectives[56]mission_Actors[1]Task_List[0]PositionZ = 25,3813
Objectives[56]mission_Actors[1]Task_List[0]Block = True
Objectives[56]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[56]mission_Actors[1]Task_List[1]PositionX = -739,4714
Objectives[56]mission_Actors[1]Task_List[1]PositionY = 2947,919
Objectives[56]mission_Actors[1]Task_List[1]PositionZ = 25,40279
Objectives[56]mission_Actors[1]Task_List[1]Speed = 1
Objectives[56]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[56]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[56]mission_Actors[1]Task_List[2]Type = Drive
Objectives[56]mission_Actors[1]Task_List[2]PositionX = -357,7815
Objectives[56]mission_Actors[1]Task_List[2]PositionY = 2954,3
Objectives[56]mission_Actors[1]Task_List[2]PositionZ = 24,86342
Objectives[56]mission_Actors[1]Task_List[2]Speed = 15
Objectives[56]mission_Actors[1]Task_List[2]StopBeforeVehicles = True
Objectives[56]mission_Actors[1]Task_List[2]StopBeforeActors = True
Objectives[56]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[56]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = False
Objectives[56]mission_Actors[1]Task_List[2]AvoidActors = False
Objectives[56]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[56]mission_Actors[1]Task_List[2]StopAtLights = True
Objectives[56]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[56]mission_Actors[1]Task_List[2]AllowGoingWrongWay = False
Objectives[56]mission_Actors[1]Task_List[2]Reverse = False
Objectives[56]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[56]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[56]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[56]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[56]mission_Actors[1]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[56]mission_Actors[1]Task_List[3]PositionX = -357,7815
Objectives[56]mission_Actors[1]Task_List[3]PositionY = 2954,3
Objectives[56]mission_Actors[1]Task_List[3]PositionZ = 24,86342
Objectives[56]mission_Actors[1]Task_List[3]Block = False
Objectives[56]mission_Actors[1]Task_List[4]Type = Drive
Objectives[56]mission_Actors[1]Task_List[4]PositionX = 196,2344
Objectives[56]mission_Actors[1]Task_List[4]PositionY = 2748,86
Objectives[56]mission_Actors[1]Task_List[4]PositionZ = 42,9263
Objectives[56]mission_Actors[1]Task_List[4]Speed = 15
Objectives[56]mission_Actors[1]Task_List[4]StopBeforeVehicles = True
Objectives[56]mission_Actors[1]Task_List[4]StopBeforeActors = True
Objectives[56]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[56]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = False
Objectives[56]mission_Actors[1]Task_List[4]AvoidActors = False
Objectives[56]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[56]mission_Actors[1]Task_List[4]StopAtLights = True
Objectives[56]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[56]mission_Actors[1]Task_List[4]AllowGoingWrongWay = False
Objectives[56]mission_Actors[1]Task_List[4]Reverse = False
Objectives[56]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[56]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[56]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[56]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[56]mission_Actors[2]SpawnInVehicle = True
Objectives[56]mission_Actors[2]SeatIndex = -1
Objectives[56]mission_Actors[2]Survive_Number = 0
Objectives[56]mission_Actors[2]Failed_Text = 
Objectives[56]mission_Actors[2]Remove_After = 0
Objectives[56]mission_Actors[2]positionX = -746,8901
Objectives[56]mission_Actors[2]positionY = 2943,081
Objectives[56]mission_Actors[2]positionZ = 25,66986
Objectives[56]mission_Actors[2]Heading = 324,6852
Objectives[56]mission_Actors[2]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[2]Relationship_Group = Enemy1
Objectives[56]mission_Actors[2]AddBlip = True
Objectives[56]mission_Actors[2]ShowCone = False
Objectives[56]mission_Actors[2]Invincible = False
Objectives[56]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[2]AlwaysFight = True
Objectives[56]mission_Actors[2]Seeing_Range = 30
Objectives[56]mission_Actors[2]Hearing_Range = 30
Objectives[56]mission_Actors[2]CombatMovement = Offensive
Objectives[56]mission_Actors[2]weapon = Pistol50
Objectives[56]mission_Actors[2]Variation = Random
Objectives[56]mission_Actors[2]Task = 99
Objectives[56]mission_Actors[2]Task_Guard_Range = 5
Objectives[56]mission_Actors[2]Task_Stay_In_Range = True
Objectives[56]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[2]Task_Scenario = NONE
Objectives[56]mission_Actors[2]Task_List_Count = 5
Objectives[56]mission_Actors[2]Task_Repeat = False
Objectives[56]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[56]mission_Actors[2]Task_List[0]PositionX = -745,5251
Objectives[56]mission_Actors[2]Task_List[0]PositionY = 2941,933
Objectives[56]mission_Actors[2]Task_List[0]PositionZ = 25,53389
Objectives[56]mission_Actors[2]Task_List[0]Block = True
Objectives[56]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[56]mission_Actors[2]Task_List[1]PositionX = -745,5251
Objectives[56]mission_Actors[2]Task_List[1]PositionY = 2941,933
Objectives[56]mission_Actors[2]Task_List[1]PositionZ = 25,53389
Objectives[56]mission_Actors[2]Task_List[1]Speed = 1
Objectives[56]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[56]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[56]mission_Actors[2]Task_List[2]Type = Drive
Objectives[56]mission_Actors[2]Task_List[2]PositionX = -349,8577
Objectives[56]mission_Actors[2]Task_List[2]PositionY = 2953,866
Objectives[56]mission_Actors[2]Task_List[2]PositionZ = 25,33052
Objectives[56]mission_Actors[2]Task_List[2]Speed = 15
Objectives[56]mission_Actors[2]Task_List[2]StopBeforeVehicles = True
Objectives[56]mission_Actors[2]Task_List[2]StopBeforeActors = True
Objectives[56]mission_Actors[2]Task_List[2]AvoidVehicles = True
Objectives[56]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = False
Objectives[56]mission_Actors[2]Task_List[2]AvoidActors = False
Objectives[56]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[56]mission_Actors[2]Task_List[2]StopAtLights = True
Objectives[56]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[56]mission_Actors[2]Task_List[2]AllowGoingWrongWay = False
Objectives[56]mission_Actors[2]Task_List[2]Reverse = False
Objectives[56]mission_Actors[2]Task_List[2]TakeShortestPath = False
Objectives[56]mission_Actors[2]Task_List[2]IgnoreRoads = False
Objectives[56]mission_Actors[2]Task_List[2]IgnoreAllPathing = False
Objectives[56]mission_Actors[2]Task_List[2]AvoidHighWays = False
Objectives[56]mission_Actors[2]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[56]mission_Actors[2]Task_List[3]PositionX = -349,8577
Objectives[56]mission_Actors[2]Task_List[3]PositionY = 2953,866
Objectives[56]mission_Actors[2]Task_List[3]PositionZ = 25,33052
Objectives[56]mission_Actors[2]Task_List[3]Block = False
Objectives[56]mission_Actors[2]Task_List[4]Type = Drive
Objectives[56]mission_Actors[2]Task_List[4]PositionX = 169,9542
Objectives[56]mission_Actors[2]Task_List[4]PositionY = 2744,183
Objectives[56]mission_Actors[2]Task_List[4]PositionZ = 42,92633
Objectives[56]mission_Actors[2]Task_List[4]Speed = 15
Objectives[56]mission_Actors[2]Task_List[4]StopBeforeVehicles = True
Objectives[56]mission_Actors[2]Task_List[4]StopBeforeActors = True
Objectives[56]mission_Actors[2]Task_List[4]AvoidVehicles = True
Objectives[56]mission_Actors[2]Task_List[4]AvoidEmptyVehicles = False
Objectives[56]mission_Actors[2]Task_List[4]AvoidActors = False
Objectives[56]mission_Actors[2]Task_List[4]AvoidObjects = True
Objectives[56]mission_Actors[2]Task_List[4]StopAtLights = True
Objectives[56]mission_Actors[2]Task_List[4]UseBlinkers = True
Objectives[56]mission_Actors[2]Task_List[4]AllowGoingWrongWay = False
Objectives[56]mission_Actors[2]Task_List[4]Reverse = False
Objectives[56]mission_Actors[2]Task_List[4]TakeShortestPath = False
Objectives[56]mission_Actors[2]Task_List[4]IgnoreRoads = False
Objectives[56]mission_Actors[2]Task_List[4]IgnoreAllPathing = False
Objectives[56]mission_Actors[2]Task_List[4]AvoidHighWays = False
Objectives[56]mission_Actors[3]SpawnInVehicle = True
Objectives[56]mission_Actors[3]SeatIndex = -1
Objectives[56]mission_Actors[3]Survive_Number = 0
Objectives[56]mission_Actors[3]Failed_Text = 
Objectives[56]mission_Actors[3]Remove_After = 0
Objectives[56]mission_Actors[3]positionX = -751,9579
Objectives[56]mission_Actors[3]positionY = 2937,462
Objectives[56]mission_Actors[3]positionZ = 25,67205
Objectives[56]mission_Actors[3]Heading = 323,9296
Objectives[56]mission_Actors[3]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[3]Relationship_Group = Enemy1
Objectives[56]mission_Actors[3]AddBlip = True
Objectives[56]mission_Actors[3]ShowCone = False
Objectives[56]mission_Actors[3]Invincible = False
Objectives[56]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[3]AlwaysFight = True
Objectives[56]mission_Actors[3]Seeing_Range = 30
Objectives[56]mission_Actors[3]Hearing_Range = 30
Objectives[56]mission_Actors[3]CombatMovement = Offensive
Objectives[56]mission_Actors[3]weapon = Pistol50
Objectives[56]mission_Actors[3]Variation = Random
Objectives[56]mission_Actors[3]Task = 99
Objectives[56]mission_Actors[3]Task_Guard_Range = 5
Objectives[56]mission_Actors[3]Task_Stay_In_Range = True
Objectives[56]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[3]Task_Scenario = NONE
Objectives[56]mission_Actors[3]Task_List_Count = 5
Objectives[56]mission_Actors[3]Task_Repeat = False
Objectives[56]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[56]mission_Actors[3]Task_List[0]PositionX = -750,5581
Objectives[56]mission_Actors[3]Task_List[0]PositionY = 2936,966
Objectives[56]mission_Actors[3]Task_List[0]PositionZ = 25,51622
Objectives[56]mission_Actors[3]Task_List[0]Block = True
Objectives[56]mission_Actors[3]Task_List[1]Type = EnterVehicle
Objectives[56]mission_Actors[3]Task_List[1]PositionX = -750,5581
Objectives[56]mission_Actors[3]Task_List[1]PositionY = 2936,966
Objectives[56]mission_Actors[3]Task_List[1]PositionZ = 25,51622
Objectives[56]mission_Actors[3]Task_List[1]Speed = 1
Objectives[56]mission_Actors[3]Task_List[1]SeatIndex = -1
Objectives[56]mission_Actors[3]Task_List[1]TaskIndex = 1
Objectives[56]mission_Actors[3]Task_List[2]Type = Drive
Objectives[56]mission_Actors[3]Task_List[2]PositionX = -358,8997
Objectives[56]mission_Actors[3]Task_List[2]PositionY = 2954,22
Objectives[56]mission_Actors[3]Task_List[2]PositionZ = 24,80084
Objectives[56]mission_Actors[3]Task_List[2]Speed = 15
Objectives[56]mission_Actors[3]Task_List[2]StopBeforeVehicles = True
Objectives[56]mission_Actors[3]Task_List[2]StopBeforeActors = True
Objectives[56]mission_Actors[3]Task_List[2]AvoidVehicles = True
Objectives[56]mission_Actors[3]Task_List[2]AvoidEmptyVehicles = False
Objectives[56]mission_Actors[3]Task_List[2]AvoidActors = False
Objectives[56]mission_Actors[3]Task_List[2]AvoidObjects = True
Objectives[56]mission_Actors[3]Task_List[2]StopAtLights = True
Objectives[56]mission_Actors[3]Task_List[2]UseBlinkers = True
Objectives[56]mission_Actors[3]Task_List[2]AllowGoingWrongWay = False
Objectives[56]mission_Actors[3]Task_List[2]Reverse = False
Objectives[56]mission_Actors[3]Task_List[2]TakeShortestPath = False
Objectives[56]mission_Actors[3]Task_List[2]IgnoreRoads = False
Objectives[56]mission_Actors[3]Task_List[2]IgnoreAllPathing = False
Objectives[56]mission_Actors[3]Task_List[2]AvoidHighWays = False
Objectives[56]mission_Actors[3]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[56]mission_Actors[3]Task_List[3]PositionX = -358,8997
Objectives[56]mission_Actors[3]Task_List[3]PositionY = 2954,22
Objectives[56]mission_Actors[3]Task_List[3]PositionZ = 24,80084
Objectives[56]mission_Actors[3]Task_List[3]Block = False
Objectives[56]mission_Actors[3]Task_List[4]Type = Drive
Objectives[56]mission_Actors[3]Task_List[4]PositionX = 205,6359
Objectives[56]mission_Actors[3]Task_List[4]PositionY = 2789,782
Objectives[56]mission_Actors[3]Task_List[4]PositionZ = 45,15515
Objectives[56]mission_Actors[3]Task_List[4]Speed = 15
Objectives[56]mission_Actors[3]Task_List[4]StopBeforeVehicles = True
Objectives[56]mission_Actors[3]Task_List[4]StopBeforeActors = True
Objectives[56]mission_Actors[3]Task_List[4]AvoidVehicles = True
Objectives[56]mission_Actors[3]Task_List[4]AvoidEmptyVehicles = False
Objectives[56]mission_Actors[3]Task_List[4]AvoidActors = False
Objectives[56]mission_Actors[3]Task_List[4]AvoidObjects = True
Objectives[56]mission_Actors[3]Task_List[4]StopAtLights = True
Objectives[56]mission_Actors[3]Task_List[4]UseBlinkers = True
Objectives[56]mission_Actors[3]Task_List[4]AllowGoingWrongWay = False
Objectives[56]mission_Actors[3]Task_List[4]Reverse = False
Objectives[56]mission_Actors[3]Task_List[4]TakeShortestPath = False
Objectives[56]mission_Actors[3]Task_List[4]IgnoreRoads = False
Objectives[56]mission_Actors[3]Task_List[4]IgnoreAllPathing = False
Objectives[56]mission_Actors[3]Task_List[4]AvoidHighWays = False
Objectives[56]mission_Actors[4]SpawnInVehicle = True
Objectives[56]mission_Actors[4]SeatIndex = -1
Objectives[56]mission_Actors[4]Survive_Number = 0
Objectives[56]mission_Actors[4]Failed_Text = 
Objectives[56]mission_Actors[4]Remove_After = 0
Objectives[56]mission_Actors[4]positionX = -756,3933
Objectives[56]mission_Actors[4]positionY = 2930,986
Objectives[56]mission_Actors[4]positionZ = 25,55843
Objectives[56]mission_Actors[4]Heading = 326,7477
Objectives[56]mission_Actors[4]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[4]Relationship_Group = Enemy1
Objectives[56]mission_Actors[4]AddBlip = True
Objectives[56]mission_Actors[4]ShowCone = False
Objectives[56]mission_Actors[4]Invincible = False
Objectives[56]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[4]AlwaysFight = True
Objectives[56]mission_Actors[4]Seeing_Range = 30
Objectives[56]mission_Actors[4]Hearing_Range = 30
Objectives[56]mission_Actors[4]CombatMovement = Offensive
Objectives[56]mission_Actors[4]weapon = Pistol50
Objectives[56]mission_Actors[4]Variation = Random
Objectives[56]mission_Actors[4]Task = 99
Objectives[56]mission_Actors[4]Task_Guard_Range = 5
Objectives[56]mission_Actors[4]Task_Stay_In_Range = True
Objectives[56]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[4]Task_Scenario = NONE
Objectives[56]mission_Actors[4]Task_List_Count = 5
Objectives[56]mission_Actors[4]Task_Repeat = False
Objectives[56]mission_Actors[4]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[56]mission_Actors[4]Task_List[0]PositionX = -755,402
Objectives[56]mission_Actors[4]Task_List[0]PositionY = 2929,091
Objectives[56]mission_Actors[4]Task_List[0]PositionZ = 25,408
Objectives[56]mission_Actors[4]Task_List[0]Block = True
Objectives[56]mission_Actors[4]Task_List[1]Type = EnterVehicle
Objectives[56]mission_Actors[4]Task_List[1]PositionX = -755,402
Objectives[56]mission_Actors[4]Task_List[1]PositionY = 2929,091
Objectives[56]mission_Actors[4]Task_List[1]PositionZ = 25,408
Objectives[56]mission_Actors[4]Task_List[1]Speed = 1
Objectives[56]mission_Actors[4]Task_List[1]SeatIndex = -1
Objectives[56]mission_Actors[4]Task_List[1]TaskIndex = 1
Objectives[56]mission_Actors[4]Task_List[2]Type = Drive
Objectives[56]mission_Actors[4]Task_List[2]PositionX = -351,7419
Objectives[56]mission_Actors[4]Task_List[2]PositionY = 2954,498
Objectives[56]mission_Actors[4]Task_List[2]PositionZ = 25,20624
Objectives[56]mission_Actors[4]Task_List[2]Speed = 15
Objectives[56]mission_Actors[4]Task_List[2]StopBeforeVehicles = True
Objectives[56]mission_Actors[4]Task_List[2]StopBeforeActors = True
Objectives[56]mission_Actors[4]Task_List[2]AvoidVehicles = True
Objectives[56]mission_Actors[4]Task_List[2]AvoidEmptyVehicles = False
Objectives[56]mission_Actors[4]Task_List[2]AvoidActors = False
Objectives[56]mission_Actors[4]Task_List[2]AvoidObjects = True
Objectives[56]mission_Actors[4]Task_List[2]StopAtLights = True
Objectives[56]mission_Actors[4]Task_List[2]UseBlinkers = True
Objectives[56]mission_Actors[4]Task_List[2]AllowGoingWrongWay = False
Objectives[56]mission_Actors[4]Task_List[2]Reverse = False
Objectives[56]mission_Actors[4]Task_List[2]TakeShortestPath = False
Objectives[56]mission_Actors[4]Task_List[2]IgnoreRoads = False
Objectives[56]mission_Actors[4]Task_List[2]IgnoreAllPathing = False
Objectives[56]mission_Actors[4]Task_List[2]AvoidHighWays = False
Objectives[56]mission_Actors[4]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[56]mission_Actors[4]Task_List[3]PositionX = -351,7419
Objectives[56]mission_Actors[4]Task_List[3]PositionY = 2954,498
Objectives[56]mission_Actors[4]Task_List[3]PositionZ = 25,20624
Objectives[56]mission_Actors[4]Task_List[3]Block = False
Objectives[56]mission_Actors[4]Task_List[4]Type = Drive
Objectives[56]mission_Actors[4]Task_List[4]PositionX = 182,2954
Objectives[56]mission_Actors[4]Task_List[4]PositionY = 2748,398
Objectives[56]mission_Actors[4]Task_List[4]PositionZ = 42,9263
Objectives[56]mission_Actors[4]Task_List[4]Speed = 15
Objectives[56]mission_Actors[4]Task_List[4]StopBeforeVehicles = True
Objectives[56]mission_Actors[4]Task_List[4]StopBeforeActors = True
Objectives[56]mission_Actors[4]Task_List[4]AvoidVehicles = True
Objectives[56]mission_Actors[4]Task_List[4]AvoidEmptyVehicles = False
Objectives[56]mission_Actors[4]Task_List[4]AvoidActors = False
Objectives[56]mission_Actors[4]Task_List[4]AvoidObjects = True
Objectives[56]mission_Actors[4]Task_List[4]StopAtLights = True
Objectives[56]mission_Actors[4]Task_List[4]UseBlinkers = True
Objectives[56]mission_Actors[4]Task_List[4]AllowGoingWrongWay = False
Objectives[56]mission_Actors[4]Task_List[4]Reverse = False
Objectives[56]mission_Actors[4]Task_List[4]TakeShortestPath = False
Objectives[56]mission_Actors[4]Task_List[4]IgnoreRoads = False
Objectives[56]mission_Actors[4]Task_List[4]IgnoreAllPathing = False
Objectives[56]mission_Actors[4]Task_List[4]AvoidHighWays = False
Objectives[56]mission_Actors[5]SpawnInVehicle = True
Objectives[56]mission_Actors[5]SeatIndex = 0
Objectives[56]mission_Actors[5]Survive_Number = 0
Objectives[56]mission_Actors[5]Failed_Text = 
Objectives[56]mission_Actors[5]Remove_After = 0
Objectives[56]mission_Actors[5]positionX = -735,5425
Objectives[56]mission_Actors[5]positionY = 2955,165
Objectives[56]mission_Actors[5]positionZ = 25,32615
Objectives[56]mission_Actors[5]Heading = 323,9779
Objectives[56]mission_Actors[5]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[5]Relationship_Group = Enemy1
Objectives[56]mission_Actors[5]AddBlip = True
Objectives[56]mission_Actors[5]ShowCone = False
Objectives[56]mission_Actors[5]Invincible = False
Objectives[56]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[5]AlwaysFight = True
Objectives[56]mission_Actors[5]Seeing_Range = 30
Objectives[56]mission_Actors[5]Hearing_Range = 30
Objectives[56]mission_Actors[5]CombatMovement = Offensive
Objectives[56]mission_Actors[5]weapon = Pistol50
Objectives[56]mission_Actors[5]Variation = Random
Objectives[56]mission_Actors[5]Task = 0
Objectives[56]mission_Actors[5]Task_Guard_Range = 5
Objectives[56]mission_Actors[5]Task_Stay_In_Range = True
Objectives[56]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[5]Task_Scenario = NONE
Objectives[56]mission_Actors[6]SpawnInVehicle = True
Objectives[56]mission_Actors[6]SeatIndex = 1
Objectives[56]mission_Actors[6]Survive_Number = 0
Objectives[56]mission_Actors[6]Failed_Text = 
Objectives[56]mission_Actors[6]Remove_After = 0
Objectives[56]mission_Actors[6]positionX = -735,5425
Objectives[56]mission_Actors[6]positionY = 2955,165
Objectives[56]mission_Actors[6]positionZ = 25,32615
Objectives[56]mission_Actors[6]Heading = 323,9779
Objectives[56]mission_Actors[6]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[6]Relationship_Group = Enemy1
Objectives[56]mission_Actors[6]AddBlip = True
Objectives[56]mission_Actors[6]ShowCone = False
Objectives[56]mission_Actors[6]Invincible = False
Objectives[56]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[6]AlwaysFight = True
Objectives[56]mission_Actors[6]Seeing_Range = 30
Objectives[56]mission_Actors[6]Hearing_Range = 30
Objectives[56]mission_Actors[6]CombatMovement = Offensive
Objectives[56]mission_Actors[6]weapon = 0
Objectives[56]mission_Actors[6]Variation = Random
Objectives[56]mission_Actors[6]Task = 0
Objectives[56]mission_Actors[6]Task_Guard_Range = 5
Objectives[56]mission_Actors[6]Task_Stay_In_Range = True
Objectives[56]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[6]Task_Scenario = NONE
Objectives[56]mission_Actors[7]SpawnInVehicle = True
Objectives[56]mission_Actors[7]SeatIndex = 2
Objectives[56]mission_Actors[7]Survive_Number = 0
Objectives[56]mission_Actors[7]Failed_Text = 
Objectives[56]mission_Actors[7]Remove_After = 0
Objectives[56]mission_Actors[7]positionX = -735,5425
Objectives[56]mission_Actors[7]positionY = 2955,165
Objectives[56]mission_Actors[7]positionZ = 25,32615
Objectives[56]mission_Actors[7]Heading = 323,9779
Objectives[56]mission_Actors[7]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[7]Relationship_Group = Enemy1
Objectives[56]mission_Actors[7]AddBlip = True
Objectives[56]mission_Actors[7]ShowCone = False
Objectives[56]mission_Actors[7]Invincible = False
Objectives[56]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[7]AlwaysFight = True
Objectives[56]mission_Actors[7]Seeing_Range = 30
Objectives[56]mission_Actors[7]Hearing_Range = 30
Objectives[56]mission_Actors[7]CombatMovement = Offensive
Objectives[56]mission_Actors[7]weapon = 0
Objectives[56]mission_Actors[7]Variation = Random
Objectives[56]mission_Actors[7]Task = 0
Objectives[56]mission_Actors[7]Task_Guard_Range = 5
Objectives[56]mission_Actors[7]Task_Stay_In_Range = True
Objectives[56]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[7]Task_Scenario = NONE
Objectives[56]mission_Actors[8]SpawnInVehicle = True
Objectives[56]mission_Actors[8]SeatIndex = 2
Objectives[56]mission_Actors[8]Survive_Number = 0
Objectives[56]mission_Actors[8]Failed_Text = 
Objectives[56]mission_Actors[8]Remove_After = 0
Objectives[56]mission_Actors[8]positionX = -741,3287
Objectives[56]mission_Actors[8]positionY = 2949,401
Objectives[56]mission_Actors[8]positionZ = 25,52766
Objectives[56]mission_Actors[8]Heading = 323,4739
Objectives[56]mission_Actors[8]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[8]Relationship_Group = Enemy1
Objectives[56]mission_Actors[8]AddBlip = True
Objectives[56]mission_Actors[8]ShowCone = False
Objectives[56]mission_Actors[8]Invincible = False
Objectives[56]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[8]AlwaysFight = True
Objectives[56]mission_Actors[8]Seeing_Range = 30
Objectives[56]mission_Actors[8]Hearing_Range = 30
Objectives[56]mission_Actors[8]CombatMovement = Offensive
Objectives[56]mission_Actors[8]weapon = 0
Objectives[56]mission_Actors[8]Variation = Random
Objectives[56]mission_Actors[8]Task = 0
Objectives[56]mission_Actors[8]Task_Guard_Range = 5
Objectives[56]mission_Actors[8]Task_Stay_In_Range = True
Objectives[56]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[8]Task_Scenario = NONE
Objectives[56]mission_Actors[9]SpawnInVehicle = True
Objectives[56]mission_Actors[9]SeatIndex = 1
Objectives[56]mission_Actors[9]Survive_Number = 0
Objectives[56]mission_Actors[9]Failed_Text = 
Objectives[56]mission_Actors[9]Remove_After = 0
Objectives[56]mission_Actors[9]positionX = -741,3287
Objectives[56]mission_Actors[9]positionY = 2949,401
Objectives[56]mission_Actors[9]positionZ = 25,52766
Objectives[56]mission_Actors[9]Heading = 323,4739
Objectives[56]mission_Actors[9]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[9]Relationship_Group = Enemy1
Objectives[56]mission_Actors[9]AddBlip = True
Objectives[56]mission_Actors[9]ShowCone = False
Objectives[56]mission_Actors[9]Invincible = False
Objectives[56]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[9]AlwaysFight = True
Objectives[56]mission_Actors[9]Seeing_Range = 30
Objectives[56]mission_Actors[9]Hearing_Range = 30
Objectives[56]mission_Actors[9]CombatMovement = Offensive
Objectives[56]mission_Actors[9]weapon = 0
Objectives[56]mission_Actors[9]Variation = Random
Objectives[56]mission_Actors[9]Task = 0
Objectives[56]mission_Actors[9]Task_Guard_Range = 5
Objectives[56]mission_Actors[9]Task_Stay_In_Range = True
Objectives[56]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[9]Task_Scenario = NONE
Objectives[56]mission_Actors[10]SpawnInVehicle = True
Objectives[56]mission_Actors[10]SeatIndex = 0
Objectives[56]mission_Actors[10]Survive_Number = 0
Objectives[56]mission_Actors[10]Failed_Text = 
Objectives[56]mission_Actors[10]Remove_After = 0
Objectives[56]mission_Actors[10]positionX = -741,3287
Objectives[56]mission_Actors[10]positionY = 2949,401
Objectives[56]mission_Actors[10]positionZ = 25,52766
Objectives[56]mission_Actors[10]Heading = 323,4739
Objectives[56]mission_Actors[10]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[10]Relationship_Group = Enemy1
Objectives[56]mission_Actors[10]AddBlip = True
Objectives[56]mission_Actors[10]ShowCone = False
Objectives[56]mission_Actors[10]Invincible = False
Objectives[56]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[10]AlwaysFight = True
Objectives[56]mission_Actors[10]Seeing_Range = 30
Objectives[56]mission_Actors[10]Hearing_Range = 30
Objectives[56]mission_Actors[10]CombatMovement = Offensive
Objectives[56]mission_Actors[10]weapon = Pistol50
Objectives[56]mission_Actors[10]Variation = Random
Objectives[56]mission_Actors[10]Task = 0
Objectives[56]mission_Actors[10]Task_Guard_Range = 5
Objectives[56]mission_Actors[10]Task_Stay_In_Range = True
Objectives[56]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[10]Task_Scenario = NONE
Objectives[56]mission_Actors[11]SpawnInVehicle = True
Objectives[56]mission_Actors[11]SeatIndex = 0
Objectives[56]mission_Actors[11]Survive_Number = 0
Objectives[56]mission_Actors[11]Failed_Text = 
Objectives[56]mission_Actors[11]Remove_After = 0
Objectives[56]mission_Actors[11]positionX = -746,8901
Objectives[56]mission_Actors[11]positionY = 2943,081
Objectives[56]mission_Actors[11]positionZ = 25,66986
Objectives[56]mission_Actors[11]Heading = 324,6852
Objectives[56]mission_Actors[11]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[11]Relationship_Group = Enemy1
Objectives[56]mission_Actors[11]AddBlip = True
Objectives[56]mission_Actors[11]ShowCone = False
Objectives[56]mission_Actors[11]Invincible = False
Objectives[56]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[11]AlwaysFight = True
Objectives[56]mission_Actors[11]Seeing_Range = 30
Objectives[56]mission_Actors[11]Hearing_Range = 30
Objectives[56]mission_Actors[11]CombatMovement = Offensive
Objectives[56]mission_Actors[11]weapon = Pistol50
Objectives[56]mission_Actors[11]Variation = Random
Objectives[56]mission_Actors[11]Task = 0
Objectives[56]mission_Actors[11]Task_Guard_Range = 5
Objectives[56]mission_Actors[11]Task_Stay_In_Range = True
Objectives[56]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[11]Task_Scenario = NONE
Objectives[56]mission_Actors[12]SpawnInVehicle = True
Objectives[56]mission_Actors[12]SeatIndex = 1
Objectives[56]mission_Actors[12]Survive_Number = 0
Objectives[56]mission_Actors[12]Failed_Text = 
Objectives[56]mission_Actors[12]Remove_After = 0
Objectives[56]mission_Actors[12]positionX = -746,8901
Objectives[56]mission_Actors[12]positionY = 2943,081
Objectives[56]mission_Actors[12]positionZ = 25,66986
Objectives[56]mission_Actors[12]Heading = 324,6852
Objectives[56]mission_Actors[12]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[12]Relationship_Group = Enemy1
Objectives[56]mission_Actors[12]AddBlip = True
Objectives[56]mission_Actors[12]ShowCone = False
Objectives[56]mission_Actors[12]Invincible = False
Objectives[56]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[12]AlwaysFight = True
Objectives[56]mission_Actors[12]Seeing_Range = 30
Objectives[56]mission_Actors[12]Hearing_Range = 30
Objectives[56]mission_Actors[12]CombatMovement = Offensive
Objectives[56]mission_Actors[12]weapon = 0
Objectives[56]mission_Actors[12]Variation = Random
Objectives[56]mission_Actors[12]Task = 0
Objectives[56]mission_Actors[12]Task_Guard_Range = 5
Objectives[56]mission_Actors[12]Task_Stay_In_Range = True
Objectives[56]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[12]Task_Scenario = NONE
Objectives[56]mission_Actors[13]SpawnInVehicle = True
Objectives[56]mission_Actors[13]SeatIndex = 2
Objectives[56]mission_Actors[13]Survive_Number = 0
Objectives[56]mission_Actors[13]Failed_Text = 
Objectives[56]mission_Actors[13]Remove_After = 0
Objectives[56]mission_Actors[13]positionX = -746,8901
Objectives[56]mission_Actors[13]positionY = 2943,081
Objectives[56]mission_Actors[13]positionZ = 25,66986
Objectives[56]mission_Actors[13]Heading = 324,6852
Objectives[56]mission_Actors[13]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[13]Relationship_Group = Enemy1
Objectives[56]mission_Actors[13]AddBlip = True
Objectives[56]mission_Actors[13]ShowCone = False
Objectives[56]mission_Actors[13]Invincible = False
Objectives[56]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[13]AlwaysFight = True
Objectives[56]mission_Actors[13]Seeing_Range = 30
Objectives[56]mission_Actors[13]Hearing_Range = 30
Objectives[56]mission_Actors[13]CombatMovement = Offensive
Objectives[56]mission_Actors[13]weapon = 0
Objectives[56]mission_Actors[13]Variation = Random
Objectives[56]mission_Actors[13]Task = 0
Objectives[56]mission_Actors[13]Task_Guard_Range = 5
Objectives[56]mission_Actors[13]Task_Stay_In_Range = True
Objectives[56]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[13]Task_Scenario = NONE
Objectives[56]mission_Actors[14]SpawnInVehicle = True
Objectives[56]mission_Actors[14]SeatIndex = 2
Objectives[56]mission_Actors[14]Survive_Number = 0
Objectives[56]mission_Actors[14]Failed_Text = 
Objectives[56]mission_Actors[14]Remove_After = 0
Objectives[56]mission_Actors[14]positionX = -751,9579
Objectives[56]mission_Actors[14]positionY = 2937,462
Objectives[56]mission_Actors[14]positionZ = 25,67205
Objectives[56]mission_Actors[14]Heading = 323,9296
Objectives[56]mission_Actors[14]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[14]Relationship_Group = Enemy1
Objectives[56]mission_Actors[14]AddBlip = True
Objectives[56]mission_Actors[14]ShowCone = False
Objectives[56]mission_Actors[14]Invincible = False
Objectives[56]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[14]AlwaysFight = True
Objectives[56]mission_Actors[14]Seeing_Range = 30
Objectives[56]mission_Actors[14]Hearing_Range = 30
Objectives[56]mission_Actors[14]CombatMovement = Offensive
Objectives[56]mission_Actors[14]weapon = 0
Objectives[56]mission_Actors[14]Variation = Random
Objectives[56]mission_Actors[14]Task = 0
Objectives[56]mission_Actors[14]Task_Guard_Range = 5
Objectives[56]mission_Actors[14]Task_Stay_In_Range = True
Objectives[56]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[14]Task_Scenario = NONE
Objectives[56]mission_Actors[15]SpawnInVehicle = True
Objectives[56]mission_Actors[15]SeatIndex = 1
Objectives[56]mission_Actors[15]Survive_Number = 0
Objectives[56]mission_Actors[15]Failed_Text = 
Objectives[56]mission_Actors[15]Remove_After = 0
Objectives[56]mission_Actors[15]positionX = -751,9579
Objectives[56]mission_Actors[15]positionY = 2937,462
Objectives[56]mission_Actors[15]positionZ = 25,67205
Objectives[56]mission_Actors[15]Heading = 323,9296
Objectives[56]mission_Actors[15]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[15]Relationship_Group = Enemy1
Objectives[56]mission_Actors[15]AddBlip = True
Objectives[56]mission_Actors[15]ShowCone = False
Objectives[56]mission_Actors[15]Invincible = False
Objectives[56]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[15]AlwaysFight = True
Objectives[56]mission_Actors[15]Seeing_Range = 30
Objectives[56]mission_Actors[15]Hearing_Range = 30
Objectives[56]mission_Actors[15]CombatMovement = Offensive
Objectives[56]mission_Actors[15]weapon = 0
Objectives[56]mission_Actors[15]Variation = Random
Objectives[56]mission_Actors[15]Task = 0
Objectives[56]mission_Actors[15]Task_Guard_Range = 5
Objectives[56]mission_Actors[15]Task_Stay_In_Range = True
Objectives[56]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[15]Task_Scenario = NONE
Objectives[56]mission_Actors[16]SpawnInVehicle = True
Objectives[56]mission_Actors[16]SeatIndex = 0
Objectives[56]mission_Actors[16]Survive_Number = 0
Objectives[56]mission_Actors[16]Failed_Text = 
Objectives[56]mission_Actors[16]Remove_After = 0
Objectives[56]mission_Actors[16]positionX = -751,9579
Objectives[56]mission_Actors[16]positionY = 2937,462
Objectives[56]mission_Actors[16]positionZ = 25,67205
Objectives[56]mission_Actors[16]Heading = 323,9296
Objectives[56]mission_Actors[16]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[16]Relationship_Group = Enemy1
Objectives[56]mission_Actors[16]AddBlip = True
Objectives[56]mission_Actors[16]ShowCone = False
Objectives[56]mission_Actors[16]Invincible = False
Objectives[56]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[16]AlwaysFight = True
Objectives[56]mission_Actors[16]Seeing_Range = 30
Objectives[56]mission_Actors[16]Hearing_Range = 30
Objectives[56]mission_Actors[16]CombatMovement = Offensive
Objectives[56]mission_Actors[16]weapon = Pistol50
Objectives[56]mission_Actors[16]Variation = Random
Objectives[56]mission_Actors[16]Task = 0
Objectives[56]mission_Actors[16]Task_Guard_Range = 5
Objectives[56]mission_Actors[16]Task_Stay_In_Range = True
Objectives[56]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[16]Task_Scenario = NONE
Objectives[56]mission_Actors[17]SpawnInVehicle = True
Objectives[56]mission_Actors[17]SeatIndex = 0
Objectives[56]mission_Actors[17]Survive_Number = 0
Objectives[56]mission_Actors[17]Failed_Text = 
Objectives[56]mission_Actors[17]Remove_After = 0
Objectives[56]mission_Actors[17]positionX = -756,3933
Objectives[56]mission_Actors[17]positionY = 2930,986
Objectives[56]mission_Actors[17]positionZ = 25,55843
Objectives[56]mission_Actors[17]Heading = 326,7477
Objectives[56]mission_Actors[17]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[17]Relationship_Group = Enemy1
Objectives[56]mission_Actors[17]AddBlip = True
Objectives[56]mission_Actors[17]ShowCone = False
Objectives[56]mission_Actors[17]Invincible = False
Objectives[56]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[17]AlwaysFight = True
Objectives[56]mission_Actors[17]Seeing_Range = 30
Objectives[56]mission_Actors[17]Hearing_Range = 30
Objectives[56]mission_Actors[17]CombatMovement = Offensive
Objectives[56]mission_Actors[17]weapon = Pistol50
Objectives[56]mission_Actors[17]Variation = Random
Objectives[56]mission_Actors[17]Task = 0
Objectives[56]mission_Actors[17]Task_Guard_Range = 5
Objectives[56]mission_Actors[17]Task_Stay_In_Range = True
Objectives[56]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[17]Task_Scenario = NONE
Objectives[56]mission_Actors[18]SpawnInVehicle = True
Objectives[56]mission_Actors[18]SeatIndex = 1
Objectives[56]mission_Actors[18]Survive_Number = 0
Objectives[56]mission_Actors[18]Failed_Text = 
Objectives[56]mission_Actors[18]Remove_After = 0
Objectives[56]mission_Actors[18]positionX = -756,3933
Objectives[56]mission_Actors[18]positionY = 2930,986
Objectives[56]mission_Actors[18]positionZ = 25,55843
Objectives[56]mission_Actors[18]Heading = 326,7477
Objectives[56]mission_Actors[18]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[18]Relationship_Group = Enemy1
Objectives[56]mission_Actors[18]AddBlip = True
Objectives[56]mission_Actors[18]ShowCone = False
Objectives[56]mission_Actors[18]Invincible = False
Objectives[56]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[18]AlwaysFight = True
Objectives[56]mission_Actors[18]Seeing_Range = 30
Objectives[56]mission_Actors[18]Hearing_Range = 30
Objectives[56]mission_Actors[18]CombatMovement = Offensive
Objectives[56]mission_Actors[18]weapon = 0
Objectives[56]mission_Actors[18]Variation = Random
Objectives[56]mission_Actors[18]Task = 0
Objectives[56]mission_Actors[18]Task_Guard_Range = 5
Objectives[56]mission_Actors[18]Task_Stay_In_Range = True
Objectives[56]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[18]Task_Scenario = NONE
Objectives[56]mission_Actors[19]SpawnInVehicle = True
Objectives[56]mission_Actors[19]SeatIndex = 2
Objectives[56]mission_Actors[19]Survive_Number = 0
Objectives[56]mission_Actors[19]Failed_Text = 
Objectives[56]mission_Actors[19]Remove_After = 0
Objectives[56]mission_Actors[19]positionX = -756,3933
Objectives[56]mission_Actors[19]positionY = 2930,986
Objectives[56]mission_Actors[19]positionZ = 25,55843
Objectives[56]mission_Actors[19]Heading = 326,7477
Objectives[56]mission_Actors[19]String_Name = s_m_y_marine_01
Objectives[56]mission_Actors[19]Relationship_Group = Enemy1
Objectives[56]mission_Actors[19]AddBlip = True
Objectives[56]mission_Actors[19]ShowCone = False
Objectives[56]mission_Actors[19]Invincible = False
Objectives[56]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[56]mission_Actors[19]AlwaysFight = True
Objectives[56]mission_Actors[19]Seeing_Range = 30
Objectives[56]mission_Actors[19]Hearing_Range = 30
Objectives[56]mission_Actors[19]CombatMovement = Offensive
Objectives[56]mission_Actors[19]weapon = 0
Objectives[56]mission_Actors[19]Variation = Random
Objectives[56]mission_Actors[19]Task = 0
Objectives[56]mission_Actors[19]Task_Guard_Range = 5
Objectives[56]mission_Actors[19]Task_Stay_In_Range = True
Objectives[56]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[56]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[56]mission_Actors[19]Task_Scenario = NONE
Objectives[56]mission_Vehicles = 5
Objectives[56]mission_Vehicles[0]positionX = -735,5425
Objectives[56]mission_Vehicles[0]positionY = 2955,165
Objectives[56]mission_Vehicles[0]positionZ = 25,32615
Objectives[56]mission_Vehicles[0]Heading = 323,9779
Objectives[56]mission_Vehicles[0]Name = Barrage
Objectives[56]mission_Vehicles[0]Model = barrage
Objectives[56]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[56]mission_Vehicles[0]SecondaryColor = ModshopBlack1
Objectives[56]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[56]mission_Vehicles[0]HasPearlescent = False
Objectives[56]mission_Vehicles[0]Livery = -1
Objectives[56]mission_Vehicles[0]DirtLevel = 15
Objectives[56]mission_Vehicles[0]LockedForPlayer = False
Objectives[56]mission_Vehicles[0]Locked = False
Objectives[56]mission_Vehicles[0]Alarm = False
Objectives[56]mission_Vehicles[0]HotWired = False
Objectives[56]mission_Vehicles[0]Invincible = False
Objectives[56]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[56]mission_Vehicles[0]Remove_After = 0
Objectives[56]mission_Vehicles[0]Survive_Number = 0
Objectives[56]mission_Vehicles[0]Failed_Text = 
Objectives[56]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[56]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 56
Objectives[56]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[56]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[56]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[56]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 59
Objectives[56]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[56]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[56]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 57
Objectives[56]mission_Vehicles[1]positionX = -741,3287
Objectives[56]mission_Vehicles[1]positionY = 2949,401
Objectives[56]mission_Vehicles[1]positionZ = 25,52766
Objectives[56]mission_Vehicles[1]Heading = 323,4739
Objectives[56]mission_Vehicles[1]Name = Barrage
Objectives[56]mission_Vehicles[1]Model = barrage
Objectives[56]mission_Vehicles[1]PrimaryColor = MetallicBeachSand
Objectives[56]mission_Vehicles[1]SecondaryColor = ModshopBlack1
Objectives[56]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[56]mission_Vehicles[1]HasPearlescent = False
Objectives[56]mission_Vehicles[1]Livery = -1
Objectives[56]mission_Vehicles[1]DirtLevel = 15
Objectives[56]mission_Vehicles[1]LockedForPlayer = False
Objectives[56]mission_Vehicles[1]Locked = False
Objectives[56]mission_Vehicles[1]Alarm = False
Objectives[56]mission_Vehicles[1]HotWired = False
Objectives[56]mission_Vehicles[1]Invincible = False
Objectives[56]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[56]mission_Vehicles[1]Remove_After = 0
Objectives[56]mission_Vehicles[1]Survive_Number = 0
Objectives[56]mission_Vehicles[1]Failed_Text = 
Objectives[56]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[56]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 56
Objectives[56]mission_Vehicles[1]NeededForActorIndex[0] = 1
Objectives[56]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[56]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[56]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 59
Objectives[56]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[56]mission_Vehicles[2]positionX = -746,8901
Objectives[56]mission_Vehicles[2]positionY = 2943,081
Objectives[56]mission_Vehicles[2]positionZ = 25,66986
Objectives[56]mission_Vehicles[2]Heading = 324,6852
Objectives[56]mission_Vehicles[2]Name = Barrage
Objectives[56]mission_Vehicles[2]Model = barrage
Objectives[56]mission_Vehicles[2]PrimaryColor = MetallicBeachSand
Objectives[56]mission_Vehicles[2]SecondaryColor = ModshopBlack1
Objectives[56]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[56]mission_Vehicles[2]HasPearlescent = False
Objectives[56]mission_Vehicles[2]Livery = -1
Objectives[56]mission_Vehicles[2]DirtLevel = 15
Objectives[56]mission_Vehicles[2]LockedForPlayer = False
Objectives[56]mission_Vehicles[2]Locked = False
Objectives[56]mission_Vehicles[2]Alarm = False
Objectives[56]mission_Vehicles[2]HotWired = False
Objectives[56]mission_Vehicles[2]Invincible = False
Objectives[56]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[56]mission_Vehicles[2]Remove_After = 0
Objectives[56]mission_Vehicles[2]Survive_Number = 0
Objectives[56]mission_Vehicles[2]Failed_Text = 
Objectives[56]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[56]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 56
Objectives[56]mission_Vehicles[2]NeededForActorIndex[0] = 2
Objectives[56]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[56]mission_Vehicles[2]NeededForObjectivesCount = 1
Objectives[56]mission_Vehicles[2]NeededForVehicleObjectiveNumber[0] = 59
Objectives[56]mission_Vehicles[2]NeededForVehicleIndex[0] = 2
Objectives[56]mission_Vehicles[3]positionX = -751,9579
Objectives[56]mission_Vehicles[3]positionY = 2937,462
Objectives[56]mission_Vehicles[3]positionZ = 25,67205
Objectives[56]mission_Vehicles[3]Heading = 323,9296
Objectives[56]mission_Vehicles[3]Name = Barrage
Objectives[56]mission_Vehicles[3]Model = barrage
Objectives[56]mission_Vehicles[3]PrimaryColor = MetallicBeachSand
Objectives[56]mission_Vehicles[3]SecondaryColor = ModshopBlack1
Objectives[56]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[56]mission_Vehicles[3]HasPearlescent = False
Objectives[56]mission_Vehicles[3]Livery = -1
Objectives[56]mission_Vehicles[3]DirtLevel = 15
Objectives[56]mission_Vehicles[3]LockedForPlayer = False
Objectives[56]mission_Vehicles[3]Locked = False
Objectives[56]mission_Vehicles[3]Alarm = False
Objectives[56]mission_Vehicles[3]HotWired = False
Objectives[56]mission_Vehicles[3]Invincible = False
Objectives[56]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[56]mission_Vehicles[3]Remove_After = 0
Objectives[56]mission_Vehicles[3]Survive_Number = 0
Objectives[56]mission_Vehicles[3]Failed_Text = 
Objectives[56]mission_Vehicles[3]NeededForActorsCount = 1
Objectives[56]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 56
Objectives[56]mission_Vehicles[3]NeededForActorIndex[0] = 3
Objectives[56]mission_Vehicles[3]NeededForActorTaskIndex[0] = 1
Objectives[56]mission_Vehicles[3]NeededForObjectivesCount = 1
Objectives[56]mission_Vehicles[3]NeededForVehicleObjectiveNumber[0] = 59
Objectives[56]mission_Vehicles[3]NeededForVehicleIndex[0] = 3
Objectives[56]mission_Vehicles[4]positionX = -756,3933
Objectives[56]mission_Vehicles[4]positionY = 2930,986
Objectives[56]mission_Vehicles[4]positionZ = 25,55843
Objectives[56]mission_Vehicles[4]Heading = 326,7477
Objectives[56]mission_Vehicles[4]Name = Barrage
Objectives[56]mission_Vehicles[4]Model = barrage
Objectives[56]mission_Vehicles[4]PrimaryColor = MetallicBeachSand
Objectives[56]mission_Vehicles[4]SecondaryColor = ModshopBlack1
Objectives[56]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[56]mission_Vehicles[4]HasPearlescent = False
Objectives[56]mission_Vehicles[4]Livery = -1
Objectives[56]mission_Vehicles[4]DirtLevel = 15
Objectives[56]mission_Vehicles[4]LockedForPlayer = False
Objectives[56]mission_Vehicles[4]Locked = False
Objectives[56]mission_Vehicles[4]Alarm = False
Objectives[56]mission_Vehicles[4]HotWired = False
Objectives[56]mission_Vehicles[4]Invincible = False
Objectives[56]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[56]mission_Vehicles[4]Remove_After = 0
Objectives[56]mission_Vehicles[4]Survive_Number = 0
Objectives[56]mission_Vehicles[4]Failed_Text = 
Objectives[56]mission_Vehicles[4]NeededForActorsCount = 1
Objectives[56]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 56
Objectives[56]mission_Vehicles[4]NeededForActorIndex[0] = 4
Objectives[56]mission_Vehicles[4]NeededForActorTaskIndex[0] = 1
Objectives[56]mission_Vehicles[4]NeededForObjectivesCount = 1
Objectives[56]mission_Vehicles[4]NeededForVehicleObjectiveNumber[0] = 59
Objectives[56]mission_Vehicles[4]NeededForVehicleIndex[0] = 4
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 2
Objectives[56]ObjectiveMessages[0]positionX = 1537,692
Objectives[56]ObjectiveMessages[0]positionY = 3566,089
Objectives[56]ObjectiveMessages[0]positionZ = 34,36299
Objectives[56]ObjectiveMessages[0]Message = I did My General.
Objectives[56]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[56]ObjectiveMessages[0]Sender = 
Objectives[56]ObjectiveMessages[0]Subject = 
Objectives[56]ObjectiveMessages[0]MessageColor = Orange
Objectives[56]ObjectiveMessages[0]PlayFromStart = True
Objectives[56]ObjectiveMessages[0]Delay = False
Objectives[56]ObjectiveMessages[0]DelayTime = 0
Objectives[56]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[0]TypeSubtitle = False
Objectives[56]ObjectiveMessages[0]TypeTextMesage = True
Objectives[56]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[56]ObjectiveMessages[1]positionX = 1534,622
Objectives[56]ObjectiveMessages[1]positionY = 3564,842
Objectives[56]ObjectiveMessages[1]positionZ = 34,55464
Objectives[56]ObjectiveMessages[1]Message = Well, see you later.
Objectives[56]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[56]ObjectiveMessages[1]Sender = 
Objectives[56]ObjectiveMessages[1]Subject = 
Objectives[56]ObjectiveMessages[1]MessageColor = Green
Objectives[56]ObjectiveMessages[1]PlayFromStart = True
Objectives[56]ObjectiveMessages[1]Delay = False
Objectives[56]ObjectiveMessages[1]DelayTime = 0
Objectives[56]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[56]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[56]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[56]ObjectiveMessages[1]TypeSubtitle = False
Objectives[56]ObjectiveMessages[1]TypeTextMesage = True
Objectives[56]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[56]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[57]Type = Cutscenes_Objective
Objectives[57]Text = 
Objectives[57]positionX = -733,0021
Objectives[57]positionY = 2952,415
Objectives[57]positionZ = 24,70176
Objectives[57]Cutscenes_Time = 3
Objectives[57]Cutscenes_Trans_Time = 5
Objectives[57]Cutscenes_FOV = 60
Objectives[57]Cutscenes_Shake = Hand
Objectives[57]Cutscenes_Amplitude = 0
Objectives[57]Cutscenes_FadeOut = False
Objectives[57]Cutscenes_FadeIn = False
Objectives[57]Cutscenes_End = False
Objectives[57]Cutscenes_Point_At_Position = False
Objectives[57]Cutscenes_Point_At_Player = False
Objectives[57]Cutscenes_Point_At_Actor = False
Objectives[57]Cutscenes_Point_At_Vehicle = False
Objectives[57]Cutscenes_Follow_Player = False
Objectives[57]Cutscenes_Follow_Actor = False
Objectives[57]Cutscenes_Follow_Vehicle = True
Objectives[57]Cutscenes_Follow_Distancee = 25
Objectives[57]Cutscenes_Follow_Hieght = 3
Objectives[57]Cutscenes_Follow_Angle = 35
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Cutscenes_Objective
Objectives[58]Text = 
Objectives[58]positionX = -719,7499
Objectives[58]positionY = 2942,599
Objectives[58]positionZ = 23,0996
Objectives[58]Cutscenes_Time = 0
Objectives[58]Cutscenes_Trans_Time = 0
Objectives[58]Cutscenes_FOV = 30
Objectives[58]Cutscenes_Shake = Hand
Objectives[58]Cutscenes_Amplitude = 0
Objectives[58]Cutscenes_FadeOut = False
Objectives[58]Cutscenes_FadeIn = False
Objectives[58]Cutscenes_End = True
Objectives[58]Cutscenes_Point_At_Position = False
Objectives[58]Cutscenes_Point_At_Player = False
Objectives[58]Cutscenes_Point_At_Actor = False
Objectives[58]Cutscenes_Point_At_Vehicle = False
Objectives[58]Cutscenes_Follow_Player = False
Objectives[58]Cutscenes_Follow_Actor = False
Objectives[58]Cutscenes_Follow_Vehicle = False
Objectives[58]Cutscenes_Follow_Distancee = 10
Objectives[58]Cutscenes_Follow_Hieght = 1
Objectives[58]Cutscenes_Follow_Angle = 0
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Text = Destroy the barrage
Objectives[59]Type = Destroy_Vehicle
Objectives[59]positionX = -733,4501
Objectives[59]positionY = 2946,107
Objectives[59]positionZ = 24,90975
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Set_Player_Actor_Objective
Objectives[60]Text = 
Objectives[60]positionX = 1977,281
Objectives[60]positionY = 3811,657
Objectives[60]positionZ = 31,33792
Objectives[60]SetPlayerActor_Use_Player = False
Objectives[60]SetPlayerActor_Player_Controllable = True
Objectives[60]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[60]SetPlayerActor_Use_Actor = True
Objectives[60]SetPlayerActor_RelationshipGroup_Change = False
Objectives[60]SetPlayerActor_RelationshipGroup = Neutral
Objectives[60]SetPlayerActor_Invincible_Change = False
Objectives[60]SetPlayerActor_Invincible = False
Objectives[60]SetPlayerActor_NewTask = True
Objectives[60]Int_Task = 99
Objectives[60]Task_Repeat = False
Objectives[60]Task_Timeout = False
Objectives[60]Task_Guard_Range = 10
Objectives[60]Task_Stay_In_Range = True
Objectives[60]Task_Wander_Range = 10
Objectives[60]Task_Scenario = NONE
Objectives[60]Task_TalkingAnimation = mic_chatter
Objectives[60]Task_Time = 1
Objectives[60]TaskListCount = 3
Objectives[60]Task_List[0]Type = EnterVehicle
Objectives[60]Task_List[0]PositionX = 1962,348
Objectives[60]Task_List[0]PositionY = 3811,637
Objectives[60]Task_List[0]PositionZ = 31,89679
Objectives[60]Task_List[0]Speed = 1
Objectives[60]Task_List[0]SeatIndex = -1
Objectives[60]Task_List[0]TaskIndex = 0
Objectives[60]Task_List[0]Warp = False
Objectives[60]Task_List[1]Type = VehicleHeliTask
Objectives[60]Task_List[1]positionX = -394,8364
Objectives[60]Task_List[1]positionY = 2941,199
Objectives[60]Task_List[1]positionZ = 18,14496
Objectives[60]Task_List[1]speed = 20
Objectives[60]Task_List[1]Hight = 40
Objectives[60]Task_List[1]FollowPlayer = False
Objectives[60]Task_List[1]AttackPlayer = False
Objectives[60]Task_List[1]Land = True
Objectives[60]Task_List[2]Type = WalkTo
Objectives[60]Task_List[2]DestinationX = -410,4488
Objectives[60]Task_List[2]DestinationY = 2940,738
Objectives[60]Task_List[2]DestinationZ = 14,39573
Objectives[60]Task_List[2]Rotation = 98,89413
Objectives[60]Task_List[2]Speed = 1
Objectives[60]Task_List[2]GoStraitToCoord = False
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Text = 
Objectives[61]Type = Timeout_Objective
Objectives[61]positionX = 1975,879
Objectives[61]positionY = 3826,204
Objectives[61]positionZ = 31,35376
Objectives[61]Timeout_Min = 0
Objectives[61]Timeout_Sec = 5
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Type = GoTo_Actor
Objectives[62]Text = Back to My General
Objectives[62]positionX = 1975,879
Objectives[62]positionY = 3826,204
Objectives[62]positionZ = 31,35376
Objectives[62]GoTo_Actor_ChangToCompanion = False
Objectives[62]GoTo_Actor_Distance = 3
Objectives[62]GoTo_Actor_Remove_Blip = False
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 0

Objectives[63]Type = Set_Player_Actor_Objective
Objectives[63]Text = 
Objectives[63]positionX = 1973,757
Objectives[63]positionY = 3825,854
Objectives[63]positionZ = 31,37417
Objectives[63]SetPlayerActor_Use_Player = False
Objectives[63]SetPlayerActor_Player_Controllable = True
Objectives[63]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[63]SetPlayerActor_Use_Actor = True
Objectives[63]SetPlayerActor_RelationshipGroup_Change = False
Objectives[63]SetPlayerActor_RelationshipGroup = Neutral
Objectives[63]SetPlayerActor_Invincible_Change = False
Objectives[63]SetPlayerActor_Invincible = False
Objectives[63]SetPlayerActor_NewTask = True
Objectives[63]Int_Task = 99
Objectives[63]Task_Repeat = False
Objectives[63]Task_Timeout = False
Objectives[63]Task_Guard_Range = 10
Objectives[63]Task_Stay_In_Range = True
Objectives[63]Task_Wander_Range = 10
Objectives[63]Task_Scenario = NONE
Objectives[63]Task_TalkingAnimation = mic_chatter
Objectives[63]Task_Time = 1
Objectives[63]TaskListCount = 1
Objectives[63]Task_List[0]Type = EnterVehicle
Objectives[63]Task_List[0]PositionX = 1961,864
Objectives[63]Task_List[0]PositionY = 3810,64
Objectives[63]Task_List[0]PositionZ = 31,89672
Objectives[63]Task_List[0]Speed = 1
Objectives[63]Task_List[0]SeatIndex = -1
Objectives[63]Task_List[0]TaskIndex = 0
Objectives[63]Task_List[0]Warp = False
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Type = Hint_Objective
Objectives[64]Text = 
Objectives[64]positionX = 1977,505
Objectives[64]positionY = 3823,373
Objectives[64]positionZ = 31,48724
Objectives[64]Hint_Time = 10
Objectives[64]Hint_FOV = 40
Objectives[64]Hint_Use_Position = False
Objectives[64]Hint_Use_Player = False
Objectives[64]Hint_Use_Actor = True
Objectives[64]Hint_Use_Vehicle = False
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 3
Objectives[64]ObjectiveMessages[0]positionX = 1516,694
Objectives[64]ObjectiveMessages[0]positionY = 3559,67
Objectives[64]ObjectiveMessages[0]positionZ = 34,49302
Objectives[64]ObjectiveMessages[0]Message = Good job boy, I saw everything from the sky.
Objectives[64]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[64]ObjectiveMessages[0]Sender = 
Objectives[64]ObjectiveMessages[0]Subject = 
Objectives[64]ObjectiveMessages[0]MessageColor = Green
Objectives[64]ObjectiveMessages[0]PlayFromStart = True
Objectives[64]ObjectiveMessages[0]Delay = False
Objectives[64]ObjectiveMessages[0]DelayTime = 0
Objectives[64]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[0]TypeSubtitle = False
Objectives[64]ObjectiveMessages[0]TypeTextMesage = True
Objectives[64]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[1]positionX = 1513,17
Objectives[64]ObjectiveMessages[1]positionY = 3558,414
Objectives[64]ObjectiveMessages[1]positionZ = 34,41156
Objectives[64]ObjectiveMessages[1]Message = Come on, we have one last job, let's go, hurry up.
Objectives[64]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[64]ObjectiveMessages[1]Sender = 
Objectives[64]ObjectiveMessages[1]Subject = 
Objectives[64]ObjectiveMessages[1]MessageColor = Green
Objectives[64]ObjectiveMessages[1]PlayFromStart = True
Objectives[64]ObjectiveMessages[1]Delay = False
Objectives[64]ObjectiveMessages[1]DelayTime = 0
Objectives[64]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[1]TypeSubtitle = False
Objectives[64]ObjectiveMessages[1]TypeTextMesage = True
Objectives[64]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[64]ObjectiveMessages[2]positionX = 1510,079
Objectives[64]ObjectiveMessages[2]positionY = 3557,2
Objectives[64]ObjectiveMessages[2]positionZ = 34,35405
Objectives[64]ObjectiveMessages[2]Message = Yes My General.
Objectives[64]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[64]ObjectiveMessages[2]Sender = 
Objectives[64]ObjectiveMessages[2]Subject = 
Objectives[64]ObjectiveMessages[2]MessageColor = Orange
Objectives[64]ObjectiveMessages[2]PlayFromStart = True
Objectives[64]ObjectiveMessages[2]Delay = False
Objectives[64]ObjectiveMessages[2]DelayTime = 0
Objectives[64]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[64]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[64]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[64]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[64]ObjectiveMessages[2]TypeSubtitle = False
Objectives[64]ObjectiveMessages[2]TypeTextMesage = True
Objectives[64]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[64]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[65]Text = Get the Thrust
Objectives[65]FaildText = 
Objectives[65]Type = Enter_Vehicle
Objectives[65]positionX = 1972,362
Objectives[65]positionY = 3824,914
Objectives[65]positionZ = 31,38993
Objectives[65]EnterVehicle_AsPassenger = False
Objectives[65]EnterVehicle_CanExit = True
Objectives[65]EnterVehicle_SetIsWanted = False
Objectives[65]EnterVehicle_SeatIndex = 0
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Type = Set_Player_Actor_Objective
Objectives[66]Text = 
Objectives[66]positionX = 1968,891
Objectives[66]positionY = 3821,375
Objectives[66]positionZ = 31,39692
Objectives[66]SetPlayerActor_Use_Player = False
Objectives[66]SetPlayerActor_Player_Controllable = True
Objectives[66]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[66]SetPlayerActor_Use_Actor = True
Objectives[66]SetPlayerActor_RelationshipGroup_Change = False
Objectives[66]SetPlayerActor_RelationshipGroup = Neutral
Objectives[66]SetPlayerActor_Invincible_Change = False
Objectives[66]SetPlayerActor_Invincible = False
Objectives[66]SetPlayerActor_NewTask = True
Objectives[66]Int_Task = 99
Objectives[66]Task_Repeat = False
Objectives[66]Task_Timeout = False
Objectives[66]Task_Guard_Range = 10
Objectives[66]Task_Stay_In_Range = True
Objectives[66]Task_Wander_Range = 10
Objectives[66]Task_Scenario = NONE
Objectives[66]Task_TalkingAnimation = mic_chatter
Objectives[66]Task_Time = 1
Objectives[66]TaskListCount = 4
Objectives[66]Task_List[0]Type = EnterVehicle
Objectives[66]Task_List[0]PositionX = 1962,777
Objectives[66]Task_List[0]PositionY = 3810,071
Objectives[66]Task_List[0]PositionZ = 31,89668
Objectives[66]Task_List[0]Speed = 1
Objectives[66]Task_List[0]SeatIndex = -1
Objectives[66]Task_List[0]TaskIndex = 0
Objectives[66]Task_List[0]Warp = False
Objectives[66]Task_List[1]Type = VehicleHeliTask
Objectives[66]Task_List[1]positionX = 3506,419
Objectives[66]Task_List[1]positionY = 4619,694
Objectives[66]Task_List[1]positionZ = 200
Objectives[66]Task_List[1]speed = 100
Objectives[66]Task_List[1]Hight = 100
Objectives[66]Task_List[1]FollowPlayer = False
Objectives[66]Task_List[1]AttackPlayer = False
Objectives[66]Task_List[1]Land = False
Objectives[66]Task_List[2]Type = VehicleHeliTask
Objectives[66]Task_List[2]positionX = 3507,58
Objectives[66]Task_List[2]positionY = 4619,79
Objectives[66]Task_List[2]positionZ = 34,22127
Objectives[66]Task_List[2]speed = 20
Objectives[66]Task_List[2]Hight = 30
Objectives[66]Task_List[2]FollowPlayer = False
Objectives[66]Task_List[2]AttackPlayer = False
Objectives[66]Task_List[2]Land = True
Objectives[66]Task_List[3]Type = WalkTo
Objectives[66]Task_List[3]DestinationX = 3499,227
Objectives[66]Task_List[3]DestinationY = 4621,039
Objectives[66]Task_List[3]DestinationZ = 35,09031
Objectives[66]Task_List[3]Rotation = 98,89413
Objectives[66]Task_List[3]Speed = 1
Objectives[66]Task_List[3]GoStraitToCoord = False
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Type = Follow_Actor
Objectives[67]Text = Follow My General
Objectives[67]Failed_Text = You lose My General
Objectives[67]Follow_Actor_Trigger_Distance = 17,5
Objectives[67]positionX = 3507,58
Objectives[67]positionY = 4619,79
Objectives[67]positionZ = 33,72127
Objectives[67]Follow_Actor_Wait_For_Player = True
Objectives[67]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[67]Follow_Actor_Min_Distance = 10
Objectives[67]Follow_Actor_Use_SpookOMeter = False
Objectives[67]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[67]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[67]Follow_Actor_Use_Max_Distance = True
Objectives[67]Follow_Actor_Max_Distance_Warning_Text = You're loosign My General
Objectives[67]Follow_Actor_Use_Max_Failed_Distance = True
Objectives[67]Follow_Actor_Max_Distance_Failed_Text = You lose My General
Objectives[67]Follow_Actor_Max_Distance = 400
Objectives[67]Follow_Actor_Max_Warning_Distance = 200
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Type = GoTo_Actor
Objectives[68]Text = Go to My General
Objectives[68]positionX = 1970,017
Objectives[68]positionY = 3823,44
Objectives[68]positionZ = 31,38125
Objectives[68]GoTo_Actor_ChangToCompanion = False
Objectives[68]GoTo_Actor_Distance = 3
Objectives[68]GoTo_Actor_Remove_Blip = False
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 0

Objectives[69]Type = Hint_Objective
Objectives[69]Text = 
Objectives[69]positionX = 3493,678
Objectives[69]positionY = 4618,091
Objectives[69]positionZ = 54,94204
Objectives[69]Hint_Time = 5
Objectives[69]Hint_FOV = 20
Objectives[69]Hint_Use_Position = True
Objectives[69]Hint_Use_Player = False
Objectives[69]Hint_Use_Actor = False
Objectives[69]Hint_Use_Vehicle = False
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 5
Objectives[69]ObjectiveMessages[0]positionX = 1502,914
Objectives[69]ObjectiveMessages[0]positionY = 3553,868
Objectives[69]ObjectiveMessages[0]positionZ = 34,46443
Objectives[69]ObjectiveMessages[0]Message = Ok boy, this is the last bridge.
Objectives[69]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[69]ObjectiveMessages[0]Sender = 
Objectives[69]ObjectiveMessages[0]Subject = 
Objectives[69]ObjectiveMessages[0]MessageColor = Green
Objectives[69]ObjectiveMessages[0]PlayFromStart = True
Objectives[69]ObjectiveMessages[0]Delay = False
Objectives[69]ObjectiveMessages[0]DelayTime = 0
Objectives[69]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[0]TypeSubtitle = False
Objectives[69]ObjectiveMessages[0]TypeTextMesage = True
Objectives[69]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[69]ObjectiveMessages[1]positionX = 1499,782
Objectives[69]ObjectiveMessages[1]positionY = 3552,518
Objectives[69]ObjectiveMessages[1]positionZ = 34,48622
Objectives[69]ObjectiveMessages[1]Message = Don't save on the bombs this time.
Objectives[69]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[69]ObjectiveMessages[1]Sender = 
Objectives[69]ObjectiveMessages[1]Subject = 
Objectives[69]ObjectiveMessages[1]MessageColor = Green
Objectives[69]ObjectiveMessages[1]PlayFromStart = True
Objectives[69]ObjectiveMessages[1]Delay = False
Objectives[69]ObjectiveMessages[1]DelayTime = 0
Objectives[69]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[1]TypeSubtitle = False
Objectives[69]ObjectiveMessages[1]TypeTextMesage = True
Objectives[69]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[69]ObjectiveMessages[2]positionX = 1497,048
Objectives[69]ObjectiveMessages[2]positionY = 3551,395
Objectives[69]ObjectiveMessages[2]positionZ = 34,5373
Objectives[69]ObjectiveMessages[2]Message = If you need it there are others near that rock.
Objectives[69]ObjectiveMessages[2]Contact = CHAR_BLOCKED
Objectives[69]ObjectiveMessages[2]Sender = 
Objectives[69]ObjectiveMessages[2]Subject = 
Objectives[69]ObjectiveMessages[2]MessageColor = Green
Objectives[69]ObjectiveMessages[2]PlayFromStart = True
Objectives[69]ObjectiveMessages[2]Delay = False
Objectives[69]ObjectiveMessages[2]DelayTime = 0
Objectives[69]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[2]TypeSubtitle = False
Objectives[69]ObjectiveMessages[2]TypeTextMesage = True
Objectives[69]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[69]ObjectiveMessages[3]positionX = 1494,316
Objectives[69]ObjectiveMessages[3]positionY = 3551,353
Objectives[69]ObjectiveMessages[3]positionZ = 34,7166
Objectives[69]ObjectiveMessages[3]Message = Now go, hurry up before they arrive.
Objectives[69]ObjectiveMessages[3]Contact = CHAR_BLOCKED
Objectives[69]ObjectiveMessages[3]Sender = 
Objectives[69]ObjectiveMessages[3]Subject = 
Objectives[69]ObjectiveMessages[3]MessageColor = Green
Objectives[69]ObjectiveMessages[3]PlayFromStart = True
Objectives[69]ObjectiveMessages[3]Delay = False
Objectives[69]ObjectiveMessages[3]DelayTime = 0
Objectives[69]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[3]TypeSubtitle = False
Objectives[69]ObjectiveMessages[3]TypeTextMesage = True
Objectives[69]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[69]ObjectiveMessages[4]positionX = 1491,708
Objectives[69]ObjectiveMessages[4]positionY = 3549,819
Objectives[69]ObjectiveMessages[4]positionZ = 34,91954
Objectives[69]ObjectiveMessages[4]Message = Yes My General.
Objectives[69]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[69]ObjectiveMessages[4]Sender = 
Objectives[69]ObjectiveMessages[4]Subject = 
Objectives[69]ObjectiveMessages[4]MessageColor = Orange
Objectives[69]ObjectiveMessages[4]PlayFromStart = True
Objectives[69]ObjectiveMessages[4]Delay = False
Objectives[69]ObjectiveMessages[4]DelayTime = 0
Objectives[69]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[4]TypeSubtitle = False
Objectives[69]ObjectiveMessages[4]TypeTextMesage = True
Objectives[69]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[70]Type = Hint_Objective
Objectives[70]Text = 
Objectives[70]positionX = 1968,868
Objectives[70]positionY = 3822,567
Objectives[70]positionZ = 31,39697
Objectives[70]Hint_Time = 10
Objectives[70]Hint_FOV = 40
Objectives[70]Hint_Use_Position = False
Objectives[70]Hint_Use_Player = False
Objectives[70]Hint_Use_Actor = True
Objectives[70]Hint_Use_Vehicle = False
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 0

Objectives[71]Text = Place the bombs on the bridge
Objectives[71]Text2 = 
Objectives[71]Text3 = 
Objectives[71]Failed_Text = 
Objectives[71]Type = Checkpoint
Objectives[71]Checkpoint_Type = 45
Objectives[71]Reserved = 1
Objectives[71]ColorR = 255
Objectives[71]ColorG = 255
Objectives[71]ColorB = 0
Objectives[71]ColorA = 255
Objectives[71]IconColorR = 255
Objectives[71]IconColorG = 255
Objectives[71]IconColorB = 0
Objectives[71]IconColorA = 255
Objectives[71]positionX = 3492,799
Objectives[71]positionY = 4620,147
Objectives[71]positionZ = 54,94204
Objectives[71]Heading = -36,10587
Objectives[71]Diameter = 1
Objectives[71]minimum_hight = 1
Objectives[71]maximum_hight = 10
Objectives[71]TriggerDistance = 1
Objectives[71]PlaySound = False
Objectives[71]LoseWanted = False
Objectives[71]Stop_Vehicle = False
Objectives[71]DeliverVehicleOnly = False
Objectives[71]DeliverTrailor = False
Objectives[71]DeliverTowTruck = False
Objectives[71]DeliverVehicleCargobob = False
Objectives[71]DeliverPropCargobob = False
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Type = GoTo_Actor
Objectives[72]Text = Back to My General
Objectives[72]positionX = 1970,586
Objectives[72]positionY = 3823,447
Objectives[72]positionZ = 31,37154
Objectives[72]GoTo_Actor_ChangToCompanion = False
Objectives[72]GoTo_Actor_Distance = 3
Objectives[72]GoTo_Actor_Remove_Blip = False
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Type = Set_Player_Actor_Objective
Objectives[73]Text = 
Objectives[73]positionX = 1985,59
Objectives[73]positionY = 3825,878
Objectives[73]positionZ = 31,31968
Objectives[73]SetPlayerActor_Use_Player = False
Objectives[73]SetPlayerActor_Player_Controllable = True
Objectives[73]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[73]SetPlayerActor_Use_Actor = True
Objectives[73]SetPlayerActor_RelationshipGroup_Change = False
Objectives[73]SetPlayerActor_RelationshipGroup = Neutral
Objectives[73]SetPlayerActor_Invincible_Change = False
Objectives[73]SetPlayerActor_Invincible = False
Objectives[73]SetPlayerActor_NewTask = True
Objectives[73]Int_Task = 99
Objectives[73]Task_Repeat = False
Objectives[73]Task_Timeout = False
Objectives[73]Task_Guard_Range = 10
Objectives[73]Task_Stay_In_Range = True
Objectives[73]Task_Wander_Range = 10
Objectives[73]Task_Scenario = NONE
Objectives[73]Task_TalkingAnimation = mic_chatter
Objectives[73]Task_Time = 1
Objectives[73]TaskListCount = 2
Objectives[73]Task_List[0]Type = EnterVehicle
Objectives[73]Task_List[0]PositionX = 1963,268
Objectives[73]Task_List[0]PositionY = 3810,266
Objectives[73]Task_List[0]PositionZ = 31,8967
Objectives[73]Task_List[0]Speed = 1
Objectives[73]Task_List[0]SeatIndex = -1
Objectives[73]Task_List[0]TaskIndex = 0
Objectives[73]Task_List[0]Warp = False
Objectives[73]Task_List[1]Type = VehicleHeliTask
Objectives[73]Task_List[1]positionX = 1963,268
Objectives[73]Task_List[1]positionY = 3810,266
Objectives[73]Task_List[1]positionZ = 31,8967
Objectives[73]Task_List[1]speed = 20
Objectives[73]Task_List[1]Hight = 100
Objectives[73]Task_List[1]FollowPlayer = True
Objectives[73]Task_List[1]AttackPlayer = False
Objectives[73]Task_List[1]Land = False
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 0

Objectives[74]Text = 
Objectives[74]Type = Timeout_Objective
Objectives[74]positionX = 3534,923
Objectives[74]positionY = 4582,076
Objectives[74]positionZ = 46,49618
Objectives[74]Timeout_Min = 0
Objectives[74]Timeout_Sec = 5
Objectives[74]mission_ActorsCount = 6
Objectives[74]mission_Actors[0]SpawnInVehicle = True
Objectives[74]mission_Actors[0]SeatIndex = -1
Objectives[74]mission_Actors[0]Survive_Number = 0
Objectives[74]mission_Actors[0]Failed_Text = 
Objectives[74]mission_Actors[0]Remove_After = 0
Objectives[74]mission_Actors[0]positionX = 3717,766
Objectives[74]mission_Actors[0]positionY = 4426,03
Objectives[74]mission_Actors[0]positionZ = 20,83157
Objectives[74]mission_Actors[0]Heading = 60,92724
Objectives[74]mission_Actors[0]String_Name = s_m_y_marine_01
Objectives[74]mission_Actors[0]Relationship_Group = Enemy1
Objectives[74]mission_Actors[0]AddBlip = True
Objectives[74]mission_Actors[0]ShowCone = False
Objectives[74]mission_Actors[0]Invincible = False
Objectives[74]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[0]AlwaysFight = True
Objectives[74]mission_Actors[0]Seeing_Range = 30
Objectives[74]mission_Actors[0]Hearing_Range = 30
Objectives[74]mission_Actors[0]CombatMovement = Offensive
Objectives[74]mission_Actors[0]weapon = 0
Objectives[74]mission_Actors[0]Variation = Random
Objectives[74]mission_Actors[0]Task = 99
Objectives[74]mission_Actors[0]Task_Guard_Range = 5
Objectives[74]mission_Actors[0]Task_Stay_In_Range = True
Objectives[74]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[0]Task_Scenario = NONE
Objectives[74]mission_Actors[0]Task_List_Count = 5
Objectives[74]mission_Actors[0]Task_Repeat = False
Objectives[74]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[74]mission_Actors[0]Task_List[0]PositionX = 3714,985
Objectives[74]mission_Actors[0]Task_List[0]PositionY = 4428,602
Objectives[74]mission_Actors[0]Task_List[0]PositionZ = 20,69619
Objectives[74]mission_Actors[0]Task_List[0]Block = True
Objectives[74]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[74]mission_Actors[0]Task_List[1]PositionX = 3714,985
Objectives[74]mission_Actors[0]Task_List[1]PositionY = 4428,602
Objectives[74]mission_Actors[0]Task_List[1]PositionZ = 20,69619
Objectives[74]mission_Actors[0]Task_List[1]Speed = 1
Objectives[74]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[74]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[74]mission_Actors[0]Task_List[2]Type = Drive
Objectives[74]mission_Actors[0]Task_List[2]PositionX = 3484,703
Objectives[74]mission_Actors[0]Task_List[2]PositionY = 4649,663
Objectives[74]mission_Actors[0]Task_List[2]PositionZ = 54,89056
Objectives[74]mission_Actors[0]Task_List[2]Speed = 10
Objectives[74]mission_Actors[0]Task_List[2]StopBeforeVehicles = True
Objectives[74]mission_Actors[0]Task_List[2]StopBeforeActors = True
Objectives[74]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[74]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = False
Objectives[74]mission_Actors[0]Task_List[2]AvoidActors = False
Objectives[74]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[74]mission_Actors[0]Task_List[2]StopAtLights = True
Objectives[74]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[74]mission_Actors[0]Task_List[2]AllowGoingWrongWay = False
Objectives[74]mission_Actors[0]Task_List[2]Reverse = False
Objectives[74]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[74]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[74]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[74]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[74]mission_Actors[0]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[74]mission_Actors[0]Task_List[3]PositionX = 3484,703
Objectives[74]mission_Actors[0]Task_List[3]PositionY = 4649,663
Objectives[74]mission_Actors[0]Task_List[3]PositionZ = 54,89056
Objectives[74]mission_Actors[0]Task_List[3]Block = False
Objectives[74]mission_Actors[0]Task_List[4]Type = Drive
Objectives[74]mission_Actors[0]Task_List[4]PositionX = 3289,81
Objectives[74]mission_Actors[0]Task_List[4]PositionY = 5148,566
Objectives[74]mission_Actors[0]Task_List[4]PositionZ = 17,9314
Objectives[74]mission_Actors[0]Task_List[4]Speed = 10
Objectives[74]mission_Actors[0]Task_List[4]StopBeforeVehicles = True
Objectives[74]mission_Actors[0]Task_List[4]StopBeforeActors = True
Objectives[74]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[74]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = False
Objectives[74]mission_Actors[0]Task_List[4]AvoidActors = False
Objectives[74]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[74]mission_Actors[0]Task_List[4]StopAtLights = True
Objectives[74]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[74]mission_Actors[0]Task_List[4]AllowGoingWrongWay = False
Objectives[74]mission_Actors[0]Task_List[4]Reverse = False
Objectives[74]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[74]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[74]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[74]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[74]mission_Actors[1]SpawnInVehicle = True
Objectives[74]mission_Actors[1]SeatIndex = -1
Objectives[74]mission_Actors[1]Survive_Number = 0
Objectives[74]mission_Actors[1]Failed_Text = 
Objectives[74]mission_Actors[1]Remove_After = 0
Objectives[74]mission_Actors[1]positionX = 3730,385
Objectives[74]mission_Actors[1]positionY = 4422,406
Objectives[74]mission_Actors[1]positionZ = 19,05721
Objectives[74]mission_Actors[1]Heading = 82,28485
Objectives[74]mission_Actors[1]String_Name = s_m_y_marine_01
Objectives[74]mission_Actors[1]Relationship_Group = Enemy1
Objectives[74]mission_Actors[1]AddBlip = True
Objectives[74]mission_Actors[1]ShowCone = False
Objectives[74]mission_Actors[1]Invincible = False
Objectives[74]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[1]AlwaysFight = True
Objectives[74]mission_Actors[1]Seeing_Range = 30
Objectives[74]mission_Actors[1]Hearing_Range = 30
Objectives[74]mission_Actors[1]CombatMovement = Offensive
Objectives[74]mission_Actors[1]weapon = 0
Objectives[74]mission_Actors[1]Variation = Random
Objectives[74]mission_Actors[1]Task = 99
Objectives[74]mission_Actors[1]Task_Guard_Range = 5
Objectives[74]mission_Actors[1]Task_Stay_In_Range = True
Objectives[74]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[1]Task_Scenario = NONE
Objectives[74]mission_Actors[1]Task_List_Count = 5
Objectives[74]mission_Actors[1]Task_Repeat = False
Objectives[74]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[74]mission_Actors[1]Task_List[0]PositionX = 3727,117
Objectives[74]mission_Actors[1]Task_List[0]PositionY = 4420,166
Objectives[74]mission_Actors[1]Task_List[0]PositionZ = 19,05936
Objectives[74]mission_Actors[1]Task_List[0]Block = True
Objectives[74]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[74]mission_Actors[1]Task_List[1]PositionX = 3727,117
Objectives[74]mission_Actors[1]Task_List[1]PositionY = 4420,166
Objectives[74]mission_Actors[1]Task_List[1]PositionZ = 19,05936
Objectives[74]mission_Actors[1]Task_List[1]Speed = 1
Objectives[74]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[74]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[74]mission_Actors[1]Task_List[2]Type = Drive
Objectives[74]mission_Actors[1]Task_List[2]PositionX = 3483,6
Objectives[74]mission_Actors[1]Task_List[2]PositionY = 4654,876
Objectives[74]mission_Actors[1]Task_List[2]PositionZ = 54,54581
Objectives[74]mission_Actors[1]Task_List[2]Speed = 15
Objectives[74]mission_Actors[1]Task_List[2]StopBeforeVehicles = True
Objectives[74]mission_Actors[1]Task_List[2]StopBeforeActors = True
Objectives[74]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[74]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = False
Objectives[74]mission_Actors[1]Task_List[2]AvoidActors = False
Objectives[74]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[74]mission_Actors[1]Task_List[2]StopAtLights = True
Objectives[74]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[74]mission_Actors[1]Task_List[2]AllowGoingWrongWay = False
Objectives[74]mission_Actors[1]Task_List[2]Reverse = False
Objectives[74]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[74]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[74]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[74]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[74]mission_Actors[1]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[74]mission_Actors[1]Task_List[3]PositionX = 3483,6
Objectives[74]mission_Actors[1]Task_List[3]PositionY = 4654,876
Objectives[74]mission_Actors[1]Task_List[3]PositionZ = 54,54581
Objectives[74]mission_Actors[1]Task_List[3]Block = False
Objectives[74]mission_Actors[1]Task_List[4]Type = Drive
Objectives[74]mission_Actors[1]Task_List[4]PositionX = 3331,478
Objectives[74]mission_Actors[1]Task_List[4]PositionY = 5152,581
Objectives[74]mission_Actors[1]Task_List[4]PositionZ = 17,7869
Objectives[74]mission_Actors[1]Task_List[4]Speed = 15
Objectives[74]mission_Actors[1]Task_List[4]StopBeforeVehicles = True
Objectives[74]mission_Actors[1]Task_List[4]StopBeforeActors = True
Objectives[74]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[74]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = False
Objectives[74]mission_Actors[1]Task_List[4]AvoidActors = False
Objectives[74]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[74]mission_Actors[1]Task_List[4]StopAtLights = True
Objectives[74]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[74]mission_Actors[1]Task_List[4]AllowGoingWrongWay = False
Objectives[74]mission_Actors[1]Task_List[4]Reverse = False
Objectives[74]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[74]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[74]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[74]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[74]mission_Actors[2]SpawnInVehicle = True
Objectives[74]mission_Actors[2]SeatIndex = -1
Objectives[74]mission_Actors[2]Survive_Number = 0
Objectives[74]mission_Actors[2]Failed_Text = 
Objectives[74]mission_Actors[2]Remove_After = 0
Objectives[74]mission_Actors[2]positionX = 3742,098
Objectives[74]mission_Actors[2]positionY = 4424,153
Objectives[74]mission_Actors[2]positionZ = 16,50799
Objectives[74]mission_Actors[2]Heading = 92,65397
Objectives[74]mission_Actors[2]String_Name = s_m_y_marine_01
Objectives[74]mission_Actors[2]Relationship_Group = Enemy1
Objectives[74]mission_Actors[2]AddBlip = True
Objectives[74]mission_Actors[2]ShowCone = False
Objectives[74]mission_Actors[2]Invincible = False
Objectives[74]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[2]AlwaysFight = True
Objectives[74]mission_Actors[2]Seeing_Range = 30
Objectives[74]mission_Actors[2]Hearing_Range = 30
Objectives[74]mission_Actors[2]CombatMovement = Offensive
Objectives[74]mission_Actors[2]weapon = 0
Objectives[74]mission_Actors[2]Variation = Random
Objectives[74]mission_Actors[2]Task = 99
Objectives[74]mission_Actors[2]Task_Guard_Range = 5
Objectives[74]mission_Actors[2]Task_Stay_In_Range = True
Objectives[74]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[2]Task_Scenario = NONE
Objectives[74]mission_Actors[2]Task_List_Count = 5
Objectives[74]mission_Actors[2]Task_Repeat = False
Objectives[74]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[74]mission_Actors[2]Task_List[0]PositionX = 3736,785
Objectives[74]mission_Actors[2]Task_List[0]PositionY = 4421,374
Objectives[74]mission_Actors[2]Task_List[0]PositionZ = 17,28761
Objectives[74]mission_Actors[2]Task_List[0]Block = True
Objectives[74]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[74]mission_Actors[2]Task_List[1]PositionX = 3736,785
Objectives[74]mission_Actors[2]Task_List[1]PositionY = 4421,374
Objectives[74]mission_Actors[2]Task_List[1]PositionZ = 17,28761
Objectives[74]mission_Actors[2]Task_List[1]Speed = 1
Objectives[74]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[74]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[74]mission_Actors[2]Task_List[2]Type = Drive
Objectives[74]mission_Actors[2]Task_List[2]PositionX = 3482,18
Objectives[74]mission_Actors[2]Task_List[2]PositionY = 4657,264
Objectives[74]mission_Actors[2]Task_List[2]PositionZ = 54,39961
Objectives[74]mission_Actors[2]Task_List[2]Speed = 15
Objectives[74]mission_Actors[2]Task_List[2]StopBeforeVehicles = True
Objectives[74]mission_Actors[2]Task_List[2]StopBeforeActors = True
Objectives[74]mission_Actors[2]Task_List[2]AvoidVehicles = True
Objectives[74]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = False
Objectives[74]mission_Actors[2]Task_List[2]AvoidActors = False
Objectives[74]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[74]mission_Actors[2]Task_List[2]StopAtLights = True
Objectives[74]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[74]mission_Actors[2]Task_List[2]AllowGoingWrongWay = False
Objectives[74]mission_Actors[2]Task_List[2]Reverse = False
Objectives[74]mission_Actors[2]Task_List[2]TakeShortestPath = False
Objectives[74]mission_Actors[2]Task_List[2]IgnoreRoads = False
Objectives[74]mission_Actors[2]Task_List[2]IgnoreAllPathing = False
Objectives[74]mission_Actors[2]Task_List[2]AvoidHighWays = False
Objectives[74]mission_Actors[2]Task_List[3]Type = BlockNonTemporaryEvents
Objectives[74]mission_Actors[2]Task_List[3]PositionX = 3482,18
Objectives[74]mission_Actors[2]Task_List[3]PositionY = 4657,264
Objectives[74]mission_Actors[2]Task_List[3]PositionZ = 54,39961
Objectives[74]mission_Actors[2]Task_List[3]Block = False
Objectives[74]mission_Actors[2]Task_List[4]Type = Drive
Objectives[74]mission_Actors[2]Task_List[4]PositionX = 3301,373
Objectives[74]mission_Actors[2]Task_List[4]PositionY = 5144,35
Objectives[74]mission_Actors[2]Task_List[4]PositionZ = 17,84653
Objectives[74]mission_Actors[2]Task_List[4]Speed = 15
Objectives[74]mission_Actors[2]Task_List[4]StopBeforeVehicles = True
Objectives[74]mission_Actors[2]Task_List[4]StopBeforeActors = True
Objectives[74]mission_Actors[2]Task_List[4]AvoidVehicles = True
Objectives[74]mission_Actors[2]Task_List[4]AvoidEmptyVehicles = False
Objectives[74]mission_Actors[2]Task_List[4]AvoidActors = False
Objectives[74]mission_Actors[2]Task_List[4]AvoidObjects = True
Objectives[74]mission_Actors[2]Task_List[4]StopAtLights = True
Objectives[74]mission_Actors[2]Task_List[4]UseBlinkers = True
Objectives[74]mission_Actors[2]Task_List[4]AllowGoingWrongWay = False
Objectives[74]mission_Actors[2]Task_List[4]Reverse = False
Objectives[74]mission_Actors[2]Task_List[4]TakeShortestPath = False
Objectives[74]mission_Actors[2]Task_List[4]IgnoreRoads = False
Objectives[74]mission_Actors[2]Task_List[4]IgnoreAllPathing = False
Objectives[74]mission_Actors[2]Task_List[4]AvoidHighWays = False
Objectives[74]mission_Actors[3]SpawnInVehicle = True
Objectives[74]mission_Actors[3]SeatIndex = 0
Objectives[74]mission_Actors[3]Survive_Number = 0
Objectives[74]mission_Actors[3]Failed_Text = 
Objectives[74]mission_Actors[3]Remove_After = 0
Objectives[74]mission_Actors[3]positionX = 3717,766
Objectives[74]mission_Actors[3]positionY = 4426,03
Objectives[74]mission_Actors[3]positionZ = 20,83157
Objectives[74]mission_Actors[3]Heading = 60,92724
Objectives[74]mission_Actors[3]String_Name = s_m_y_marine_01
Objectives[74]mission_Actors[3]Relationship_Group = Enemy1
Objectives[74]mission_Actors[3]AddBlip = True
Objectives[74]mission_Actors[3]ShowCone = False
Objectives[74]mission_Actors[3]Invincible = False
Objectives[74]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[3]AlwaysFight = True
Objectives[74]mission_Actors[3]Seeing_Range = 30
Objectives[74]mission_Actors[3]Hearing_Range = 30
Objectives[74]mission_Actors[3]CombatMovement = Offensive
Objectives[74]mission_Actors[3]weapon = Unarmed
Objectives[74]mission_Actors[3]Variation = Random
Objectives[74]mission_Actors[3]Task = 0
Objectives[74]mission_Actors[3]Task_Guard_Range = 5
Objectives[74]mission_Actors[3]Task_Stay_In_Range = True
Objectives[74]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[3]Task_Scenario = NONE
Objectives[74]mission_Actors[4]SpawnInVehicle = True
Objectives[74]mission_Actors[4]SeatIndex = 0
Objectives[74]mission_Actors[4]Survive_Number = 0
Objectives[74]mission_Actors[4]Failed_Text = 
Objectives[74]mission_Actors[4]Remove_After = 0
Objectives[74]mission_Actors[4]positionX = 3730,385
Objectives[74]mission_Actors[4]positionY = 4422,406
Objectives[74]mission_Actors[4]positionZ = 19,05721
Objectives[74]mission_Actors[4]Heading = 82,28485
Objectives[74]mission_Actors[4]String_Name = s_m_y_marine_01
Objectives[74]mission_Actors[4]Relationship_Group = Enemy1
Objectives[74]mission_Actors[4]AddBlip = True
Objectives[74]mission_Actors[4]ShowCone = False
Objectives[74]mission_Actors[4]Invincible = False
Objectives[74]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[4]AlwaysFight = True
Objectives[74]mission_Actors[4]Seeing_Range = 30
Objectives[74]mission_Actors[4]Hearing_Range = 30
Objectives[74]mission_Actors[4]CombatMovement = Offensive
Objectives[74]mission_Actors[4]weapon = Unarmed
Objectives[74]mission_Actors[4]Variation = Random
Objectives[74]mission_Actors[4]Task = 0
Objectives[74]mission_Actors[4]Task_Guard_Range = 5
Objectives[74]mission_Actors[4]Task_Stay_In_Range = True
Objectives[74]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[4]Task_Scenario = NONE
Objectives[74]mission_Actors[5]SpawnInVehicle = True
Objectives[74]mission_Actors[5]SeatIndex = 0
Objectives[74]mission_Actors[5]Survive_Number = 0
Objectives[74]mission_Actors[5]Failed_Text = 
Objectives[74]mission_Actors[5]Remove_After = 0
Objectives[74]mission_Actors[5]positionX = 3742,098
Objectives[74]mission_Actors[5]positionY = 4424,153
Objectives[74]mission_Actors[5]positionZ = 16,50799
Objectives[74]mission_Actors[5]Heading = 92,65397
Objectives[74]mission_Actors[5]String_Name = s_m_y_marine_01
Objectives[74]mission_Actors[5]Relationship_Group = Enemy1
Objectives[74]mission_Actors[5]AddBlip = True
Objectives[74]mission_Actors[5]ShowCone = False
Objectives[74]mission_Actors[5]Invincible = False
Objectives[74]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[5]AlwaysFight = True
Objectives[74]mission_Actors[5]Seeing_Range = 30
Objectives[74]mission_Actors[5]Hearing_Range = 30
Objectives[74]mission_Actors[5]CombatMovement = Offensive
Objectives[74]mission_Actors[5]weapon = Unarmed
Objectives[74]mission_Actors[5]Variation = Random
Objectives[74]mission_Actors[5]Task = 0
Objectives[74]mission_Actors[5]Task_Guard_Range = 5
Objectives[74]mission_Actors[5]Task_Stay_In_Range = True
Objectives[74]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[5]Task_Scenario = NONE
Objectives[74]mission_Vehicles = 3
Objectives[74]mission_Vehicles[0]positionX = 3717,766
Objectives[74]mission_Vehicles[0]positionY = 4426,03
Objectives[74]mission_Vehicles[0]positionZ = 20,83157
Objectives[74]mission_Vehicles[0]Heading = 60,92724
Objectives[74]mission_Vehicles[0]Name = Rhino
Objectives[74]mission_Vehicles[0]Model = rhino
Objectives[74]mission_Vehicles[0]PrimaryColor = MetallicBeachSand
Objectives[74]mission_Vehicles[0]SecondaryColor = ModshopBlack1
Objectives[74]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[74]mission_Vehicles[0]HasPearlescent = False
Objectives[74]mission_Vehicles[0]Livery = 1
Objectives[74]mission_Vehicles[0]DirtLevel = 15
Objectives[74]mission_Vehicles[0]LockedForPlayer = False
Objectives[74]mission_Vehicles[0]Locked = False
Objectives[74]mission_Vehicles[0]Alarm = False
Objectives[74]mission_Vehicles[0]HotWired = False
Objectives[74]mission_Vehicles[0]Invincible = False
Objectives[74]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[74]mission_Vehicles[0]Remove_After = 0
Objectives[74]mission_Vehicles[0]Survive_Number = 0
Objectives[74]mission_Vehicles[0]Failed_Text = 
Objectives[74]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[74]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 74
Objectives[74]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[74]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[74]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[74]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 78
Objectives[74]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[74]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[74]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 76
Objectives[74]mission_Vehicles[1]positionX = 3730,385
Objectives[74]mission_Vehicles[1]positionY = 4422,406
Objectives[74]mission_Vehicles[1]positionZ = 19,05721
Objectives[74]mission_Vehicles[1]Heading = 82,28485
Objectives[74]mission_Vehicles[1]Name = Rhino
Objectives[74]mission_Vehicles[1]Model = rhino
Objectives[74]mission_Vehicles[1]PrimaryColor = MetallicBeachSand
Objectives[74]mission_Vehicles[1]SecondaryColor = ModshopBlack1
Objectives[74]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[74]mission_Vehicles[1]HasPearlescent = False
Objectives[74]mission_Vehicles[1]Livery = 1
Objectives[74]mission_Vehicles[1]DirtLevel = 15
Objectives[74]mission_Vehicles[1]LockedForPlayer = False
Objectives[74]mission_Vehicles[1]Locked = False
Objectives[74]mission_Vehicles[1]Alarm = False
Objectives[74]mission_Vehicles[1]HotWired = False
Objectives[74]mission_Vehicles[1]Invincible = False
Objectives[74]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[74]mission_Vehicles[1]Remove_After = 0
Objectives[74]mission_Vehicles[1]Survive_Number = 0
Objectives[74]mission_Vehicles[1]Failed_Text = 
Objectives[74]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[74]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 74
Objectives[74]mission_Vehicles[1]NeededForActorIndex[0] = 1
Objectives[74]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[74]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[74]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 78
Objectives[74]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[74]mission_Vehicles[2]positionX = 3742,098
Objectives[74]mission_Vehicles[2]positionY = 4424,153
Objectives[74]mission_Vehicles[2]positionZ = 16,50799
Objectives[74]mission_Vehicles[2]Heading = 92,65397
Objectives[74]mission_Vehicles[2]Name = Rhino
Objectives[74]mission_Vehicles[2]Model = rhino
Objectives[74]mission_Vehicles[2]PrimaryColor = MetallicBeachSand
Objectives[74]mission_Vehicles[2]SecondaryColor = ModshopBlack1
Objectives[74]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[74]mission_Vehicles[2]HasPearlescent = False
Objectives[74]mission_Vehicles[2]Livery = 1
Objectives[74]mission_Vehicles[2]DirtLevel = 15
Objectives[74]mission_Vehicles[2]LockedForPlayer = False
Objectives[74]mission_Vehicles[2]Locked = False
Objectives[74]mission_Vehicles[2]Alarm = False
Objectives[74]mission_Vehicles[2]HotWired = False
Objectives[74]mission_Vehicles[2]Invincible = False
Objectives[74]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[74]mission_Vehicles[2]Remove_After = 0
Objectives[74]mission_Vehicles[2]Survive_Number = 0
Objectives[74]mission_Vehicles[2]Failed_Text = 
Objectives[74]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[74]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 74
Objectives[74]mission_Vehicles[2]NeededForActorIndex[0] = 2
Objectives[74]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[74]mission_Vehicles[2]NeededForObjectivesCount = 1
Objectives[74]mission_Vehicles[2]NeededForVehicleObjectiveNumber[0] = 78
Objectives[74]mission_Vehicles[2]NeededForVehicleIndex[0] = 2
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 3
Objectives[74]ObjectiveMessages[0]positionX = 1478,262
Objectives[74]ObjectiveMessages[0]positionY = 3548,907
Objectives[74]ObjectiveMessages[0]positionZ = 34,9642
Objectives[74]ObjectiveMessages[0]Message = We are ready My General.
Objectives[74]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[74]ObjectiveMessages[0]Sender = 
Objectives[74]ObjectiveMessages[0]Subject = 
Objectives[74]ObjectiveMessages[0]MessageColor = Orange
Objectives[74]ObjectiveMessages[0]PlayFromStart = True
Objectives[74]ObjectiveMessages[0]Delay = False
Objectives[74]ObjectiveMessages[0]DelayTime = 0
Objectives[74]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[0]TypeSubtitle = False
Objectives[74]ObjectiveMessages[0]TypeTextMesage = True
Objectives[74]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[74]ObjectiveMessages[1]positionX = 1475,88
Objectives[74]ObjectiveMessages[1]positionY = 3548,87
Objectives[74]ObjectiveMessages[1]positionZ = 34,86625
Objectives[74]ObjectiveMessages[1]Message = Well, I walk away, you get ready to blow the bridge.
Objectives[74]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[74]ObjectiveMessages[1]Sender = 
Objectives[74]ObjectiveMessages[1]Subject = 
Objectives[74]ObjectiveMessages[1]MessageColor = Green
Objectives[74]ObjectiveMessages[1]PlayFromStart = True
Objectives[74]ObjectiveMessages[1]Delay = False
Objectives[74]ObjectiveMessages[1]DelayTime = 0
Objectives[74]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[1]TypeSubtitle = False
Objectives[74]ObjectiveMessages[1]TypeTextMesage = True
Objectives[74]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[74]ObjectiveMessages[2]positionX = 1472,982
Objectives[74]ObjectiveMessages[2]positionY = 3549,159
Objectives[74]ObjectiveMessages[2]positionZ = 34,67561
Objectives[74]ObjectiveMessages[2]Message = Yes My General.
Objectives[74]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[74]ObjectiveMessages[2]Sender = 
Objectives[74]ObjectiveMessages[2]Subject = 
Objectives[74]ObjectiveMessages[2]MessageColor = Orange
Objectives[74]ObjectiveMessages[2]PlayFromStart = True
Objectives[74]ObjectiveMessages[2]Delay = False
Objectives[74]ObjectiveMessages[2]DelayTime = 0
Objectives[74]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[2]TypeSubtitle = False
Objectives[74]ObjectiveMessages[2]TypeTextMesage = True
Objectives[74]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[75]Type = Cutscenes_Objective
Objectives[75]Text = 
Objectives[75]positionX = 3501,034
Objectives[75]positionY = 4598,532
Objectives[75]positionZ = 54,87296
Objectives[75]Cutscenes_Time = 0
Objectives[75]Cutscenes_Trans_Time = 3
Objectives[75]Cutscenes_FOV = 60
Objectives[75]Cutscenes_Shake = Hand
Objectives[75]Cutscenes_Amplitude = 0
Objectives[75]Cutscenes_FadeOut = False
Objectives[75]Cutscenes_FadeIn = False
Objectives[75]Cutscenes_End = False
Objectives[75]Cutscenes_Point_At_Position = True
Objectives[75]Cutscenes_Point_At_Player = False
Objectives[75]Cutscenes_Point_At_Actor = False
Objectives[75]Cutscenes_Point_At_Vehicle = False
Objectives[75]Cutscenes_Follow_Player = False
Objectives[75]Cutscenes_Follow_Actor = False
Objectives[75]Cutscenes_Follow_Vehicle = False
Objectives[75]Cutscenes_Follow_Distancee = 20
Objectives[75]Cutscenes_Follow_Hieght = 3
Objectives[75]Cutscenes_Follow_Angle = 335
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 0

Objectives[76]Type = Cutscenes_Objective
Objectives[76]Text = 
Objectives[76]positionX = 3710,977
Objectives[76]positionY = 4430,718
Objectives[76]positionZ = 20,49188
Objectives[76]Cutscenes_Time = 3
Objectives[76]Cutscenes_Trans_Time = 3
Objectives[76]Cutscenes_FOV = 60
Objectives[76]Cutscenes_Shake = Hand
Objectives[76]Cutscenes_Amplitude = 0
Objectives[76]Cutscenes_FadeOut = False
Objectives[76]Cutscenes_FadeIn = False
Objectives[76]Cutscenes_End = False
Objectives[76]Cutscenes_Point_At_Position = False
Objectives[76]Cutscenes_Point_At_Player = False
Objectives[76]Cutscenes_Point_At_Actor = False
Objectives[76]Cutscenes_Point_At_Vehicle = False
Objectives[76]Cutscenes_Follow_Player = False
Objectives[76]Cutscenes_Follow_Actor = False
Objectives[76]Cutscenes_Follow_Vehicle = True
Objectives[76]Cutscenes_Follow_Distancee = 20
Objectives[76]Cutscenes_Follow_Hieght = 3
Objectives[76]Cutscenes_Follow_Angle = 35
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 0

Objectives[77]Type = Cutscenes_Objective
Objectives[77]Text = 
Objectives[77]positionX = 3716,485
Objectives[77]positionY = 4456,208
Objectives[77]positionZ = 19,82043
Objectives[77]Cutscenes_Time = 0
Objectives[77]Cutscenes_Trans_Time = 0
Objectives[77]Cutscenes_FOV = 30
Objectives[77]Cutscenes_Shake = Hand
Objectives[77]Cutscenes_Amplitude = 0
Objectives[77]Cutscenes_FadeOut = False
Objectives[77]Cutscenes_FadeIn = False
Objectives[77]Cutscenes_End = True
Objectives[77]Cutscenes_Point_At_Position = False
Objectives[77]Cutscenes_Point_At_Player = False
Objectives[77]Cutscenes_Point_At_Actor = False
Objectives[77]Cutscenes_Point_At_Vehicle = False
Objectives[77]Cutscenes_Follow_Player = False
Objectives[77]Cutscenes_Follow_Actor = False
Objectives[77]Cutscenes_Follow_Vehicle = False
Objectives[77]Cutscenes_Follow_Distancee = 10
Objectives[77]Cutscenes_Follow_Hieght = 1
Objectives[77]Cutscenes_Follow_Angle = 0
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Text = Destroy the tanks
Objectives[78]Type = Destroy_Vehicle
Objectives[78]positionX = 3712,119
Objectives[78]positionY = 4424,744
Objectives[78]positionZ = 20,24631
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 0

Objectives[79]Type = Set_Player_Actor_Objective
Objectives[79]Text = 
Objectives[79]positionX = 1981,664
Objectives[79]positionY = 3814,21
Objectives[79]positionZ = 31,37742
Objectives[79]SetPlayerActor_Use_Player = False
Objectives[79]SetPlayerActor_Player_Controllable = True
Objectives[79]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[79]SetPlayerActor_Use_Actor = True
Objectives[79]SetPlayerActor_RelationshipGroup_Change = False
Objectives[79]SetPlayerActor_RelationshipGroup = Neutral
Objectives[79]SetPlayerActor_Invincible_Change = False
Objectives[79]SetPlayerActor_Invincible = False
Objectives[79]SetPlayerActor_NewTask = True
Objectives[79]Int_Task = 99
Objectives[79]Task_Repeat = False
Objectives[79]Task_Timeout = False
Objectives[79]Task_Guard_Range = 10
Objectives[79]Task_Stay_In_Range = True
Objectives[79]Task_Wander_Range = 10
Objectives[79]Task_Scenario = NONE
Objectives[79]Task_TalkingAnimation = mic_chatter
Objectives[79]Task_Time = 1
Objectives[79]TaskListCount = 3
Objectives[79]Task_List[0]Type = EnterVehicle
Objectives[79]Task_List[0]PositionX = 1961,819
Objectives[79]Task_List[0]PositionY = 3811,704
Objectives[79]Task_List[0]PositionZ = 31,89679
Objectives[79]Task_List[0]Speed = 1
Objectives[79]Task_List[0]SeatIndex = -1
Objectives[79]Task_List[0]TaskIndex = 0
Objectives[79]Task_List[0]Warp = False
Objectives[79]Task_List[1]Type = VehicleHeliTask
Objectives[79]Task_List[1]positionX = 3509,224
Objectives[79]Task_List[1]positionY = 4620,679
Objectives[79]Task_List[1]positionZ = 33,99808
Objectives[79]Task_List[1]speed = 20
Objectives[79]Task_List[1]Hight = 40
Objectives[79]Task_List[1]FollowPlayer = False
Objectives[79]Task_List[1]AttackPlayer = False
Objectives[79]Task_List[1]Land = True
Objectives[79]Task_List[2]Type = WalkTo
Objectives[79]Task_List[2]DestinationX = 3501,491
Objectives[79]Task_List[2]DestinationY = 4620,326
Objectives[79]Task_List[2]DestinationZ = 34,71509
Objectives[79]Task_List[2]Rotation = 98,89413
Objectives[79]Task_List[2]Speed = 1
Objectives[79]Task_List[2]GoStraitToCoord = False
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

Objectives[80]Type = GoTo_Actor
Objectives[80]Text = Go to My General
Objectives[80]positionX = 1974,347
Objectives[80]positionY = 3821,512
Objectives[80]positionZ = 32,85053
Objectives[80]GoTo_Actor_ChangToCompanion = False
Objectives[80]GoTo_Actor_Distance = 3
Objectives[80]GoTo_Actor_Remove_Blip = False
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 0

Objectives[81]Type = Set_Player_Actor_Objective
Objectives[81]Text = 
Objectives[81]positionX = 1993,524
Objectives[81]positionY = 3826,944
Objectives[81]positionZ = 31,13221
Objectives[81]SetPlayerActor_Use_Player = False
Objectives[81]SetPlayerActor_Player_Controllable = True
Objectives[81]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[81]SetPlayerActor_Use_Actor = True
Objectives[81]SetPlayerActor_RelationshipGroup_Change = False
Objectives[81]SetPlayerActor_RelationshipGroup = Neutral
Objectives[81]SetPlayerActor_Invincible_Change = False
Objectives[81]SetPlayerActor_Invincible = False
Objectives[81]SetPlayerActor_NewTask = True
Objectives[81]Int_Task = 99
Objectives[81]Task_Repeat = False
Objectives[81]Task_Timeout = False
Objectives[81]Task_Guard_Range = 10
Objectives[81]Task_Stay_In_Range = True
Objectives[81]Task_Wander_Range = 10
Objectives[81]Task_Scenario = NONE
Objectives[81]Task_TalkingAnimation = mic_chatter
Objectives[81]Task_Time = 1
Objectives[81]TaskListCount = 1
Objectives[81]Task_List[0]Type = EnterVehicle
Objectives[81]Task_List[0]PositionX = 1962,342
Objectives[81]Task_List[0]PositionY = 3809,738
Objectives[81]Task_List[0]PositionZ = 31,89669
Objectives[81]Task_List[0]Speed = 1
Objectives[81]Task_List[0]SeatIndex = -1
Objectives[81]Task_List[0]TaskIndex = 0
Objectives[81]Task_List[0]Warp = False
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

Objectives[82]Type = Hint_Objective
Objectives[82]Text = 
Objectives[82]positionX = 1962,552
Objectives[82]positionY = 3806,269
Objectives[82]positionZ = 31,37837
Objectives[82]Hint_Time = 8
Objectives[82]Hint_FOV = 40
Objectives[82]Hint_Use_Position = False
Objectives[82]Hint_Use_Player = False
Objectives[82]Hint_Use_Actor = True
Objectives[82]Hint_Use_Vehicle = False
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 4
Objectives[82]ObjectiveMessages[0]positionX = 1460,782
Objectives[82]ObjectiveMessages[0]positionY = 3550,123
Objectives[82]ObjectiveMessages[0]positionZ = 33,66747
Objectives[82]ObjectiveMessages[0]Message = Good job boy.
Objectives[82]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[82]ObjectiveMessages[0]Sender = 
Objectives[82]ObjectiveMessages[0]Subject = 
Objectives[82]ObjectiveMessages[0]MessageColor = Green
Objectives[82]ObjectiveMessages[0]PlayFromStart = True
Objectives[82]ObjectiveMessages[0]Delay = False
Objectives[82]ObjectiveMessages[0]DelayTime = 0
Objectives[82]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[0]TypeSubtitle = False
Objectives[82]ObjectiveMessages[0]TypeTextMesage = True
Objectives[82]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[82]ObjectiveMessages[1]positionX = 1457,491
Objectives[82]ObjectiveMessages[1]positionY = 3551,262
Objectives[82]ObjectiveMessages[1]positionZ = 33,86991
Objectives[82]ObjectiveMessages[1]Message = Now we can go get my new toy.
Objectives[82]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[82]ObjectiveMessages[1]Sender = 
Objectives[82]ObjectiveMessages[1]Subject = 
Objectives[82]ObjectiveMessages[1]MessageColor = Green
Objectives[82]ObjectiveMessages[1]PlayFromStart = True
Objectives[82]ObjectiveMessages[1]Delay = False
Objectives[82]ObjectiveMessages[1]DelayTime = 0
Objectives[82]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[1]TypeSubtitle = False
Objectives[82]ObjectiveMessages[1]TypeTextMesage = True
Objectives[82]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[82]ObjectiveMessages[2]positionX = 1454,428
Objectives[82]ObjectiveMessages[2]positionY = 3551,859
Objectives[82]ObjectiveMessages[2]positionZ = 34,00603
Objectives[82]ObjectiveMessages[2]Message = Come on, take the jetpack and follow me.
Objectives[82]ObjectiveMessages[2]Contact = CHAR_BLOCKED
Objectives[82]ObjectiveMessages[2]Sender = 
Objectives[82]ObjectiveMessages[2]Subject = 
Objectives[82]ObjectiveMessages[2]MessageColor = Green
Objectives[82]ObjectiveMessages[2]PlayFromStart = True
Objectives[82]ObjectiveMessages[2]Delay = False
Objectives[82]ObjectiveMessages[2]DelayTime = 0
Objectives[82]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[2]TypeSubtitle = False
Objectives[82]ObjectiveMessages[2]TypeTextMesage = True
Objectives[82]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[82]ObjectiveMessages[3]positionX = 1451,739
Objectives[82]ObjectiveMessages[3]positionY = 3552,411
Objectives[82]ObjectiveMessages[3]positionZ = 34,06717
Objectives[82]ObjectiveMessages[3]Message = Yes My General.
Objectives[82]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[82]ObjectiveMessages[3]Sender = 
Objectives[82]ObjectiveMessages[3]Subject = 
Objectives[82]ObjectiveMessages[3]MessageColor = Orange
Objectives[82]ObjectiveMessages[3]PlayFromStart = True
Objectives[82]ObjectiveMessages[3]Delay = False
Objectives[82]ObjectiveMessages[3]DelayTime = 0
Objectives[82]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[3]TypeSubtitle = False
Objectives[82]ObjectiveMessages[3]TypeTextMesage = True
Objectives[82]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[83]Text = Get the Thrust
Objectives[83]FaildText = 
Objectives[83]Type = Enter_Vehicle
Objectives[83]positionX = 1957,316
Objectives[83]positionY = 3808,842
Objectives[83]positionZ = 31,39679
Objectives[83]EnterVehicle_AsPassenger = False
Objectives[83]EnterVehicle_CanExit = True
Objectives[83]EnterVehicle_SetIsWanted = False
Objectives[83]EnterVehicle_SeatIndex = 0
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Type = Set_Player_Actor_Objective
Objectives[84]Text = 
Objectives[84]positionX = 1968,262
Objectives[84]positionY = 3806,657
Objectives[84]positionZ = 31,3508
Objectives[84]SetPlayerActor_Use_Player = False
Objectives[84]SetPlayerActor_Player_Controllable = True
Objectives[84]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[84]SetPlayerActor_Use_Actor = True
Objectives[84]SetPlayerActor_RelationshipGroup_Change = False
Objectives[84]SetPlayerActor_RelationshipGroup = Neutral
Objectives[84]SetPlayerActor_Invincible_Change = False
Objectives[84]SetPlayerActor_Invincible = False
Objectives[84]SetPlayerActor_NewTask = True
Objectives[84]Int_Task = 99
Objectives[84]Task_Repeat = False
Objectives[84]Task_Timeout = False
Objectives[84]Task_Guard_Range = 10
Objectives[84]Task_Stay_In_Range = True
Objectives[84]Task_Wander_Range = 10
Objectives[84]Task_Scenario = NONE
Objectives[84]Task_TalkingAnimation = mic_chatter
Objectives[84]Task_Time = 1
Objectives[84]TaskListCount = 4
Objectives[84]Task_List[0]Type = EnterVehicle
Objectives[84]Task_List[0]PositionX = 1962,806
Objectives[84]Task_List[0]PositionY = 3809,899
Objectives[84]Task_List[0]PositionZ = 31,89667
Objectives[84]Task_List[0]Speed = 1
Objectives[84]Task_List[0]SeatIndex = -1
Objectives[84]Task_List[0]TaskIndex = 0
Objectives[84]Task_List[0]Warp = False
Objectives[84]Task_List[1]Type = VehicleHeliTask
Objectives[84]Task_List[1]positionX = 2497,768
Objectives[84]Task_List[1]positionY = 6197,721
Objectives[84]Task_List[1]positionZ = 400
Objectives[84]Task_List[1]speed = 70
Objectives[84]Task_List[1]Hight = 100
Objectives[84]Task_List[1]FollowPlayer = False
Objectives[84]Task_List[1]AttackPlayer = False
Objectives[84]Task_List[1]Land = False
Objectives[84]Task_List[2]Type = VehicleHeliTask
Objectives[84]Task_List[2]positionX = 2487,291
Objectives[84]Task_List[2]positionY = 6205,916
Objectives[84]Task_List[2]positionZ = 196,9439
Objectives[84]Task_List[2]speed = 20
Objectives[84]Task_List[2]Hight = 30
Objectives[84]Task_List[2]FollowPlayer = False
Objectives[84]Task_List[2]AttackPlayer = False
Objectives[84]Task_List[2]Land = True
Objectives[84]Task_List[3]Type = WalkTo
Objectives[84]Task_List[3]DestinationX = 2484,44
Objectives[84]Task_List[3]DestinationY = 6211,682
Objectives[84]Task_List[3]DestinationZ = 195,5301
Objectives[84]Task_List[3]Rotation = 0
Objectives[84]Task_List[3]Speed = 1
Objectives[84]Task_List[3]GoStraitToCoord = False
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 0

Objectives[85]Type = Follow_Actor
Objectives[85]Text = Follow My General
Objectives[85]Failed_Text = You lose My General
Objectives[85]Follow_Actor_Trigger_Distance = 15
Objectives[85]positionX = 2484,929
Objectives[85]positionY = 6207,838
Objectives[85]positionZ = 195,715
Objectives[85]Follow_Actor_Wait_For_Player = True
Objectives[85]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[85]Follow_Actor_Min_Distance = 10
Objectives[85]Follow_Actor_Use_SpookOMeter = False
Objectives[85]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[85]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[85]Follow_Actor_Use_Max_Distance = True
Objectives[85]Follow_Actor_Max_Distance_Warning_Text = You're loosing My General
Objectives[85]Follow_Actor_Use_Max_Failed_Distance = True
Objectives[85]Follow_Actor_Max_Distance_Failed_Text = You lose My General
Objectives[85]Follow_Actor_Max_Distance = 400
Objectives[85]Follow_Actor_Max_Warning_Distance = 200
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 0

Objectives[86]Type = GoTo_Actor
Objectives[86]Text = Go to My General
Objectives[86]positionX = 1980,999
Objectives[86]positionY = 3804,802
Objectives[86]positionZ = 31,24968
Objectives[86]GoTo_Actor_ChangToCompanion = False
Objectives[86]GoTo_Actor_Distance = 3
Objectives[86]GoTo_Actor_Remove_Blip = False
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 1
Objectives[86]mission_Pickup_Props[0]Model = PICKUP_WEAPON_HOMINGLAUNCHER
Objectives[86]mission_Pickup_Props[0]Value = 99999
Objectives[86]mission_Pickup_Props[0]positionX = 2484,053
Objectives[86]mission_Pickup_Props[0]positionY = 6199,235
Objectives[86]mission_Pickup_Props[0]positionZ = 196,6057
Objectives[86]mission_Pickup_Props[0]rotationX = 0
Objectives[86]mission_Pickup_Props[0]rotationY = 0
Objectives[86]mission_Pickup_Props[0]rotationZ = -160,8389
Objectives[86]ObjectiveMessages = 0

Objectives[87]Text = 
Objectives[87]Type = Timeout_Objective
Objectives[87]positionX = 2496,627
Objectives[87]positionY = 6481,809
Objectives[87]positionZ = 33,62467
Objectives[87]Timeout_Min = 0
Objectives[87]Timeout_Sec = 1
Objectives[87]mission_ActorsCount = 6
Objectives[87]mission_Actors[0]SpawnInVehicle = True
Objectives[87]mission_Actors[0]SeatIndex = -1
Objectives[87]mission_Actors[0]Survive_Number = 0
Objectives[87]mission_Actors[0]Failed_Text = 
Objectives[87]mission_Actors[0]Remove_After = 0
Objectives[87]mission_Actors[0]positionX = 2509,697
Objectives[87]mission_Actors[0]positionY = 6527,659
Objectives[87]mission_Actors[0]positionZ = 15,03827
Objectives[87]mission_Actors[0]Heading = 171,4925
Objectives[87]mission_Actors[0]String_Name = s_m_y_marine_01
Objectives[87]mission_Actors[0]Relationship_Group = Friend
Objectives[87]mission_Actors[0]AddBlip = False
Objectives[87]mission_Actors[0]ShowCone = False
Objectives[87]mission_Actors[0]Invincible = True
Objectives[87]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[87]mission_Actors[0]AlwaysFight = True
Objectives[87]mission_Actors[0]Seeing_Range = 30
Objectives[87]mission_Actors[0]Hearing_Range = 30
Objectives[87]mission_Actors[0]CombatMovement = Offensive
Objectives[87]mission_Actors[0]weapon = 0
Objectives[87]mission_Actors[0]Variation = Random
Objectives[87]mission_Actors[0]Task = 99
Objectives[87]mission_Actors[0]Task_Guard_Range = 5
Objectives[87]mission_Actors[0]Task_Stay_In_Range = True
Objectives[87]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[87]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[87]mission_Actors[0]Task_Scenario = NONE
Objectives[87]mission_Actors[0]Task_List_Count = 2
Objectives[87]mission_Actors[0]Task_Repeat = False
Objectives[87]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[87]mission_Actors[0]Task_List[0]PositionX = 2498,354
Objectives[87]mission_Actors[0]Task_List[0]PositionY = 6486,142
Objectives[87]mission_Actors[0]Task_List[0]PositionZ = 32,14818
Objectives[87]mission_Actors[0]Task_List[0]Speed = 1
Objectives[87]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[87]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[87]mission_Actors[0]Task_List[1]Type = Drive
Objectives[87]mission_Actors[0]Task_List[1]PositionX = 2450,013
Objectives[87]mission_Actors[0]Task_List[1]PositionY = 6340,907
Objectives[87]mission_Actors[0]Task_List[1]PositionZ = 78,19768
Objectives[87]mission_Actors[0]Task_List[1]Speed = 20
Objectives[87]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[87]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[87]mission_Actors[0]Task_List[1]AvoidVehicles = False
Objectives[87]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[87]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[87]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[87]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[87]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[87]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[87]mission_Actors[0]Task_List[1]Reverse = False
Objectives[87]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[87]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[87]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[87]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[87]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[87]mission_Actors[0]NeededForObjectiveHint[0] = 99
Objectives[87]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[87]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 91
Objectives[87]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 97
Objectives[87]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 100
Objectives[87]mission_Actors[1]SpawnInVehicle = True
Objectives[87]mission_Actors[1]SeatIndex = 0
Objectives[87]mission_Actors[1]Survive_Number = 0
Objectives[87]mission_Actors[1]Failed_Text = 
Objectives[87]mission_Actors[1]Remove_After = 0
Objectives[87]mission_Actors[1]positionX = 2509,697
Objectives[87]mission_Actors[1]positionY = 6527,659
Objectives[87]mission_Actors[1]positionZ = 15,03827
Objectives[87]mission_Actors[1]Heading = 171,4925
Objectives[87]mission_Actors[1]String_Name = s_m_y_marine_01
Objectives[87]mission_Actors[1]Relationship_Group = Friend
Objectives[87]mission_Actors[1]AddBlip = False
Objectives[87]mission_Actors[1]ShowCone = False
Objectives[87]mission_Actors[1]Invincible = True
Objectives[87]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[87]mission_Actors[1]AlwaysFight = True
Objectives[87]mission_Actors[1]Seeing_Range = 30
Objectives[87]mission_Actors[1]Hearing_Range = 30
Objectives[87]mission_Actors[1]CombatMovement = Offensive
Objectives[87]mission_Actors[1]weapon = 0
Objectives[87]mission_Actors[1]Variation = Random
Objectives[87]mission_Actors[1]Task = 0
Objectives[87]mission_Actors[1]Task_Guard_Range = 5
Objectives[87]mission_Actors[1]Task_Stay_In_Range = True
Objectives[87]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[87]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[87]mission_Actors[1]Task_Scenario = NONE
Objectives[87]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[87]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 98
Objectives[87]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 101
Objectives[87]mission_Actors[2]SpawnInVehicle = True
Objectives[87]mission_Actors[2]SeatIndex = 1
Objectives[87]mission_Actors[2]Survive_Number = 0
Objectives[87]mission_Actors[2]Failed_Text = 
Objectives[87]mission_Actors[2]Remove_After = 0
Objectives[87]mission_Actors[2]positionX = 2509,697
Objectives[87]mission_Actors[2]positionY = 6527,659
Objectives[87]mission_Actors[2]positionZ = 15,03827
Objectives[87]mission_Actors[2]Heading = 171,4925
Objectives[87]mission_Actors[2]String_Name = s_m_y_marine_01
Objectives[87]mission_Actors[2]Relationship_Group = Friend
Objectives[87]mission_Actors[2]AddBlip = False
Objectives[87]mission_Actors[2]ShowCone = False
Objectives[87]mission_Actors[2]Invincible = True
Objectives[87]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[87]mission_Actors[2]AlwaysFight = True
Objectives[87]mission_Actors[2]Seeing_Range = 30
Objectives[87]mission_Actors[2]Hearing_Range = 30
Objectives[87]mission_Actors[2]CombatMovement = Offensive
Objectives[87]mission_Actors[2]weapon = 0
Objectives[87]mission_Actors[2]Variation = Random
Objectives[87]mission_Actors[2]Task = 0
Objectives[87]mission_Actors[2]Task_Guard_Range = 5
Objectives[87]mission_Actors[2]Task_Stay_In_Range = True
Objectives[87]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[87]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[87]mission_Actors[2]Task_Scenario = NONE
Objectives[87]mission_Actors[3]SpawnInVehicle = True
Objectives[87]mission_Actors[3]SeatIndex = 2
Objectives[87]mission_Actors[3]Survive_Number = 0
Objectives[87]mission_Actors[3]Failed_Text = 
Objectives[87]mission_Actors[3]Remove_After = 0
Objectives[87]mission_Actors[3]positionX = 2509,697
Objectives[87]mission_Actors[3]positionY = 6527,659
Objectives[87]mission_Actors[3]positionZ = 15,03827
Objectives[87]mission_Actors[3]Heading = 171,4925
Objectives[87]mission_Actors[3]String_Name = s_m_y_marine_01
Objectives[87]mission_Actors[3]Relationship_Group = Friend
Objectives[87]mission_Actors[3]AddBlip = False
Objectives[87]mission_Actors[3]ShowCone = False
Objectives[87]mission_Actors[3]Invincible = True
Objectives[87]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[87]mission_Actors[3]AlwaysFight = True
Objectives[87]mission_Actors[3]Seeing_Range = 30
Objectives[87]mission_Actors[3]Hearing_Range = 30
Objectives[87]mission_Actors[3]CombatMovement = Offensive
Objectives[87]mission_Actors[3]weapon = 0
Objectives[87]mission_Actors[3]Variation = Random
Objectives[87]mission_Actors[3]Task = 0
Objectives[87]mission_Actors[3]Task_Guard_Range = 5
Objectives[87]mission_Actors[3]Task_Stay_In_Range = True
Objectives[87]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[87]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[87]mission_Actors[3]Task_Scenario = NONE
Objectives[87]mission_Actors[4]SpawnInVehicle = True
Objectives[87]mission_Actors[4]SeatIndex = -1
Objectives[87]mission_Actors[4]Survive_Number = 0
Objectives[87]mission_Actors[4]Failed_Text = 
Objectives[87]mission_Actors[4]Remove_After = 0
Objectives[87]mission_Actors[4]positionX = 2530,841
Objectives[87]mission_Actors[4]positionY = 6530,551
Objectives[87]mission_Actors[4]positionZ = 19,23711
Objectives[87]mission_Actors[4]Heading = 201,5571
Objectives[87]mission_Actors[4]String_Name = s_m_y_marine_01
Objectives[87]mission_Actors[4]Relationship_Group = Enemy1
Objectives[87]mission_Actors[4]AddBlip = False
Objectives[87]mission_Actors[4]ShowCone = False
Objectives[87]mission_Actors[4]Invincible = False
Objectives[87]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[87]mission_Actors[4]AlwaysFight = True
Objectives[87]mission_Actors[4]Seeing_Range = 500
Objectives[87]mission_Actors[4]Hearing_Range = 500
Objectives[87]mission_Actors[4]CombatMovement = Offensive
Objectives[87]mission_Actors[4]weapon = 0
Objectives[87]mission_Actors[4]Variation = Random
Objectives[87]mission_Actors[4]Task = 0
Objectives[87]mission_Actors[4]Task_Guard_Range = 5
Objectives[87]mission_Actors[4]Task_Stay_In_Range = True
Objectives[87]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[87]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[87]mission_Actors[4]Task_Scenario = NONE
Objectives[87]mission_Actors[5]SpawnInVehicle = True
Objectives[87]mission_Actors[5]SeatIndex = -1
Objectives[87]mission_Actors[5]Survive_Number = 0
Objectives[87]mission_Actors[5]Failed_Text = 
Objectives[87]mission_Actors[5]Remove_After = 0
Objectives[87]mission_Actors[5]positionX = 2481,217
Objectives[87]mission_Actors[5]positionY = 6418,504
Objectives[87]mission_Actors[5]positionZ = 58,30592
Objectives[87]mission_Actors[5]Heading = 148,6697
Objectives[87]mission_Actors[5]String_Name = s_m_y_marine_01
Objectives[87]mission_Actors[5]Relationship_Group = Enemy1
Objectives[87]mission_Actors[5]AddBlip = False
Objectives[87]mission_Actors[5]ShowCone = False
Objectives[87]mission_Actors[5]Invincible = False
Objectives[87]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[87]mission_Actors[5]AlwaysFight = True
Objectives[87]mission_Actors[5]Seeing_Range = 500
Objectives[87]mission_Actors[5]Hearing_Range = 500
Objectives[87]mission_Actors[5]CombatMovement = Offensive
Objectives[87]mission_Actors[5]weapon = 0
Objectives[87]mission_Actors[5]Variation = Random
Objectives[87]mission_Actors[5]Task = 0
Objectives[87]mission_Actors[5]Task_Guard_Range = 5
Objectives[87]mission_Actors[5]Task_Stay_In_Range = True
Objectives[87]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[87]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[87]mission_Actors[5]Task_Scenario = NONE
Objectives[87]mission_Vehicles = 3
Objectives[87]mission_Vehicles[0]positionX = 2509,697
Objectives[87]mission_Vehicles[0]positionY = 6527,659
Objectives[87]mission_Vehicles[0]positionZ = 15,03827
Objectives[87]mission_Vehicles[0]Heading = 171,4925
Objectives[87]mission_Vehicles[0]Name = TM-02 Khanjali
Objectives[87]mission_Vehicles[0]Model = khanjali
Objectives[87]mission_Vehicles[0]PrimaryColor = MetallicAnthraciteGray
Objectives[87]mission_Vehicles[0]SecondaryColor = ModshopBlack1
Objectives[87]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[87]mission_Vehicles[0]HasPearlescent = False
Objectives[87]mission_Vehicles[0]Livery = -1
Objectives[87]mission_Vehicles[0]DirtLevel = 15
Objectives[87]mission_Vehicles[0]LockedForPlayer = False
Objectives[87]mission_Vehicles[0]Locked = False
Objectives[87]mission_Vehicles[0]Alarm = False
Objectives[87]mission_Vehicles[0]HotWired = False
Objectives[87]mission_Vehicles[0]Invincible = True
Objectives[87]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[87]mission_Vehicles[0]Remove_After = 0
Objectives[87]mission_Vehicles[0]Survive_Number = 0
Objectives[87]mission_Vehicles[0]Failed_Text = 
Objectives[87]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[87]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 87
Objectives[87]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[87]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[87]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[87]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 102
Objectives[87]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[87]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 2
Objectives[87]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 89
Objectives[87]mission_Vehicles[0]NeededForObjectiveCutscene[1] = 88
Objectives[87]mission_Vehicles[1]positionX = 2481,217
Objectives[87]mission_Vehicles[1]positionY = 6418,504
Objectives[87]mission_Vehicles[1]positionZ = 58,30592
Objectives[87]mission_Vehicles[1]Heading = 148,6697
Objectives[87]mission_Vehicles[1]Name = Rhino
Objectives[87]mission_Vehicles[1]Model = rhino
Objectives[87]mission_Vehicles[1]PrimaryColor = MetallicBeechwood
Objectives[87]mission_Vehicles[1]SecondaryColor = ModshopBlack1
Objectives[87]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[87]mission_Vehicles[1]HasPearlescent = False
Objectives[87]mission_Vehicles[1]Livery = 1
Objectives[87]mission_Vehicles[1]DirtLevel = 15
Objectives[87]mission_Vehicles[1]LockedForPlayer = False
Objectives[87]mission_Vehicles[1]Locked = False
Objectives[87]mission_Vehicles[1]Alarm = False
Objectives[87]mission_Vehicles[1]HotWired = False
Objectives[87]mission_Vehicles[1]Invincible = False
Objectives[87]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[87]mission_Vehicles[1]Remove_After = 0
Objectives[87]mission_Vehicles[1]Survive_Number = 0
Objectives[87]mission_Vehicles[1]Failed_Text = 
Objectives[87]mission_Vehicles[2]positionX = 2530,841
Objectives[87]mission_Vehicles[2]positionY = 6530,551
Objectives[87]mission_Vehicles[2]positionZ = 19,23711
Objectives[87]mission_Vehicles[2]Heading = 201,5571
Objectives[87]mission_Vehicles[2]Name = Rhino
Objectives[87]mission_Vehicles[2]Model = rhino
Objectives[87]mission_Vehicles[2]PrimaryColor = MetallicBeechwood
Objectives[87]mission_Vehicles[2]SecondaryColor = ModshopBlack1
Objectives[87]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[87]mission_Vehicles[2]HasPearlescent = False
Objectives[87]mission_Vehicles[2]Livery = 1
Objectives[87]mission_Vehicles[2]DirtLevel = 15
Objectives[87]mission_Vehicles[2]LockedForPlayer = False
Objectives[87]mission_Vehicles[2]Locked = False
Objectives[87]mission_Vehicles[2]Alarm = False
Objectives[87]mission_Vehicles[2]HotWired = False
Objectives[87]mission_Vehicles[2]Invincible = False
Objectives[87]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[87]mission_Vehicles[2]Remove_After = 0
Objectives[87]mission_Vehicles[2]Survive_Number = 0
Objectives[87]mission_Vehicles[2]Failed_Text = 
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 0

Objectives[88]Type = Cutscenes_Objective
Objectives[88]Text = 
Objectives[88]positionX = 2550,215
Objectives[88]positionY = 6490,399
Objectives[88]positionZ = 44,29264
Objectives[88]Cutscenes_Time = 15
Objectives[88]Cutscenes_Trans_Time = 5
Objectives[88]Cutscenes_FOV = 60
Objectives[88]Cutscenes_Shake = Hand
Objectives[88]Cutscenes_Amplitude = 0
Objectives[88]Cutscenes_FadeOut = False
Objectives[88]Cutscenes_FadeIn = False
Objectives[88]Cutscenes_End = False
Objectives[88]Cutscenes_Point_At_Position = False
Objectives[88]Cutscenes_Point_At_Player = False
Objectives[88]Cutscenes_Point_At_Actor = False
Objectives[88]Cutscenes_Point_At_Vehicle = True
Objectives[88]Cutscenes_Follow_Player = False
Objectives[88]Cutscenes_Follow_Actor = False
Objectives[88]Cutscenes_Follow_Vehicle = False
Objectives[88]Cutscenes_Follow_Distancee = 0,1
Objectives[88]Cutscenes_Follow_Hieght = 10
Objectives[88]Cutscenes_Follow_Angle = 0
Objectives[88]mission_ActorsCount = 0
Objectives[88]mission_Vehicles = 0
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 5
Objectives[88]ObjectiveMessages[0]positionX = 1443,433
Objectives[88]ObjectiveMessages[0]positionY = 3554,054
Objectives[88]ObjectiveMessages[0]positionZ = 33,91858
Objectives[88]ObjectiveMessages[0]Message = Here we are boy, that's why we did all this.
Objectives[88]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[88]ObjectiveMessages[0]Sender = 
Objectives[88]ObjectiveMessages[0]Subject = 
Objectives[88]ObjectiveMessages[0]MessageColor = Green
Objectives[88]ObjectiveMessages[0]PlayFromStart = True
Objectives[88]ObjectiveMessages[0]Delay = False
Objectives[88]ObjectiveMessages[0]DelayTime = 0
Objectives[88]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[0]TypeSubtitle = False
Objectives[88]ObjectiveMessages[0]TypeTextMesage = True
Objectives[88]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[1]positionX = 1440,88
Objectives[88]ObjectiveMessages[1]positionY = 3554,582
Objectives[88]ObjectiveMessages[1]positionZ = 33,77479
Objectives[88]ObjectiveMessages[1]Message = What is that, My General?
Objectives[88]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[88]ObjectiveMessages[1]Sender = 
Objectives[88]ObjectiveMessages[1]Subject = 
Objectives[88]ObjectiveMessages[1]MessageColor = Orange
Objectives[88]ObjectiveMessages[1]PlayFromStart = True
Objectives[88]ObjectiveMessages[1]Delay = False
Objectives[88]ObjectiveMessages[1]DelayTime = 0
Objectives[88]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[1]TypeSubtitle = False
Objectives[88]ObjectiveMessages[1]TypeTextMesage = True
Objectives[88]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[2]positionX = 1437,548
Objectives[88]ObjectiveMessages[2]positionY = 3555,257
Objectives[88]ObjectiveMessages[2]positionZ = 33,5568
Objectives[88]ObjectiveMessages[2]Message = A new prototype tank.
Objectives[88]ObjectiveMessages[2]Contact = CHAR_BLOCKED
Objectives[88]ObjectiveMessages[2]Sender = 
Objectives[88]ObjectiveMessages[2]Subject = 
Objectives[88]ObjectiveMessages[2]MessageColor = Green
Objectives[88]ObjectiveMessages[2]PlayFromStart = True
Objectives[88]ObjectiveMessages[2]Delay = False
Objectives[88]ObjectiveMessages[2]DelayTime = 0
Objectives[88]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[2]TypeSubtitle = False
Objectives[88]ObjectiveMessages[2]TypeTextMesage = True
Objectives[88]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[3]positionX = 1434,775
Objectives[88]ObjectiveMessages[3]positionY = 3555,794
Objectives[88]ObjectiveMessages[3]positionZ = 33,46091
Objectives[88]ObjectiveMessages[3]Message = Today they are testing the armor, the prototype should use training ammunition.
Objectives[88]ObjectiveMessages[3]Contact = CHAR_BLOCKED
Objectives[88]ObjectiveMessages[3]Sender = 
Objectives[88]ObjectiveMessages[3]Subject = 
Objectives[88]ObjectiveMessages[3]MessageColor = Green
Objectives[88]ObjectiveMessages[3]PlayFromStart = True
Objectives[88]ObjectiveMessages[3]Delay = False
Objectives[88]ObjectiveMessages[3]DelayTime = 0
Objectives[88]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[3]TypeSubtitle = False
Objectives[88]ObjectiveMessages[3]TypeTextMesage = True
Objectives[88]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[4]positionX = 1432,427
Objectives[88]ObjectiveMessages[4]positionY = 3556,245
Objectives[88]ObjectiveMessages[4]positionZ = 33,59112
Objectives[88]ObjectiveMessages[4]Message = But there are my men on the prototype, and they're using real weapons.
Objectives[88]ObjectiveMessages[4]Contact = CHAR_BLOCKED
Objectives[88]ObjectiveMessages[4]Sender = 
Objectives[88]ObjectiveMessages[4]Subject = 
Objectives[88]ObjectiveMessages[4]MessageColor = Green
Objectives[88]ObjectiveMessages[4]PlayFromStart = True
Objectives[88]ObjectiveMessages[4]Delay = False
Objectives[88]ObjectiveMessages[4]DelayTime = 0
Objectives[88]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[4]TypeSubtitle = False
Objectives[88]ObjectiveMessages[4]TypeTextMesage = True
Objectives[88]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[89]Type = Cutscenes_Objective
Objectives[89]Text = 
Objectives[89]positionX = 2505,414
Objectives[89]positionY = 6477,928
Objectives[89]positionZ = 35,32395
Objectives[89]Cutscenes_Time = 15
Objectives[89]Cutscenes_Trans_Time = 5
Objectives[89]Cutscenes_FOV = 60
Objectives[89]Cutscenes_Shake = Hand
Objectives[89]Cutscenes_Amplitude = 0
Objectives[89]Cutscenes_FadeOut = False
Objectives[89]Cutscenes_FadeIn = False
Objectives[89]Cutscenes_End = False
Objectives[89]Cutscenes_Point_At_Position = False
Objectives[89]Cutscenes_Point_At_Player = False
Objectives[89]Cutscenes_Point_At_Actor = False
Objectives[89]Cutscenes_Point_At_Vehicle = False
Objectives[89]Cutscenes_Follow_Player = False
Objectives[89]Cutscenes_Follow_Actor = False
Objectives[89]Cutscenes_Follow_Vehicle = True
Objectives[89]Cutscenes_Follow_Distancee = 10
Objectives[89]Cutscenes_Follow_Hieght = 5
Objectives[89]Cutscenes_Follow_Angle = 50
Objectives[89]mission_ActorsCount = 0
Objectives[89]mission_Vehicles = 0
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 3
Objectives[89]ObjectiveMessages[0]positionX = 1428,236
Objectives[89]ObjectiveMessages[0]positionY = 3557,06
Objectives[89]ObjectiveMessages[0]positionZ = 34,19473
Objectives[89]ObjectiveMessages[0]Message = What should I do My General, do I have to go and get it?
Objectives[89]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[89]ObjectiveMessages[0]Sender = 
Objectives[89]ObjectiveMessages[0]Subject = 
Objectives[89]ObjectiveMessages[0]MessageColor = Orange
Objectives[89]ObjectiveMessages[0]PlayFromStart = True
Objectives[89]ObjectiveMessages[0]Delay = False
Objectives[89]ObjectiveMessages[0]DelayTime = 0
Objectives[89]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[89]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[89]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[89]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[89]ObjectiveMessages[0]TypeSubtitle = False
Objectives[89]ObjectiveMessages[0]TypeTextMesage = True
Objectives[89]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[89]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[89]ObjectiveMessages[1]positionX = 1425,262
Objectives[89]ObjectiveMessages[1]positionY = 3557,674
Objectives[89]ObjectiveMessages[1]positionZ = 34,64837
Objectives[89]ObjectiveMessages[1]Message = No, we don't need it boy, they'll bring it to us.
Objectives[89]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[89]ObjectiveMessages[1]Sender = 
Objectives[89]ObjectiveMessages[1]Subject = 
Objectives[89]ObjectiveMessages[1]MessageColor = Green
Objectives[89]ObjectiveMessages[1]PlayFromStart = True
Objectives[89]ObjectiveMessages[1]Delay = False
Objectives[89]ObjectiveMessages[1]DelayTime = 0
Objectives[89]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[89]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[89]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[89]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[89]ObjectiveMessages[1]TypeSubtitle = False
Objectives[89]ObjectiveMessages[1]TypeTextMesage = True
Objectives[89]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[89]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[89]ObjectiveMessages[2]positionX = 1421,447
Objectives[89]ObjectiveMessages[2]positionY = 3558,454
Objectives[89]ObjectiveMessages[2]positionZ = 34,82357
Objectives[89]ObjectiveMessages[2]Message = Let's wait and enjoy the show.
Objectives[89]ObjectiveMessages[2]Contact = CHAR_BLOCKED
Objectives[89]ObjectiveMessages[2]Sender = 
Objectives[89]ObjectiveMessages[2]Subject = 
Objectives[89]ObjectiveMessages[2]MessageColor = Green
Objectives[89]ObjectiveMessages[2]PlayFromStart = True
Objectives[89]ObjectiveMessages[2]Delay = False
Objectives[89]ObjectiveMessages[2]DelayTime = 0
Objectives[89]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[89]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[89]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[89]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[89]ObjectiveMessages[2]TypeSubtitle = False
Objectives[89]ObjectiveMessages[2]TypeTextMesage = True
Objectives[89]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[89]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[90]Type = Cutscenes_Objective
Objectives[90]Text = 
Objectives[90]positionX = 2536,597
Objectives[90]positionY = 6418,759
Objectives[90]positionZ = 63,6711
Objectives[90]Cutscenes_Time = 0
Objectives[90]Cutscenes_Trans_Time = 0
Objectives[90]Cutscenes_FOV = 30
Objectives[90]Cutscenes_Shake = Hand
Objectives[90]Cutscenes_Amplitude = 0
Objectives[90]Cutscenes_FadeOut = False
Objectives[90]Cutscenes_FadeIn = False
Objectives[90]Cutscenes_End = True
Objectives[90]Cutscenes_Point_At_Position = False
Objectives[90]Cutscenes_Point_At_Player = False
Objectives[90]Cutscenes_Point_At_Actor = False
Objectives[90]Cutscenes_Point_At_Vehicle = False
Objectives[90]Cutscenes_Follow_Player = False
Objectives[90]Cutscenes_Follow_Actor = False
Objectives[90]Cutscenes_Follow_Vehicle = False
Objectives[90]Cutscenes_Follow_Distancee = 10
Objectives[90]Cutscenes_Follow_Hieght = 1
Objectives[90]Cutscenes_Follow_Angle = 0
Objectives[90]mission_ActorsCount = 0
Objectives[90]mission_Vehicles = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 0

Objectives[91]Type = Set_Player_Actor_Objective
Objectives[91]Text = 
Objectives[91]positionX = 2501,102
Objectives[91]positionY = 6477,892
Objectives[91]positionZ = 34,93676
Objectives[91]SetPlayerActor_Use_Player = False
Objectives[91]SetPlayerActor_Player_Controllable = True
Objectives[91]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[91]SetPlayerActor_Use_Actor = True
Objectives[91]SetPlayerActor_RelationshipGroup_Change = False
Objectives[91]SetPlayerActor_RelationshipGroup = Neutral
Objectives[91]SetPlayerActor_Invincible_Change = False
Objectives[91]SetPlayerActor_Invincible = False
Objectives[91]SetPlayerActor_NewTask = True
Objectives[91]Int_Task = 99
Objectives[91]Task_Repeat = False
Objectives[91]Task_Timeout = True
Objectives[91]Task_Guard_Range = 10
Objectives[91]Task_Stay_In_Range = True
Objectives[91]Task_Wander_Range = 10
Objectives[91]Task_Scenario = NONE
Objectives[91]Task_TalkingAnimation = mic_chatter
Objectives[91]Task_Time = 1
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 0

Objectives[92]Type = Set_Player_Actor_Objective
Objectives[92]Text = 
Objectives[92]positionX = 2484,955
Objectives[92]positionY = 6212,479
Objectives[92]positionZ = 194,7031
Objectives[92]SetPlayerActor_Use_Player = False
Objectives[92]SetPlayerActor_Player_Controllable = True
Objectives[92]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[92]SetPlayerActor_Use_Actor = True
Objectives[92]SetPlayerActor_RelationshipGroup_Change = False
Objectives[92]SetPlayerActor_RelationshipGroup = Neutral
Objectives[92]SetPlayerActor_Invincible_Change = False
Objectives[92]SetPlayerActor_Invincible = False
Objectives[92]SetPlayerActor_NewTask = True
Objectives[92]Int_Task = 99
Objectives[92]Task_Repeat = False
Objectives[92]Task_Timeout = False
Objectives[92]Task_Guard_Range = 10
Objectives[92]Task_Stay_In_Range = True
Objectives[92]Task_Wander_Range = 10
Objectives[92]Task_Scenario = NONE
Objectives[92]Task_TalkingAnimation = mic_chatter
Objectives[92]Task_Time = 1
Objectives[92]TaskListCount = 3
Objectives[92]Task_List[0]Type = EnterVehicle
Objectives[92]Task_List[0]PositionX = 2481,271
Objectives[92]Task_List[0]PositionY = 6212,109
Objectives[92]Task_List[0]PositionZ = 194,8457
Objectives[92]Task_List[0]Speed = 1
Objectives[92]Task_List[0]SeatIndex = -1
Objectives[92]Task_List[0]TaskIndex = 0
Objectives[92]Task_List[0]Warp = False
Objectives[92]Task_List[1]Type = VehicleHeliTask
Objectives[92]Task_List[1]positionX = 2448,472
Objectives[92]Task_List[1]positionY = 6333,289
Objectives[92]Task_List[1]positionZ = 79,11198
Objectives[92]Task_List[1]speed = 35
Objectives[92]Task_List[1]Hight = 30
Objectives[92]Task_List[1]FollowPlayer = False
Objectives[92]Task_List[1]AttackPlayer = False
Objectives[92]Task_List[1]Land = True
Objectives[92]Task_List[2]Type = WalkTo
Objectives[92]Task_List[2]DestinationX = 2449,903
Objectives[92]Task_List[2]DestinationY = 6335,479
Objectives[92]Task_List[2]DestinationZ = 78,95345
Objectives[92]Task_List[2]Rotation = 135,0167
Objectives[92]Task_List[2]Speed = 1
Objectives[92]Task_List[2]GoStraitToCoord = False
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 0

Objectives[93]Type = Hint_Objective
Objectives[93]Text = 
Objectives[93]positionX = 2483,984
Objectives[93]positionY = 6213,278
Objectives[93]positionZ = 194,2328
Objectives[93]Hint_Time = 5
Objectives[93]Hint_FOV = 40
Objectives[93]Hint_Use_Position = False
Objectives[93]Hint_Use_Player = False
Objectives[93]Hint_Use_Actor = True
Objectives[93]Hint_Use_Vehicle = False
Objectives[93]mission_ActorsCount = 0
Objectives[93]mission_Vehicles = 0
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 0
Objectives[93]ObjectiveMessages = 2
Objectives[93]ObjectiveMessages[0]positionX = 1405,554
Objectives[93]ObjectiveMessages[0]positionY = 3562,82
Objectives[93]ObjectiveMessages[0]positionZ = 34,38169
Objectives[93]ObjectiveMessages[0]Message = Ok, let's go get it boy.
Objectives[93]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[93]ObjectiveMessages[0]Sender = 
Objectives[93]ObjectiveMessages[0]Subject = 
Objectives[93]ObjectiveMessages[0]MessageColor = Green
Objectives[93]ObjectiveMessages[0]PlayFromStart = True
Objectives[93]ObjectiveMessages[0]Delay = False
Objectives[93]ObjectiveMessages[0]DelayTime = 0
Objectives[93]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[93]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[93]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[93]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[93]ObjectiveMessages[0]TypeSubtitle = False
Objectives[93]ObjectiveMessages[0]TypeTextMesage = True
Objectives[93]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[93]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[93]ObjectiveMessages[1]positionX = 1402,689
Objectives[93]ObjectiveMessages[1]positionY = 3563,566
Objectives[93]ObjectiveMessages[1]positionZ = 34,30432
Objectives[93]ObjectiveMessages[1]Message = Yes My General.
Objectives[93]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[93]ObjectiveMessages[1]Sender = 
Objectives[93]ObjectiveMessages[1]Subject = 
Objectives[93]ObjectiveMessages[1]MessageColor = Orange
Objectives[93]ObjectiveMessages[1]PlayFromStart = True
Objectives[93]ObjectiveMessages[1]Delay = False
Objectives[93]ObjectiveMessages[1]DelayTime = 0
Objectives[93]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[93]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[93]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[93]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[93]ObjectiveMessages[1]TypeSubtitle = False
Objectives[93]ObjectiveMessages[1]TypeTextMesage = True
Objectives[93]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[93]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[94]Text = Get the Thrust
Objectives[94]FaildText = 
Objectives[94]Type = Enter_Vehicle
Objectives[94]positionX = 2481,558
Objectives[94]positionY = 6208,951
Objectives[94]positionZ = 194,935
Objectives[94]EnterVehicle_AsPassenger = False
Objectives[94]EnterVehicle_CanExit = True
Objectives[94]EnterVehicle_SetIsWanted = False
Objectives[94]EnterVehicle_SeatIndex = 0
Objectives[94]mission_ActorsCount = 0
Objectives[94]mission_Vehicles = 0
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 0

Objectives[95]Text = Follow My General
Objectives[95]Type = Leave_Area
Objectives[95]positionX = 2484,885
Objectives[95]positionY = 6374,128
Objectives[95]positionZ = 74,90002
Objectives[95]Leave_Area_Distance = 50
Objectives[95]Leave_Area_Use_Objective_Position = False
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 0

Objectives[96]Type = GoTo_Actor
Objectives[96]Text = Follow My General
Objectives[96]positionX = 2481,266
Objectives[96]positionY = 6214,319
Objectives[96]positionZ = 193,468
Objectives[96]GoTo_Actor_ChangToCompanion = True
Objectives[96]GoTo_Actor_Distance = 3
Objectives[96]GoTo_Actor_Remove_Blip = False
Objectives[96]mission_ActorsCount = 0
Objectives[96]mission_Vehicles = 0
Objectives[96]Mission_Needed_Vehicles = 0
Objectives[96]mission_PropsCount = 0
Objectives[96]mission_Pickup_Props_Count = 0
Objectives[96]ObjectiveMessages = 0

Objectives[97]Type = Set_Player_Actor_Objective
Objectives[97]Text = 
Objectives[97]positionX = 2504,071
Objectives[97]positionY = 6488,923
Objectives[97]positionZ = 30,95341
Objectives[97]SetPlayerActor_Use_Player = False
Objectives[97]SetPlayerActor_Player_Controllable = True
Objectives[97]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[97]SetPlayerActor_Use_Actor = True
Objectives[97]SetPlayerActor_RelationshipGroup_Change = True
Objectives[97]SetPlayerActor_RelationshipGroup = Companion
Objectives[97]SetPlayerActor_Invincible_Change = False
Objectives[97]SetPlayerActor_Invincible = False
Objectives[97]SetPlayerActor_NewTask = False
Objectives[97]Int_Task = 0
Objectives[97]Task_Repeat = False
Objectives[97]Task_Timeout = False
Objectives[97]Task_Guard_Range = 10
Objectives[97]Task_Stay_In_Range = True
Objectives[97]Task_Wander_Range = 10
Objectives[97]Task_Scenario = NONE
Objectives[97]Task_TalkingAnimation = mic_chatter
Objectives[97]Task_Time = 1
Objectives[97]mission_ActorsCount = 0
Objectives[97]mission_Vehicles = 0
Objectives[97]Mission_Needed_Vehicles = 0
Objectives[97]mission_PropsCount = 0
Objectives[97]mission_Pickup_Props_Count = 0
Objectives[97]ObjectiveMessages = 0

Objectives[98]Type = Set_Player_Actor_Objective
Objectives[98]Text = 
Objectives[98]positionX = 2495,835
Objectives[98]positionY = 6489,317
Objectives[98]positionZ = 31,56833
Objectives[98]SetPlayerActor_Use_Player = False
Objectives[98]SetPlayerActor_Player_Controllable = True
Objectives[98]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[98]SetPlayerActor_Use_Actor = True
Objectives[98]SetPlayerActor_RelationshipGroup_Change = True
Objectives[98]SetPlayerActor_RelationshipGroup = Companion
Objectives[98]SetPlayerActor_Invincible_Change = False
Objectives[98]SetPlayerActor_Invincible = False
Objectives[98]SetPlayerActor_NewTask = False
Objectives[98]Int_Task = 0
Objectives[98]Task_Repeat = False
Objectives[98]Task_Timeout = False
Objectives[98]Task_Guard_Range = 10
Objectives[98]Task_Stay_In_Range = True
Objectives[98]Task_Wander_Range = 10
Objectives[98]Task_Scenario = NONE
Objectives[98]Task_TalkingAnimation = mic_chatter
Objectives[98]Task_Time = 1
Objectives[98]mission_ActorsCount = 0
Objectives[98]mission_Vehicles = 0
Objectives[98]Mission_Needed_Vehicles = 0
Objectives[98]mission_PropsCount = 0
Objectives[98]mission_Pickup_Props_Count = 0
Objectives[98]ObjectiveMessages = 0

Objectives[99]Type = Hint_Objective
Objectives[99]Text = 
Objectives[99]positionX = 2502,536
Objectives[99]positionY = 6487,297
Objectives[99]positionZ = 31,5601
Objectives[99]Hint_Time = 10
Objectives[99]Hint_FOV = 40
Objectives[99]Hint_Use_Position = False
Objectives[99]Hint_Use_Player = False
Objectives[99]Hint_Use_Actor = True
Objectives[99]Hint_Use_Vehicle = False
Objectives[99]mission_ActorsCount = 0
Objectives[99]mission_Vehicles = 0
Objectives[99]Mission_Needed_Vehicles = 0
Objectives[99]mission_PropsCount = 0
Objectives[99]mission_Pickup_Props_Count = 0
Objectives[99]ObjectiveMessages = 3
Objectives[99]ObjectiveMessages[0]positionX = 1387,518
Objectives[99]ObjectiveMessages[0]positionY = 3566,122
Objectives[99]ObjectiveMessages[0]positionZ = 34,13681
Objectives[99]ObjectiveMessages[0]Message = We bring your new tank General.
Objectives[99]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[99]ObjectiveMessages[0]Sender = 
Objectives[99]ObjectiveMessages[0]Subject = 
Objectives[99]ObjectiveMessages[0]MessageColor = White
Objectives[99]ObjectiveMessages[0]PlayFromStart = True
Objectives[99]ObjectiveMessages[0]Delay = False
Objectives[99]ObjectiveMessages[0]DelayTime = 0
Objectives[99]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[99]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[99]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[99]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[99]ObjectiveMessages[0]TypeSubtitle = False
Objectives[99]ObjectiveMessages[0]TypeTextMesage = True
Objectives[99]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[99]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[99]ObjectiveMessages[1]positionX = 1383,478
Objectives[99]ObjectiveMessages[1]positionY = 3566,724
Objectives[99]ObjectiveMessages[1]positionZ = 34,10391
Objectives[99]ObjectiveMessages[1]Message = Good job guys, now we take it, you disappear.
Objectives[99]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[99]ObjectiveMessages[1]Sender = 
Objectives[99]ObjectiveMessages[1]Subject = 
Objectives[99]ObjectiveMessages[1]MessageColor = Green
Objectives[99]ObjectiveMessages[1]PlayFromStart = True
Objectives[99]ObjectiveMessages[1]Delay = False
Objectives[99]ObjectiveMessages[1]DelayTime = 0
Objectives[99]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[99]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[99]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[99]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[99]ObjectiveMessages[1]TypeSubtitle = False
Objectives[99]ObjectiveMessages[1]TypeTextMesage = True
Objectives[99]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[99]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[99]ObjectiveMessages[2]positionX = 1379,1
Objectives[99]ObjectiveMessages[2]positionY = 3567,109
Objectives[99]ObjectiveMessages[2]positionZ = 34,06546
Objectives[99]ObjectiveMessages[2]Message = Yes general.
Objectives[99]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[99]ObjectiveMessages[2]Sender = 
Objectives[99]ObjectiveMessages[2]Subject = 
Objectives[99]ObjectiveMessages[2]MessageColor = White
Objectives[99]ObjectiveMessages[2]PlayFromStart = True
Objectives[99]ObjectiveMessages[2]Delay = False
Objectives[99]ObjectiveMessages[2]DelayTime = 0
Objectives[99]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[99]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[99]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[99]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[99]ObjectiveMessages[2]TypeSubtitle = False
Objectives[99]ObjectiveMessages[2]TypeTextMesage = True
Objectives[99]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[99]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[100]Type = Set_Player_Actor_Objective
Objectives[100]Text = 
Objectives[100]positionX = 2506,365
Objectives[100]positionY = 6486,143
Objectives[100]positionZ = 32,14125
Objectives[100]SetPlayerActor_Use_Player = False
Objectives[100]SetPlayerActor_Player_Controllable = True
Objectives[100]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[100]SetPlayerActor_Use_Actor = True
Objectives[100]SetPlayerActor_RelationshipGroup_Change = True
Objectives[100]SetPlayerActor_RelationshipGroup = Friend
Objectives[100]SetPlayerActor_Invincible_Change = False
Objectives[100]SetPlayerActor_Invincible = False
Objectives[100]SetPlayerActor_NewTask = False
Objectives[100]Int_Task = 0
Objectives[100]Task_Repeat = False
Objectives[100]Task_Timeout = False
Objectives[100]Task_Guard_Range = 10
Objectives[100]Task_Stay_In_Range = True
Objectives[100]Task_Wander_Range = 10
Objectives[100]Task_Scenario = NONE
Objectives[100]Task_TalkingAnimation = mic_chatter
Objectives[100]Task_Time = 1
Objectives[100]mission_ActorsCount = 0
Objectives[100]mission_Vehicles = 0
Objectives[100]Mission_Needed_Vehicles = 0
Objectives[100]mission_PropsCount = 0
Objectives[100]mission_Pickup_Props_Count = 0
Objectives[100]ObjectiveMessages = 0

Objectives[101]Type = Set_Player_Actor_Objective
Objectives[101]Text = 
Objectives[101]positionX = 2493,162
Objectives[101]positionY = 6494,3
Objectives[101]positionZ = 30,69863
Objectives[101]SetPlayerActor_Use_Player = False
Objectives[101]SetPlayerActor_Player_Controllable = True
Objectives[101]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[101]SetPlayerActor_Use_Actor = True
Objectives[101]SetPlayerActor_RelationshipGroup_Change = True
Objectives[101]SetPlayerActor_RelationshipGroup = Friend
Objectives[101]SetPlayerActor_Invincible_Change = False
Objectives[101]SetPlayerActor_Invincible = False
Objectives[101]SetPlayerActor_NewTask = False
Objectives[101]Int_Task = 0
Objectives[101]Task_Repeat = False
Objectives[101]Task_Timeout = False
Objectives[101]Task_Guard_Range = 10
Objectives[101]Task_Stay_In_Range = True
Objectives[101]Task_Wander_Range = 10
Objectives[101]Task_Scenario = NONE
Objectives[101]Task_TalkingAnimation = mic_chatter
Objectives[101]Task_Time = 1
Objectives[101]mission_ActorsCount = 0
Objectives[101]mission_Vehicles = 0
Objectives[101]Mission_Needed_Vehicles = 0
Objectives[101]mission_PropsCount = 0
Objectives[101]mission_Pickup_Props_Count = 0
Objectives[101]ObjectiveMessages = 0

Objectives[102]Text = Get the prototype
Objectives[102]FaildText = 
Objectives[102]Type = Enter_Vehicle
Objectives[102]positionX = 2499,483
Objectives[102]positionY = 6494,483
Objectives[102]positionZ = 28,33868
Objectives[102]EnterVehicle_AsPassenger = False
Objectives[102]EnterVehicle_CanExit = True
Objectives[102]EnterVehicle_SetIsWanted = False
Objectives[102]EnterVehicle_SeatIndex = 0
Objectives[102]mission_ActorsCount = 0
Objectives[102]mission_Vehicles = 0
Objectives[102]Mission_Needed_Vehicles = 0
Objectives[102]mission_PropsCount = 0
Objectives[102]mission_Pickup_Props_Count = 0
Objectives[102]ObjectiveMessages = 0

Objectives[103]Text = Out of here
Objectives[103]Type = Leave_Area
Objectives[103]positionX = 2450,575
Objectives[103]positionY = 6333,58
Objectives[103]positionZ = 78,94926
Objectives[103]Leave_Area_Distance = 100
Objectives[103]Leave_Area_Use_Objective_Position = False
Objectives[103]mission_ActorsCount = 0
Objectives[103]mission_Vehicles = 2
Objectives[103]mission_Vehicles[0]positionX = 2109,168
Objectives[103]mission_Vehicles[0]positionY = 4833,968
Objectives[103]mission_Vehicles[0]positionZ = 41,94643
Objectives[103]mission_Vehicles[0]Heading = 91,2693
Objectives[103]mission_Vehicles[0]Name = Cargobob
Objectives[103]mission_Vehicles[0]Model = cargobob4
Objectives[103]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[103]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[103]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[103]mission_Vehicles[0]HasPearlescent = False
Objectives[103]mission_Vehicles[0]Livery = 0
Objectives[103]mission_Vehicles[0]DirtLevel = 0
Objectives[103]mission_Vehicles[0]LockedForPlayer = False
Objectives[103]mission_Vehicles[0]Locked = False
Objectives[103]mission_Vehicles[0]Alarm = False
Objectives[103]mission_Vehicles[0]HotWired = False
Objectives[103]mission_Vehicles[0]Invincible = False
Objectives[103]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[103]mission_Vehicles[0]Remove_After = 0
Objectives[103]mission_Vehicles[0]Survive_Number = 0
Objectives[103]mission_Vehicles[0]Failed_Text = 
Objectives[103]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[103]mission_Vehicles[0]NeededForObjectiveHint[0] = 114
Objectives[103]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[103]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 110
Objectives[103]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[103]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 111
Objectives[103]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[103]mission_Vehicles[1]positionX = 2116,973
Objectives[103]mission_Vehicles[1]positionY = 4802,021
Objectives[103]mission_Vehicles[1]positionZ = 41,62046
Objectives[103]mission_Vehicles[1]Heading = 115,4654
Objectives[103]mission_Vehicles[1]Name = rogue
Objectives[103]mission_Vehicles[1]Model = rogue
Objectives[103]mission_Vehicles[1]PrimaryColor = MetallicBeachSand
Objectives[103]mission_Vehicles[1]SecondaryColor = MetallicAnthraciteGray
Objectives[103]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[103]mission_Vehicles[1]HasPearlescent = False
Objectives[103]mission_Vehicles[1]Livery = 0
Objectives[103]mission_Vehicles[1]DirtLevel = 15
Objectives[103]mission_Vehicles[1]LockedForPlayer = False
Objectives[103]mission_Vehicles[1]Locked = False
Objectives[103]mission_Vehicles[1]Alarm = False
Objectives[103]mission_Vehicles[1]HotWired = False
Objectives[103]mission_Vehicles[1]Invincible = True
Objectives[103]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[103]mission_Vehicles[1]Remove_After = 0
Objectives[103]mission_Vehicles[1]Survive_Number = 0
Objectives[103]mission_Vehicles[1]Failed_Text = 
Objectives[103]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[103]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 116
Objectives[103]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[103]mission_Vehicles[1]NeededForObjectiveHintCount = 1
Objectives[103]mission_Vehicles[1]NeededForObjectiveHint[0] = 115
Objectives[103]mission_Vehicles[1]NeededForSetPlayerActorCount = 3
Objectives[103]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 112
Objectives[103]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[103]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 113
Objectives[103]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[103]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[2] = 117
Objectives[103]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[103]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 2
Objectives[103]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 119
Objectives[103]mission_Vehicles[1]NeededForObjectiveCutscene[1] = 120
Objectives[103]Mission_Needed_Vehicles = 0
Objectives[103]mission_PropsCount = 0
Objectives[103]mission_Pickup_Props_Count = 0
Objectives[103]ObjectiveMessages = 2
Objectives[103]ObjectiveMessages[0]positionX = 1367,88
Objectives[103]ObjectiveMessages[0]positionY = 3565,941
Objectives[103]ObjectiveMessages[0]positionZ = 33,97958
Objectives[103]ObjectiveMessages[0]Message = Ok, let's get out of here boy.
Objectives[103]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[103]ObjectiveMessages[0]Sender = 
Objectives[103]ObjectiveMessages[0]Subject = 
Objectives[103]ObjectiveMessages[0]MessageColor = Green
Objectives[103]ObjectiveMessages[0]PlayFromStart = True
Objectives[103]ObjectiveMessages[0]Delay = False
Objectives[103]ObjectiveMessages[0]DelayTime = 0
Objectives[103]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[103]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[103]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[103]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[103]ObjectiveMessages[0]TypeSubtitle = False
Objectives[103]ObjectiveMessages[0]TypeTextMesage = True
Objectives[103]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[103]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[103]ObjectiveMessages[1]positionX = 1364,999
Objectives[103]ObjectiveMessages[1]positionY = 3565,505
Objectives[103]ObjectiveMessages[1]positionZ = 33,89761
Objectives[103]ObjectiveMessages[1]Message = Yes My General.
Objectives[103]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[103]ObjectiveMessages[1]Sender = 
Objectives[103]ObjectiveMessages[1]Subject = 
Objectives[103]ObjectiveMessages[1]MessageColor = Orange
Objectives[103]ObjectiveMessages[1]PlayFromStart = True
Objectives[103]ObjectiveMessages[1]Delay = False
Objectives[103]ObjectiveMessages[1]DelayTime = 0
Objectives[103]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[103]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[103]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[103]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[103]ObjectiveMessages[1]TypeSubtitle = False
Objectives[103]ObjectiveMessages[1]TypeTextMesage = True
Objectives[103]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[103]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[104]Type = Random_Spawn_Objective
Objectives[104]positionX = 2455,801
Objectives[104]positionY = 6337,729
Objectives[104]positionZ = 78,45596
Objectives[104]Random_Actors_Actor_Model_Name = s_m_y_marine_01
Objectives[104]Random_Actors_Vehicle_Model_Name = barrage
Objectives[104]Random_Actors_Vehicle_Primary_Color = MetallicBeachSand
Objectives[104]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[104]Random_Actors_Weapon_Model_Name = Pistol
Objectives[104]Random_Actors_Passenger = True
Objectives[104]Random_Actors_Fill_With_Occupants = True
Objectives[104]Random_Actors_Max_Count = 2
Objectives[104]Random_Actors_Max_ReSpawn = 19
Objectives[104]Random_Actors_Spawn_End = False
Objectives[104]Random_Actors_Spawn_Actors_Only = False
Objectives[104]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[104]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[104]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[104]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[104]mission_ActorsCount = 0
Objectives[104]mission_Vehicles = 0
Objectives[104]Mission_Needed_Vehicles = 0
Objectives[104]mission_PropsCount = 0
Objectives[104]mission_Pickup_Props_Count = 0
Objectives[104]ObjectiveMessages = 0

Objectives[105]Type = Random_Spawn_Objective
Objectives[105]positionX = 2436,375
Objectives[105]positionY = 6575,663
Objectives[105]positionZ = 28,6634
Objectives[105]Random_Actors_Actor_Model_Name = s_m_y_marine_01
Objectives[105]Random_Actors_Vehicle_Model_Name = valkyrie
Objectives[105]Random_Actors_Vehicle_Primary_Color = MetallicBeachSand
Objectives[105]Random_Actors_Vehicle_Secondary_Color = UtilBlack
Objectives[105]Random_Actors_Weapon_Model_Name = Pistol
Objectives[105]Random_Actors_Passenger = True
Objectives[105]Random_Actors_Fill_With_Occupants = True
Objectives[105]Random_Actors_Max_Count = 2
Objectives[105]Random_Actors_Max_ReSpawn = 19
Objectives[105]Random_Actors_Spawn_End = False
Objectives[105]Random_Actors_Spawn_Actors_Only = False
Objectives[105]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[105]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[105]Random_Actors_Spawn_Actors_In_Vehicle_Heli = True
Objectives[105]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[105]mission_ActorsCount = 0
Objectives[105]mission_Vehicles = 0
Objectives[105]Mission_Needed_Vehicles = 0
Objectives[105]mission_PropsCount = 0
Objectives[105]mission_Pickup_Props_Count = 0
Objectives[105]ObjectiveMessages = 0

Objectives[106]Text = Go to the airport
Objectives[106]Text2 = 
Objectives[106]Text3 = 
Objectives[106]Failed_Text = 
Objectives[106]Type = Checkpoint
Objectives[106]Checkpoint_Type = 45
Objectives[106]Reserved = 1
Objectives[106]ColorR = 255
Objectives[106]ColorG = 255
Objectives[106]ColorB = 0
Objectives[106]ColorA = 255
Objectives[106]IconColorR = 255
Objectives[106]IconColorG = 255
Objectives[106]IconColorB = 0
Objectives[106]IconColorA = 255
Objectives[106]positionX = 2106,684
Objectives[106]positionY = 4856,7
Objectives[106]positionZ = 40,31015
Objectives[106]Heading = 199,1611
Objectives[106]Diameter = 10
Objectives[106]minimum_hight = 1
Objectives[106]maximum_hight = 10
Objectives[106]TriggerDistance = 5
Objectives[106]PlaySound = False
Objectives[106]LoseWanted = False
Objectives[106]Stop_Vehicle = False
Objectives[106]DeliverVehicleOnly = False
Objectives[106]DeliverTrailor = False
Objectives[106]DeliverTowTruck = False
Objectives[106]DeliverVehicleCargobob = False
Objectives[106]DeliverPropCargobob = False
Objectives[106]mission_ActorsCount = 0
Objectives[106]mission_Vehicles = 0
Objectives[106]Mission_Needed_Vehicles = 0
Objectives[106]mission_PropsCount = 0
Objectives[106]mission_Pickup_Props_Count = 0
Objectives[106]ObjectiveMessages = 3
Objectives[106]ObjectiveMessages[0]positionX = 1359,437
Objectives[106]ObjectiveMessages[0]positionY = 3564,771
Objectives[106]ObjectiveMessages[0]positionZ = 33,91114
Objectives[106]ObjectiveMessages[0]Message = Fuck, the radar detects approaching traffic.
Objectives[106]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[106]ObjectiveMessages[0]Sender = 
Objectives[106]ObjectiveMessages[0]Subject = 
Objectives[106]ObjectiveMessages[0]MessageColor = Green
Objectives[106]ObjectiveMessages[0]PlayFromStart = True
Objectives[106]ObjectiveMessages[0]Delay = False
Objectives[106]ObjectiveMessages[0]DelayTime = 0
Objectives[106]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[106]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[106]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[106]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[106]ObjectiveMessages[0]TypeSubtitle = False
Objectives[106]ObjectiveMessages[0]TypeTextMesage = True
Objectives[106]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[106]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[106]ObjectiveMessages[1]positionX = 1355,636
Objectives[106]ObjectiveMessages[1]positionY = 3563,636
Objectives[106]ObjectiveMessages[1]positionZ = 33,93716
Objectives[106]ObjectiveMessages[1]Message = Get us out of here boy, there's a helicopter waiting for us at an airport nearby, take us there.
Objectives[106]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[106]ObjectiveMessages[1]Sender = 
Objectives[106]ObjectiveMessages[1]Subject = 
Objectives[106]ObjectiveMessages[1]MessageColor = Green
Objectives[106]ObjectiveMessages[1]PlayFromStart = True
Objectives[106]ObjectiveMessages[1]Delay = False
Objectives[106]ObjectiveMessages[1]DelayTime = 0
Objectives[106]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[106]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[106]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[106]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[106]ObjectiveMessages[1]TypeSubtitle = False
Objectives[106]ObjectiveMessages[1]TypeTextMesage = True
Objectives[106]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[106]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[106]ObjectiveMessages[2]positionX = 1351,4
Objectives[106]ObjectiveMessages[2]positionY = 3562,441
Objectives[106]ObjectiveMessages[2]positionZ = 33,97138
Objectives[106]ObjectiveMessages[2]Message = Yes My General.
Objectives[106]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[106]ObjectiveMessages[2]Sender = 
Objectives[106]ObjectiveMessages[2]Subject = 
Objectives[106]ObjectiveMessages[2]MessageColor = Orange
Objectives[106]ObjectiveMessages[2]PlayFromStart = True
Objectives[106]ObjectiveMessages[2]Delay = False
Objectives[106]ObjectiveMessages[2]DelayTime = 0
Objectives[106]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[106]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[106]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[106]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[106]ObjectiveMessages[2]TypeSubtitle = False
Objectives[106]ObjectiveMessages[2]TypeTextMesage = True
Objectives[106]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[106]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[107]Type = Random_Spawn_Objective
Objectives[107]positionX = 1750,773
Objectives[107]positionY = 3292,007
Objectives[107]positionZ = 40,10696
Objectives[107]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[107]Random_Actors_Vehicle_Model_Name = blista
Objectives[107]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[107]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[107]Random_Actors_Weapon_Model_Name = Pistol
Objectives[107]Random_Actors_Passenger = True
Objectives[107]Random_Actors_Fill_With_Occupants = True
Objectives[107]Random_Actors_Max_Count = 3
Objectives[107]Random_Actors_Max_ReSpawn = 3
Objectives[107]Random_Actors_Spawn_End = True
Objectives[107]Random_Actors_Spawn_Actors_Only = False
Objectives[107]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[107]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[107]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[107]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[107]mission_ActorsCount = 0
Objectives[107]mission_Vehicles = 0
Objectives[107]Mission_Needed_Vehicles = 0
Objectives[107]mission_PropsCount = 0
Objectives[107]mission_Pickup_Props_Count = 0
Objectives[107]ObjectiveMessages = 0

Objectives[108]Text = 
Objectives[108]Type = Timeout_Objective
Objectives[108]positionX = 1641,02
Objectives[108]positionY = 3259,818
Objectives[108]positionZ = 40,05769
Objectives[108]Timeout_Min = 0
Objectives[108]Timeout_Sec = 1
Objectives[108]mission_ActorsCount = 2
Objectives[108]mission_Actors[0]Survive_Number = 0
Objectives[108]mission_Actors[0]Failed_Text = 
Objectives[108]mission_Actors[0]Remove_After = 0
Objectives[108]mission_Actors[0]positionX = 2107,325
Objectives[108]mission_Actors[0]positionY = 4829,166
Objectives[108]mission_Actors[0]positionZ = 41,49614
Objectives[108]mission_Actors[0]Heading = 351,2536
Objectives[108]mission_Actors[0]String_Name = s_m_y_blackops_03
Objectives[108]mission_Actors[0]Relationship_Group = Friend
Objectives[108]mission_Actors[0]AddBlip = False
Objectives[108]mission_Actors[0]ShowCone = False
Objectives[108]mission_Actors[0]Invincible = False
Objectives[108]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[108]mission_Actors[0]AlwaysFight = True
Objectives[108]mission_Actors[0]Seeing_Range = 30
Objectives[108]mission_Actors[0]Hearing_Range = 30
Objectives[108]mission_Actors[0]CombatMovement = Offensive
Objectives[108]mission_Actors[0]weapon = Unarmed
Objectives[108]mission_Actors[0]Variation = Random
Objectives[108]mission_Actors[0]Task = 99
Objectives[108]mission_Actors[0]Task_Guard_Range = 5
Objectives[108]mission_Actors[0]Task_Stay_In_Range = True
Objectives[108]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[108]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[108]mission_Actors[0]Task_Scenario = WORLD_HUMAN_GUARD_STAND_ARMY
Objectives[108]mission_Actors[0]Task_List_Count = 2
Objectives[108]mission_Actors[0]Task_Repeat = False
Objectives[108]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[0]Task_List[0]PositionX = 2111,567
Objectives[108]mission_Actors[0]Task_List[0]PositionY = 4829,667
Objectives[108]mission_Actors[0]Task_List[0]PositionZ = 40,86535
Objectives[108]mission_Actors[0]Task_List[0]Block = True
Objectives[108]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[108]mission_Actors[0]Task_List[1]DestinationX = 2109,984
Objectives[108]mission_Actors[0]Task_List[1]DestinationY = 4848,388
Objectives[108]mission_Actors[0]Task_List[1]DestinationZ = 40,92085
Objectives[108]mission_Actors[0]Task_List[1]Rotation = 346,282
Objectives[108]mission_Actors[0]Task_List[1]Speed = 2,5
Objectives[108]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[108]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[108]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 111
Objectives[108]mission_Actors[1]Survive_Number = 0
Objectives[108]mission_Actors[1]Failed_Text = 
Objectives[108]mission_Actors[1]Remove_After = 0
Objectives[108]mission_Actors[1]positionX = 2105,372
Objectives[108]mission_Actors[1]positionY = 4828,395
Objectives[108]mission_Actors[1]positionZ = 41,47686
Objectives[108]mission_Actors[1]Heading = 346,282
Objectives[108]mission_Actors[1]String_Name = s_m_y_blackops_03
Objectives[108]mission_Actors[1]Relationship_Group = Friend
Objectives[108]mission_Actors[1]AddBlip = False
Objectives[108]mission_Actors[1]ShowCone = False
Objectives[108]mission_Actors[1]Invincible = True
Objectives[108]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[108]mission_Actors[1]AlwaysFight = True
Objectives[108]mission_Actors[1]Seeing_Range = 30
Objectives[108]mission_Actors[1]Hearing_Range = 30
Objectives[108]mission_Actors[1]CombatMovement = Offensive
Objectives[108]mission_Actors[1]weapon = Unarmed
Objectives[108]mission_Actors[1]Variation = Random
Objectives[108]mission_Actors[1]Task = 99
Objectives[108]mission_Actors[1]Task_Guard_Range = 5
Objectives[108]mission_Actors[1]Task_Stay_In_Range = True
Objectives[108]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[108]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[108]mission_Actors[1]Task_Scenario = WORLD_HUMAN_GUARD_STAND_ARMY
Objectives[108]mission_Actors[1]Task_List_Count = 2
Objectives[108]mission_Actors[1]Task_Repeat = False
Objectives[108]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[108]mission_Actors[1]Task_List[0]PositionX = 2105,372
Objectives[108]mission_Actors[1]Task_List[0]PositionY = 4828,395
Objectives[108]mission_Actors[1]Task_List[0]PositionZ = 40,97648
Objectives[108]mission_Actors[1]Task_List[0]Block = True
Objectives[108]mission_Actors[1]Task_List[1]Type = WalkTo
Objectives[108]mission_Actors[1]Task_List[1]DestinationX = 2104,29
Objectives[108]mission_Actors[1]Task_List[1]DestinationY = 4846,25
Objectives[108]mission_Actors[1]Task_List[1]DestinationZ = 41,0108
Objectives[108]mission_Actors[1]Task_List[1]Rotation = 346,282
Objectives[108]mission_Actors[1]Task_List[1]Speed = 2,5
Objectives[108]mission_Actors[1]Task_List[1]GoStraitToCoord = False
Objectives[108]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[108]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 110
Objectives[108]mission_Vehicles = 0
Objectives[108]Mission_Needed_Vehicles = 0
Objectives[108]mission_PropsCount = 0
Objectives[108]mission_Pickup_Props_Count = 0
Objectives[108]ObjectiveMessages = 0

Objectives[109]Type = Set_Player_Actor_Objective
Objectives[109]Text = 
Objectives[109]positionX = 2105,049
Objectives[109]positionY = 4848,766
Objectives[109]positionZ = 40,46658
Objectives[109]SetPlayerActor_Use_Player = True
Objectives[109]SetPlayerActor_Player_Controllable = True
Objectives[109]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[109]SetPlayerActor_Use_Actor = False
Objectives[109]SetPlayerActor_RelationshipGroup_Change = False
Objectives[109]SetPlayerActor_RelationshipGroup = Neutral
Objectives[109]SetPlayerActor_Invincible_Change = False
Objectives[109]SetPlayerActor_Invincible = False
Objectives[109]SetPlayerActor_NewTask = True
Objectives[109]Int_Task = 99
Objectives[109]Task_Repeat = False
Objectives[109]Task_Timeout = False
Objectives[109]Task_Guard_Range = 10
Objectives[109]Task_Stay_In_Range = True
Objectives[109]Task_Wander_Range = 10
Objectives[109]Task_Scenario = NONE
Objectives[109]Task_TalkingAnimation = mic_chatter
Objectives[109]Task_Time = 1
Objectives[109]TaskListCount = 1
Objectives[109]Task_List[0]Type = WalkTo
Objectives[109]Task_List[0]DestinationX = 2105,049
Objectives[109]Task_List[0]DestinationY = 4848,766
Objectives[109]Task_List[0]DestinationZ = 40,96658
Objectives[109]Task_List[0]Rotation = -14,50346
Objectives[109]Task_List[0]Speed = 1
Objectives[109]Task_List[0]GoStraitToCoord = False
Objectives[109]mission_ActorsCount = 0
Objectives[109]mission_Vehicles = 0
Objectives[109]Mission_Needed_Vehicles = 0
Objectives[109]mission_PropsCount = 0
Objectives[109]mission_Pickup_Props_Count = 0
Objectives[109]ObjectiveMessages = 0

Objectives[110]Type = Set_Player_Actor_Objective
Objectives[110]Text = 
Objectives[110]positionX = 2095,082
Objectives[110]positionY = 4836,209
Objectives[110]positionZ = 40,72348
Objectives[110]SetPlayerActor_Use_Player = False
Objectives[110]SetPlayerActor_Player_Controllable = True
Objectives[110]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[110]SetPlayerActor_Use_Actor = True
Objectives[110]SetPlayerActor_RelationshipGroup_Change = False
Objectives[110]SetPlayerActor_RelationshipGroup = Neutral
Objectives[110]SetPlayerActor_Invincible_Change = False
Objectives[110]SetPlayerActor_Invincible = False
Objectives[110]SetPlayerActor_NewTask = True
Objectives[110]Int_Task = 99
Objectives[110]Task_Repeat = False
Objectives[110]Task_Timeout = False
Objectives[110]Task_Guard_Range = 10
Objectives[110]Task_Stay_In_Range = True
Objectives[110]Task_Wander_Range = 10
Objectives[110]Task_Scenario = NONE
Objectives[110]Task_TalkingAnimation = mic_chatter
Objectives[110]Task_Time = 1
Objectives[110]TaskListCount = 1
Objectives[110]Task_List[0]Type = EnterVehicle
Objectives[110]Task_List[0]PositionX = 2103,933
Objectives[110]Task_List[0]PositionY = 4834,917
Objectives[110]Task_List[0]PositionZ = 41,19323
Objectives[110]Task_List[0]Speed = 1,5
Objectives[110]Task_List[0]SeatIndex = 0
Objectives[110]Task_List[0]TaskIndex = 0
Objectives[110]Task_List[0]Warp = False
Objectives[110]mission_ActorsCount = 0
Objectives[110]mission_Vehicles = 0
Objectives[110]Mission_Needed_Vehicles = 0
Objectives[110]mission_PropsCount = 0
Objectives[110]mission_Pickup_Props_Count = 0
Objectives[110]ObjectiveMessages = 0

Objectives[111]Type = Set_Player_Actor_Objective
Objectives[111]Text = 
Objectives[111]positionX = 2108,008
Objectives[111]positionY = 4844,266
Objectives[111]positionZ = 40,46819
Objectives[111]SetPlayerActor_Use_Player = False
Objectives[111]SetPlayerActor_Player_Controllable = True
Objectives[111]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[111]SetPlayerActor_Use_Actor = True
Objectives[111]SetPlayerActor_RelationshipGroup_Change = False
Objectives[111]SetPlayerActor_RelationshipGroup = Neutral
Objectives[111]SetPlayerActor_Invincible_Change = False
Objectives[111]SetPlayerActor_Invincible = False
Objectives[111]SetPlayerActor_NewTask = True
Objectives[111]Int_Task = 99
Objectives[111]Task_Repeat = True
Objectives[111]Task_Timeout = False
Objectives[111]Task_Guard_Range = 10
Objectives[111]Task_Stay_In_Range = True
Objectives[111]Task_Wander_Range = 10
Objectives[111]Task_Scenario = NONE
Objectives[111]Task_TalkingAnimation = mic_chatter
Objectives[111]Task_Time = 1
Objectives[111]TaskListCount = 6
Objectives[111]Task_List[0]Type = EnterVehicle
Objectives[111]Task_List[0]PositionX = 2105,896
Objectives[111]Task_List[0]PositionY = 4835,986
Objectives[111]Task_List[0]PositionZ = 41,15547
Objectives[111]Task_List[0]Speed = 1,5
Objectives[111]Task_List[0]SeatIndex = -1
Objectives[111]Task_List[0]TaskIndex = 0
Objectives[111]Task_List[0]Warp = False
Objectives[111]Task_List[1]Type = VehicleHeliTask
Objectives[111]Task_List[1]positionX = 2107,16
Objectives[111]Task_List[1]positionY = 4857,046
Objectives[111]Task_List[1]positionZ = 40,79984
Objectives[111]Task_List[1]speed = 15
Objectives[111]Task_List[1]Hight = 5
Objectives[111]Task_List[1]FollowPlayer = False
Objectives[111]Task_List[1]AttackPlayer = False
Objectives[111]Task_List[1]Land = False
Objectives[111]Task_List[2]Type = VehicleHeliTask
Objectives[111]Task_List[2]positionX = 2120,437
Objectives[111]Task_List[2]positionY = 4855,108
Objectives[111]Task_List[2]positionZ = 40,90878
Objectives[111]Task_List[2]speed = 15
Objectives[111]Task_List[2]Hight = 5
Objectives[111]Task_List[2]FollowPlayer = False
Objectives[111]Task_List[2]AttackPlayer = False
Objectives[111]Task_List[2]Land = False
Objectives[111]Task_List[3]Type = VehicleHeliTask
Objectives[111]Task_List[3]positionX = 2107,133
Objectives[111]Task_List[3]positionY = 4869,254
Objectives[111]Task_List[3]positionZ = 40,54374
Objectives[111]Task_List[3]speed = 15
Objectives[111]Task_List[3]Hight = 5
Objectives[111]Task_List[3]FollowPlayer = False
Objectives[111]Task_List[3]AttackPlayer = False
Objectives[111]Task_List[3]Land = False
Objectives[111]Task_List[4]Type = VehicleHeliTask
Objectives[111]Task_List[4]positionX = 2084,885
Objectives[111]Task_List[4]positionY = 4853,065
Objectives[111]Task_List[4]positionZ = 41,40874
Objectives[111]Task_List[4]speed = 15
Objectives[111]Task_List[4]Hight = 5
Objectives[111]Task_List[4]FollowPlayer = False
Objectives[111]Task_List[4]AttackPlayer = False
Objectives[111]Task_List[4]Land = False
Objectives[111]Task_List[5]Type = VehicleHeliTask
Objectives[111]Task_List[5]positionX = 2095,727
Objectives[111]Task_List[5]positionY = 4840,635
Objectives[111]Task_List[5]positionZ = 41,22077
Objectives[111]Task_List[5]speed = 15
Objectives[111]Task_List[5]Hight = 5
Objectives[111]Task_List[5]FollowPlayer = False
Objectives[111]Task_List[5]AttackPlayer = False
Objectives[111]Task_List[5]Land = False
Objectives[111]mission_ActorsCount = 0
Objectives[111]mission_Vehicles = 0
Objectives[111]Mission_Needed_Vehicles = 0
Objectives[111]mission_PropsCount = 0
Objectives[111]mission_Pickup_Props_Count = 0
Objectives[111]ObjectiveMessages = 0

Objectives[112]Type = Set_Player_Actor_Objective
Objectives[112]Text = 
Objectives[112]positionX = 2109,936
Objectives[112]positionY = 4808,924
Objectives[112]positionZ = 40,18641
Objectives[112]SetPlayerActor_Use_Player = False
Objectives[112]SetPlayerActor_Player_Controllable = True
Objectives[112]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[112]SetPlayerActor_Use_Actor = True
Objectives[112]SetPlayerActor_RelationshipGroup_Change = False
Objectives[112]SetPlayerActor_RelationshipGroup = Neutral
Objectives[112]SetPlayerActor_Invincible_Change = False
Objectives[112]SetPlayerActor_Invincible = False
Objectives[112]SetPlayerActor_NewTask = True
Objectives[112]Int_Task = 99
Objectives[112]Task_Repeat = False
Objectives[112]Task_Timeout = False
Objectives[112]Task_Guard_Range = 10
Objectives[112]Task_Stay_In_Range = True
Objectives[112]Task_Wander_Range = 10
Objectives[112]Task_Scenario = NONE
Objectives[112]Task_TalkingAnimation = mic_chatter
Objectives[112]Task_Time = 1
Objectives[112]TaskListCount = 2
Objectives[112]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[112]Task_List[0]positionX = 2115,583
Objectives[112]Task_List[0]positionY = 4803,619
Objectives[112]Task_List[0]positionZ = 40,69592
Objectives[112]Task_List[0]Block = True
Objectives[112]Task_List[1]Type = EnterVehicle
Objectives[112]Task_List[1]PositionX = 2115,583
Objectives[112]Task_List[1]PositionY = 4803,619
Objectives[112]Task_List[1]PositionZ = 40,69592
Objectives[112]Task_List[1]Speed = 1
Objectives[112]Task_List[1]SeatIndex = -1
Objectives[112]Task_List[1]TaskIndex = 1
Objectives[112]Task_List[1]Warp = False
Objectives[112]mission_ActorsCount = 0
Objectives[112]mission_Vehicles = 0
Objectives[112]Mission_Needed_Vehicles = 0
Objectives[112]mission_PropsCount = 0
Objectives[112]mission_Pickup_Props_Count = 0
Objectives[112]ObjectiveMessages = 0

Objectives[113]Type = Set_Player_Actor_Objective
Objectives[113]Text = 
Objectives[113]positionX = 2119,699
Objectives[113]positionY = 4802,884
Objectives[113]positionZ = 40,19593
Objectives[113]SetPlayerActor_Use_Player = True
Objectives[113]SetPlayerActor_Player_Controllable = True
Objectives[113]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[113]SetPlayerActor_Use_Actor = False
Objectives[113]SetPlayerActor_RelationshipGroup_Change = False
Objectives[113]SetPlayerActor_RelationshipGroup = Neutral
Objectives[113]SetPlayerActor_Invincible_Change = False
Objectives[113]SetPlayerActor_Invincible = False
Objectives[113]SetPlayerActor_NewTask = True
Objectives[113]Int_Task = 99
Objectives[113]Task_Repeat = False
Objectives[113]Task_Timeout = False
Objectives[113]Task_Guard_Range = 10
Objectives[113]Task_Stay_In_Range = True
Objectives[113]Task_Wander_Range = 10
Objectives[113]Task_Scenario = NONE
Objectives[113]Task_TalkingAnimation = mic_chatter
Objectives[113]Task_Time = 1
Objectives[113]TaskListCount = 1
Objectives[113]Task_List[0]Type = EnterVehicle
Objectives[113]Task_List[0]PositionX = 2119,699
Objectives[113]Task_List[0]PositionY = 4802,884
Objectives[113]Task_List[0]PositionZ = 40,69593
Objectives[113]Task_List[0]Speed = 1
Objectives[113]Task_List[0]SeatIndex = 0
Objectives[113]Task_List[0]TaskIndex = 0
Objectives[113]Task_List[0]Warp = False
Objectives[113]mission_ActorsCount = 0
Objectives[113]mission_Vehicles = 0
Objectives[113]Mission_Needed_Vehicles = 0
Objectives[113]mission_PropsCount = 0
Objectives[113]mission_Pickup_Props_Count = 0
Objectives[113]ObjectiveMessages = 0

Objectives[114]Type = Hint_Objective
Objectives[114]Text = 
Objectives[114]positionX = 2113,914
Objectives[114]positionY = 4832,208
Objectives[114]positionZ = 40,3577
Objectives[114]Hint_Time = 15
Objectives[114]Hint_FOV = 40
Objectives[114]Hint_Use_Position = False
Objectives[114]Hint_Use_Player = False
Objectives[114]Hint_Use_Actor = False
Objectives[114]Hint_Use_Vehicle = True
Objectives[114]mission_ActorsCount = 0
Objectives[114]mission_Vehicles = 0
Objectives[114]Mission_Needed_Vehicles = 0
Objectives[114]mission_PropsCount = 0
Objectives[114]mission_Pickup_Props_Count = 0
Objectives[114]ObjectiveMessages = 4
Objectives[114]ObjectiveMessages[0]positionX = 1346,181
Objectives[114]ObjectiveMessages[0]positionY = 3560,816
Objectives[114]ObjectiveMessages[0]positionZ = 33,97734
Objectives[114]ObjectiveMessages[0]Message = Here we are, great job boy.
Objectives[114]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[114]ObjectiveMessages[0]Sender = 
Objectives[114]ObjectiveMessages[0]Subject = 
Objectives[114]ObjectiveMessages[0]MessageColor = Green
Objectives[114]ObjectiveMessages[0]PlayFromStart = True
Objectives[114]ObjectiveMessages[0]Delay = False
Objectives[114]ObjectiveMessages[0]DelayTime = 0
Objectives[114]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[114]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[114]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[114]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[114]ObjectiveMessages[0]TypeSubtitle = False
Objectives[114]ObjectiveMessages[0]TypeTextMesage = True
Objectives[114]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[114]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[114]ObjectiveMessages[1]positionX = 1342,133
Objectives[114]ObjectiveMessages[1]positionY = 3559,028
Objectives[114]ObjectiveMessages[1]positionZ = 33,95452
Objectives[114]ObjectiveMessages[1]Message = Let's leave the tank here, they will take care of it.
Objectives[114]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[114]ObjectiveMessages[1]Sender = 
Objectives[114]ObjectiveMessages[1]Subject = 
Objectives[114]ObjectiveMessages[1]MessageColor = Green
Objectives[114]ObjectiveMessages[1]PlayFromStart = True
Objectives[114]ObjectiveMessages[1]Delay = False
Objectives[114]ObjectiveMessages[1]DelayTime = 0
Objectives[114]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[114]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[114]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[114]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[114]ObjectiveMessages[1]TypeSubtitle = False
Objectives[114]ObjectiveMessages[1]TypeTextMesage = True
Objectives[114]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[114]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[114]ObjectiveMessages[2]positionX = 1338,79
Objectives[114]ObjectiveMessages[2]positionY = 3557,821
Objectives[114]ObjectiveMessages[2]positionZ = 33,96235
Objectives[114]ObjectiveMessages[2]Message = Come with me boy, I'll give you a ride home.
Objectives[114]ObjectiveMessages[2]Contact = CHAR_BLOCKED
Objectives[114]ObjectiveMessages[2]Sender = 
Objectives[114]ObjectiveMessages[2]Subject = 
Objectives[114]ObjectiveMessages[2]MessageColor = Green
Objectives[114]ObjectiveMessages[2]PlayFromStart = True
Objectives[114]ObjectiveMessages[2]Delay = False
Objectives[114]ObjectiveMessages[2]DelayTime = 0
Objectives[114]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[114]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[114]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[114]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[114]ObjectiveMessages[2]TypeSubtitle = False
Objectives[114]ObjectiveMessages[2]TypeTextMesage = True
Objectives[114]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[114]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[114]ObjectiveMessages[3]positionX = 1336,702
Objectives[114]ObjectiveMessages[3]positionY = 3556,816
Objectives[114]ObjectiveMessages[3]positionZ = 33,96896
Objectives[114]ObjectiveMessages[3]Message = Thanks My General.
Objectives[114]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[114]ObjectiveMessages[3]Sender = 
Objectives[114]ObjectiveMessages[3]Subject = 
Objectives[114]ObjectiveMessages[3]MessageColor = Orange
Objectives[114]ObjectiveMessages[3]PlayFromStart = True
Objectives[114]ObjectiveMessages[3]Delay = False
Objectives[114]ObjectiveMessages[3]DelayTime = 0
Objectives[114]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[114]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[114]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[114]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[114]ObjectiveMessages[3]TypeSubtitle = False
Objectives[114]ObjectiveMessages[3]TypeTextMesage = True
Objectives[114]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[114]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[115]Type = Hint_Objective
Objectives[115]Text = 
Objectives[115]positionX = 2119,861
Objectives[115]positionY = 4802,314
Objectives[115]positionZ = 40,19254
Objectives[115]Hint_Time = 5
Objectives[115]Hint_FOV = 20
Objectives[115]Hint_Use_Position = False
Objectives[115]Hint_Use_Player = False
Objectives[115]Hint_Use_Actor = False
Objectives[115]Hint_Use_Vehicle = True
Objectives[115]mission_ActorsCount = 0
Objectives[115]mission_Vehicles = 0
Objectives[115]Mission_Needed_Vehicles = 0
Objectives[115]mission_PropsCount = 0
Objectives[115]mission_Pickup_Props_Count = 0
Objectives[115]ObjectiveMessages = 0

Objectives[116]Text = 
Objectives[116]FaildText = 
Objectives[116]Type = Enter_Vehicle
Objectives[116]positionX = 2113,353
Objectives[116]positionY = 4800,58
Objectives[116]positionZ = 40,15908
Objectives[116]EnterVehicle_AsPassenger = True
Objectives[116]EnterVehicle_CanExit = True
Objectives[116]EnterVehicle_SetIsWanted = False
Objectives[116]EnterVehicle_SeatIndex = 1
Objectives[116]mission_ActorsCount = 0
Objectives[116]mission_Vehicles = 0
Objectives[116]Mission_Needed_Vehicles = 0
Objectives[116]mission_PropsCount = 0
Objectives[116]mission_Pickup_Props_Count = 0
Objectives[116]ObjectiveMessages = 0

Objectives[117]Type = Set_Player_Actor_Objective
Objectives[117]Text = 
Objectives[117]positionX = 2098,722
Objectives[117]positionY = 4793,804
Objectives[117]positionZ = 40,06046
Objectives[117]SetPlayerActor_Use_Player = False
Objectives[117]SetPlayerActor_Player_Controllable = True
Objectives[117]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[117]SetPlayerActor_Use_Actor = True
Objectives[117]SetPlayerActor_RelationshipGroup_Change = False
Objectives[117]SetPlayerActor_RelationshipGroup = Neutral
Objectives[117]SetPlayerActor_Invincible_Change = False
Objectives[117]SetPlayerActor_Invincible = False
Objectives[117]SetPlayerActor_NewTask = True
Objectives[117]Int_Task = 99
Objectives[117]Task_Repeat = False
Objectives[117]Task_Timeout = False
Objectives[117]Task_Guard_Range = 10
Objectives[117]Task_Stay_In_Range = True
Objectives[117]Task_Wander_Range = 10
Objectives[117]Task_Scenario = NONE
Objectives[117]Task_TalkingAnimation = mic_chatter
Objectives[117]Task_Time = 1
Objectives[117]TaskListCount = 10
Objectives[117]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[117]Task_List[0]positionX = 2117,536
Objectives[117]Task_List[0]positionY = 4802,769
Objectives[117]Task_List[0]positionZ = 40,69593
Objectives[117]Task_List[0]Block = True
Objectives[117]Task_List[1]Type = EnterVehicle
Objectives[117]Task_List[1]PositionX = 2117,536
Objectives[117]Task_List[1]PositionY = 4802,769
Objectives[117]Task_List[1]PositionZ = 40,69593
Objectives[117]Task_List[1]Speed = 4
Objectives[117]Task_List[1]SeatIndex = -1
Objectives[117]Task_List[1]TaskIndex = 1
Objectives[117]Task_List[1]Warp = False
Objectives[117]Task_List[2]Type = Drive
Objectives[117]Task_List[2]PositionX = 2084,556
Objectives[117]Task_List[2]PositionY = 4788,515
Objectives[117]Task_List[2]PositionZ = 40,56047
Objectives[117]Task_List[2]Speed = 10
Objectives[117]Task_List[2]StopBeforeVehicles = False
Objectives[117]Task_List[2]StopBeforeActors = False
Objectives[117]Task_List[2]AvoidVehicles = False
Objectives[117]Task_List[2]AvoidEmptyVehicles = True
Objectives[117]Task_List[2]AvoidActors = True
Objectives[117]Task_List[2]AvoidObjects = True
Objectives[117]Task_List[2]StopAtLights = False
Objectives[117]Task_List[2]UseBlinkers = True
Objectives[117]Task_List[2]AllowGoingWrongWay = True
Objectives[117]Task_List[2]Reverse = False
Objectives[117]Task_List[2]TakeShortestPath = True
Objectives[117]Task_List[2]IgnoreRoads = True
Objectives[117]Task_List[2]IgnoreAllPathing = True
Objectives[117]Task_List[2]AvoidHighWays = True
Objectives[117]Task_List[3]Type = Drive
Objectives[117]Task_List[3]PositionX = 2019,292
Objectives[117]Task_List[3]PositionY = 4757,841
Objectives[117]Task_List[3]PositionZ = 40,56042
Objectives[117]Task_List[3]Speed = 50
Objectives[117]Task_List[3]StopBeforeVehicles = False
Objectives[117]Task_List[3]StopBeforeActors = False
Objectives[117]Task_List[3]AvoidVehicles = False
Objectives[117]Task_List[3]AvoidEmptyVehicles = True
Objectives[117]Task_List[3]AvoidActors = True
Objectives[117]Task_List[3]AvoidObjects = True
Objectives[117]Task_List[3]StopAtLights = False
Objectives[117]Task_List[3]UseBlinkers = True
Objectives[117]Task_List[3]AllowGoingWrongWay = True
Objectives[117]Task_List[3]Reverse = False
Objectives[117]Task_List[3]TakeShortestPath = True
Objectives[117]Task_List[3]IgnoreRoads = True
Objectives[117]Task_List[3]IgnoreAllPathing = True
Objectives[117]Task_List[3]AvoidHighWays = True
Objectives[117]Task_List[4]Type = Drive
Objectives[117]Task_List[4]PositionX = 1944,409
Objectives[117]Task_List[4]PositionY = 4719,743
Objectives[117]Task_List[4]PositionZ = 40,56039
Objectives[117]Task_List[4]Speed = 100
Objectives[117]Task_List[4]StopBeforeVehicles = False
Objectives[117]Task_List[4]StopBeforeActors = False
Objectives[117]Task_List[4]AvoidVehicles = False
Objectives[117]Task_List[4]AvoidEmptyVehicles = True
Objectives[117]Task_List[4]AvoidActors = True
Objectives[117]Task_List[4]AvoidObjects = True
Objectives[117]Task_List[4]StopAtLights = False
Objectives[117]Task_List[4]UseBlinkers = True
Objectives[117]Task_List[4]AllowGoingWrongWay = True
Objectives[117]Task_List[4]Reverse = False
Objectives[117]Task_List[4]TakeShortestPath = True
Objectives[117]Task_List[4]IgnoreRoads = True
Objectives[117]Task_List[4]IgnoreAllPathing = True
Objectives[117]Task_List[4]AvoidHighWays = True
Objectives[117]Task_List[5]Type = VehiclePlaneTask
Objectives[117]Task_List[5]positionX = 1362,468
Objectives[117]Task_List[5]positionY = 4442,391
Objectives[117]Task_List[5]positionZ = 120
Objectives[117]Task_List[5]speed = 100
Objectives[117]Task_List[5]Hight = 100
Objectives[117]Task_List[5]FollowPlayer = False
Objectives[117]Task_List[5]AttackPlayer = False
Objectives[117]Task_List[5]LandStart = False
Objectives[117]Task_List[5]LandEnd = False
Objectives[117]Task_List[6]Type = VehiclePlaneTask
Objectives[117]Task_List[6]positionX = 1558,916
Objectives[117]Task_List[6]positionY = 3506,866
Objectives[117]Task_List[6]positionZ = 200
Objectives[117]Task_List[6]speed = 100
Objectives[117]Task_List[6]Hight = 100
Objectives[117]Task_List[6]FollowPlayer = False
Objectives[117]Task_List[6]AttackPlayer = False
Objectives[117]Task_List[6]LandStart = False
Objectives[117]Task_List[6]LandEnd = False
Objectives[117]Task_List[7]Type = VehiclePlaneTask
Objectives[117]Task_List[7]positionX = -76,91756
Objectives[117]Task_List[7]positionY = 2383,925
Objectives[117]Task_List[7]positionZ = 500
Objectives[117]Task_List[7]speed = 100
Objectives[117]Task_List[7]Hight = 100
Objectives[117]Task_List[7]FollowPlayer = False
Objectives[117]Task_List[7]AttackPlayer = False
Objectives[117]Task_List[7]LandStart = False
Objectives[117]Task_List[7]LandEnd = False
Objectives[117]Task_List[8]Type = VehiclePlaneTask
Objectives[117]Task_List[8]positionX = -1730,481
Objectives[117]Task_List[8]positionY = 2597,823
Objectives[117]Task_List[8]positionZ = 800
Objectives[117]Task_List[8]speed = 100
Objectives[117]Task_List[8]Hight = 100
Objectives[117]Task_List[8]FollowPlayer = False
Objectives[117]Task_List[8]AttackPlayer = False
Objectives[117]Task_List[8]LandStart = False
Objectives[117]Task_List[8]LandEnd = False
Objectives[117]Task_List[9]Type = VehiclePlaneTask
Objectives[117]Task_List[9]positionX = -3229,613
Objectives[117]Task_List[9]positionY = 2629,687
Objectives[117]Task_List[9]positionZ = 1200
Objectives[117]Task_List[9]speed = 100
Objectives[117]Task_List[9]Hight = 100
Objectives[117]Task_List[9]FollowPlayer = False
Objectives[117]Task_List[9]AttackPlayer = False
Objectives[117]Task_List[9]LandStart = False
Objectives[117]Task_List[9]LandEnd = False
Objectives[117]mission_ActorsCount = 0
Objectives[117]mission_Vehicles = 0
Objectives[117]Mission_Needed_Vehicles = 0
Objectives[117]mission_PropsCount = 0
Objectives[117]mission_Pickup_Props_Count = 0
Objectives[117]ObjectiveMessages = 0

Objectives[118]Text = 
Objectives[118]Type = Leave_Area
Objectives[118]positionX = 2102,175
Objectives[118]positionY = 4790,558
Objectives[118]positionZ = 40,02481
Objectives[118]Leave_Area_Distance = 800
Objectives[118]Leave_Area_Use_Objective_Position = False
Objectives[118]mission_ActorsCount = 0
Objectives[118]mission_Vehicles = 0
Objectives[118]Mission_Needed_Vehicles = 0
Objectives[118]mission_PropsCount = 0
Objectives[118]mission_Pickup_Props_Count = 0
Objectives[118]ObjectiveMessages = 2
Objectives[118]ObjectiveMessages[0]positionX = 1323,417
Objectives[118]ObjectiveMessages[0]positionY = 3551,887
Objectives[118]ObjectiveMessages[0]positionZ = 33,95752
Objectives[118]ObjectiveMessages[0]Message = Nice airplane.
Objectives[118]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[118]ObjectiveMessages[0]Sender = 
Objectives[118]ObjectiveMessages[0]Subject = 
Objectives[118]ObjectiveMessages[0]MessageColor = Orange
Objectives[118]ObjectiveMessages[0]PlayFromStart = True
Objectives[118]ObjectiveMessages[0]Delay = False
Objectives[118]ObjectiveMessages[0]DelayTime = 0
Objectives[118]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[118]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[118]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[118]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[118]ObjectiveMessages[0]TypeSubtitle = False
Objectives[118]ObjectiveMessages[0]TypeTextMesage = True
Objectives[118]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[118]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[118]ObjectiveMessages[1]positionX = 1320,615
Objectives[118]ObjectiveMessages[1]positionY = 3551,115
Objectives[118]ObjectiveMessages[1]positionZ = 34,00717
Objectives[118]ObjectiveMessages[1]Message = Thanks boy, it's one of the airplanes in my private collection.
Objectives[118]ObjectiveMessages[1]Contact = CHAR_BLOCKED
Objectives[118]ObjectiveMessages[1]Sender = 
Objectives[118]ObjectiveMessages[1]Subject = 
Objectives[118]ObjectiveMessages[1]MessageColor = Green
Objectives[118]ObjectiveMessages[1]PlayFromStart = True
Objectives[118]ObjectiveMessages[1]Delay = False
Objectives[118]ObjectiveMessages[1]DelayTime = 0
Objectives[118]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[118]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[118]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[118]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[118]ObjectiveMessages[1]TypeSubtitle = False
Objectives[118]ObjectiveMessages[1]TypeTextMesage = True
Objectives[118]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[118]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[119]Type = Cutscenes_Objective
Objectives[119]Text = 
Objectives[119]positionX = 2102,175
Objectives[119]positionY = 4790,558
Objectives[119]positionZ = 40,02481
Objectives[119]Cutscenes_Time = 9
Objectives[119]Cutscenes_Trans_Time = 3
Objectives[119]Cutscenes_FOV = 60
Objectives[119]Cutscenes_Shake = Hand
Objectives[119]Cutscenes_Amplitude = 0
Objectives[119]Cutscenes_FadeOut = False
Objectives[119]Cutscenes_FadeIn = False
Objectives[119]Cutscenes_End = False
Objectives[119]Cutscenes_Point_At_Position = False
Objectives[119]Cutscenes_Point_At_Player = False
Objectives[119]Cutscenes_Point_At_Actor = False
Objectives[119]Cutscenes_Point_At_Vehicle = False
Objectives[119]Cutscenes_Follow_Player = False
Objectives[119]Cutscenes_Follow_Actor = False
Objectives[119]Cutscenes_Follow_Vehicle = True
Objectives[119]Cutscenes_Follow_Distancee = 4
Objectives[119]Cutscenes_Follow_Hieght = 0,8
Objectives[119]Cutscenes_Follow_Angle = 290
Objectives[119]mission_ActorsCount = 0
Objectives[119]mission_Vehicles = 0
Objectives[119]Mission_Needed_Vehicles = 0
Objectives[119]mission_PropsCount = 0
Objectives[119]mission_Pickup_Props_Count = 0
Objectives[119]ObjectiveMessages = 5
Objectives[119]ObjectiveMessages[0]positionX = 1310,29
Objectives[119]ObjectiveMessages[0]positionY = 3547,964
Objectives[119]ObjectiveMessages[0]positionZ = 34,12143
Objectives[119]ObjectiveMessages[0]Message = Great job today boy.
Objectives[119]ObjectiveMessages[0]Contact = CHAR_BLOCKED
Objectives[119]ObjectiveMessages[0]Sender = 
Objectives[119]ObjectiveMessages[0]Subject = 
Objectives[119]ObjectiveMessages[0]MessageColor = Green
Objectives[119]ObjectiveMessages[0]PlayFromStart = True
Objectives[119]ObjectiveMessages[0]Delay = False
Objectives[119]ObjectiveMessages[0]DelayTime = 0
Objectives[119]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[119]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[119]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[119]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[119]ObjectiveMessages[0]TypeSubtitle = False
Objectives[119]ObjectiveMessages[0]TypeTextMesage = True
Objectives[119]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[119]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[119]ObjectiveMessages[1]positionX = 1304,641
Objectives[119]ObjectiveMessages[1]positionY = 3546,203
Objectives[119]ObjectiveMessages[1]positionZ = 34,1371
Objectives[119]ObjectiveMessages[1]Message = Thanks My General.
Objectives[119]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[119]ObjectiveMessages[1]Sender = 
Objectives[119]ObjectiveMessages[1]Subject = 
Objectives[119]ObjectiveMessages[1]MessageColor = Orange
Objectives[119]ObjectiveMessages[1]PlayFromStart = True
Objectives[119]ObjectiveMessages[1]Delay = False
Objectives[119]ObjectiveMessages[1]DelayTime = 0
Objectives[119]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[119]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[119]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[119]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[119]ObjectiveMessages[1]TypeSubtitle = False
Objectives[119]ObjectiveMessages[1]TypeTextMesage = True
Objectives[119]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[119]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[119]ObjectiveMessages[2]positionX = 1302,188
Objectives[119]ObjectiveMessages[2]positionY = 3545,24
Objectives[119]ObjectiveMessages[2]positionZ = 34,14202
Objectives[119]ObjectiveMessages[2]Message = So... for that dress you were wearing when I arrived... do I have to worry?
Objectives[119]ObjectiveMessages[2]Contact = CHAR_BLOCKED
Objectives[119]ObjectiveMessages[2]Sender = 
Objectives[119]ObjectiveMessages[2]Subject = 
Objectives[119]ObjectiveMessages[2]MessageColor = Green
Objectives[119]ObjectiveMessages[2]PlayFromStart = True
Objectives[119]ObjectiveMessages[2]Delay = False
Objectives[119]ObjectiveMessages[2]DelayTime = 0
Objectives[119]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[119]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[119]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[119]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[119]ObjectiveMessages[2]TypeSubtitle = False
Objectives[119]ObjectiveMessages[2]TypeTextMesage = True
Objectives[119]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[119]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[119]ObjectiveMessages[3]positionX = 1298,873
Objectives[119]ObjectiveMessages[3]positionY = 3543,676
Objectives[119]ObjectiveMessages[3]positionZ = 34,14694
Objectives[119]ObjectiveMessages[3]Message = No My General, sometimes I wake up somewhere with a dress, but I never remember how it happened.
Objectives[119]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[119]ObjectiveMessages[3]Sender = 
Objectives[119]ObjectiveMessages[3]Subject = 
Objectives[119]ObjectiveMessages[3]MessageColor = Orange
Objectives[119]ObjectiveMessages[3]PlayFromStart = True
Objectives[119]ObjectiveMessages[3]Delay = False
Objectives[119]ObjectiveMessages[3]DelayTime = 0
Objectives[119]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[119]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[119]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[119]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[119]ObjectiveMessages[3]TypeSubtitle = False
Objectives[119]ObjectiveMessages[3]TypeTextMesage = True
Objectives[119]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[119]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[119]ObjectiveMessages[4]positionX = 1295,975
Objectives[119]ObjectiveMessages[4]positionY = 3542,498
Objectives[119]ObjectiveMessages[4]positionZ = 34,15129
Objectives[119]ObjectiveMessages[4]Message = It would be better if it didn't happen again.
Objectives[119]ObjectiveMessages[4]Contact = CHAR_BLOCKED
Objectives[119]ObjectiveMessages[4]Sender = 
Objectives[119]ObjectiveMessages[4]Subject = 
Objectives[119]ObjectiveMessages[4]MessageColor = Green
Objectives[119]ObjectiveMessages[4]PlayFromStart = True
Objectives[119]ObjectiveMessages[4]Delay = False
Objectives[119]ObjectiveMessages[4]DelayTime = 0
Objectives[119]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[119]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[119]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[119]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[119]ObjectiveMessages[4]TypeSubtitle = False
Objectives[119]ObjectiveMessages[4]TypeTextMesage = True
Objectives[119]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[119]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[120]Type = Cutscenes_Objective
Objectives[120]Text = 
Objectives[120]positionX = 2110,045
Objectives[120]positionY = 4797,042
Objectives[120]positionZ = 39,9676
Objectives[120]Cutscenes_Time = 0
Objectives[120]Cutscenes_Trans_Time = 9
Objectives[120]Cutscenes_FOV = 60
Objectives[120]Cutscenes_Shake = Hand
Objectives[120]Cutscenes_Amplitude = 0
Objectives[120]Cutscenes_FadeOut = False
Objectives[120]Cutscenes_FadeIn = False
Objectives[120]Cutscenes_End = False
Objectives[120]Cutscenes_Point_At_Position = False
Objectives[120]Cutscenes_Point_At_Player = False
Objectives[120]Cutscenes_Point_At_Actor = False
Objectives[120]Cutscenes_Point_At_Vehicle = False
Objectives[120]Cutscenes_Follow_Player = False
Objectives[120]Cutscenes_Follow_Actor = False
Objectives[120]Cutscenes_Follow_Vehicle = True
Objectives[120]Cutscenes_Follow_Distancee = 5
Objectives[120]Cutscenes_Follow_Hieght = 0,8
Objectives[120]Cutscenes_Follow_Angle = 60
Objectives[120]mission_ActorsCount = 0
Objectives[120]mission_Vehicles = 0
Objectives[120]Mission_Needed_Vehicles = 0
Objectives[120]mission_PropsCount = 0
Objectives[120]mission_Pickup_Props_Count = 0
Objectives[120]ObjectiveMessages = 0

Objectives[121]Type = Cutscenes_Objective
Objectives[121]Text = 
Objectives[121]positionX = 2100,129
Objectives[121]positionY = 4815,551
Objectives[121]positionZ = 40,39458
Objectives[121]Cutscenes_Time = 0
Objectives[121]Cutscenes_Trans_Time = 0
Objectives[121]Cutscenes_FOV = 30
Objectives[121]Cutscenes_Shake = Hand
Objectives[121]Cutscenes_Amplitude = 0
Objectives[121]Cutscenes_FadeOut = False
Objectives[121]Cutscenes_FadeIn = False
Objectives[121]Cutscenes_End = True
Objectives[121]Cutscenes_Point_At_Position = False
Objectives[121]Cutscenes_Point_At_Player = False
Objectives[121]Cutscenes_Point_At_Actor = False
Objectives[121]Cutscenes_Point_At_Vehicle = False
Objectives[121]Cutscenes_Follow_Player = False
Objectives[121]Cutscenes_Follow_Actor = False
Objectives[121]Cutscenes_Follow_Vehicle = False
Objectives[121]Cutscenes_Follow_Distancee = 10
Objectives[121]Cutscenes_Follow_Hieght = 1
Objectives[121]Cutscenes_Follow_Angle = 0
Objectives[121]mission_ActorsCount = 0
Objectives[121]mission_Vehicles = 0
Objectives[121]Mission_Needed_Vehicles = 0
Objectives[121]mission_PropsCount = 0
Objectives[121]mission_Pickup_Props_Count = 0
Objectives[121]ObjectiveMessages = 1
Objectives[121]ObjectiveMessages[0]positionX = 1293,463
Objectives[121]ObjectiveMessages[0]positionY = 3541,498
Objectives[121]ObjectiveMessages[0]positionZ = 34,15337
Objectives[121]ObjectiveMessages[0]Message = Yes My General.
Objectives[121]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[121]ObjectiveMessages[0]Sender = 
Objectives[121]ObjectiveMessages[0]Subject = 
Objectives[121]ObjectiveMessages[0]MessageColor = Orange
Objectives[121]ObjectiveMessages[0]PlayFromStart = True
Objectives[121]ObjectiveMessages[0]Delay = False
Objectives[121]ObjectiveMessages[0]DelayTime = 0
Objectives[121]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[121]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[121]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[121]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[121]ObjectiveMessages[0]TypeSubtitle = False
Objectives[121]ObjectiveMessages[0]TypeTextMesage = True
Objectives[121]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[121]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

